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// Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#include <bluetooth/logger.h>
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#include "encryptionkeyrefreshhelper.h"
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#include "hcifacade.h"
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#include "linkmgr.h"
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#ifdef __FLOG_ACTIVE
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_LIT8(KLogComponent, LOG_COMPONENT_LINKMGR);
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#endif
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CEncryptionKeyRefresher::CEncryptionKeyRefresher(CPhysicalLinksManager& aLinkMgr, CPhysicalLink& aLink)
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: CPhysicalLinkHelper(aLinkMgr, aLink)
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{
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LOG_FUNC
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}
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CEncryptionKeyRefresher* CEncryptionKeyRefresher::NewL(CPhysicalLinksManager& aLinkMgr, CPhysicalLink& aLink)
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{
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LOG_STATIC_FUNC
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CEncryptionKeyRefresher* self = new(ELeave) CEncryptionKeyRefresher(aLinkMgr, aLink);
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CleanupStack::PushL(self);
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self->ConstructL();
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CleanupStack::Pop(self);
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return self;
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}
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void CEncryptionKeyRefresher::ConstructL()
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{
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LOG_FUNC
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BaseConstructL();
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iStateFactory = CEncryptionKeyRefresherStateFactory::NewL();
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iState = &(iStateFactory->GetState(CEncryptionKeyRefresherStateFactory::EIdle));
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}
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CEncryptionKeyRefresher::~CEncryptionKeyRefresher()
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{
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LOG_FUNC
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}
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void CEncryptionKeyRefresher::EncryptionKeyRefreshComplete(TInt aError)
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{
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LOG_FUNC
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iState->EncryptionKeyRefreshComplete(*this, aError);
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}
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void CEncryptionKeyRefresher::TimerExpired()
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{
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LOG_FUNC
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iState->TimerExpired(*this);
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}
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void CEncryptionKeyRefresher::HandleError( TInt aError)
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{
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LOG_FUNC
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iState->Error(*this, aError);
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}
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void CEncryptionKeyRefresher::StartHelper()
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{
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LOG_FUNC
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iState->Start(*this);
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}
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void CEncryptionKeyRefresher::EventReceived(TBTBasebandEventNotification& aEvent)
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{
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LOG_FUNC
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iState->EventReceived(*this, aEvent);
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}
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//----------------------------------------------------------------------------------
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// STATE FACTORY
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//----------------------------------------------------------------------------------
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CEncryptionKeyRefresherStateFactory* CEncryptionKeyRefresherStateFactory::NewL()
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{
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LOG_STATIC_FUNC
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CEncryptionKeyRefresherStateFactory* ret=new (ELeave) CEncryptionKeyRefresherStateFactory();
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CleanupStack::PushL(ret);
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ret->ConstructL();
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CleanupStack::Pop(ret);
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return ret;
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}
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void CEncryptionKeyRefresherStateFactory::ConstructL()
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{
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LOG_FUNC
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iStates[EIdle] =new (ELeave) TEkrStateIdle(*this);
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iStates[EDisablingLPM] =new (ELeave) TEkrStateDisablingLPM(*this);
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iStates[ERefreshingKey] =new (ELeave) TEkrStateRefreshingKey(*this);
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}
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CEncryptionKeyRefresherStateFactory::CEncryptionKeyRefresherStateFactory()
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{
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LOG_FUNC
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iStates.DeleteAll();
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}
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const TEncryptionKeyRefresherState& CEncryptionKeyRefresherStateFactory::GetState(CEncryptionKeyRefresherStateFactory::TEncryptionKeyRefresherStates aState) const
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{
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LOG_FUNC
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__ASSERT_DEBUG(iStates[aState], Panic(EEncryptionKeyRefresherInvalidState));
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return *iStates[aState];
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}
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TInt CEncryptionKeyRefresherStateFactory::StateIndex(const TEncryptionKeyRefresherState* aState) const
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{
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LOG_FUNC
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TInt state;
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for (state = 0; state < EEncryptionKeyRefresherMaxState; state++)
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{
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if (iStates[state] == aState)
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{
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return state;
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}
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}
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return KUnknownState;
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}
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//----------------------------------------------------------------------------------
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// STATES
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//----------------------------------------------------------------------------------
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TEncryptionKeyRefresherState::TEncryptionKeyRefresherState(CEncryptionKeyRefresherStateFactory& aFactory)
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: iFactory(aFactory)
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{
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LOG_FUNC
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}
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void TEncryptionKeyRefresherState::PanicInState(TLinkPanic aPanic) const
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{
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LOG_FUNC
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Panic(aPanic, iFactory.StateIndex(this));
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}
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void TEncryptionKeyRefresherState::ChangeState(CEncryptionKeyRefresher& aContext, CEncryptionKeyRefresherStateFactory::TEncryptionKeyRefresherStates aState) const
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{
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LOG_FUNC
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aContext.iState->Exit(aContext);
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#ifdef __FLOG_ACTIVE
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const TEncryptionKeyRefresherState* state=&iFactory.GetState(aState);
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LOG2(_L("EncryptionKeyRefresher: State %S -> %S"), &aContext.iState->iName, &state->iName);
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#endif //__FLOG_ACTIVE
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aContext.iState=&iFactory.GetState(aState);
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aContext.iState->Enter(aContext);
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}
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void TEncryptionKeyRefresherState::Enter(CEncryptionKeyRefresher& /*aContext*/) const
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{
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LOG_FUNC
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// do nothing
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}
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void TEncryptionKeyRefresherState::Exit(CEncryptionKeyRefresher& /*aContext*/) const
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{
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LOG_FUNC
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// do nothing
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}
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void TEncryptionKeyRefresherState::Start(CEncryptionKeyRefresher& /*aContext*/) const
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{
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LOG_FUNC
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PanicInState(EEncryptionKeyRefresherStateMachineInvalidEvent);
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}
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void TEncryptionKeyRefresherState::Error(CEncryptionKeyRefresher& aContext, TInt /*aErr*/) const
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{
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LOG_FUNC
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aContext.CancelNotify();
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aContext.RemoveTimer();
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ChangeState(aContext, CEncryptionKeyRefresherStateFactory::EIdle);
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}
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void TEncryptionKeyRefresherState::EventReceived(CEncryptionKeyRefresher& /*aContext*/, TBTBasebandEventNotification& /*aEvent*/) const
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{
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LOG_FUNC
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// do nothing
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}
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void TEncryptionKeyRefresherState::TimerExpired(CEncryptionKeyRefresher& aContext) const
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{
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LOG_FUNC
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aContext.CancelNotify();
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ChangeState(aContext, CEncryptionKeyRefresherStateFactory::EIdle);
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}
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void TEncryptionKeyRefresherState::EncryptionKeyRefreshComplete(CEncryptionKeyRefresher& /*aContext*/, TInt /*aError*/) const
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{
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LOG_FUNC
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// do nothing
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}
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//----------------------------------------------------------------------------------
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TEkrStateIdle::TEkrStateIdle(CEncryptionKeyRefresherStateFactory& aFactory)
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: TEncryptionKeyRefresherState(aFactory)
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{
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LOG_FUNC
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STATENAME("TEkrStateIdle");
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}
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void TEkrStateIdle::Start(CEncryptionKeyRefresher& aContext) const
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{
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LOG_FUNC
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aContext.QueueTimer(KTimeoutEncryptionKeyRefresh); // watchdog timer
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ChangeState(aContext, CEncryptionKeyRefresherStateFactory::EDisablingLPM);
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}
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void TEkrStateIdle::Enter(CEncryptionKeyRefresher& aContext) const
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{
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LOG_FUNC
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// async call to delete the helper
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aContext.iLink.AsyncDeleteKeyRefresher();
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}
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//----------------------------------------------------------------------------------
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TEkrStateDisablingLPM::TEkrStateDisablingLPM(CEncryptionKeyRefresherStateFactory& aFactory)
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: TEncryptionKeyRefresherState(aFactory)
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{
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LOG_FUNC
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STATENAME("TEkrStateDisablingLPM");
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}
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void TEkrStateDisablingLPM::Enter(CEncryptionKeyRefresher& aContext) const
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{
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LOG_FUNC
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if (aContext.iLink.LinkMode() == EActiveMode)
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{
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// Skip straight on to refresh the key
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ChangeState(aContext, CEncryptionKeyRefresherStateFactory::ERefreshingKey);
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}
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else
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{
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aContext.NotifyBasebandEvent(ENotifyActiveMode);
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}
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// DisableLPM even if link is active to prevent possible LPM requests during key refresh
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aContext.DisableLPM();
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}
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void TEkrStateDisablingLPM::EventReceived(CEncryptionKeyRefresher& aContext, TBTBasebandEventNotification& aEvent) const
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{
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LOG_FUNC
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if (aEvent.EventType()==ENotifyActiveMode && aEvent.ErrorCode()==KErrNone)
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{
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ChangeState(aContext, CEncryptionKeyRefresherStateFactory::ERefreshingKey);
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}
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else
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{
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LOG(_L("CEncryptionKeyRefresher failed in DisableLPM"));
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// If we can't put ourselves into active mode then don't bother with
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// refresh, it'll probably cause more problems than it would solve
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// we can quit SM, don't need to rewind
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ChangeState(aContext, CEncryptionKeyRefresherStateFactory::EIdle);
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}
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}
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//----------------------------------------------------------------------------------
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TEkrStateRefreshingKey::TEkrStateRefreshingKey(CEncryptionKeyRefresherStateFactory& aFactory)
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: TEncryptionKeyRefresherState(aFactory)
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{
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LOG_FUNC
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STATENAME("TEkrStateRefreshingKey");
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}
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void TEkrStateRefreshingKey::Enter(CEncryptionKeyRefresher& aContext) const
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{
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LOG_FUNC
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TRAPD(err, aContext.iLinkMgr.HCIFacade().RefreshEncryptionKeyL(aContext.iLink.Handle()));
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if(err)
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{
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ChangeState(aContext, CEncryptionKeyRefresherStateFactory::EIdle);
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}
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}
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void TEkrStateRefreshingKey::EncryptionKeyRefreshComplete(CEncryptionKeyRefresher& aContext, TInt __DEBUG_ONLY(aError)) const
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{
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LOG_FUNC
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LOG1(_L("EncryptionKeyRefresh completed with error %d"), aError);
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// Don't really care what the error is, this is just a best effort service
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// anyway
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ChangeState(aContext, CEncryptionKeyRefresherStateFactory::EIdle);
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}
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