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// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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/**
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@file
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@internalComponent
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*/
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#ifndef CONNECTIONHISTORY_H
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#define CONNECTIONHISTORY_H
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#include <e32base.h>
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class CConnections;
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class TRemConAddress;
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/**
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Encapsulates the history of the connection statuses.
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Each item in the history is a CConnections. So, at any point in time, the
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CConnections given by Last will represent the currently extant connections in
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the system.
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Note that this class allows the client to remove older items from the history
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as they become uninteresting.
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Provides APIs to extend or grow the history when connections or disconnections
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occur. In each case a new CConnections is made, based on Last, reflecting the
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new change.
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As an implementation detail, the disconnection API uses memory pre-allocated
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at connection time to make sure that it cannot fail, as required (ultimately)
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by the Bearer API.
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*/
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NONSHARABLE_CLASS(CConnectionHistory) : public CBase
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{
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public:
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/**
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Makes a new connection history- a holder for the connection statuses as
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they evolve over time. Seeds itself with the initial state of the system
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(no connections).
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@return Ownership of a new CConnectionHistory object.
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*/
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static CConnectionHistory* NewL();
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/** Destructor. */
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~CConnectionHistory();
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public:
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/**
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Destroys the first item in the connection history. Used when no session is
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interested in it any more. Debug-asserts that the history is empty neither
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before nor after the call.
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*/
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void DestroyFirst();
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/**
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Gets the number of items in the history. This is always >= 1.
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*/
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TUint Count() const;
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/**
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Accessor for a point in the connection history. If aIndex is out of range,
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panics.
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@param aIndex Index of the desired point in the connection history.
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@return A specific set of connections.
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*/
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const CConnections& operator[](TUint aIndex);
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/**
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Used to access the last item in the history, i.e. the current set of
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connections.
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*/
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CConnections& Last();
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/**
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Used when a connection is made. Pre-allocates memory so that any
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subsequent disconnection is guaranteed to work, and makes a new 'last'
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item on the history expressing the current state of the system (i.e. the
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previous state of the system, plus the change expressed by this call).
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@param aAddr The new remote.
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*/
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TInt NewConnection(const TRemConAddress& aAddr);
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/**
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Used when a connection comes down. Uses the pre-allocated memory to make a
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new latest item in the history expressing the current state of the system
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(i.e. the previous state of the system, minus the connection which just
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went away).
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@param aAddr The disappearing remote.
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*/
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void Disconnection(const TRemConAddress& aAddr);
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/**
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Logs the connection history. Note that this might not be the complete
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connection history, as earlier items are dropped as they become
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uninteresting. */
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void LogConnectionHistory() const;
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private: // utility
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void NewConnectionL(const TRemConAddress& aAddr);
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#ifdef __FLOG_ACTIVE
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void LogCollectionPool() const;
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void LogAddressPool() const;
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#endif // __FLOG_ACTIVE
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private:
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/** Constructor. */
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CConnectionHistory();
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/** 2nd-phase construction. */
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void ConstructL();
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private: // owned
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/** The history. */
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TSglQue<CConnections> iHistory;
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/** Pre-allocated pool of CConnections, to be used when a disconnection
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occurs. */
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TSglQue<CConnections> iConnectionsPool;
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/** Pre-allocated pool of TRemConAddresses, to be used when a
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disconnection occurs. */
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TSglQue<TRemConAddress> iAddressPool;
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};
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#endif // CONNECTIONSTATUSHISTORY_H
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