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/*
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* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: SVG Implementation header file
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*
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*/
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#ifndef __MEMORYMANAGER_H__
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#define __MEMORYMANAGER_H__
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#if !defined(__E32BASE_H__)
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#include <e32base.h>
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#endif
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#include "GfxFloatFixPt.h"
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//forward declerations
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class CCssValue;
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class CPaintCssValueImpl;
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class CFloatCssValueImpl;
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class CIntCssValueImpl;
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class CStrCssValueImpl;
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class CVectorCssValueImpl;
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class CClrCssValueImpl;
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class CSvgElementImpl;
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class CSvgMemoryManager : public CBase
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{
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public:
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static CSvgMemoryManager* NewL();
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static CSvgMemoryManager* NewLC();
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CSvgMemoryManager();
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~CSvgMemoryManager();
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void ConstructL();
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void Print();
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//this really shouldnt require the CSvgElementImpl to be passed to it
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//but our paint class is so messed up
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CCssValue* CloneCssValueL(CCssValue* aValue);
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//----------------------------------------------------------
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// CPaintCssValueImpl
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//----------------------------------------------------------
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public:
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CPaintCssValueImpl* GetCssPaintObjectL( CSvgElementImpl* aElementImpl = NULL );
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CPaintCssValueImpl* GetCssPaintObjectL( const TDesC& aValue, CSvgElementImpl* aElementImpl );
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private:
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void AllocateCssPaintBlockL( );
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//each of the pointers in this contains a block of #granularity Paints
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RPointerArray<CPaintCssValueImpl> iCPaintCssValueImplArrays;
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CPaintCssValueImpl* iCPaintCssValueImplArray;
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TInt iCurrentPaintObjectIndex;
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static const TUint KCssPaintBlockSize;
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//----------------------------------------------------------
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// CFloatCssValueImpl
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//----------------------------------------------------------
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public:
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CFloatCssValueImpl* GetCssFloatObjectL( float aFloat = 0.0 );
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CFloatCssValueImpl* GetCssFloatObjectL( CFloatCssValueImpl* aFloatValue );
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CFloatCssValueImpl* GetCssFloatObjectL( const TDesC& aValueString );
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private:
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void AllocateCssFloatBlockL( );
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//each of the pointers in this contains a block of #granularity Floats
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RPointerArray<CFloatCssValueImpl> iCFloatCssValueImplArrays;
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CFloatCssValueImpl* iCFloatCssValueImplArray;
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TInt iCurrentFloatObjectIndex;
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static const TUint KCssFloatBlockSize;
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//----------------------------------------------------------
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// CClrCssValueImpl
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//----------------------------------------------------------
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public:
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CClrCssValueImpl* GetCssClrObjectL( );
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CClrCssValueImpl* GetCssClrObjectL( const TDesC& aValueString );
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private:
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void AllocateCssClrBlockL( );
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//each of the pointers in this contains a block of #granularity Clrs
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RPointerArray<CClrCssValueImpl> iCClrCssValueImplArrays;
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CClrCssValueImpl* iCClrCssValueImplArray;
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TInt iCurrentClrObjectIndex;
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static const TUint KCssClrBlockSize;
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//----------------------------------------------------------
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// CIntCssValueImpl
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//----------------------------------------------------------
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public:
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CIntCssValueImpl* GetCssIntObjectL( TInt aInitValue = 0 );
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CIntCssValueImpl* GetCssIntObjectL( const TDesC& aValueString );
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CIntCssValueImpl* GetCssIntObjectL( CIntCssValueImpl* aIntValue );
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private:
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void AllocateCssIntBlockL( );
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//each of the pointers in this contains a block of #granularity Ints
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RPointerArray<CIntCssValueImpl> iCIntCssValueImplArrays;
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CIntCssValueImpl* iCIntCssValueImplArray;
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TInt iCurrentIntObjectIndex;
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static const TUint KCssIntBlockSize;
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//----------------------------------------------------------
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// CStrCssValueImpl
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//----------------------------------------------------------
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public:
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CStrCssValueImpl* GetCssStrObjectL( const TDesC& aValueString );
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private:
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void AllocateCssStrBlockL( );
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//each of the pointers in this contains a block of #granularity Strs
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RPointerArray<CStrCssValueImpl> iCStrCssValueImplArrays;
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CStrCssValueImpl* iCStrCssValueImplArray;
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TInt iCurrentStrObjectIndex;
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static const TUint KCssStrBlockSize;
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//----------------------------------------------------------
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// CVectorCssValueImpl
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//----------------------------------------------------------
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public:
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CVectorCssValueImpl* GetCssVectorObjectL( const TDesC& aValueString );
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CVectorCssValueImpl* GetCssVectorObjectL( CArrayFix<TFloatFixPt>* aValue );
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private:
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void AllocateCssVectorBlockL( );
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//each of the pointers in this contains a block of #granularity Vector
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RPointerArray<CVectorCssValueImpl> iCVectorCssValueImplArrays;
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CVectorCssValueImpl* iCVectorCssValueImplArray;
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TInt iCurrentVectorObjectIndex;
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static const TUint KCssVectorBlockSize;
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};
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#endif
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