Fix for bug 2283 (RVCT 4.0 support is missing from PDK 3.0.h)
Have multiple extension sections in the bld.inf, one for each version
of the compiler. The RVCT version building the tools will build the
runtime libraries for its version, but make sure we extract all the other
versions from zip archives. Also add the archive for RVCT4.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// pixel format UIDs
// More details, e.g. the lay-out of each pixel formats, are found in the document "Pixel Formats"
// //EPOC/master/cedar/generic/base/documentation/Base_Pixel_Formats.doc
//
//
/**
@file
@publishedPartner
@prototype
*/
#ifndef __PIXELFORMATS_H__
#define __PIXELFORMATS_H__
typedef enum
{
/**
Unknown pixel format
*/
EUidPixelFormatUnknown = 0,
/**
32-bit RGB pixel format without alpha, with 8 bits are reserved for each color
*/
EUidPixelFormatXRGB_8888 = 0x10275496,
/**
32-bit BGR pixel format without alpha, where 8 bits are reserved for each color
*/
EUidPixelFormatBGRX_8888 = 0x102754A8,
/**
32-bit BGR pixel format without alpha, where 8 bits are reserved for each color
*/
EUidPixelFormatXBGR_8888 = 0x10273766,
/**
32-bit BGRA pixel format with alpha, using 8 bits per channel
*/
EUidPixelFormatBGRA_8888 = 0x102754A9,
/**
32-bit ARGB pixel format with alpha, using 8 bits per channel
*/
EUidPixelFormatARGB_8888 = 0x10275498,
/**
32-bit ABGR pixel format with alpha, using 8 bits per channel
*/
EUidPixelFormatABGR_8888 = 0x10275499,
/**
32-bit ARGB pixel format with alpha (pre-multiplied), using 8 bits per channel
*/
EUidPixelFormatARGB_8888_PRE = 0x1027549A,
/**
32-bit ABGR pixel format with alpha (pre-multiplied), using 8 bits per channel
*/
EUidPixelFormatABGR_8888_PRE = 0x1027549B,
/**
32-bit BGRA pixel format with alpha (pre-multiplied), using 8 bits per channel
*/
EUidPixelFormatBGRA_8888_PRE = 0x10275497,
/**
32-bit pixel format using 10 bits each for red, green, and blue, and 2 bits for
alpha
*/
EUidPixelFormatARGB_2101010 = 0x1027549D,
/**
32-bit pixel format using 10 bits each for blue, green, and red color and 2
bits for alpha
*/
EUidPixelFormatABGR_2101010 = 0x1027549C,
/**
24-bit BGR pixel format with 8 bits per channel
*/
EUidPixelFormatBGR_888 = 0x102754A7,
/**
24-bit RGB pixel format with 8 bits per channel
*/
EUidPixelFormatRGB_888 = 0x10275495,
/**
16-bit RGB pixel format with 5 bits for red, 6 bits for green, and 5 bits for
blue
*/
EUidPixelFormatRGB_565 = 0x1027549E,
/**
16-bit BGR pixel format with 5 bits for blue, 6 bits for green, and 5 bits for
red
*/
EUidPixelFormatBGR_565 = 0x10273765,
/**
16-bit pixel format where 5 bits are reserved for each color and 1 bit is
reserved for alpha
*/
EUidPixelFormatARGB_1555 = 0x1027549F,
/**
16-bit pixel format where 5 bits are reserved for each color
*/
EUidPixelFormatXRGB_1555 = 0x102754A0,
/**
16-bit ARGB pixel format with 4 bits for each channel
*/
EUidPixelFormatARGB_4444 = 0x102754A1,
/**
16-bit ARGB texture format using 8 bits for alpha, 3 bits each for red and
green, and 2 bits for blue
*/
EUidPixelFormatARGB_8332 = 0x102754A4,
/**
16-bit pixel format where 5 bits are reserved for each color
*/
EUidPixelFormatBGRX_5551 = 0x102754A5,
/**
16-bit pixel format where 5 bits are reserved for each color and 1 bit is reserved for alpha
*/
EUidPixelFormatBGRA_5551 = 0x102754AA,
/**
16-bit BGRA pixel format with 4 bits for each channel
*/
EUidPixelFormatBGRA_4444 = 0x102754AC,
/**
16-bit RGB pixel format using 4 bits for each color, without alpha channel
*/
EUidPixelFormatBGRX_4444 = 0x102754A6,
/**
16-bit color indexed with 8 bits of alpha
*/
EUidPixelFormatAP_88 = 0x102754AB,
/**
16-bit RGB pixel format using 4 bits for each color, without alpha channel
*/
EUidPixelFormatXRGB_4444 = 0x10273764,
/**
16-bit BGR pixel format using 4 bits for each color, without alpha channel
*/
EUidPixelFormatXBGR_4444 = 0x102754B0,
/**
8-bit RGB texture format using 3 bits for red, 3 bits for green, and 2 bits for blue
*/
EUidPixelFormatRGB_332 = 0x102754A2,
/**
8-bit alpha only
*/
EUidPixelFormatA_8 = 0x102754A3,
/**
8-bit BGR texture format using 3 bits for blue, 3 bits for green, and 2 bits for red
*/
EUidPixelFormatBGR_332 = 0x102754B1,
/**
8-bit indexed (i.e. has a palette)
*/
EUidPixelFormatP_8 = 0x10273763,
/**
4-bit indexed (i.e. has a palette)
*/
EUidPixelFormatP_4 = 0x102754AD,
/**
2-bit indexed (i.e. has a palette)
*/
EUidPixelFormatP_2 = 0x102754AE,
/**
1-bit indexed (i.e. has a palette)
*/
EUidPixelFormatP_1 = 0x102754AF,
/**
YUV - 4:2:0 format, 8 bits per sample, Y00Y01Y10Y11UV.
*/
EUidPixelFormatYUV_420Interleaved = 0x10273767,
/**
YUV - Three arrays Y, U, V. 4:2:0 format, 8 bits per sample, Y00Y01Y02Y03...U0...V0...
*/
EUidPixelFormatYUV_420Planar = 0x10273768,
/**
YUV 4:2:0 image format. Planar, 12 bits per pixel, Pixel order: Y00Y01Y02Y03...V0...U0...
*/
EUidPixelFormatYUV_420PlanarReversed = 0x1027376D,
/**
YUV - Two arrays, one is all Y, the other is U and V. 4:2:0 format, 8 bits per sample, Y00Y01Y02Y03...U0V0...
*/
EUidPixelFormatYUV_420SemiPlanar = 0x1027376C,
/**
YUV - Organized as UYVY. 4:2:2 format, 8 bits per sample, UY0VY1
*/
EUidPixelFormatYUV_422Interleaved = 0x10273769,
/**
YUV - Three arrays Y, U, V
*/
EUidPixelFormatYUV_422Planar = 0x102737DA,
/**
YUV - Organized as YUYV. 4:2:2 format, 8 bits per sample, Y0UY1V
*/
EUidPixelFormatYUV_422Reversed = 0x102754B2,
/**
YUV - Two arrays, one is all Y, the other is U and V
*/
EUidPixelFormatYUV_422SemiPlanar = 0x102754B3,
/**
YUV 4:2:2 image format. 16 bits per pixel, 8 bits per sample, Pixel order: Y1VY0U.
*/
EUidPixelFormatYUV_422InterleavedReversed = 0x1027376A,
/**
YUV 4:2:2 image format. Interleaved, 16 bits per pixel, 8 bits per sample, Pixel order: Y0Y1UV.
*/
EUidPixelFormatYUV_422Interleaved16bit = 0x102737D9,
/**
YUV - 4:4:4 format, each pixel contains equal parts YUV
*/
EUidPixelFormatYUV_444Interleaved = 0x1027376B,
/**
YUV - 4:4:4 format, three arrays Y, U, V
*/
EUidPixelFormatYUV_444Planar = 0x102737DB,
/**
8-bit grayscale.
*/
EUidPixelFormatL_8 = 0x102858EC,
/**
4-bit grayscale.
*/
EUidPixelFormatL_4 = 0x102858ED,
/**
2-bit grayscale.
*/
EUidPixelFormatL_2 = 0x102858EE,
/**
1-bit grayscale (monochrome).
*/
EUidPixelFormatL_1 = 0x102858EF,
/**
Speed Tagged JPEG
*/
EUidPixelFormatSpeedTaggedJPEG = 0x102869FB,
/**
JPEG
*/
EUidPixelFormatJPEG = 0x102869FC
} TUidPixelFormat;
#endif