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/*
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* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: SVG Engine source file
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*
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*/
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#include "SVGEventHandler.h"
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#include "SVGEventReceiver.h"
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#include "SVGElementImpl.h"
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#include "SVGListener.h"
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#include "SVGAnimationBase.h"
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// ---------------------------------------------------------------------------
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// Two phase constructor
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// ---------------------------------------------------------------------------
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CSvgEventHandler* CSvgEventHandler::NewLC()
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{
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CSvgEventHandler* self = new ( ELeave ) CSvgEventHandler();
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CleanupStack::PushL( self );
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self->ConstructL();
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return self;
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}
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//
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// ---------------------------------------------------------------------------
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// Two phase constructor
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// ---------------------------------------------------------------------------
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CSvgEventHandler* CSvgEventHandler::NewL()
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{
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CSvgEventHandler* self = NewLC();
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CleanupStack::Pop();
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return self;
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}
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// ---------------------------------------------------------------------------
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// Private method to build heap objects
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// ---------------------------------------------------------------------------
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void CSvgEventHandler::ConstructL()
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{
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iEventReceiverList = new ( ELeave ) CArrayFixFlat<TEventReceiverListItem>( 20 );
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}
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//
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// ---------------------------------------------------------------------------
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// Constructor
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// ---------------------------------------------------------------------------
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CSvgEventHandler::CSvgEventHandler() : iInProcess( 0 ), iCurrentTime( 0 )
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{
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}
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//
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// ---------------------------------------------------------------------------
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// Destructor
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// ---------------------------------------------------------------------------
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CSvgEventHandler::~CSvgEventHandler()
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{
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if ( iEventReceiverList )
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{
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delete iEventReceiverList;
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iEventReceiverList = NULL;
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}
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}
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// --------------------------------------------------------------------------
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// void CSvgEventHandler::Reset()
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// Reset the status of the event handler and all the event receivers
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// ---------------------------------------------------------------------------
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void CSvgEventHandler::Reset()
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{
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// Need to wait if other thread is changing tree.
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if( iEventReceiverList )
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{
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iEventReceiverList->Reset();
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}
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}
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//
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// --------------------------------------------------------------------------
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// TBool CSvgEventHandler::ProcessEventL( MSvgEvent* aEvent )
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// Process events received from the client
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// ---------------------------------------------------------------------------
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TBool CSvgEventHandler::ProcessEventL( MSvgEvent* aEvent )
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{
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TBool redrawNeeded = EFalse;
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if ( aEvent->EventType() == ESvgEngineEventScreenUpdate )
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return ETrue; // No element will recieve this event
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if ( iEventReceiverList->Count() <= 0 )
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return redrawNeeded; // No receiver is available
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// Timer event
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if ( aEvent->EventType() == ESvgEngineEventTimer )
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{
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// Update current time
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iCurrentTime = ( ( MSvgTimerEvent * ) aEvent )->Time();
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// call reset-reference-element to animation elements
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TInt eventReceiverListCnt = iEventReceiverList->Count();
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for ( TInt j = 0; j < eventReceiverListCnt; j++ )
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{
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if ( !(( *iEventReceiverList )[j].iWasDeleted) && 0 !=
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( aEvent->EventMask() |
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( *iEventReceiverList )[j].iEventMask ) )
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{
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if( (*iEventReceiverList )[j].iTargetElement )
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{
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(*iEventReceiverList )[j].iTargetElement->ResetReferenceAttrSet();
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}
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}
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}
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eventReceiverListCnt = iEventReceiverList->Count();
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for ( TInt i = 0; i < eventReceiverListCnt; i++ )
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{
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if ( !(( *iEventReceiverList )[i].iWasDeleted) && 0 !=
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( aEvent->EventMask() |
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( *iEventReceiverList )[i].iEventMask ) )
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{
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( *iEventReceiverList )[i].iElement->ResetReferenceElementL();
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}
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}
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}
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// Internal event & key event need time to be added
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if ( aEvent->EventType() == ESvgEngineInternalEvent &&
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! (( MSvgInternalEvent * )aEvent)->UserSeek() )
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{
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( ( MSvgInternalEvent * ) aEvent )->SetTime( iCurrentTime );
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}
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if ( aEvent->EventType() == ESvgEngineEventKeyPress )
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{
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( ( MSvgUiKeyEvent * ) aEvent )->SetTime( iCurrentTime );
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}
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// Sending events to elements
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for ( TInt i = 0; i < iEventReceiverList->Count(); i++ )
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{
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if ( !(( *iEventReceiverList )[i].iWasDeleted) && 0 !=
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( aEvent->EventMask() | ( *iEventReceiverList )[i].iEventMask ) )
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{
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// Send event to list[i].iElement
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//check if the subeventmask is some valid bits set
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if( IsValidSubEventMask(( *iEventReceiverList )[i].iSubEventMask))
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{
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if(
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( *iEventReceiverList )[i].iElement->
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ReceiveEventL(aEvent,
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( *iEventReceiverList )[i].iSubEventMask ) )
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{
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redrawNeeded=ETrue;
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}
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}
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else if ( ( *iEventReceiverList )[i].iElement->ReceiveEventL( aEvent) )
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redrawNeeded = ETrue;
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}
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}
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ClearNullsFromEventReceiverList();
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return redrawNeeded;
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}
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// -------------------------------------------------------------------------
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// TBool IsValidSubEventMask(TUint16 aSubEventMask)
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//
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// Checks whether aSubEventMask contains some valid bits set for
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// interactive events
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//
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// Returns: True if any valid bit is set else false.
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//
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// --------------------------------------------------------------------------
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TBool CSvgEventHandler::IsValidSubEventMask(TUint16 aSubEventMask)
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{
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TUint16 temp=0x1FF;
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temp=temp&aSubEventMask;
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if(temp==aSubEventMask)
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{
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return ETrue;
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}
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else
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{
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return EFalse;
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}
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}
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// --------------------------------------------------------------------------
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// void CSvgEventHandler::AddToEventReceiverListL( MSvgEventReceiver* aElement,
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//
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// AddToEventReceiverListL: Add an object to the list of objects that are
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// notified of an event.
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//
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// Returns: none
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//
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// ---------------------------------------------------------------------------
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void CSvgEventHandler::AddToEventReceiverListL( MSvgEventReceiver* aElement,
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TUint8 aEventMask,
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TUint32 aBeginTime,
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TUint32 aEndTime)
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{
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// check to see if receiver is already in list and simply return
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TInt eventReceiverListCnt = iEventReceiverList->Count();
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for ( TInt i = 0; i < eventReceiverListCnt; i++ )
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{
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if ( !(( *iEventReceiverList )[i].iWasDeleted) && (*iEventReceiverList)[i].iElement == aElement )
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{
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return;
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}
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}
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TEventReceiverListItem listitem;
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listitem.iSubEventMask=0xFFFF;
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listitem.iElement = aElement;
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listitem.iEventMask = aEventMask;
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listitem.iAbsoluteEnd = aEndTime;
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listitem.iTargetElement = NULL;
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listitem.iBeginTime = aBeginTime;
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listitem.iWasDeleted = 0;
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iEventReceiverList->AppendL( listitem );
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}
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// --------------------------------------------------------------------------
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// void CSvgEventHandler::AddToEventReceiverListL( MSvgEventReceiver* aElement,
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//
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// AddToEventReceiverListL: Add an object to the list of objects that are
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// notified of an event.
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//
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// Returns: none
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//
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// ---------------------------------------------------------------------------
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void CSvgEventHandler::AddToEventReceiverListL( MSvgEventReceiver* aElement,
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TSvgEvent aEvent,
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TUint8 aEventMask,
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TUint32 aBeginTime,
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TUint32 aEndTime)
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{
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TEventReceiverListItem listitem;
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listitem.iElement = aElement;
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listitem.iSubEventMask=0xFFFF;
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TSvgInteractionEvent lsubeventtype;
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switch(aEvent)
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{
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case ESvgEventFocusin:
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lsubeventtype=ESvgInteractiveEventFocusin;
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break;
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case ESvgEventFocusout:
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lsubeventtype=ESvgInteractiveEventFocusout;
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break;
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case ESvgEventActivate:
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lsubeventtype=ESvgInteractiveEventActivate;
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break;
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case ESvgEventClick:
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lsubeventtype=ESvgInteractiveEventClick;
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break;
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case ESvgEventMousedown:
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lsubeventtype=ESvgInteractiveEventMousedown;
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break;
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case ESvgEventMouseup:
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lsubeventtype=ESvgInteractiveEventMouseup;
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break;
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case ESvgEventMouseover:
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lsubeventtype=ESvgInteractiveEventMouseover;
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break;
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case ESvgEventMousemove:
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lsubeventtype=ESvgInteractiveEventMousemove;
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break;
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case ESvgEventMouseout:
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lsubeventtype=ESvgInteractiveEventMouseout;
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break;
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default:
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lsubeventtype=(TSvgInteractionEvent)0;
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break;
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}
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// check to see if receiver is already in list and just update the
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// iSubEventMask and return
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TInt eventReceiverListCnt = iEventReceiverList->Count();
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for ( TInt i = 0; i < eventReceiverListCnt; i++ )
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{
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if ( !(( *iEventReceiverList )[i].iWasDeleted) && (*iEventReceiverList)[i].iElement == aElement )
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{
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(*iEventReceiverList)[i].iSubEventMask=
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( *iEventReceiverList)[i].iSubEventMask | lsubeventtype;
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return;
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}
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}
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listitem.iSubEventMask=listitem.iSubEventMask & lsubeventtype;
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listitem.iEventMask = aEventMask;
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listitem.iAbsoluteEnd = aEndTime;
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listitem.iTargetElement = NULL;
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listitem.iBeginTime = aBeginTime;
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listitem.iWasDeleted = 0;
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iEventReceiverList->AppendL( listitem );
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}
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// --------------------------------------------------------------------------
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// TUint16 CSvgEventHandler::CheckInteractivityAndGetSubEventMask
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// (CSvgElementImpl* aElement,
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//
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// CheckInteractivityAndGetSubEventMask: Check whether the element
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// is interactive or not and get the iSubEventmask
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//
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// Returns: ETrue if interactive else False
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//
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// ---------------------------------------------------------------------------
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TBool CSvgEventHandler::CheckInteractivityAndGetSubEventMask(
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CSvgElementImpl* aElement, TUint16& aSubEventMask )
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{
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TInt eventReceiverListCnt = iEventReceiverList->Count();
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for ( TInt i = 0; i < eventReceiverListCnt; i++ )
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{
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if((*iEventReceiverList)[i].iElement==aElement &&
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IsValidSubEventMask((*iEventReceiverList)[i].iSubEventMask) )
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{
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aSubEventMask=(*iEventReceiverList)[i].iSubEventMask;
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return ETrue;
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}
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}
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return EFalse;
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}
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// --------------------------------------------------------------------------
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// TUint8 CSvgEventHandler::EventMask(MSvgEventReceiver* aElement)
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// EventMask: Return the event mask of the registered element
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//
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// Returns: TUnit8, the event mask
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//
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// ---------------------------------------------------------------------------
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TUint8 CSvgEventHandler::EventMask(MSvgEventReceiver* aElement)
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{
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TInt eventReceiverListCnt = iEventReceiverList->Count();
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for ( TInt i = 0; i < eventReceiverListCnt; i++ )
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{
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if ( !(( *iEventReceiverList )[i].iWasDeleted) && (*iEventReceiverList)[i].iElement == aElement )
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{
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return (*iEventReceiverList)[i].iEventMask;
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}
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}
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return 0;
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}
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//
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// --------------------------------------------------------------------------
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// void CSvgEventHandler::RemoveFromEventReceiverList( MSvgEventReceiver* aElement )
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// Remove an object to the list of objects that are notified of an event
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// ---------------------------------------------------------------------------
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void CSvgEventHandler::RemoveFromEventReceiverList( MSvgEventReceiver* aElement )
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{
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TInt eventReceiverListCnt = iEventReceiverList->Count();
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for ( TInt i = 0; i < eventReceiverListCnt; i++ )
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{
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if ( !(( *iEventReceiverList )[i].iWasDeleted) && (*iEventReceiverList)[i].iElement == aElement )
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{
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//just setting to NULL for now because this could be called inside of ReceiveEvent
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//loop that already has the iEventReceiverList count.
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(*iEventReceiverList)[i].iWasDeleted = 1;
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//iEventReceiverList->Delete( i );
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break;
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}
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}
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}
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// --------------------------------------------------------------------------
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// void CSvgEventHandler::ClearNullsFromEventReceiverList( )
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// Remove a null object
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// ---------------------------------------------------------------------------
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void CSvgEventHandler::ClearNullsFromEventReceiverList()
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{
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TInt eventReceiverListCnt = iEventReceiverList->Count();
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for ( TInt i = 0; i < eventReceiverListCnt; i++ )
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{
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if ( (*iEventReceiverList)[i].iWasDeleted )
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{
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iEventReceiverList->Delete( i );
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i = i - 1;
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eventReceiverListCnt = eventReceiverListCnt - 1;
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}
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}
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}
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// --------------------------------------------------------------------------
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// void CSvgEventHandler::AddEventBeginTime(MSvgEventReceiver* aElement, TUint32 aTime, MSvgEventReceiver* aTargetElement )
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// Provide the event end time information to the Event Handler
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// ---------------------------------------------------------------------------
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void CSvgEventHandler::AddEventBeginTime(MSvgEventReceiver* aElement, TUint32 aTime, MSvgEventReceiver* aTargetElement )
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{
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TInt eventReceiverListCnt = iEventReceiverList->Count();
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for ( TInt i = 0; i < eventReceiverListCnt; i++ )
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{
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if( !(( *iEventReceiverList )[i].iWasDeleted) && aElement == iEventReceiverList->operator[](i).iElement && (iEventReceiverList->operator[](i).iEventMask == KSvgEventMaskTimer ))
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{
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iEventReceiverList->operator[](i).iBeginTime = aTime;
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iEventReceiverList->operator[](i).iTargetElement = aTargetElement;
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break;
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}
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}
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}
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// --------------------------------------------------------------------------
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// TInt32 CSvgEventHandler::Count()
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// gives the number of elements in the eent receiver list
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// ---------------------------------------------------------------------------
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TInt32 CSvgEventHandler::Count()
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{
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433 |
if(!iEventReceiverList) return 0;
|
|
434 |
return iEventReceiverList->Count();
|
|
435 |
}
|
|
436 |
// --------------------------------------------------------------------------
|
|
437 |
// void CSvgEventHandler::SortEventList()
|
|
438 |
// An internal method that sorts the events in a time scale
|
|
439 |
// ---------------------------------------------------------------------------
|
|
440 |
void CSvgEventHandler::SortEventList()
|
|
441 |
{
|
|
442 |
|
|
443 |
ClearNullsFromEventReceiverList();
|
|
444 |
|
|
445 |
// this algorithm is slighlty modified to use insertion sort.
|
|
446 |
TInt i, j, tmpItemIndex;
|
|
447 |
TInt eventReceiverListCnt = iEventReceiverList->Count();
|
|
448 |
for (i=1; i < eventReceiverListCnt; i++)
|
|
449 |
{
|
|
450 |
|
|
451 |
TEventReceiverListItem tmpitem;
|
|
452 |
j = i;
|
|
453 |
tmpitem.iElement = iEventReceiverList->operator[](i).iElement;
|
|
454 |
tmpitem.iEventMask = iEventReceiverList->operator[](i).iEventMask;
|
|
455 |
tmpitem.iAbsoluteEnd = iEventReceiverList->operator[](i).iAbsoluteEnd;
|
|
456 |
tmpitem.iTargetElement = iEventReceiverList->operator[](i).iTargetElement;
|
|
457 |
tmpitem.iBeginTime = iEventReceiverList->operator[](i).iBeginTime;
|
|
458 |
tmpitem.iWasDeleted = iEventReceiverList->operator[](i).iWasDeleted;
|
|
459 |
tmpItemIndex = i;
|
|
460 |
|
|
461 |
while (j > 0)
|
|
462 |
{
|
|
463 |
if( (tmpitem.iTargetElement == iEventReceiverList->operator[](j-1).iTargetElement ) &&
|
|
464 |
(tmpitem.iEventMask == iEventReceiverList->operator[](j-1).iEventMask) )
|
|
465 |
|
|
466 |
|
|
467 |
{
|
|
468 |
if(tmpitem.iBeginTime <
|
|
469 |
iEventReceiverList->operator[](j-1).iBeginTime)
|
|
470 |
{
|
|
471 |
|
|
472 |
iEventReceiverList->operator[](tmpItemIndex).iElement = iEventReceiverList->operator[](j-1).iElement;
|
|
473 |
iEventReceiverList->operator[](tmpItemIndex).iEventMask = iEventReceiverList->operator[](j-1).iEventMask;
|
|
474 |
iEventReceiverList->operator[](tmpItemIndex).iAbsoluteEnd = iEventReceiverList->operator[](j-1).iAbsoluteEnd;
|
|
475 |
iEventReceiverList->operator[](tmpItemIndex).iTargetElement = iEventReceiverList->operator[](j-1).iTargetElement;
|
|
476 |
iEventReceiverList->operator[](tmpItemIndex).iBeginTime = iEventReceiverList->operator[](j-1).iBeginTime;
|
|
477 |
tmpItemIndex = j-1;
|
|
478 |
j = j - 1;
|
|
479 |
}
|
|
480 |
else
|
|
481 |
{
|
|
482 |
break;
|
|
483 |
}
|
|
484 |
}
|
|
485 |
else
|
|
486 |
{
|
|
487 |
j--;
|
|
488 |
}
|
|
489 |
}
|
|
490 |
iEventReceiverList->operator[](tmpItemIndex).iElement = tmpitem.iElement;
|
|
491 |
iEventReceiverList->operator[](tmpItemIndex).iEventMask = tmpitem.iEventMask;
|
|
492 |
iEventReceiverList->operator[](tmpItemIndex).iAbsoluteEnd = tmpitem.iAbsoluteEnd;
|
|
493 |
iEventReceiverList->operator[](tmpItemIndex).iTargetElement = tmpitem.iTargetElement;
|
|
494 |
iEventReceiverList->operator[](tmpItemIndex).iBeginTime = tmpitem.iBeginTime;
|
|
495 |
|
|
496 |
}
|
|
497 |
|
|
498 |
}
|
|
499 |
|
|
500 |
|
|
501 |
// ---------------------------------------------------------------------------
|
|
502 |
// returns the next (or prev) focussable object starting with a given index
|
|
503 |
// search wraps around to start or end
|
|
504 |
// ---------------------------------------------------------------------------
|
|
505 |
MSvgEventReceiver* CSvgEventHandler::GetEventReceiver( TInt32 aIndex, TBool aNext, TUint8 aMask, TInt32& aNewIndex )
|
|
506 |
{
|
|
507 |
// Check underflow
|
|
508 |
if ( aIndex < 0 || !iEventReceiverList->Count() )
|
|
509 |
{
|
|
510 |
return NULL;
|
|
511 |
}
|
|
512 |
|
|
513 |
// This will ensure we loop around to start
|
|
514 |
if( aIndex >= iEventReceiverList->Count() )
|
|
515 |
{
|
|
516 |
aIndex = iEventReceiverList->Count() - 1;
|
|
517 |
}
|
|
518 |
|
|
519 |
// Search forward or backward
|
|
520 |
if( aNext )
|
|
521 |
{
|
|
522 |
while( aIndex < iEventReceiverList->Count() )
|
|
523 |
{
|
|
524 |
if( !(( *iEventReceiverList )[aIndex].iWasDeleted) && iEventReceiverList->operator[]( aIndex ).iEventMask & aMask )
|
|
525 |
{
|
|
526 |
aNewIndex = aIndex;
|
|
527 |
return iEventReceiverList->operator[]( aIndex ).iElement;
|
|
528 |
}
|
|
529 |
|
|
530 |
aIndex++;
|
|
531 |
}
|
|
532 |
}
|
|
533 |
else
|
|
534 |
{
|
|
535 |
while( aIndex >= 0 )
|
|
536 |
{
|
|
537 |
if( !(( *iEventReceiverList )[aIndex].iWasDeleted) && iEventReceiverList->operator[]( aIndex ).iEventMask & aMask )
|
|
538 |
{
|
|
539 |
aNewIndex = aIndex;
|
|
540 |
return iEventReceiverList->operator[]( aIndex ).iElement;
|
|
541 |
}
|
|
542 |
|
|
543 |
aIndex--;
|
|
544 |
}
|
|
545 |
}
|
|
546 |
|
|
547 |
return NULL;
|
|
548 |
}
|
|
549 |
// --------------------------------------------------------------------------
|
|
550 |
// void CSvgEventHandler::Reset(MSvgEvent* aEvent)
|
|
551 |
// ---------------------------------------------------------------------------
|
|
552 |
void CSvgEventHandler::Reset(MSvgEvent* aEvent)
|
|
553 |
{
|
|
554 |
|
|
555 |
this->DeactivateAnimations();
|
|
556 |
|
|
557 |
TInt eventReceiverListCnt = iEventReceiverList->Count();
|
|
558 |
for ( TInt j = 0; j < eventReceiverListCnt; j++ )
|
|
559 |
{
|
|
560 |
if ( !(( *iEventReceiverList )[j].iWasDeleted) && 0 !=
|
|
561 |
( aEvent->EventMask() |
|
|
562 |
( *iEventReceiverList )[j].iEventMask ) )
|
|
563 |
{
|
|
564 |
if( (*iEventReceiverList )[j].iTargetElement )
|
|
565 |
{
|
|
566 |
(*iEventReceiverList )[j].iTargetElement->ResetReferenceAttrSet();
|
|
567 |
}
|
|
568 |
|
|
569 |
}
|
|
570 |
}
|
|
571 |
|
|
572 |
eventReceiverListCnt = iEventReceiverList->Count();
|
|
573 |
for ( TInt i = 0; i < eventReceiverListCnt; i++ )
|
|
574 |
{
|
|
575 |
if (!(( *iEventReceiverList )[i].iWasDeleted))
|
|
576 |
{
|
|
577 |
// Send event to list[i].iElement
|
|
578 |
( *iEventReceiverList )[i].iElement->Reset( aEvent );
|
|
579 |
}
|
|
580 |
|
|
581 |
if (iEventReceiverList->Count() != eventReceiverListCnt)
|
|
582 |
{
|
|
583 |
//get a new count because the list changed size in the reset call above
|
|
584 |
eventReceiverListCnt = iEventReceiverList->Count();
|
|
585 |
//start back over at zero so we make sure all elements get their reset called
|
|
586 |
i = 0;
|
|
587 |
}
|
|
588 |
}
|
|
589 |
}
|
|
590 |
|
|
591 |
// --------------------------------------------------------------------------
|
|
592 |
// void CSvgEventHandler::ReInitialize()
|
|
593 |
// ---------------------------------------------------------------------------
|
|
594 |
void CSvgEventHandler::ReInitialize()
|
|
595 |
{
|
|
596 |
TInt eventReceiverListCnt = iEventReceiverList->Count();
|
|
597 |
for ( TInt i = 0; i < eventReceiverListCnt; i++ )
|
|
598 |
{
|
|
599 |
if (!(( *iEventReceiverList )[i].iWasDeleted))
|
|
600 |
{
|
|
601 |
iEventReceiverList->operator[](i).iBeginTime = 0;
|
|
602 |
( *iEventReceiverList )[i].iElement->ReInitializeAnimation();
|
|
603 |
}
|
|
604 |
}
|
|
605 |
}
|
|
606 |
|
|
607 |
// --------------------------------------------------------------------------
|
|
608 |
// void CSvgEventHandler::DeactivateAnimations()
|
|
609 |
// ---------------------------------------------------------------------------
|
|
610 |
void CSvgEventHandler::DeactivateAnimations()
|
|
611 |
{
|
|
612 |
TInt eventReceiverListCnt = iEventReceiverList->Count();
|
|
613 |
for ( TInt i = 0; i < eventReceiverListCnt; i++ )
|
|
614 |
{
|
|
615 |
if (!(( *iEventReceiverList )[i].iWasDeleted))
|
|
616 |
{
|
|
617 |
iEventReceiverList->operator[](i).iBeginTime = 0;
|
|
618 |
( *iEventReceiverList )[i].iElement->DeactivateAnimation();
|
|
619 |
}
|
|
620 |
}
|
|
621 |
}
|
|
622 |
// --------------------------------------------------------------------------
|
|
623 |
// void CSvgEventHandler::SetCurrentTime(TInt32 aTime)
|
|
624 |
// ---------------------------------------------------------------------------
|
|
625 |
void CSvgEventHandler::SetCurrentTime(TInt32 aTime)
|
|
626 |
{
|
|
627 |
iCurrentTime = aTime;
|
|
628 |
}
|
|
629 |
// --------------------------------------------------------------------------
|
|
630 |
// void CSvgEventHandler::DoAnimProcL(MSvgEvent* aEvent)
|
|
631 |
// ---------------------------------------------------------------------------
|
|
632 |
void CSvgEventHandler::DoAnimProcL(MSvgEvent* aEvent)
|
|
633 |
{
|
|
634 |
if(aEvent->EventType() != ESvgEngineEventTimer)return;
|
|
635 |
TInt eventReceiverListCnt = iEventReceiverList->Count();
|
|
636 |
for ( TInt i = 0; i < eventReceiverListCnt; i++ )
|
|
637 |
{
|
|
638 |
if (!(( *iEventReceiverList )[i].iWasDeleted))
|
|
639 |
{
|
|
640 |
( *iEventReceiverList )[i].iElement->DoAnimProcL(aEvent);
|
|
641 |
}
|
|
642 |
}
|
|
643 |
}
|
|
644 |
|
|
645 |
// --------------------------------------------------------------------------
|
|
646 |
// TInt32 CSvgEventHandler::AnimationElementsCount()
|
|
647 |
// ---------------------------------------------------------------------------
|
|
648 |
TInt32 CSvgEventHandler::AnimationElementsCount()
|
|
649 |
{
|
|
650 |
TInt32 lCount = 0;
|
|
651 |
if(iEventReceiverList)
|
|
652 |
{
|
|
653 |
TInt aEventReceiverListCnt = iEventReceiverList->Count();
|
|
654 |
for(TInt i=0; i < aEventReceiverListCnt; i++)
|
|
655 |
{
|
|
656 |
if (!(( *iEventReceiverList )[i].iWasDeleted))
|
|
657 |
{
|
|
658 |
CSvgElementImpl* lElem= NULL;
|
|
659 |
lElem = (CSvgElementImpl*) (*iEventReceiverList)[i].iElement;
|
|
660 |
if(lElem != NULL)
|
|
661 |
{
|
|
662 |
if( lElem->IsAnimatedElement() )
|
|
663 |
{
|
|
664 |
lCount++;
|
|
665 |
}
|
|
666 |
}
|
|
667 |
}
|
|
668 |
}
|
|
669 |
}
|
|
670 |
return lCount;
|
|
671 |
|
|
672 |
}
|
|
673 |
void CSvgEventHandler::ResetTimes()
|
|
674 |
{
|
|
675 |
TInt eventReceiverListCnt = iEventReceiverList->Count();
|
|
676 |
for ( TInt i = 0; i < eventReceiverListCnt; i++ )
|
|
677 |
{
|
|
678 |
if (!(( *iEventReceiverList )[i].iWasDeleted) )
|
|
679 |
{
|
|
680 |
CSvgElementImpl* lElem= NULL;
|
|
681 |
lElem = (CSvgElementImpl*) (*iEventReceiverList)[i].iElement;
|
|
682 |
|
|
683 |
if( lElem->IsAnimatedElement() )
|
|
684 |
{
|
|
685 |
CSvgAnimationBase *temp = (CSvgAnimationBase *)((*iEventReceiverList )[i].iElement);
|
|
686 |
temp->ResetTimes();
|
|
687 |
}
|
|
688 |
}
|
|
689 |
}
|
|
690 |
}
|