diff -r 000000000000 -r 1918ee327afb examples/animation/states/main.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/examples/animation/states/main.cpp Mon Jan 11 14:00:40 2010 +0000 @@ -0,0 +1,272 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include + +class Pixmap : public QGraphicsObject +{ + Q_OBJECT +public: + Pixmap(const QPixmap &pix) : QGraphicsObject(), p(pix) + { + } + + void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) + { + painter->drawPixmap(QPointF(), p); + } + + QRectF boundingRect() const + { + return QRectF( QPointF(0, 0), p.size()); + } + +private: + QPixmap p; +}; + +int main(int argc, char *argv[]) +{ + Q_INIT_RESOURCE(states); + + QApplication app(argc, argv); + + // Text edit and button + QTextEdit *edit = new QTextEdit; + edit->setText("asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " + "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " + "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " + "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy!"); + + QPushButton *button = new QPushButton; + QGraphicsProxyWidget *buttonProxy = new QGraphicsProxyWidget; + buttonProxy->setWidget(button); + QGraphicsProxyWidget *editProxy = new QGraphicsProxyWidget; + editProxy->setWidget(edit); + + QGroupBox *box = new QGroupBox; + box->setFlat(true); + box->setTitle("Options"); + + QVBoxLayout *layout2 = new QVBoxLayout; + box->setLayout(layout2); + layout2->addWidget(new QRadioButton("Herring")); + layout2->addWidget(new QRadioButton("Blue Parrot")); + layout2->addWidget(new QRadioButton("Petunias")); + layout2->addStretch(); + + QGraphicsProxyWidget *boxProxy = new QGraphicsProxyWidget; + boxProxy->setWidget(box); + + // Parent widget + QGraphicsWidget *widget = new QGraphicsWidget; + QGraphicsLinearLayout *layout = new QGraphicsLinearLayout(Qt::Vertical, widget); + layout->addItem(editProxy); + layout->addItem(buttonProxy); + widget->setLayout(layout); + + Pixmap *p1 = new Pixmap(QPixmap(":/digikam.png")); + Pixmap *p2 = new Pixmap(QPixmap(":/akregator.png")); + Pixmap *p3 = new Pixmap(QPixmap(":/accessories-dictionary.png")); + Pixmap *p4 = new Pixmap(QPixmap(":/k3b.png")); + Pixmap *p5 = new Pixmap(QPixmap(":/help-browser.png")); + Pixmap *p6 = new Pixmap(QPixmap(":/kchart.png")); + + QGraphicsScene scene(0, 0, 400, 300); + scene.setBackgroundBrush(scene.palette().window()); + scene.addItem(widget); + scene.addItem(boxProxy); + scene.addItem(p1); + scene.addItem(p2); + scene.addItem(p3); + scene.addItem(p4); + scene.addItem(p5); + scene.addItem(p6); + + QStateMachine machine; + QState *state1 = new QState(&machine); + QState *state2 = new QState(&machine); + QState *state3 = new QState(&machine); + machine.setInitialState(state1); + + // State 1 + state1->assignProperty(button, "text", "Switch to state 2"); + state1->assignProperty(widget, "geometry", QRectF(0, 0, 400, 150)); + state1->assignProperty(box, "geometry", QRect(-200, 150, 200, 150)); + state1->assignProperty(p1, "pos", QPointF(68, 185)); + state1->assignProperty(p2, "pos", QPointF(168, 185)); + state1->assignProperty(p3, "pos", QPointF(268, 185)); + state1->assignProperty(p4, "pos", QPointF(68-150, 48-150)); + state1->assignProperty(p5, "pos", QPointF(168, 48-150)); + state1->assignProperty(p6, "pos", QPointF(268+150, 48-150)); + state1->assignProperty(p1, "rotation", qreal(0)); + state1->assignProperty(p2, "rotation", qreal(0)); + state1->assignProperty(p3, "rotation", qreal(0)); + state1->assignProperty(p4, "rotation", qreal(-270)); + state1->assignProperty(p5, "rotation", qreal(-90)); + state1->assignProperty(p6, "rotation", qreal(270)); + state1->assignProperty(boxProxy, "opacity", qreal(0)); + state1->assignProperty(p1, "opacity", qreal(1)); + state1->assignProperty(p2, "opacity", qreal(1)); + state1->assignProperty(p3, "opacity", qreal(1)); + state1->assignProperty(p4, "opacity", qreal(0)); + state1->assignProperty(p5, "opacity", qreal(0)); + state1->assignProperty(p6, "opacity", qreal(0)); + + // State 2 + state2->assignProperty(button, "text", "Switch to state 3"); + state2->assignProperty(widget, "geometry", QRectF(200, 150, 200, 150)); + state2->assignProperty(box, "geometry", QRect(9, 150, 190, 150)); + state2->assignProperty(p1, "pos", QPointF(68-150, 185+150)); + state2->assignProperty(p2, "pos", QPointF(168, 185+150)); + state2->assignProperty(p3, "pos", QPointF(268+150, 185+150)); + state2->assignProperty(p4, "pos", QPointF(64, 48)); + state2->assignProperty(p5, "pos", QPointF(168, 48)); + state2->assignProperty(p6, "pos", QPointF(268, 48)); + state2->assignProperty(p1, "rotation", qreal(-270)); + state2->assignProperty(p2, "rotation", qreal(90)); + state2->assignProperty(p3, "rotation", qreal(270)); + state2->assignProperty(p4, "rotation", qreal(0)); + state2->assignProperty(p5, "rotation", qreal(0)); + state2->assignProperty(p6, "rotation", qreal(0)); + state2->assignProperty(boxProxy, "opacity", qreal(1)); + state2->assignProperty(p1, "opacity", qreal(0)); + state2->assignProperty(p2, "opacity", qreal(0)); + state2->assignProperty(p3, "opacity", qreal(0)); + state2->assignProperty(p4, "opacity", qreal(1)); + state2->assignProperty(p5, "opacity", qreal(1)); + state2->assignProperty(p6, "opacity", qreal(1)); + + // State 3 + state3->assignProperty(button, "text", "Switch to state 1"); + state3->assignProperty(p1, "pos", QPointF(0, 5)); + state3->assignProperty(p2, "pos", QPointF(0, 5 + 64 + 5)); + state3->assignProperty(p3, "pos", QPointF(5, 5 + (64 + 5) + 64)); + state3->assignProperty(p4, "pos", QPointF(5 + 64 + 5, 5)); + state3->assignProperty(p5, "pos", QPointF(5 + 64 + 5, 5 + 64 + 5)); + state3->assignProperty(p6, "pos", QPointF(5 + 64 + 5, 5 + (64 + 5) + 64)); + state3->assignProperty(widget, "geometry", QRectF(138, 5, 400 - 138, 200)); + state3->assignProperty(box, "geometry", QRect(5, 205, 400, 90)); + state3->assignProperty(p1, "opacity", qreal(1)); + state3->assignProperty(p2, "opacity", qreal(1)); + state3->assignProperty(p3, "opacity", qreal(1)); + state3->assignProperty(p4, "opacity", qreal(1)); + state3->assignProperty(p5, "opacity", qreal(1)); + state3->assignProperty(p6, "opacity", qreal(1)); + + QAbstractTransition *t1 = state1->addTransition(button, SIGNAL(clicked()), state2); + QSequentialAnimationGroup *animation1SubGroup = new QSequentialAnimationGroup; + animation1SubGroup->addPause(250); + animation1SubGroup->addAnimation(new QPropertyAnimation(box, "geometry")); + t1->addAnimation(animation1SubGroup); + t1->addAnimation(new QPropertyAnimation(widget, "geometry")); + t1->addAnimation(new QPropertyAnimation(p1, "pos")); + t1->addAnimation(new QPropertyAnimation(p2, "pos")); + t1->addAnimation(new QPropertyAnimation(p3, "pos")); + t1->addAnimation(new QPropertyAnimation(p4, "pos")); + t1->addAnimation(new QPropertyAnimation(p5, "pos")); + t1->addAnimation(new QPropertyAnimation(p6, "pos")); + t1->addAnimation(new QPropertyAnimation(p1, "rotation")); + t1->addAnimation(new QPropertyAnimation(p2, "rotation")); + t1->addAnimation(new QPropertyAnimation(p3, "rotation")); + t1->addAnimation(new QPropertyAnimation(p4, "rotation")); + t1->addAnimation(new QPropertyAnimation(p5, "rotation")); + t1->addAnimation(new QPropertyAnimation(p6, "rotation")); + t1->addAnimation(new QPropertyAnimation(p1, "opacity")); + t1->addAnimation(new QPropertyAnimation(p2, "opacity")); + t1->addAnimation(new QPropertyAnimation(p3, "opacity")); + t1->addAnimation(new QPropertyAnimation(p4, "opacity")); + t1->addAnimation(new QPropertyAnimation(p5, "opacity")); + t1->addAnimation(new QPropertyAnimation(p6, "opacity")); + + QAbstractTransition *t2 = state2->addTransition(button, SIGNAL(clicked()), state3); + t2->addAnimation(new QPropertyAnimation(box, "geometry")); + t2->addAnimation(new QPropertyAnimation(widget, "geometry")); + t2->addAnimation(new QPropertyAnimation(p1, "pos")); + t2->addAnimation(new QPropertyAnimation(p2, "pos")); + t2->addAnimation(new QPropertyAnimation(p3, "pos")); + t2->addAnimation(new QPropertyAnimation(p4, "pos")); + t2->addAnimation(new QPropertyAnimation(p5, "pos")); + t2->addAnimation(new QPropertyAnimation(p6, "pos")); + t2->addAnimation(new QPropertyAnimation(p1, "rotation")); + t2->addAnimation(new QPropertyAnimation(p2, "rotation")); + t2->addAnimation(new QPropertyAnimation(p3, "rotation")); + t2->addAnimation(new QPropertyAnimation(p4, "rotation")); + t2->addAnimation(new QPropertyAnimation(p5, "rotation")); + t2->addAnimation(new QPropertyAnimation(p6, "rotation")); + t2->addAnimation(new QPropertyAnimation(p1, "opacity")); + t2->addAnimation(new QPropertyAnimation(p2, "opacity")); + t2->addAnimation(new QPropertyAnimation(p3, "opacity")); + t2->addAnimation(new QPropertyAnimation(p4, "opacity")); + t2->addAnimation(new QPropertyAnimation(p5, "opacity")); + t2->addAnimation(new QPropertyAnimation(p6, "opacity")); + + QAbstractTransition *t3 = state3->addTransition(button, SIGNAL(clicked()), state1); + t3->addAnimation(new QPropertyAnimation(box, "geometry")); + t3->addAnimation(new QPropertyAnimation(widget, "geometry")); + t3->addAnimation(new QPropertyAnimation(p1, "pos")); + t3->addAnimation(new QPropertyAnimation(p2, "pos")); + t3->addAnimation(new QPropertyAnimation(p3, "pos")); + t3->addAnimation(new QPropertyAnimation(p4, "pos")); + t3->addAnimation(new QPropertyAnimation(p5, "pos")); + t3->addAnimation(new QPropertyAnimation(p6, "pos")); + t3->addAnimation(new QPropertyAnimation(p1, "rotation")); + t3->addAnimation(new QPropertyAnimation(p2, "rotation")); + t3->addAnimation(new QPropertyAnimation(p3, "rotation")); + t3->addAnimation(new QPropertyAnimation(p4, "rotation")); + t3->addAnimation(new QPropertyAnimation(p5, "rotation")); + t3->addAnimation(new QPropertyAnimation(p6, "rotation")); + t3->addAnimation(new QPropertyAnimation(p1, "opacity")); + t3->addAnimation(new QPropertyAnimation(p2, "opacity")); + t3->addAnimation(new QPropertyAnimation(p3, "opacity")); + t3->addAnimation(new QPropertyAnimation(p4, "opacity")); + t3->addAnimation(new QPropertyAnimation(p5, "opacity")); + t3->addAnimation(new QPropertyAnimation(p6, "opacity")); + + machine.start(); + + QGraphicsView view(&scene); + view.show(); + + return app.exec(); +} + +#include "main.moc"