diff -r 000000000000 -r 4f2f89ce4247 WebCore/rendering/SVGCharacterData.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/rendering/SVGCharacterData.h Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,96 @@ +/* + * Copyright (C) 2007 Nikolas Zimmermann + * Copyright (C) Research In Motion Limited 2010. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#ifndef SVGCharacterData_h +#define SVGCharacterData_h + +#if ENABLE(SVG) +#include +#include +#include + +namespace WebCore { + +class AffineTransform; +class RenderObject; + +// Holds extra data, when the character is laid out on a path +struct SVGCharOnPath : RefCounted { + static PassRefPtr create() { return adoptRef(new SVGCharOnPath); } + + float xScale; + float yScale; + + float xShift; + float yShift; + + float orientationAngle; + + bool hidden : 1; + +private: + SVGCharOnPath() + : xScale(1.0f) + , yScale(1.0f) + , xShift(0.0f) + , yShift(0.0f) + , orientationAngle(0.0f) + , hidden(false) + { + } +}; + +struct SVGChar { + SVGChar() + : x(0.0f) + , y(0.0f) + , angle(0.0f) + , orientationShiftX(0.0f) + , orientationShiftY(0.0f) + , drawnSeperated(false) + , newTextChunk(false) + { + } + + float x; + float y; + float angle; + + float orientationShiftX; + float orientationShiftY; + + RefPtr pathData; + + // Determines wheter this char needs to be drawn seperated + bool drawnSeperated : 1; + + // Determines wheter this char starts a new chunk + bool newTextChunk : 1; + + // Helper methods + bool isHidden() const; + AffineTransform characterTransform() const; +}; + +} // namespace WebCore + +#endif // ENABLE(SVG) +#endif // SVGCharacterData_h