svgtopt/VGRenderer/Doc/Instructions.txt
author hgs
Wed, 03 Nov 2010 18:56:10 +0200
changeset 46 88edb906c587
permissions -rw-r--r--
201044
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VGRenderer is the interface class which interfaces with the underlying 3 renderer classes - TLV , Software and Hardware renderers.
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TLV Renderer Class - This class captures the openvg command sequence into a encoded form of TLV(Type-Length-Value)command buffer and fills 
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into an Extended CFbsBitmap. This extended bitmap is returned back to the calling method. It would be redundant to mention that TLV renderer class
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doesnot interface with Openvg or EGL in any form.
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Software Renderer class - Traditional software renderer which interfaces with Openvg and renders content using software renderer.Makes use of
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VG and VGI calls for its job.
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Harware Renderer Class - Hardware renderer which makes use of hardware openvg APIs in combination with EGL APIs.The context information is created
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and maintained by egl in this case.Please look out for the TRUE return value of any egl function(eglcreate..eglget) as eglGetError might return an
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EGL_SUCCESS even if an egl function returns FALSE.
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EGL and Openvg have to be compiled before compiling VGRenderer
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VGRenderer has to be compiled before compiling SVGEngine or AknIcon.