--- a/contentmgmt/contentaccessfwfordrm/source/cafutils/stringattribute.cpp Tue Jul 21 01:04:32 2009 +0100
+++ b/contentmgmt/contentaccessfwfordrm/source/cafutils/stringattribute.cpp Thu Sep 10 14:01:51 2009 +0300
@@ -1,60 +1,60 @@
-/*
-* Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of the License "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-*
-*/
-
-
-#include "stringAttribute.h"
-
-
-using namespace ContentAccess;
-
-CStringAttribute* CStringAttribute::NewL(TInt aAttribute, const TDesC& aValue, TInt aError)
- {
- CStringAttribute* self = new (ELeave) CStringAttribute(aAttribute, aError);
- CleanupStack::PushL(self);
- self->ConstructL(aValue);
- CleanupStack::Pop(self);
- return self;
- }
-
-CStringAttribute::CStringAttribute(TInt aAttribute, TInt aError) : iAttribute(aAttribute), iError(aError)
- {
- }
-
-CStringAttribute::~CStringAttribute()
- {
- delete iValue;
- }
-
-TInt CStringAttribute::Attribute() const
- {
- return iAttribute;
- }
-
-const TDesC& CStringAttribute::Value() const
- {
- return *iValue;
- }
-
-TInt CStringAttribute::Error() const
- {
- return iError;
- }
-
-void CStringAttribute::ConstructL(const TDesC& aValue)
- {
- iValue = aValue.AllocL();
- }
+/*
+* Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+
+#include "stringAttribute.h"
+
+
+using namespace ContentAccess;
+
+CStringAttribute* CStringAttribute::NewL(TInt aAttribute, const TDesC& aValue, TInt aError)
+ {
+ CStringAttribute* self = new (ELeave) CStringAttribute(aAttribute, aError);
+ CleanupStack::PushL(self);
+ self->ConstructL(aValue);
+ CleanupStack::Pop(self);
+ return self;
+ }
+
+CStringAttribute::CStringAttribute(TInt aAttribute, TInt aError) : iAttribute(aAttribute), iError(aError)
+ {
+ }
+
+CStringAttribute::~CStringAttribute()
+ {
+ delete iValue;
+ }
+
+TInt CStringAttribute::Attribute() const
+ {
+ return iAttribute;
+ }
+
+const TDesC& CStringAttribute::Value() const
+ {
+ return *iValue;
+ }
+
+TInt CStringAttribute::Error() const
+ {
+ return iError;
+ }
+
+void CStringAttribute::ConstructL(const TDesC& aValue)
+ {
+ iValue = aValue.AllocL();
+ }