Tidied iocli exports, build macro tweaks.
Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll.
fixed builds on platforms that don't support btrace or any form of tracing.
// SkeletonTemplate.cpp
//
// [[COPYRIGHT]]
//
#include <fshell/ioutils.h>
#include <fshell/common.mmh>
using namespace IoUtils;
class CCmdSkeletonTemplate : public CCommandBase
{
public:
static CCommandBase* NewLC();
~CCmdSkeletonTemplate();
private:
CCmdSkeletonTemplate();
private: // From CCommandBase.
virtual const TDesC& Name() const;
virtual void DoRunL();
virtual void ArgumentsL(RCommandArgumentList& aArguments);
virtual void OptionsL(RCommandOptionList& aOptions);
private:
//TODO: arguments/options
};
EXE_BOILER_PLATE(CCmdSkeletonTemplate)
CCommandBase* CCmdSkeletonTemplate::NewLC()
{
CCmdSkeletonTemplate* self = new(ELeave) CCmdSkeletonTemplate();
CleanupStack::PushL(self);
self->BaseConstructL();
return self;
}
CCmdSkeletonTemplate::~CCmdSkeletonTemplate()
{
}
CCmdSkeletonTemplate::CCmdSkeletonTemplate()
{
}
const TDesC& CCmdSkeletonTemplate::Name() const
{
_LIT(KName, "skeletontemplate");
return KName;
}
void CCmdSkeletonTemplate::ArgumentsL(RCommandArgumentList& aArguments)
{
//TODO: aArguments.AppendStringL(iString, _L("example_arg"));
//TODO: Also remember to update the CIF file for any arguments you add.
}
void CCmdSkeletonTemplate::OptionsL(RCommandOptionList& aOptions)
{
//TODO: aOptions.AppendBoolL(iOpt, _L("example_opt"));
//TODO: Also remember to update the CIF file for any options you add.
}
void CCmdSkeletonTemplate::DoRunL()
{
// TODO: Add implementation.
}