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/*
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* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Graphics Extension Library source file
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*
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*/
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#include "GfxGradientPaint.h"
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#include "GfxFloatFixPt.h"
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static inline void svgMatrix2x3Identity(SVGMatrix2x3* m)
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{
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TInt i, j;
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for (i=0; i<2; i++)
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for (j=0; j<3; j++)
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m->matrix[i][j] = (i == j) ? KFloatFixOne : KFloatFixZero;
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}
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// ==========================================================================
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// Common Constructor
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// ==========================================================================
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// --------------------------------------------------------------------------
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// TGfxGradientPaint::TGfxGradientPaint(): iGradientUnits(KobjectBoundingBox),
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// ---------------------------------------------------------------------------
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TGfxGradientPaint::TGfxGradientPaint(): iGradientUnits(KobjectBoundingBox),
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iSpreadMethod(KspreadMethodPad)
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{
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svgMatrix2x3Identity(&iGradientTransform);
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}
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TGfxGradientPaint::~TGfxGradientPaint()
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{
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}
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// --------------------------------------------------------------------------
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// void TGfxColor::SetFill(VGPaint aFillPaint)
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// ---------------------------------------------------------------------------
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void TGfxGradientPaint::SetFill(VGPaint aFillPaint, TGfxRectangle2D& aBBox, TFloatFixPt aOpacity,void* Renderer)
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{
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TGfxRectangle2D lBox = aBBox;
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TUint32 flatColor = GetColor();
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TUint32 opacity = (TInt)(aOpacity * TFloatFixPt(255.0f));
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// VGuint fillColor = ((flatColor&0x000000FF)<<24) |
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// ((flatColor&0x0000FF00)<<8) |
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// ((flatColor&0x00FF0000)>>8) |
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// opacity;
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CVGRenderer *aVgRenderer=(CVGRenderer*) Renderer;
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aVgRenderer->vgSetParameteri( aFillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR );
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aVgRenderer->vgSetColor( aFillPaint, flatColor << 8 | opacity );
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aVgRenderer->vgSetPaint( aFillPaint, VG_FILL_PATH );
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}
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// ==========================================================================
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// Linear Gradient Constructor
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// ==========================================================================
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// --------------------------------------------------------------------------
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// TGfxLinearGradientPaint::TGfxLinearGradientPaint():TGfxGradientPaint(),
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// ---------------------------------------------------------------------------
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TGfxLinearGradientPaint::TGfxLinearGradientPaint():TGfxGradientPaint(),
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iX1(0),
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iY1(0),
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iX2(1),
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iY2(0)
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{
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}
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// --------------------------------------------------------------------------
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// void TGfxColor::SetFill(VGPaint aFillPaint)
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// ---------------------------------------------------------------------------
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void TGfxLinearGradientPaint::SetFill(VGPaint aFillPaint, TGfxRectangle2D& aBBox, TFloatFixPt aOpacity,void* aPseudo)
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{
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const TFloatFixPt KInverse255 = TFloatFixPt( 1.0f / 255.0f );
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CVGRenderer *iVgRenderer=(CVGRenderer*) aPseudo;
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VGint colorRamp = VG_COLOR_RAMP_SPREAD_PAD; // default value
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VGfloat offsetVal = 0.0f;
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VGfloat rVal = 0.0f;
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VGfloat gVal = 0.0f;
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VGfloat bVal = 0.0f;
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VGfloat fX0 = 0.0f;
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VGfloat fY0 = 0.0f;
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VGfloat fX1 = 0.0f;
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VGfloat fY1 = 0.0f;
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iVgRenderer->vgSeti(VG_MATRIX_MODE, VG_MATRIX_FILL_PAINT_TO_USER);
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//vgLoadIdentity();
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// need to determine the gradient units... determines how the gradient is applied.
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if(iGradientUnits==KobjectBoundingBox)
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{
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/*
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fX0 = (VGfloat)( aBBox.iX + ( aBBox.iWidth * iX1 ) );
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fY0 = (VGfloat)( aBBox.iY + ( aBBox.iHeight* iY1 ) );
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fX1 = (VGfloat)( aBBox.iX + ( aBBox.iWidth * iX2 ) );
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fY1 = (VGfloat)( aBBox.iY + ( aBBox.iHeight* iY2 ) );
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*/
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fX0 = (VGfloat)( iX1 );
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fY0 = (VGfloat)( iY1 );
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fX1 = (VGfloat)( iX2 );
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fY1 = (VGfloat)( iY2 );
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VGfloat gradientTrMatrix[] =
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{ svgFixedToFloat(iGradientTransform.matrix[0][0]) , svgFixedToFloat(iGradientTransform.matrix[1][0]), 0,
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svgFixedToFloat(iGradientTransform.matrix[0][1]) , svgFixedToFloat(iGradientTransform.matrix[1][1]), 0,
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svgFixedToFloat(iGradientTransform.matrix[0][2]) , svgFixedToFloat(iGradientTransform.matrix[1][2]), 1 };
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VGfloat boundsMatrix[] =
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{ svgFixedToFloat(aBBox.iWidth.iValue) , 0, 0,
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0 , svgFixedToFloat(aBBox.iHeight.iValue), 0,
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svgFixedToFloat(aBBox.iX.iValue) , svgFixedToFloat(aBBox.iY.iValue), 1 };
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iVgRenderer->vgLoadMatrix(boundsMatrix);
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iVgRenderer->vgMultMatrix(gradientTrMatrix);
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}
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else //KuserSpaceOnUse
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{
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fX0 = (VGfloat)iX1;
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fY0 = (VGfloat)iY1;
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fX1 = (VGfloat)iX2;
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fY1 = (VGfloat)iY2;
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VGfloat gradientMatrix[] =
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{ svgFixedToFloat(iGradientTransform.matrix[0][0]) , svgFixedToFloat(iGradientTransform.matrix[1][0]), 0,
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svgFixedToFloat(iGradientTransform.matrix[0][1]) , svgFixedToFloat(iGradientTransform.matrix[1][1]), 0,
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svgFixedToFloat(iGradientTransform.matrix[0][2]) , svgFixedToFloat(iGradientTransform.matrix[1][2]), 1 };
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iVgRenderer->vgLoadMatrix(gradientMatrix);
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}
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// format { x0, y0, x1, y1}
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VGfloat gradient[4] = { fX0, fY0, fX1, fY1 };
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if (!iStopData)
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return;
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TInt stopCount = iStopData->Count();
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//If no 'stop' elements are defined, then painting shall occur as if
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//none were specified as the paint style.
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if(0 == stopCount)
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{
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iVgRenderer->vgSetParameteri( aFillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR );
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VGfloat colorRGBA[] = {0.0f, 0.0f, 0.0f, 0.0f};
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iVgRenderer->vgSetParameterfv( aFillPaint, VG_PAINT_COLOR, 4, colorRGBA);
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iVgRenderer->vgSetPaint( aFillPaint, VG_FILL_PATH );
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return ;
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}
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// If one 'stop' is defined, then painting shall occur with the solid
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// color fill using the color defined for that gradient stop.
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else if(1 == stopCount)
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{
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VGfloat colorRGBA[4];
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TInt col,r,g,b;
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VGfloat alpha;
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col = iStopData->operator[](0).iStopColor;
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alpha = (VGfloat)iStopData->operator[](0).iStopOpacity;
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r = (col & 0x00ff0000)>>16;
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g = (col & 0x0000ff00)>>8;
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b = (col & 0x000000ff);
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colorRGBA[0] = (VGfloat)(TFloatFixPt( r ) * KInverse255);
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colorRGBA[1] = (VGfloat)(TFloatFixPt( g ) * KInverse255);
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colorRGBA[2] = (VGfloat)(TFloatFixPt( b ) * KInverse255);
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colorRGBA[3] = alpha * (VGfloat)aOpacity;
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iVgRenderer->vgSetParameteri( aFillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR );
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iVgRenderer->vgSetParameterfv( aFillPaint, VG_PAINT_COLOR, 4, colorRGBA);
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iVgRenderer->vgSetPaint( aFillPaint, VG_FILL_PATH );
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return ;
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}
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else if(stopCount > 0)
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{
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// Check if X1=X2 and Y1=Y2 , then the painting shall occur with the solid
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// color fill using the color defined in the last gradient stop.
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if( ( iX1 == iX2 ) && ( iY1 == iY2 ) && ( iGradientUnits == KuserSpaceOnUse) )
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{
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VGfloat colorRGBA[4];
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TInt col,r,g,b;
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VGfloat alpha;
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col = iStopData->operator[]( stopCount - 1 ).iStopColor;
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alpha = (VGfloat)iStopData->operator[]( stopCount - 1 ).iStopOpacity;
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r = (col & 0x00ff0000)>>16;
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g = (col & 0x0000ff00)>>8;
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b = (col & 0x000000ff);
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colorRGBA[0] = (VGfloat)(TFloatFixPt( r ) * KInverse255);
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colorRGBA[1] = (VGfloat)(TFloatFixPt( g ) * KInverse255);
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colorRGBA[2] = (VGfloat)(TFloatFixPt( b ) * KInverse255);
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colorRGBA[3] = alpha * (VGfloat)aOpacity;
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iVgRenderer->vgSetParameteri( aFillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR );
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iVgRenderer->vgSetParameterfv( aFillPaint, VG_PAINT_COLOR, 4, colorRGBA);
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iVgRenderer->vgSetPaint( aFillPaint, VG_FILL_PATH );
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return ;
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}
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// Using non-ELeave version and checking for NULL to avoid (ELeave) and TRAP
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VGfloat *stops = new VGfloat [(stopCount+2)*5];
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if ( !stops )
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{
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return;
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}
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VGfloat *lclStop = stops;
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TInt i=0;
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TInt col,r,g,b;
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VGfloat alpha = 0.0f;
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TInt additionalStopsAdded = 0;
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if( iStopData->operator[](0).iOffset != TFloatFixPt(0) )
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{
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//if the first stop didn't have an offset == 0 then we need to force a zero on it
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//for safety in OpenVG and VGR
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*lclStop++ = 0.0f;
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col = iStopData->operator[](0).iStopColor;
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alpha = (VGfloat)iStopData->operator[](0).iStopOpacity;
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r = (col & 0x00ff0000)>>16;
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g = (col & 0x0000ff00)>>8;
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b = (col & 0x000000ff);
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rVal = (VGfloat)(TFloatFixPt( r ) * KInverse255);
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*lclStop++ = rVal;
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gVal = (VGfloat)(TFloatFixPt( g ) * KInverse255);
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*lclStop++ = gVal;
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bVal = (VGfloat)(TFloatFixPt( b ) * KInverse255);
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*lclStop++ = bVal;
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*lclStop++ = alpha * (VGfloat)aOpacity;
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additionalStopsAdded++;
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}
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for( ; i < stopCount; i++)
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{
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offsetVal = (VGfloat)(iStopData->operator[](i).iOffset);
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*lclStop++ = offsetVal;
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col = iStopData->operator[](i).iStopColor;
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alpha = (VGfloat)iStopData->operator[](i).iStopOpacity;
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r = (col & 0x00ff0000)>>16;
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g = (col & 0x0000ff00)>>8;
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b = (col & 0x000000ff);
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rVal = (VGfloat)(TFloatFixPt( r ) * KInverse255);
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*lclStop++ = rVal;
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gVal = (VGfloat)(TFloatFixPt( g ) * KInverse255);
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*lclStop++ = gVal;
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bVal = (VGfloat)(TFloatFixPt( b ) * KInverse255);
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*lclStop++ = bVal;
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*lclStop++ = alpha * (VGfloat)aOpacity;
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}
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if (offsetVal != 1.0f)
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{
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//if the last stop didn't have an offset == 1 then we need to force one on it
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//for safety in OpenVG and VGR
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*lclStop++ = 1.0f;
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col = iStopData->operator[](i-1).iStopColor;
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r = (col & 0x00ff0000)>>16;
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g = (col & 0x0000ff00)>>8;
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b = (col & 0x000000ff);
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rVal = (VGfloat)(TFloatFixPt( r ) * KInverse255);
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*lclStop++ = rVal;
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gVal = (VGfloat)(TFloatFixPt( g ) * KInverse255);
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*lclStop++ = gVal;
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bVal = (VGfloat)(TFloatFixPt( b ) * KInverse255);
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*lclStop++ = bVal;
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*lclStop++ = alpha * (VGfloat)aOpacity;
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additionalStopsAdded++;
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}
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iVgRenderer->vgSetParameterfv( aFillPaint, VG_PAINT_COLOR_RAMP_STOPS, (stopCount+additionalStopsAdded)*5, stops );
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delete [] stops;
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}
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iVgRenderer->vgSetParameteri( aFillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_LINEAR_GRADIENT );
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if(iSpreadMethod==KspreadMethodReflect)
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{
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colorRamp = VG_COLOR_RAMP_SPREAD_REFLECT;
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}
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else if(iSpreadMethod==KspreadMethodRepeat)
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{
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colorRamp = VG_COLOR_RAMP_SPREAD_REPEAT;
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}
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iVgRenderer->vgSetParameteri( aFillPaint, VG_PAINT_COLOR_RAMP_SPREAD_MODE, colorRamp );
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iVgRenderer->vgSetParameterfv( aFillPaint, VG_PAINT_LINEAR_GRADIENT, 4, gradient);
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iVgRenderer->vgSetPaint( aFillPaint, VG_FILL_PATH );
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}
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// ==========================================================================
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// Radial Gradient Constructor
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// ==========================================================================
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// --------------------------------------------------------------------------
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// TGfxRadialGradientPaint::TGfxRadialGradientPaint():TGfxGradientPaint(),
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// ---------------------------------------------------------------------------
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TGfxRadialGradientPaint::TGfxRadialGradientPaint():TGfxGradientPaint(),
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iCx(TReal32(0.5)),
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iCy(TReal32(0.5)),
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iR(TReal32(0.5)),
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iFx( KMAXFLOATFIX ),
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iFy( KMAXFLOATFIX )
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// iFx(0x7fff),
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// iFy(0x7fff)
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// iFx(1e38),
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// iFy(1e38)
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{
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}
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// --------------------------------------------------------------------------
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// void TGfxColor::SetFill(VGPaint aFillPaint)
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// ---------------------------------------------------------------------------
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void TGfxRadialGradientPaint::SetFill(VGPaint aFillPaint, TGfxRectangle2D& aBBox, TFloatFixPt aOpacity,void* aPseudo)
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{
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const TFloatFixPt KInverse255 = TFloatFixPt( 1.0f / 255.0f );
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CVGRenderer *iVgRenderer=(CVGRenderer*) aPseudo;
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VGint colorRamp = VG_COLOR_RAMP_SPREAD_PAD; // default value
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//TGfxRectangle2D lBox = aBBox;
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TFloatFixPt invalid(KMAXFLOATFIX);
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VGfloat offsetVal = 0.0f;
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VGfloat rVal = 0.0f;
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VGfloat gVal = 0.0f;
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VGfloat bVal = 0.0f;
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VGfloat fCx = 0.0f;
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VGfloat fCy = 0.0f;
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VGfloat fR = 0.0f;
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VGfloat fFx = 0.0f;
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378 |
VGfloat fFy = 0.0f;
|
|
379 |
|
|
380 |
|
|
381 |
iVgRenderer->vgSeti(VG_MATRIX_MODE, VG_MATRIX_FILL_PAINT_TO_USER);
|
|
382 |
//vgLoadIdentity();
|
|
383 |
|
|
384 |
if(iGradientUnits==KobjectBoundingBox)
|
|
385 |
{
|
|
386 |
fCx = (VGfloat)iCx;
|
|
387 |
fCy = (VGfloat)iCy;
|
|
388 |
|
|
389 |
fR = (VGfloat)iR;
|
|
390 |
|
|
391 |
fFx = (VGfloat)iFx;
|
|
392 |
if(iFx == invalid)
|
|
393 |
fFx = fCx; //Fx was not set
|
|
394 |
else
|
|
395 |
fFx = (VGfloat)iFx;
|
|
396 |
|
|
397 |
fFy = (VGfloat)iFy;
|
|
398 |
if(iFy == invalid)
|
|
399 |
fFy = fCy; //Fy was not set
|
|
400 |
else
|
|
401 |
fFy = (VGfloat)iFy;
|
|
402 |
VGfloat gradientTrMatrix[] =
|
|
403 |
{ svgFixedToFloat(iGradientTransform.matrix[0][0]) , svgFixedToFloat(iGradientTransform.matrix[1][0]), 0,
|
|
404 |
svgFixedToFloat(iGradientTransform.matrix[0][1]) , svgFixedToFloat(iGradientTransform.matrix[1][1]), 0,
|
|
405 |
svgFixedToFloat(iGradientTransform.matrix[0][2]) , svgFixedToFloat(iGradientTransform.matrix[1][2]), 1 };
|
|
406 |
|
|
407 |
VGfloat boundsMatrix[] =
|
|
408 |
{ svgFixedToFloat(aBBox.iWidth.iValue) , 0, 0,
|
|
409 |
0 , svgFixedToFloat(aBBox.iHeight.iValue), 0,
|
|
410 |
svgFixedToFloat(aBBox.iX.iValue) , svgFixedToFloat(aBBox.iY.iValue), 1 };
|
|
411 |
|
|
412 |
iVgRenderer->vgLoadMatrix(boundsMatrix);
|
|
413 |
iVgRenderer->vgMultMatrix(gradientTrMatrix);
|
|
414 |
|
|
415 |
}
|
|
416 |
else //if(iGradientUnits==KuserSpaceOnUse)
|
|
417 |
{
|
|
418 |
// values are user defined coordinates
|
|
419 |
fCx = (VGfloat)iCx;
|
|
420 |
fCy = (VGfloat)iCy;
|
|
421 |
|
|
422 |
fR = (VGfloat)iR;
|
|
423 |
|
|
424 |
fFx = (VGfloat)iFx;
|
|
425 |
if(iFx == invalid)
|
|
426 |
fFx = fCx; //Fx was not set
|
|
427 |
else
|
|
428 |
fFx = (VGfloat)iFx;
|
|
429 |
|
|
430 |
fFy = (VGfloat)iFy;
|
|
431 |
if(iFy == invalid)
|
|
432 |
fFy = fCy; //Fy was not set
|
|
433 |
else
|
|
434 |
fFy = (VGfloat)iFy;
|
|
435 |
|
|
436 |
VGfloat gradientMatrix[] =
|
|
437 |
{ svgFixedToFloat(iGradientTransform.matrix[0][0]) , svgFixedToFloat(iGradientTransform.matrix[1][0]), 0,
|
|
438 |
svgFixedToFloat(iGradientTransform.matrix[0][1]) , svgFixedToFloat(iGradientTransform.matrix[1][1]), 0,
|
|
439 |
svgFixedToFloat(iGradientTransform.matrix[0][2]) , svgFixedToFloat(iGradientTransform.matrix[1][2]), 1 };
|
|
440 |
iVgRenderer->vgLoadMatrix(gradientMatrix);
|
|
441 |
}
|
|
442 |
|
|
443 |
// format { cx, cy, fx, fy, r}
|
|
444 |
VGfloat gradient[5] = { fCx, fCy, fFx, fFy, fR};
|
|
445 |
|
|
446 |
if (!iStopData)
|
|
447 |
return;
|
|
448 |
|
|
449 |
|
|
450 |
|
|
451 |
|
|
452 |
TInt stopCount = iStopData->Count();
|
|
453 |
|
|
454 |
//If no 'stop' elements are defined, then painting shall occur as if
|
|
455 |
//none were specified as the paint style.
|
|
456 |
if(0 == stopCount)
|
|
457 |
{
|
|
458 |
iVgRenderer->vgSetParameteri( aFillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR );
|
|
459 |
VGfloat colorRGBA[] = {0.0f, 0.0f, 0.0f, 0.0f};
|
|
460 |
iVgRenderer->vgSetParameterfv( aFillPaint, VG_PAINT_COLOR, 4, colorRGBA);
|
|
461 |
iVgRenderer->vgSetPaint( aFillPaint, VG_FILL_PATH );
|
|
462 |
return ;
|
|
463 |
}
|
|
464 |
// If one 'stop' is defined, then painting shall occur with the solid
|
|
465 |
// color fill using the color defined for that gradient stop.
|
|
466 |
else if(1 == stopCount)
|
|
467 |
{
|
|
468 |
VGfloat colorRGBA[4];
|
|
469 |
TInt col,r,g,b;
|
|
470 |
VGfloat alpha=0.0f;
|
|
471 |
|
|
472 |
col = iStopData->operator[](0).iStopColor;
|
|
473 |
alpha = (VGfloat)iStopData->operator[](0).iStopOpacity;
|
|
474 |
r = (col & 0x00ff0000)>>16;
|
|
475 |
g = (col & 0x0000ff00)>>8;
|
|
476 |
b = (col & 0x000000ff);
|
|
477 |
|
|
478 |
colorRGBA[0] = (VGfloat)(TFloatFixPt( r ) * KInverse255);
|
|
479 |
colorRGBA[1] = (VGfloat)(TFloatFixPt( g ) * KInverse255);
|
|
480 |
colorRGBA[2] = (VGfloat)(TFloatFixPt( b ) * KInverse255);
|
|
481 |
colorRGBA[3] = alpha * (VGfloat)aOpacity;
|
|
482 |
|
|
483 |
iVgRenderer->vgSetParameteri( aFillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR );
|
|
484 |
iVgRenderer->vgSetParameterfv( aFillPaint, VG_PAINT_COLOR, 4, colorRGBA);
|
|
485 |
iVgRenderer->vgSetPaint( aFillPaint, VG_FILL_PATH );
|
|
486 |
return ;
|
|
487 |
}
|
|
488 |
else if(stopCount > 0)
|
|
489 |
{
|
|
490 |
// Using non-ELeave version and checking for NULL to avoid (ELeave) and TRAP
|
|
491 |
VGfloat *stops = new VGfloat [(stopCount+2)*5];
|
|
492 |
if ( !stops )
|
|
493 |
{
|
|
494 |
return;
|
|
495 |
}
|
|
496 |
|
|
497 |
VGfloat *lclStop = stops;
|
|
498 |
|
|
499 |
TInt i=0;
|
|
500 |
TInt col,r,g,b;
|
|
501 |
VGfloat alpha;
|
|
502 |
TInt additionalStopsAdded = 0;
|
|
503 |
|
|
504 |
if( iStopData->operator[](0).iOffset != TFloatFixPt(0) )
|
|
505 |
{
|
|
506 |
//if the first stop didn't have an offset == 0 then we need to force a zero on it
|
|
507 |
//for safety in OpenVG and VGR
|
|
508 |
*lclStop++ = 0.0f;
|
|
509 |
col = iStopData->operator[](0).iStopColor;
|
|
510 |
alpha = (VGfloat)iStopData->operator[](0).iStopOpacity;
|
|
511 |
r = (col & 0x00ff0000)>>16;
|
|
512 |
g = (col & 0x0000ff00)>>8;
|
|
513 |
b = (col & 0x000000ff);
|
|
514 |
|
|
515 |
rVal = (VGfloat)(TFloatFixPt( r ) * KInverse255);
|
|
516 |
*lclStop++ = rVal;
|
|
517 |
|
|
518 |
gVal = (VGfloat)(TFloatFixPt( g )* KInverse255);
|
|
519 |
*lclStop++ = gVal;
|
|
520 |
|
|
521 |
bVal = (VGfloat)(TFloatFixPt( b ) * KInverse255);
|
|
522 |
*lclStop++ = bVal;
|
|
523 |
|
|
524 |
*lclStop++ = alpha * (VGfloat)aOpacity;
|
|
525 |
additionalStopsAdded++;
|
|
526 |
|
|
527 |
}
|
|
528 |
for( ; i < stopCount; i++)
|
|
529 |
{
|
|
530 |
offsetVal = (VGfloat)(iStopData->operator[](i).iOffset);
|
|
531 |
*lclStop++ = offsetVal;
|
|
532 |
|
|
533 |
col = iStopData->operator[](i).iStopColor;
|
|
534 |
alpha = (VGfloat)iStopData->operator[](i).iStopOpacity;
|
|
535 |
r = (col & 0x00ff0000)>>16;
|
|
536 |
g = (col & 0x0000ff00)>>8;
|
|
537 |
b = (col & 0x000000ff);
|
|
538 |
|
|
539 |
rVal = (VGfloat)(TFloatFixPt( r ) * KInverse255);
|
|
540 |
*lclStop++ = rVal;
|
|
541 |
|
|
542 |
gVal = (VGfloat)(TFloatFixPt( g ) * KInverse255);
|
|
543 |
*lclStop++ = gVal;
|
|
544 |
|
|
545 |
bVal = (VGfloat)(TFloatFixPt( b ) * KInverse255);
|
|
546 |
*lclStop++ = bVal;
|
|
547 |
|
|
548 |
*lclStop++ = alpha * (VGfloat)aOpacity;
|
|
549 |
}
|
|
550 |
|
|
551 |
if (offsetVal != 1.0f)
|
|
552 |
{
|
|
553 |
//if the last stop didn't have an offset == 1 then we need to force one on it
|
|
554 |
//for safety in OpenVG and VGR
|
|
555 |
*lclStop++ = 1.0f;
|
|
556 |
col = iStopData->operator[](i-1).iStopColor;
|
|
557 |
alpha = (VGfloat)iStopData->operator[](i-1).iStopOpacity;
|
|
558 |
r = (col & 0x00ff0000)>>16;
|
|
559 |
g = (col & 0x0000ff00)>>8;
|
|
560 |
b = (col & 0x000000ff);
|
|
561 |
|
|
562 |
rVal = (VGfloat)(TFloatFixPt( r ) * KInverse255);
|
|
563 |
*lclStop++ = rVal;
|
|
564 |
|
|
565 |
gVal = (VGfloat)(TFloatFixPt( g ) * KInverse255);
|
|
566 |
*lclStop++ = gVal;
|
|
567 |
|
|
568 |
bVal = (VGfloat)(TFloatFixPt( b ) * KInverse255);
|
|
569 |
*lclStop++ = bVal;
|
|
570 |
|
|
571 |
*lclStop++ = alpha * (VGfloat)aOpacity;
|
|
572 |
additionalStopsAdded++;
|
|
573 |
}
|
|
574 |
|
|
575 |
iVgRenderer->vgSetParameterfv( aFillPaint, VG_PAINT_COLOR_RAMP_STOPS, (stopCount+additionalStopsAdded)*5, stops );
|
|
576 |
delete [] stops;
|
|
577 |
}
|
|
578 |
|
|
579 |
iVgRenderer->vgSetParameteri( aFillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_RADIAL_GRADIENT );
|
|
580 |
|
|
581 |
if(iSpreadMethod==KspreadMethodReflect)
|
|
582 |
{
|
|
583 |
colorRamp = VG_COLOR_RAMP_SPREAD_REFLECT;
|
|
584 |
}
|
|
585 |
else if(iSpreadMethod==KspreadMethodRepeat)
|
|
586 |
{
|
|
587 |
colorRamp = VG_COLOR_RAMP_SPREAD_REPEAT;
|
|
588 |
}
|
|
589 |
|
|
590 |
|
|
591 |
iVgRenderer->vgSetParameteri( aFillPaint, VG_PAINT_COLOR_RAMP_SPREAD_MODE, colorRamp );
|
|
592 |
iVgRenderer->vgSetParameterfv( aFillPaint, VG_PAINT_RADIAL_GRADIENT, 5, gradient);
|
|
593 |
iVgRenderer->vgSetPaint( aFillPaint, VG_FILL_PATH );
|
|
594 |
}
|