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/*
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* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Declaration of EqualizerPresetsDialog class
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*
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*/
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#ifndef EQUALIZERPRESETSDIALOG_H
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#define EQUALIZERPRESETSDIALOG_H
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// INCLUDES
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#include <AknDialog.h>
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#include <aknlists.h>
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#include <EqualizerConstants.h>
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#include <AudioEqualizerUtility.h>
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// CLASS DECLARATION
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class CEqualizerPresetListArray;
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class CEqualizerEditingDialog;
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/**
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* This class is used to notify the client application about the activation
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* of a new preset.
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*
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* @lib Equalizer.lib
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* @since Series 60 3.0
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*/
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NONSHARABLE_CLASS(MEqualizerPresetActivationObserver)
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{
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public: // New functions
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/**
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* This member is called by the Equalizer UI when the user activates
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* a new preset.
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* @ since Series 60 3.0
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* @ aActivatedPreset It is KEqualizerPresetNone if the preset "None"
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* is active. Otherwise, it is the value of
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* TEfAudioEqualizerUtilityPreset::iPresetNameKey for the entry
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* whose TEfAudioEqualizerUtilityPreset::iPresetName matches the
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* activated preset name, in the array retrieved using
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* CAudioEqualizerUtility::Presets().
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*/
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virtual void HandlePresetActivation (TInt aActivatedPreset) = 0;
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};
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/**
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* This class is used to display the preset list view of the Equalizer.
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*
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* @lib Equalizer.lib
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* @since Series 60 3.0
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*/
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class CEqualizerPresetsDialog : public CAknDialog
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#ifdef RD_SCALABLE_UI_V2
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, public MEikListBoxObserver
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#endif //RD_SCALABLE_UI_V2
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{
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public: //Constructors and Destructors
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/**
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* This function is called to create an object of
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* type CEqualizerPresetsDialog - Two phase Construction
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* @since 3.0
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* @param aAudEqUtility a reference to CAudioEqualizerUtility
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* @param aCurrentActivePreset It is KEqualizerPresetNone if the preset
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* "None" is active. Otherwise, it is the value of
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* TEfAudioEqualizerUtilityPreset::iPresetNameKey for the entry
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* whose TEfAudioEqualizerUtilityPreset::iPresetName matches the
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* activated preset name, in the array retrieved using
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* CAudioEqualizerUtility::Presets().
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* @param aEqualizerPresetActivationObserver a reference to an object
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* of type MEqualizerPresetActivationObserver
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*/
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IMPORT_C static CEqualizerPresetsDialog* NewL(
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CAudioEqualizerUtility* aAudEqUtility,
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TInt aCurrentActivePreset,
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MEqualizerPresetActivationObserver& aEqrPresetActObserver);
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/**
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* Destructor
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* @since 3.0
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*/
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virtual ~CEqualizerPresetsDialog();
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private: //New functions
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/**
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* Second Phase Constructor
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* @since 3.0
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* @param aCurrentActivePreset the index into the preset array retrieved
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* with the method CAudioEqualizerUtility::Presets()if a preset other
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* than "None" is active. It is KEqualizerPresetNone if the preset
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* "None" is active.
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*/
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void ConstructL(const TInt aCurrentActivePreset);
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/**
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* This function is called to create an object of
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* type CEqualizerPresetsDialog - First Phase Constructor
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* @since 3.0
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* @param aAudEqUtility a reference to CAudioEqualizerUtility
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* @param aEqualizerPresetActivationObserver a reference to an object
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* of type MEqualizerPresetActivationObserver
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*/
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CEqualizerPresetsDialog (
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CAudioEqualizerUtility* aAudEqUtility,
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MEqualizerPresetActivationObserver& aEqrPresetActObserver);
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/**
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* This function is called to get a free preset name
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* @since 3.0
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* @param aName Used to reurn a free preset name
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*/
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void BuildPresetNameL( TDes& aName) const;
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/**
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* This function returns the highlighted Preset in ListBox
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* @since 3.0
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* @return Highlighted Preset e.g. "None"
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*/
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TPresetName GetHighlightedPresetInListBox() const;
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/**
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* This function is called to find the index of a preset in the list
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* of presets returned by CAudioEqualizerUtility::Presets()
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* @since 3.0
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* @param aPreset The preset focussed in ListBox
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* @return index of the highlighted preset in the ListBox in the
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* list of presets returned by CAudioEqualizerUtility::Presets()
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*/
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TInt GetEngineIndexL(const TPresetName& aPreset) const;
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/**
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* This function is used for the activation of a preset
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* @since 3.0
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* @param aIndex The index of the preset in the ListBox
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* @param aPresetName The name of the preset
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*/
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void ActivateEqrPresetL(const TInt aIndex, const TDesC& aPreset);
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/**
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* This function is used for the editing of a preset
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* @since 3.0
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* @param aIndex The index of the preset in the ListBox
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* @param aPresetName The name of the preset
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*/
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void EditEqrPresetL(const TInt aIndex, const TDesC& aPreset);
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/**
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* This function is used for the creation of a new preset
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* @since 3.0
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* @param aIndex The index of the preset in the ListBox. This is set
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* to a the index in the ListBox if preset creation is successful.
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* If the creation is unscuccessful, then the parameter is not changed.
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* @param aPreset The name of the preset created
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*/
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void CreateNewEqrPresetL(TInt& aIndex, TPresetName& aPreset) const;
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/**
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* This function is used for the renaming of a preset
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* @since 3.0
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* @param aIndex The index of the preset in the ListBox
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* @param aPresetName The name of the preset
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*/
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void RenameEqrPresetL(const TInt aIndex, const TDesC& aPreset);
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/**
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* This function is used for the deletion of a preset
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* @since 3.0
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* @param aIndex The index of the preset in the ListBox
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* @param aPresetName The name of the preset
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*/
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void DeleteEqrPresetL(const TInt aIndex, const TDesC& aPreset);
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/**
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* This function is used to display a dialog to query the user
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* for a new name. It is used while creating a new preset or
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* renaming an existing preset.
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* @since 3.0
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* @param aResourceId The resource id to use for the dialog
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* @param aPresetName
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* @return ETrue if the user did not cancel the dialog box
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* EFalse otherwise
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*/
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TBool GetNewNameL(const TInt aResourceId, TDes& aPresetName) const;
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/**
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* This function is used to load the ListBox icons in an array
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* @since 3.0
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* @returns array of ListBox icons
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*/
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CArrayPtr<CGulIcon>* GetListBoxIconsL() const;
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/**
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* This function is used to inform the client application about the
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* currently active preset
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* engine
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* @since 3.0
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*/
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void SetCurrentPreset(const TPresetName& aPreset);
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/**
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* This function is used to rturn the currently active preset
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* engine
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* @since 3.0
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*/
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TPresetName CurrentPreset() const;
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/**
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* This function is used to search for a preset name in the ListBox
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* @since 3.0
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* @param aPreset The preset name to search for
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* @return It returns the index of the preset, if found and
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* KErrNotFound if not found.
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*/
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TInt SearchPresetL(const TPresetName& aPreset) const;
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/**
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* This function is used to display a dialog to the user for
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* editing a particular preset.
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* @since 3.0
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* @param aAudEqUtility pointer to CAudioEqualizerUtility
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* @param aIndex the index of the preset in the array of presets
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* @param aIsActive whether the preset is active or not?
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* returned by CAudioEqualizerUtility::Presets()
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*/
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void DisplaySettingsL(CAudioEqualizerUtility* aAudEqUtility,
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const TInt aIndex, const TBool aIsActive);
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/**
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* This function is used to display a note to the user if
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* memory is below critical level when creating a new preset.
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* @since 3.1
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*/
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void ShowDiskFullNoteL() const;
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public:
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/**
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* This function is used to execute the Dialog.
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* @since 3.0
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* @returns return value of CAknDialog::ExecuteLD()
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*/
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IMPORT_C TInt ExecuteLD();
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/**
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* This function is used to set new values for CAudioEqualizerUtility*
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* @since 3.0
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* @param aAudEqUtility New pointer to CAudioEqualizerUtility
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*/
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IMPORT_C void SetAudioEqualizerL(CAudioEqualizerUtility* aAudEqUtility);
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private: //Functions from base classes
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/**
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* From CAknDialog
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* This function responds to the size changes to sets the
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* size and position of the
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* contents of this control.
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*/
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void SizeChanged();
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/**
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* From CAknDialog
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* Handles changes to the application
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* when it switches to or from the foreground.
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*/
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void HandleForegroundEventL( TBool aForeground);
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/**
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* From CAknDialog
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* Responds to a change in focus.
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* This is called whenever the control gains or loses focus
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*/
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void FocusChanged(TDrawNow aDrawNow);
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/**
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* From CCoeControl
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* This function is called when there is a Skin change event
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* or layout change event
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*/
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void HandleResourceChangeL(TInt aType);
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/**
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* This function is called when there is a Skin change event
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* or layout change event, it calls HandleResourceChangeL()
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*/
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void HandleResourceChange(TInt aType);
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/**
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* From CAknDialog Called when a key event happens.
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*/
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TKeyResponse OfferKeyEventL(const TKeyEvent& aKeyEvent,
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TEventCode aType );
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/**
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* From CAknDialog Called just before the dialog is displayed.
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*/
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void PreLayoutDynInitL(void);
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/**
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* From CAknDialog Called to process a user's menu command.
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*/
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void ProcessCommandL(TInt aCommandId);
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/**
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* From CAknDialog Called just before the menu pane is displayed
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*/
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void DynInitMenuPaneL(TInt aResourceId, CEikMenuPane* aMenuPane);
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/**
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* From CAknDialog Called when OK key is pressed
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*/
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TBool OkToExitL(TInt aButtonId);
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/**
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* Get help context for the control.
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* @param aContext The context that is filled in.
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* @return None.
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*/
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void GetHelpContext( TCoeHelpContext& aContext ) const;
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#ifdef RD_SCALABLE_UI_V2
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/**
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* From MEikListBoxObserver
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* Handles listbox events.
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* @param aListBox Listbox where the event occurred.
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* @param aEventType Event type.
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*
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*/
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void HandleListBoxEventL( CEikListBox* aListBox,
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TListBoxEvent aEventType );
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#endif //RD_SCALABLE_UI_V2
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private:
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// Used to store whether the "OK" key has been pressed or not
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// and accordingly invoke appropriate code in DynInitMenuPaneL().
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// It is set to ETrue in OkToExitL() when the key pressed is "OK"
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// and set to EFalse in DynInitMenuPaneL() after the "Context
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// Sensitive" menu handling has been done.
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TBool iContextSensitiveMenu;
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// Used to store the offset of the resource file
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TInt iResourceFileOffset;
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// The ListBox control
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CAknSingleGraphicStyleListBox* iListBox;
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// Name of currently active preset
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TPresetName iActivePreset;
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// Application title text
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HBufC* iAppTitleText;
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// Preset "None" Text
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HBufC* iPresetNoneText;
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// Equalizer's title text
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HBufC* iTitleText;
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// Used to store a pointer to CAudioEqualizerUtility
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CAudioEqualizerUtility* iAudEqUtility;
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// Used to store a reference to the observer class
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MEqualizerPresetActivationObserver& iEqrPresetActObserver;
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// ListBox Item Array
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CEqualizerPresetListArray* iItemArray;
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// Ignore Key events between track changes
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TBool iIgnoreKeyEvents;
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360 |
//Editing dialog
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361 |
CEqualizerEditingDialog *iEditingDialog;
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362 |
CRepository* iRepository;
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363 |
// Status pane layout before launching this dialog
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364 |
TInt iPreviousStatusPaneLayout;
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365 |
};
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366 |
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367 |
#endif // EQUALIZERPRESETSDIALOG_H
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368 |
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369 |
// End of File
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