WebCore/rendering/SVGCharacterData.h
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/rendering/SVGCharacterData.h	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
+ * Copyright (C) Research In Motion Limited 2010. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB.  If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SVGCharacterData_h
+#define SVGCharacterData_h
+
+#if ENABLE(SVG)
+#include <wtf/HashMap.h>
+#include <wtf/PassRefPtr.h>
+#include <wtf/RefCounted.h>
+
+namespace WebCore {
+
+class AffineTransform;
+class RenderObject;
+
+// Holds extra data, when the character is laid out on a path
+struct SVGCharOnPath : RefCounted<SVGCharOnPath> {
+    static PassRefPtr<SVGCharOnPath> create() { return adoptRef(new SVGCharOnPath); }
+
+    float xScale;
+    float yScale;
+
+    float xShift;
+    float yShift;
+
+    float orientationAngle;
+
+    bool hidden : 1;
+
+private:
+    SVGCharOnPath()
+        : xScale(1.0f)
+        , yScale(1.0f)
+        , xShift(0.0f)
+        , yShift(0.0f)
+        , orientationAngle(0.0f)
+        , hidden(false)
+    {
+    }
+};
+
+struct SVGChar {
+    SVGChar()
+        : x(0.0f)
+        , y(0.0f)
+        , angle(0.0f)
+        , orientationShiftX(0.0f)
+        , orientationShiftY(0.0f)
+        , drawnSeperated(false)
+        , newTextChunk(false)
+    {
+    }
+
+    float x;
+    float y;
+    float angle;
+
+    float orientationShiftX;
+    float orientationShiftY;
+
+    RefPtr<SVGCharOnPath> pathData;
+
+    // Determines wheter this char needs to be drawn seperated
+    bool drawnSeperated : 1;
+
+    // Determines wheter this char starts a new chunk
+    bool newTextChunk : 1;
+
+    // Helper methods
+    bool isHidden() const;
+    AffineTransform characterTransform() const;
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)
+#endif // SVGCharacterData_h