examples/opengl/overpainting/glwidget.cpp
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the examples of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include <QtGui>
       
    43 #include <QtOpenGL>
       
    44 #include <stdlib.h>
       
    45 
       
    46 #include <math.h>
       
    47 
       
    48 #include "bubble.h"
       
    49 #include "qtlogo.h"
       
    50 #include "glwidget.h"
       
    51 
       
    52 #ifndef GL_MULTISAMPLE
       
    53 #define GL_MULTISAMPLE  0x809D
       
    54 #endif
       
    55 
       
    56 //! [0]
       
    57 GLWidget::GLWidget(QWidget *parent)
       
    58     : QGLWidget(QGLFormat(QGL::SampleBuffers), parent)
       
    59 {
       
    60     QTime midnight(0, 0, 0);
       
    61     qsrand(midnight.secsTo(QTime::currentTime()));
       
    62 
       
    63     logo = 0;
       
    64     xRot = 0;
       
    65     yRot = 0;
       
    66     zRot = 0;
       
    67 
       
    68     qtGreen = QColor::fromCmykF(0.40, 0.0, 1.0, 0.0);
       
    69     qtPurple = QColor::fromCmykF(0.39, 0.39, 0.0, 0.0);
       
    70 
       
    71     animationTimer.setSingleShot(false);
       
    72     connect(&animationTimer, SIGNAL(timeout()), this, SLOT(animate()));
       
    73     animationTimer.start(25);
       
    74 
       
    75     setAutoFillBackground(false);
       
    76     setMinimumSize(200, 200);
       
    77     setWindowTitle(tr("Overpainting a Scene"));
       
    78 }
       
    79 //! [0]
       
    80 
       
    81 //! [1]
       
    82 GLWidget::~GLWidget()
       
    83 {
       
    84 }
       
    85 //! [1]
       
    86 
       
    87 static void qNormalizeAngle(int &angle)
       
    88 {
       
    89     while (angle < 0)
       
    90         angle += 360 * 16;
       
    91     while (angle > 360 * 16)
       
    92         angle -= 360 * 16;
       
    93 }
       
    94 
       
    95 void GLWidget::setXRotation(int angle)
       
    96 {
       
    97     qNormalizeAngle(angle);
       
    98     if (angle != xRot)
       
    99         xRot = angle;
       
   100 }
       
   101 
       
   102 void GLWidget::setYRotation(int angle)
       
   103 {
       
   104     qNormalizeAngle(angle);
       
   105     if (angle != yRot)
       
   106         yRot = angle;
       
   107 }
       
   108 
       
   109 void GLWidget::setZRotation(int angle)
       
   110 {
       
   111     qNormalizeAngle(angle);
       
   112     if (angle != zRot)
       
   113         zRot = angle;
       
   114 }
       
   115 
       
   116 //! [2]
       
   117 void GLWidget::initializeGL()
       
   118 {
       
   119     glEnable(GL_MULTISAMPLE);
       
   120 
       
   121     logo = new QtLogo(this);
       
   122     logo->setColor(qtGreen.dark());
       
   123 }
       
   124 //! [2]
       
   125 
       
   126 void GLWidget::mousePressEvent(QMouseEvent *event)
       
   127 {
       
   128     lastPos = event->pos();
       
   129 }
       
   130 
       
   131 void GLWidget::mouseMoveEvent(QMouseEvent *event)
       
   132 {
       
   133     int dx = event->x() - lastPos.x();
       
   134     int dy = event->y() - lastPos.y();
       
   135 
       
   136     if (event->buttons() & Qt::LeftButton) {
       
   137         setXRotation(xRot + 8 * dy);
       
   138         setYRotation(yRot + 8 * dx);
       
   139     } else if (event->buttons() & Qt::RightButton) {
       
   140         setXRotation(xRot + 8 * dy);
       
   141         setZRotation(zRot + 8 * dx);
       
   142     }
       
   143     lastPos = event->pos();
       
   144 }
       
   145 
       
   146 void GLWidget::paintEvent(QPaintEvent *event)
       
   147 {
       
   148     makeCurrent();
       
   149 //! [4]
       
   150     glMatrixMode(GL_MODELVIEW);
       
   151     glPushMatrix();
       
   152 //! [4]
       
   153 
       
   154 //! [6]
       
   155     qglClearColor(qtPurple.dark());
       
   156     glShadeModel(GL_SMOOTH);
       
   157     glEnable(GL_DEPTH_TEST);
       
   158     glEnable(GL_CULL_FACE);
       
   159     glEnable(GL_LIGHTING);
       
   160     glEnable(GL_LIGHT0);
       
   161     glEnable(GL_MULTISAMPLE);
       
   162     static GLfloat lightPosition[4] = { 0.5, 5.0, 7.0, 1.0 };
       
   163     glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
       
   164 
       
   165     setupViewport(width(), height());
       
   166 //! [6]
       
   167 
       
   168 //! [7]
       
   169     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
       
   170     glLoadIdentity();
       
   171     glTranslatef(0.0, 0.0, -10.0);
       
   172     glRotatef(xRot / 16.0, 1.0, 0.0, 0.0);
       
   173     glRotatef(yRot / 16.0, 0.0, 1.0, 0.0);
       
   174     glRotatef(zRot / 16.0, 0.0, 0.0, 1.0);
       
   175 
       
   176     logo->draw();
       
   177 //! [7]
       
   178 
       
   179 //! [8]
       
   180     glShadeModel(GL_FLAT);
       
   181     glDisable(GL_CULL_FACE);
       
   182     glDisable(GL_DEPTH_TEST);
       
   183     glDisable(GL_LIGHTING);
       
   184 
       
   185     glMatrixMode(GL_MODELVIEW);
       
   186     glPopMatrix();
       
   187 //! [8]
       
   188 
       
   189 //! [10]
       
   190     QPainter painter(this);
       
   191     painter.setRenderHint(QPainter::Antialiasing);
       
   192     foreach (Bubble *bubble, bubbles) {
       
   193         if (bubble->rect().intersects(event->rect()))
       
   194             bubble->drawBubble(&painter);
       
   195     }
       
   196     drawInstructions(&painter);
       
   197     painter.end();
       
   198 }
       
   199 //! [10]
       
   200 
       
   201 //! [11]
       
   202 void GLWidget::resizeGL(int width, int height)
       
   203 {
       
   204     setupViewport(width, height);
       
   205 }
       
   206 //! [11]
       
   207 
       
   208 //! [12]
       
   209 void GLWidget::showEvent(QShowEvent *event)
       
   210 {
       
   211     Q_UNUSED(event);
       
   212     createBubbles(20 - bubbles.count());
       
   213 }
       
   214 //! [12]
       
   215 
       
   216 QSize GLWidget::sizeHint() const
       
   217 {
       
   218     return QSize(400, 400);
       
   219 }
       
   220 
       
   221 void GLWidget::createBubbles(int number)
       
   222 {
       
   223     for (int i = 0; i < number; ++i) {
       
   224         QPointF position(width()*(0.1 + (0.8*qrand()/(RAND_MAX+1.0))),
       
   225                         height()*(0.1 + (0.8*qrand()/(RAND_MAX+1.0))));
       
   226         qreal radius = qMin(width(), height())*(0.0125 + 0.0875*qrand()/(RAND_MAX+1.0));
       
   227         QPointF velocity(width()*0.0125*(-0.5 + qrand()/(RAND_MAX+1.0)),
       
   228                         height()*0.0125*(-0.5 + qrand()/(RAND_MAX+1.0)));
       
   229 
       
   230         bubbles.append(new Bubble(position, radius, velocity));
       
   231     }
       
   232 }
       
   233 
       
   234 //! [13]
       
   235 void GLWidget::animate()
       
   236 {
       
   237     QMutableListIterator<Bubble*> iter(bubbles);
       
   238 
       
   239     while (iter.hasNext()) {
       
   240         Bubble *bubble = iter.next();
       
   241         bubble->move(rect());
       
   242     }
       
   243     update();
       
   244 }
       
   245 //! [13]
       
   246 
       
   247 //! [14]
       
   248 void GLWidget::setupViewport(int width, int height)
       
   249 {
       
   250     int side = qMin(width, height);
       
   251     glViewport((width - side) / 2, (height - side) / 2, side, side);
       
   252 
       
   253     glMatrixMode(GL_PROJECTION);
       
   254     glLoadIdentity();
       
   255 #ifdef QT_OPENGL_ES
       
   256     glOrthof(-0.5, +0.5, -0.5, 0.5, 4.0, 15.0);
       
   257 #else
       
   258     glOrtho(-0.5, +0.5, -0.5, 0.5, 4.0, 15.0);
       
   259 #endif
       
   260     glMatrixMode(GL_MODELVIEW);
       
   261 }
       
   262 //! [14]
       
   263 
       
   264 //! [15]
       
   265 void GLWidget::drawInstructions(QPainter *painter)
       
   266 {
       
   267     QString text = tr("Click and drag with the left mouse button "
       
   268                       "to rotate the Qt logo.");
       
   269     QFontMetrics metrics = QFontMetrics(font());
       
   270     int border = qMax(4, metrics.leading());
       
   271 
       
   272     QRect rect = metrics.boundingRect(0, 0, width() - 2*border, int(height()*0.125),
       
   273                                       Qt::AlignCenter | Qt::TextWordWrap, text);
       
   274     painter->setRenderHint(QPainter::TextAntialiasing);
       
   275     painter->fillRect(QRect(0, 0, width(), rect.height() + 2*border),
       
   276                      QColor(0, 0, 0, 127));
       
   277     painter->setPen(Qt::white);
       
   278     painter->fillRect(QRect(0, 0, width(), rect.height() + 2*border),
       
   279                       QColor(0, 0, 0, 127));
       
   280     painter->drawText((width() - rect.width())/2, border,
       
   281                       rect.width(), rect.height(),
       
   282                       Qt::AlignCenter | Qt::TextWordWrap, text);
       
   283 }
       
   284 //! [15]