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// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// Remote Control bulk session implementation.
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//
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/**
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@file
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@internalComponent
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*/
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#include "bulksession.h"
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#include "remconserver.h"
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#include "bulkserver.h"
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#include "remconmessage.h"
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#include "utils.h"
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#include "messagequeue.h"
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#include <bluetooth/logger.h>
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#ifdef __FLOG_ACTIVE
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_LIT8(KLogComponent, LOG_COMPONENT_REMCON_SERVER);
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#endif
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#ifdef _DEBUG
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PANICCATEGORY("bulksess");
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#endif
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CRemConBulkSession* CRemConBulkSession::NewL(CRemConBulkServer& aServer,
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const RMessage2& aMessage)
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{
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LOG_STATIC_FUNC;
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CRemConBulkSession* self = new(ELeave) CRemConBulkSession(aServer);
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CleanupStack::PushL(self);
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self->ConstructL(aMessage);
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CLEANUPSTACK_POP1(self);
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return self;
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}
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CRemConBulkSession::CRemConBulkSession(CRemConBulkServer& aServer)
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: iServer(aServer),
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iId(KNullClientId)
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{
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LOG_FUNC;
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}
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void CRemConBulkSession::ConstructL(const RMessage2& aMessage)
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{
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LOG_FUNC;
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// Get the client's process ID.
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RThread thread;
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LEAVEIFERRORL(aMessage.Client(thread));
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CleanupClosePushL(thread);
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RProcess process;
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LEAVEIFERRORL(thread.Process(process));
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iClientInfo.ProcessId() = process.Id();
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process.Close();
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iClientInfo.SecureId() = thread.SecureId();
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CleanupStack::PopAndDestroy(&thread);
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// Tell the server about us.
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LEAVEIFERRORL(iServer.ClientOpened(*this, iClientInfo.ProcessId()));
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}
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CRemConBulkSession::~CRemConBulkSession()
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{
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LOG_FUNC;
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iInterestedAPIs.Close();
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// Tell the server we've gone away- it may start its shutdown timer.
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iServer.ClientClosed(*this);
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}
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void CRemConBulkSession::ServiceL(const RMessage2& aMessage)
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{
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LOG_FUNC;
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LOG1(_L8("\taMessage.Function() = %d"), aMessage.Function());
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// Switch on the IPC number and call a 'message handler'. Message handlers
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// complete aMessage (either with Complete or Panic), or make a note of
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// the message for later asynchronous completion.
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// Message handlers should not leave- the server does not have an Error
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// function.
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switch ( aMessage.Function() )
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{
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// Heap failure testing APIs.
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case ERemConBulkDbgMarkHeap:
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#ifdef _DEBUG
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LOG(_L8("\tmark heap"));
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__UHEAP_MARK;
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#endif // _DEBUG
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CompleteClient(aMessage, KErrNone);
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break;
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case ERemConBulkDbgCheckHeap:
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#ifdef _DEBUG
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LOG1(_L8("\tcheck heap (expecting %d cells)"), aMessage.Int0());
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__UHEAP_CHECK(aMessage.Int0());
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#endif // _DEBUG
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CompleteClient(aMessage, KErrNone);
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break;
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case ERemConBulkDbgMarkEnd:
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#ifdef _DEBUG
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LOG1(_L8("\tmark end (expecting %d cells)"), aMessage.Int0());
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__UHEAP_MARKENDC(aMessage.Int0());
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#endif // _DEBUG
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CompleteClient(aMessage, KErrNone);
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break;
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case ERemConBulkDbgFailNext:
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#ifdef _DEBUG
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{
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LOG1(_L8("\tfail next (simulating failure after %d allocation(s))"), aMessage.Int0());
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if ( aMessage.Int0() == 0 )
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{
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__UHEAP_RESET;
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}
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else
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{
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__UHEAP_FAILNEXT(aMessage.Int0());
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}
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}
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#endif // _DEBUG
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CompleteClient(aMessage, KErrNone);
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break;
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case ERemConBulkSend:
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Send(aMessage);
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break;
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case ERemConBulkSendUnreliable:
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SendUnreliable(aMessage);
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break;
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case ERemConBulkSendCancel:
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SendCancel(aMessage);
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ASSERT_DEBUG(aMessage.Handle() == 0);
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break;
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case ERemConBulkReceive:
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Receive(aMessage);
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break;
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case ERemConBulkReceiveCancel:
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ReceiveCancel(aMessage);
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ASSERT_DEBUG(aMessage.Handle() == 0);
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break;
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default:
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// Unknown message
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PANIC_MSG(aMessage, KRemConClientPanicCat, ERemConClientPanicIllegalIpc);
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break;
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}
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}
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void CRemConBulkSession::CompleteClient(const RMessage2& aMessage, TInt aError)
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{
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LOG1(_L("\tcompleting client message with %d"), aError);
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TBool cleanClientInfoMessage = (iClientInfo.Message().Handle() == aMessage.Handle());
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aMessage.Complete(aError);
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if(cleanClientInfoMessage)
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{
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iClientInfo.Message() = RMessage2();
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}
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}
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TInt CRemConBulkSession::WriteMessageToClient(const CRemConMessage& aMsg)
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{
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LOG_FUNC;
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ASSERT_DEBUG(iReceiveMsg.Handle());
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TInt err = KErrNone;
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TPckg<TUint> uid(aMsg.InterfaceUid().iUid);
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//check if our client is interested in this API
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//Only need to check commands because it is safe to assume that we are interested
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//in the response if we have sent out a command.
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if(aMsg.MsgType() == ERemConCommand && iInterestedAPIs.Find(aMsg.InterfaceUid())==KErrNotFound)
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{
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//The server will clean up the resource allocated for this msg
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err = KErrArgument;
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}
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else
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{
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err = iReceiveMsg.Write(0, uid);
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}
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if ( err == KErrNone )
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{
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TPckg<TUint> opId(aMsg.OperationId());
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err = iReceiveMsg.Write(1, opId);
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if ( err == KErrNone )
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{
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// This logging code left in for maintenance.
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//LOG1(_L8("\t\tOperationData = \"%S\""), &aMsg.OperationData());
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// Note that we do not panic the client if their descriptor is not
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// big enough to hold the operation-specific data. If we did, then
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// a buggy remote could take down a client of RemCon. Just error
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// the client instead.
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err = iReceiveMsg.Write(2, aMsg.OperationData());
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}
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}
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CompleteClient(iReceiveMsg, err);
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LOG1(_L8("\terr = %d"), err);
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return err;
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}
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void CRemConBulkSession::Receive(const RMessage2& aMessage)
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{
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LOG_FUNC;
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if ( iReceiveMsg.Handle() )
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{
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PANIC_MSG(aMessage, KRemConClientPanicCat, ERemConClientPanicReceiveAlreadyOutstanding);
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return;
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}
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iReceiveMsg = aMessage;
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// If there's anything waiting to be given to us, ReceiveRequest will call
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// back to us with it.
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iServer.ReceiveRequest(*this);
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}
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void CRemConBulkSession::ReceiveCancel(const RMessage2& aMessage)
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{
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LOG_FUNC;
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if ( iReceiveMsg.Handle() )
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{
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CompleteClient(iReceiveMsg, KErrCancel);
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}
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CompleteClient(aMessage, KErrNone);
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// At no point do we make any change to the processes going on underneath
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// us- 'Cancel' APIs are just for cancelling interest in an async
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// operation.
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}
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void CRemConBulkSession::Send(const RMessage2& aMessage)
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{
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LOG_FUNC;
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TRAPD(err, DoSendL(aMessage));
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CompleteClient(aMessage, err);
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}
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void CRemConBulkSession::DoSendL(const RMessage2& aMessage)
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{
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LOG_FUNC;
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CRemConMessage* msg = DoCreateMessageL(aMessage, ETrue);
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LEAVEIFERRORL(SendToServer(*msg));
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}
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void CRemConBulkSession::SendUnreliable(const RMessage2& aMessage)
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{
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LOG_FUNC;
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CRemConMessage* msg = NULL;
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TRAPD(err, msg = DoCreateMessageL(aMessage, EFalse));
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CompleteClient(aMessage, err);
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if (err == KErrNone)
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{
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static_cast<void>(SendToServer(*msg)); // unreliable so ignore error.
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}
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}
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CRemConMessage* CRemConBulkSession::DoCreateMessageL(const RMessage2& aMessage, TBool aReliable)
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{
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LOG_FUNC;
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// Get the data the client wants to send.
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const TUid interfaceUid = TUid::Uid(aMessage.Int0());
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LOG1(_L8("\tinterfaceUid = 0x%08x"), interfaceUid);
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const TUint operationId = aMessage.Int1();
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LOG1(_L8("\toperationId = 0x%08x"), operationId);
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const TUint dataLength = (TUint)aMessage.GetDesLengthL(2);
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LOG1(_L8("\tdataLength = %d"), dataLength);
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// If the client wanted to send some operation-associated data, read it
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// from them.
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RBuf8 sendDes;
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if ( dataLength != 0 )
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{
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sendDes.CreateL(dataLength);
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TInt err = aMessage.Read(
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2, // location of the descriptor in the client's message (as we expect them to have set it up)
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sendDes, // descriptor to write to from client memory space
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0 // offset into our descriptor to put the client's data
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);
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// NB We don't do LEAVEIFERRORL(aMessage.Read) because a bad client
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// descriptor is a panicking offence for them, not an 'error the
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// request' offence.
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if ( err != KErrNone )
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{
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LOG1(_L8("\taMessage.Read = %d"), err);
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sendDes.Close();
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PANIC_MSG(aMessage, KRemConClientPanicCat, ERemConClientPanicBadDescriptor);
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LEAVEL(KErrBadDescriptor);
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}
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}
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CleanupClosePushL(sendDes);
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CRemConMessage* msg = CRemConMessage::NewL(
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TRemConAddress(), // we don't know which remotes it's going to yet
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ERemConResponse, // targets can only send responses
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ERemConMessageDefault,
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interfaceUid,
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operationId,
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sendDes, // msg takes ownership
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Id(), // session id to match this response against the originating command
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0, // transaction id not yet known
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aReliable);
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CLEANUPSTACK_POP1(&sendDes); // now owned by msg
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iClientInfo.Message() = aMessage;
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return msg;
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}
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TInt CRemConBulkSession::SendToServer(CRemConMessage& aMsg)
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{
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LOG_FUNC;
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return iServer.SendResponse(aMsg, *this);
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}
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void CRemConBulkSession::SendCancel(const RMessage2& aMessage)
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{
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LOG_FUNC;
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// This is left as an actual function on the server for interface
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// reasons. In fact the sending is (unlike in the control server)
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// processed synchronously - so currently there is never be anything
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// to cancel when this arrives.
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CompleteClient(aMessage, KErrNone);
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}
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