mm_pub/audio_effects_api/inc/LoudnessBase.h
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     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  This is the definition of the Loudness effect class.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef CLOUDNESS_H
       
    20 #define CLOUDNESS_H
       
    21 
       
    22 // INCLUDES
       
    23 
       
    24 #include <e32base.h>
       
    25 #include <AudioEffectBase.h>
       
    26 #include <LoudnessData.h>
       
    27 #include <MCustomInterface.h>
       
    28 
       
    29 const TUid KUidLoudnessEffect = {0x10207AA8};
       
    30 
       
    31 // FORWARD DELCARATION
       
    32 class CMdaAudioConvertUtility;
       
    33 class CMdaAudioPlayerUtility;
       
    34 class CMdaAudioRecorderUtility;
       
    35 class CMdaAudioInputStream;
       
    36 class CMdaAudioOutputStream;
       
    37 class CMdaAudioToneUtility;
       
    38 class CCustomCommandUtility;
       
    39 class CCustomInterfaceUtility;
       
    40 class CMMFDevSound;
       
    41 class CMidiClientUtility;
       
    42 class CDrmPlayerUtility;
       
    43 class CVideoPlayerUtility;
       
    44 
       
    45 // CLASS DECLARATION
       
    46 
       
    47 /**
       
    48 *  This is the Loudness effect class for managing audio Loudness settings.
       
    49 *
       
    50 *  @lib LoudnessUtility.lib
       
    51 *  @since 3.0
       
    52 */
       
    53 
       
    54 class CLoudness : public CAudioEffect
       
    55     {
       
    56 
       
    57     public:     //New Functions
       
    58 
       
    59         /**
       
    60         * Factory function for creating the audio Loudness object.
       
    61         * @since 3.0
       
    62         * @param aUtility A reference to a convert utility
       
    63         * @return pointer to CLoudness object
       
    64         */
       
    65         IMPORT_C static CLoudness* NewL( CMdaAudioConvertUtility& aUtility );
       
    66 
       
    67         /**
       
    68         * Factory function for creating the Loudness object.
       
    69         * @since 3.0
       
    70         * @param aUtility A reference to an audio input stream utility
       
    71         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
    72         * @return pointer to CLoudness object
       
    73         */
       
    74         IMPORT_C static CLoudness* NewL( CMdaAudioInputStream& aUtility , TBool aEnable = EFalse );
       
    75 
       
    76         /**
       
    77         * Factory function for creating the Loudness object.
       
    78         * @since 3.0
       
    79         * @param aUtility A reference to an audio output stream utility
       
    80         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
    81         * @return pointer to CLoudness object
       
    82         */
       
    83         IMPORT_C static CLoudness* NewL( CMdaAudioOutputStream& aUtility , TBool aEnable = EFalse );
       
    84 
       
    85         /**
       
    86         * Factory function for creating the Loudness object.
       
    87         * @since 3.0
       
    88         * @param aUtility A reference to an audio player utility
       
    89         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
    90         * @return pointer to CLoudness object
       
    91         */
       
    92         IMPORT_C static CLoudness* NewL( CMdaAudioPlayerUtility& aUtility , TBool aEnable = EFalse );
       
    93 
       
    94         /**
       
    95         * Factory function for creating the Loudness object.
       
    96         * @since 3.0
       
    97         * @param aUtility A reference to an audio record utility
       
    98         * @param aRecordStream ETrue if the effect is to be applied to the recording,
       
    99         *                      EFalse if the effect is to be applied only to the playback
       
   100         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   101         * @return pointer to CLoudness object
       
   102         */
       
   103         IMPORT_C static CLoudness* NewL( CMdaAudioRecorderUtility& aUtility, TBool aRecordStream, TBool aEnable = EFalse );
       
   104 
       
   105         /**
       
   106         * Factory function for creating the Loudness object.
       
   107         * @since 3.0
       
   108         * @param aUtility A reference to an audio tone utility
       
   109         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   110         * @return pointer to CLoudness object
       
   111         */
       
   112         IMPORT_C static CLoudness* NewL( CMdaAudioToneUtility& aUtility , TBool aEnable = EFalse );
       
   113 
       
   114         /**
       
   115         * Factory function for creating the Loudness object.
       
   116         * @since 3.0
       
   117         * @param aDevSound A reference to a DevSound instance
       
   118         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   119         * @return pointer to CLoudness object
       
   120         */
       
   121         IMPORT_C static CLoudness* NewL( CMMFDevSound& aDevSound, TBool aEnable = EFalse );
       
   122 
       
   123         /**
       
   124         * Factory function for creating the Loudness object.
       
   125         * @since 3.0
       
   126         * @param aUtility A reference to a custom command utility
       
   127         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   128         * @return pointer to CLoudness object
       
   129         */
       
   130         IMPORT_C static CLoudness* NewL( CCustomCommandUtility* aUtility , TBool aEnable = EFalse );
       
   131 
       
   132         /**
       
   133         * Factory function for creating the Loudness object.
       
   134         * @since 3.0
       
   135         * @param aCustomInterface A reference to a custom interface
       
   136         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   137          * @return pointer to CLoudness object
       
   138         */
       
   139         IMPORT_C static CLoudness* NewL( MCustomInterface& aCustomInterface, TBool aEnable = EFalse );
       
   140 
       
   141         /**
       
   142         * Factory function for creating the Loudness object.
       
   143         * @since 3.0
       
   144         * @param aUtility A reference to a CMidiClientUtility
       
   145         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   146          * @return pointer to CLoudness object
       
   147         */
       
   148         IMPORT_C static CLoudness* NewL( CMidiClientUtility& aUtility , TBool aEnable = EFalse );
       
   149 
       
   150         /**
       
   151         * Factory function for creating the Loudness object.
       
   152         * @since 3.0
       
   153         * @param CDrmPlayerUtility A reference to a CDrmPlayerUtility object
       
   154         * @return pointer to CLoudness object
       
   155         */
       
   156         IMPORT_C static CLoudness* NewL( CDrmPlayerUtility& aUtility , TBool aEnable = EFalse);
       
   157 
       
   158         /**
       
   159         * Factory function for creating the Loudness object.
       
   160         * @since 3.2
       
   161         * @param CVideoPlayerUtility A reference to a CVideoPlayerUtility object
       
   162         * @return pointer to CLoudness object
       
   163         */
       
   164         IMPORT_C static CLoudness* NewL( CVideoPlayerUtility& aUtility , TBool aEnable = EFalse);
       
   165 
       
   166         /**
       
   167         *
       
   168         * Destructor
       
   169         */
       
   170         IMPORT_C virtual ~CLoudness();
       
   171 
       
   172     public: // functions from base class
       
   173 
       
   174         /*
       
   175         * From CAudioEffect
       
   176         * Get the unique identifier of the audio effect
       
   177         * @since 3.0
       
   178         * @return Unique identifier
       
   179         */
       
   180         IMPORT_C TUid Uid() const;
       
   181 
       
   182     protected: // functions from base class
       
   183 
       
   184         /**
       
   185         * From CAudioEffect
       
   186         * Create a package of the effect data
       
   187         * @since 3.0
       
   188         * @return A descriptor containing the effect data.
       
   189         */
       
   190         IMPORT_C const TDesC8& DoEffectData();
       
   191 
       
   192         /**
       
   193         * From CAudioEffect
       
   194         * Internal function to unpack effect data
       
   195         * @since 3.0
       
   196         * @param aEffectDataBuffer Descriptor containing packed effect data
       
   197         * @return -
       
   198         */
       
   199         IMPORT_C void SetEffectData( const TDesC8& aEffectDataBuffer );
       
   200 
       
   201     protected:
       
   202 
       
   203         /**
       
   204         * Private C++ constructor for this class.
       
   205         * @since    3.0
       
   206         * @param    aEffectObserver reference to event observer object
       
   207         * @return   -
       
   208         */
       
   209         IMPORT_C CLoudness();
       
   210 
       
   211 
       
   212     protected:
       
   213 
       
   214         // Loudness data structure
       
   215         TEfLoudnessData iLoudnessData;
       
   216         // Data package sent to server
       
   217         TEfLoudnessDataPckg iDataPckgTo;
       
   218         // Data package received from server
       
   219         TEfLoudnessDataPckg iDataPckgFrom;
       
   220 
       
   221     protected:    // Friend classes
       
   222 
       
   223         friend class CLoudnessMessageHandler;
       
   224 
       
   225     };
       
   226 
       
   227 #endif  // of CLOUDNESS_H
       
   228 
       
   229 // End of File