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1 /* |
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2 * Copyright (C) 2009 Google Inc. All rights reserved. |
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3 * |
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4 * Redistribution and use in source and binary forms, with or without |
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5 * modification, are permitted provided that the following conditions are |
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6 * met: |
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7 * |
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8 * * Redistributions of source code must retain the above copyright |
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9 * notice, this list of conditions and the following disclaimer. |
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10 * * Redistributions in binary form must reproduce the above |
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11 * copyright notice, this list of conditions and the following disclaimer |
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12 * in the documentation and/or other materials provided with the |
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13 * distribution. |
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14 * * Neither the name of Google Inc. nor the names of its |
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15 * contributors may be used to endorse or promote products derived from |
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16 * this software without specific prior written permission. |
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17 * |
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18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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29 */ |
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30 |
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31 #include "config.h" |
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32 |
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33 #if ENABLE(RUBY) |
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34 #include "RenderRubyBase.h" |
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35 |
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36 namespace WebCore { |
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37 |
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38 RenderRubyBase::RenderRubyBase(Node* node) |
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39 : RenderBlock(node) |
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40 { |
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41 setInline(false); |
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42 } |
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43 |
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44 RenderRubyBase::~RenderRubyBase() |
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45 { |
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46 } |
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47 |
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48 bool RenderRubyBase::isChildAllowed(RenderObject* child, RenderStyle*) const |
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49 { |
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50 return child->isInline(); |
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51 } |
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52 |
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53 bool RenderRubyBase::hasOnlyWrappedInlineChildren(RenderObject* beforeChild) const |
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54 { |
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55 // Tests whether all children in the base before beforeChild are either floated/positioned, |
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56 // or inline objects wrapped in anonymous blocks. |
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57 // Note that beforeChild may be 0, in which case all children are looked at. |
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58 for (RenderObject* child = firstChild(); child != beforeChild; child = child->nextSibling()) { |
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59 if (!child->isFloatingOrPositioned() && !(child->isAnonymousBlock() && child->childrenInline())) |
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60 return false; |
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61 } |
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62 return true; |
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63 } |
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64 |
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65 void RenderRubyBase::moveChildren(RenderRubyBase* toBase, RenderObject* fromBeforeChild) |
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66 { |
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67 // This function removes all children that are before (!) beforeChild |
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68 // and appends them to toBase. |
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69 ASSERT(toBase); |
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70 |
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71 // First make sure that beforeChild (if set) is indeed a direct child of this. |
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72 // Inline children might be wrapped in an anonymous block if there's a continuation. |
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73 // Theoretically, in ruby bases, this can happen with only the first such a child, |
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74 // so it should be OK to just climb the tree. |
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75 while (fromBeforeChild && fromBeforeChild->parent() != this) |
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76 fromBeforeChild = fromBeforeChild->parent(); |
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77 |
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78 if (childrenInline()) |
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79 moveInlineChildren(toBase, fromBeforeChild); |
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80 else |
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81 moveBlockChildren(toBase, fromBeforeChild); |
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82 |
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83 setNeedsLayoutAndPrefWidthsRecalc(); |
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84 toBase->setNeedsLayoutAndPrefWidthsRecalc(); |
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85 } |
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86 |
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87 void RenderRubyBase::moveInlineChildren(RenderRubyBase* toBase, RenderObject* fromBeforeChild) |
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88 { |
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89 RenderBlock* toBlock; |
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90 |
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91 if (toBase->childrenInline()) { |
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92 // The standard and easy case: move the children into the target base |
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93 toBlock = toBase; |
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94 } else { |
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95 // We need to wrap the inline objects into an anonymous block. |
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96 // If toBase has a suitable block, we re-use it, otherwise create a new one. |
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97 RenderObject* lastChild = toBase->lastChild(); |
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98 if (lastChild && lastChild->isAnonymousBlock() && lastChild->childrenInline()) |
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99 toBlock = toRenderBlock(lastChild); |
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100 else { |
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101 toBlock = toBase->createAnonymousBlock(); |
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102 toBase->children()->appendChildNode(toBase, toBlock); |
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103 } |
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104 } |
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105 // Move our inline children into the target block we determined above. |
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106 moveChildrenTo(toBlock, firstChild(), fromBeforeChild); |
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107 } |
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108 |
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109 void RenderRubyBase::moveBlockChildren(RenderRubyBase* toBase, RenderObject* fromBeforeChild) |
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110 { |
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111 if (toBase->childrenInline()) { |
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112 // First check whether we move only wrapped inline objects. |
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113 if (hasOnlyWrappedInlineChildren(fromBeforeChild)) { |
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114 // The reason why the base is in block flow must be after beforeChild. |
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115 // We therefore can extract the inline objects and move them to toBase. |
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116 for (RenderObject* child = firstChild(); child != fromBeforeChild; child = firstChild()) { |
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117 if (child->isAnonymousBlock()) { |
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118 RenderBlock* anonBlock = toRenderBlock(child); |
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119 ASSERT(anonBlock->childrenInline()); |
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120 ASSERT(!anonBlock->inlineElementContinuation()); |
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121 anonBlock->moveAllChildrenTo(toBase, toBase->children()); |
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122 anonBlock->deleteLineBoxTree(); |
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123 anonBlock->destroy(); |
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124 } else { |
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125 ASSERT(child->isFloatingOrPositioned()); |
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126 moveChildTo(toBase, child); |
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127 } |
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128 } |
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129 } else { |
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130 // Moving block children -> have to set toBase as block flow |
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131 toBase->makeChildrenNonInline(); |
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132 // Move children, potentially collapsing anonymous block wrappers. |
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133 mergeBlockChildren(toBase, fromBeforeChild); |
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134 |
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135 // Now we need to check if the leftover children are all inline. |
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136 // If so, make this base inline again. |
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137 if (hasOnlyWrappedInlineChildren()) { |
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138 RenderObject* next = 0; |
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139 for (RenderObject* child = firstChild(); child; child = next) { |
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140 next = child->nextSibling(); |
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141 if (child->isFloatingOrPositioned()) |
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142 continue; |
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143 ASSERT(child->isAnonymousBlock()); |
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144 |
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145 RenderBlock* anonBlock = toRenderBlock(child); |
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146 ASSERT(anonBlock->childrenInline()); |
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147 ASSERT(!anonBlock->inlineElementContinuation()); |
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148 // Move inline children out of anonymous block. |
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149 anonBlock->moveAllChildrenTo(this, anonBlock); |
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150 anonBlock->deleteLineBoxTree(); |
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151 anonBlock->destroy(); |
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152 } |
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153 setChildrenInline(true); |
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154 } |
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155 } |
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156 } else |
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157 mergeBlockChildren(toBase, fromBeforeChild); |
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158 } |
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159 |
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160 void RenderRubyBase::mergeBlockChildren(RenderRubyBase* toBase, RenderObject* fromBeforeChild) |
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161 { |
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162 // This function removes all children that are before fromBeforeChild and appends them to toBase. |
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163 ASSERT(!childrenInline()); |
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164 ASSERT(toBase); |
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165 ASSERT(!toBase->childrenInline()); |
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166 |
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167 // Quick check whether we have anything to do, to simplify the following code. |
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168 if (fromBeforeChild != firstChild()) |
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169 return; |
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170 |
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171 // If an anonymous block would be put next to another such block, then merge those. |
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172 RenderObject* firstChildHere = firstChild(); |
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173 RenderObject* lastChildThere = toBase->lastChild(); |
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174 if (firstChildHere && firstChildHere->isAnonymousBlock() && firstChildHere->childrenInline() |
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175 && lastChildThere && lastChildThere->isAnonymousBlock() && lastChildThere->childrenInline()) { |
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176 RenderBlock* anonBlockHere = toRenderBlock(firstChildHere); |
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177 RenderBlock* anonBlockThere = toRenderBlock(lastChildThere); |
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178 anonBlockHere->moveAllChildrenTo(anonBlockThere, anonBlockThere->children()); |
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179 anonBlockHere->deleteLineBoxTree(); |
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180 anonBlockHere->destroy(); |
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181 } |
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182 // Move all remaining children normally. |
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183 moveChildrenTo(toBase, firstChild(), fromBeforeChild); |
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184 } |
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185 |
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186 } // namespace WebCore |
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187 |
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188 #endif // ENABLE(RUBY) |