applayerprotocols/wappushsupport/WbxmlLib/ByteList.cpp
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     1 // Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #include "ByteList.h"
       
    17 
       
    18 //
       
    19 // class CByteList - FIFO for bytes
       
    20 //
       
    21 
       
    22 CByteList* CByteList::NewLC()
       
    23 {
       
    24 	CByteList* self = CByteList::NewL();
       
    25 	CleanupStack::PushL(self);
       
    26 	return self;
       
    27 }
       
    28 
       
    29 CByteList* CByteList::NewL()
       
    30 {
       
    31 	CByteList* self = new (ELeave) CByteList;
       
    32 	return self;
       
    33 }
       
    34 
       
    35 CByteList::CByteList()
       
    36 	: iList(CItem::iOffset),iListIter(iList),iListCommit(iList)
       
    37 {}
       
    38 
       
    39 CByteList::~CByteList()
       
    40 {
       
    41 	CItem*  item;
       
    42 
       
    43 	iListIter.SetToFirst(); 
       
    44 	while ((item = iListIter++) != NULL)
       
    45 	{
       
    46 		iList.Remove(*item);
       
    47 		delete item;
       
    48 	};
       
    49 }
       
    50 
       
    51 void CByteList::AddToListL(HBufC8& aData)
       
    52 {
       
    53 	// NULL buffers accepted, but not stored
       
    54 	if (&aData == NULL)
       
    55 		return;
       
    56 
       
    57 	TBool first = FALSE;
       
    58 	if (iList.IsEmpty())
       
    59 	{
       
    60 		first = TRUE;
       
    61 	}
       
    62 
       
    63 	CItem* item = CItem::NewL(CONST_CAST(HBufC8&,aData));
       
    64 	iList.AddLast(*item);
       
    65 	
       
    66 	if (first)
       
    67 	{
       
    68 		iListIter.SetToFirst();
       
    69 		iByteOffset = 0;
       
    70 		iListCommit.SetToFirst();
       
    71 		iByteCommit = 0;
       
    72 	}
       
    73 }
       
    74 
       
    75 TInt CByteList::Byte(TUint8* aByte, TBool aIncrement)
       
    76 {
       
    77 	if (iList.IsEmpty())
       
    78 		return KErrNotFound;
       
    79 
       
    80 	// We have data, but it's all used
       
    81 	if (iListIter == NULL)
       
    82 		return KErrNotFound;
       
    83 
       
    84 	if (iByteOffset >= ((*iListIter).Data())->Length())
       
    85 		return KErrNotFound;
       
    86 
       
    87 	*aByte = (((*iListIter).Data())->Des())[iByteOffset];
       
    88 	Inc(aIncrement ? 1 : 0);
       
    89 
       
    90 	return KErrNone;
       
    91 }
       
    92 
       
    93 TInt CByteList::Inc(TInt aCount)
       
    94 {
       
    95 	// Note: Inc(0) is ok
       
    96 	if (!aCount)
       
    97 		return KErrNone;
       
    98 
       
    99 	const HBufC8* data = (*iListIter).Data();
       
   100 	for (TInt i=0; i<aCount; i++)
       
   101 	{
       
   102 		iByteOffset++;
       
   103 		if (iByteOffset >= data->Length())
       
   104 		{
       
   105 			// Need next buffer
       
   106 			iListIter++;
       
   107 			if (iListIter == NULL)
       
   108 			{
       
   109 				// User should call RollBack()
       
   110 				return KErrNotFound;
       
   111 			}
       
   112 
       
   113 			data = (*iListIter).Data();
       
   114 			iByteOffset = 0;
       
   115 		}
       
   116 	}
       
   117 
       
   118 	return KErrNone;
       
   119 }
       
   120 
       
   121 void CByteList::Commit()
       
   122 {
       
   123 	CItem* current = iListIter;
       
   124 	iListIter.SetToFirst();
       
   125 	CItem* item = iListIter;
       
   126 
       
   127 	// Remove used buffers
       
   128 	if (item != current && item != NULL)
       
   129 	{
       
   130 		// Note: Increment iListIter to keep it on the list during loop
       
   131 		while ((item = iListIter++) != NULL)
       
   132 		{
       
   133 			if (item == current)
       
   134 				break;
       
   135 
       
   136 			iList.Remove(*item);
       
   137 			delete item;
       
   138 		};
       
   139 		iListIter.SetToFirst();
       
   140 		current = iListIter;
       
   141 	}
       
   142 
       
   143 	if (current != NULL)
       
   144 	{
       
   145 		// Is current buffer fully used
       
   146 		if (iByteOffset >= (*iListIter).Data()->Length())
       
   147 		{
       
   148 			item = iListIter;
       
   149 			iList.Remove(*item);
       
   150 			delete item;
       
   151 			iByteOffset = 0;
       
   152 			// BUG: is iListIter NULL after Remove? Manual didn't say anything
       
   153 		}
       
   154 	}
       
   155 
       
   156 	iListCommit = iListIter;
       
   157 	iByteCommit = iByteOffset;
       
   158 }
       
   159 
       
   160 void CByteList::RollBack()
       
   161 {
       
   162 	iListIter = iListCommit;
       
   163 	iByteOffset = iByteCommit;
       
   164 }
       
   165 
       
   166 //
       
   167 // class CItem - to be used with CList
       
   168 //
       
   169 
       
   170 const TInt CItem::iOffset = _FOFF(CItem,iLink);
       
   171 
       
   172 CItem* CItem::NewLC (const HBufC8& aData)
       
   173 {
       
   174 	CItem* self = new (ELeave) CItem();
       
   175 	CleanupStack::PushL(self);
       
   176 	self->ConstructL(aData);
       
   177 	return self;
       
   178 }
       
   179 
       
   180 CItem* CItem::NewL(const HBufC8& aData)
       
   181 {
       
   182 	CItem* self = CItem::NewLC(aData);
       
   183 	CleanupStack::Pop();
       
   184 	return self;
       
   185 }
       
   186 
       
   187 void CItem::ConstructL(const HBufC8& aData)
       
   188 {
       
   189 	// NOTE: Make sure aData != NULL
       
   190 	iData = HBufC8::NewL(aData.Length());
       
   191 	(*iData) = aData;
       
   192 }
       
   193 
       
   194 CItem::CItem()
       
   195 {}
       
   196 
       
   197 CItem::~CItem()
       
   198 {
       
   199 	delete iData;
       
   200 }
       
   201 
       
   202 HBufC8* CItem::Data() const
       
   203 {
       
   204 	return (iData);
       
   205 }
       
   206 
       
   207 //
       
   208 // End of file
       
   209 //