examples/effects/customshader/customshadereffect.cpp
changeset 0 1918ee327afb
equal deleted inserted replaced
-1:000000000000 0:1918ee327afb
       
     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the examples of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include "customshadereffect.h"
       
    43 #include <QGLShaderProgram>
       
    44 
       
    45 static char const colorizeShaderCode[] =
       
    46     "uniform lowp vec4 effectColor;\n"
       
    47     "mediump vec4 customShader(lowp sampler2D imageTexture, highp vec2 textureCoords) {\n"
       
    48     "    vec4 src = texture2D(imageTexture, textureCoords);\n"
       
    49     "    float gray = dot(src.rgb, vec3(0.212671, 0.715160, 0.072169));\n"
       
    50     "    vec4 colorize = 1.0-((1.0-gray)*(1.0-effectColor));\n"
       
    51     "    return vec4(colorize.rgb * src.a, src.a);\n"
       
    52     "}";
       
    53 
       
    54 CustomShaderEffect::CustomShaderEffect()
       
    55     : QGraphicsShaderEffect(),
       
    56       color(Qt::red)
       
    57 {
       
    58     setPixelShaderFragment(colorizeShaderCode);
       
    59 }
       
    60 
       
    61 void CustomShaderEffect::setEffectColor(const QColor& c)
       
    62 {
       
    63     color = c;
       
    64     setUniformsDirty();
       
    65 }
       
    66 
       
    67 void CustomShaderEffect::setUniforms(QGLShaderProgram *program)
       
    68 {
       
    69     program->setUniformValue("effectColor", color);
       
    70 }