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1 /* |
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2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * The file contains the implementation of the STS Tester. |
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16 */ |
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17 |
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18 #include "ststester.h" |
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19 |
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20 #include <systemtoneservice.h> |
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21 #define PROFILE_TIME 1 |
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22 #include "profileutilmacro.h" |
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23 |
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24 const TInt KKeyMapPageCount = 1; |
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25 |
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26 const TInt KFontSize = 15; |
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27 |
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28 const TOperationsPage KKeyMap[KKeyMapPageCount] = |
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29 { |
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30 { |
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31 STR("Standard controls"), 5, // default softkey index |
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32 { |
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33 // Enter |
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34 { |
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35 STR(""), KOperation_ExecuteOption |
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36 }, |
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37 // Up / Down / Left / Right |
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38 { |
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39 STR(""), KOperation_PreviousOption |
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40 }, |
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41 { |
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42 STR(""), KOperation_NextOption |
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43 }, |
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44 { |
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45 STR(""), KOperation_PreviousOptionPage |
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46 }, |
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47 { |
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48 STR(""), KOperation_NextOptionPage |
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49 }, |
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50 // 0 - 9 |
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51 { |
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52 STR("Stop Current Alarm"), |
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53 EOperation_StopCurrentAlarm |
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54 }, |
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55 { |
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56 STR("Play Default Beep"), |
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57 EOperation_PlayDefaultBeep |
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58 }, |
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59 { |
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60 STR("Play Default Alarm"), |
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61 EOperation_PlayDefaultAlarm |
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62 }, |
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63 { |
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64 STR("Play Default Beep as Alarm"), |
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65 EOperation_PlayDefaultasAlarm |
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66 }, |
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67 { |
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68 STR("Play Incoming Call Alarm"), |
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69 EOperation_PlayIncomingCallAlarm |
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70 }, |
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71 { |
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72 STR("Play Warning Beep"), |
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73 EOperation_PlayWarningBeep |
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74 }, |
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75 { |
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76 STR(""), KOperation_None |
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77 }, |
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78 { |
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79 STR(""), KOperation_None |
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80 }, |
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81 { |
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82 STR(""), KOperation_None |
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83 }, |
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84 { |
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85 STR("Exit"), KOperation_Exit |
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86 } |
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87 } |
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88 } |
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89 }; |
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90 |
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91 void CStsTester::ExecuteL() |
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92 { |
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93 CStsTester* self = new (ELeave) CStsTester; |
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94 CleanupStack::PushL(self); |
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95 self->InitL(); |
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96 self->Main(); |
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97 CleanupStack::PopAndDestroy(self); |
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98 } |
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99 |
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100 CStsTester::CStsTester() : |
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101 CTestAppBase(KFontSize), iPlayState(EStopped) |
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102 { |
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103 } |
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104 |
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105 CStsTester::~CStsTester() |
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106 { |
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107 CSystemToneService::Delete(iSts); |
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108 } |
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109 |
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110 void CStsTester::InitL() |
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111 { |
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112 BaseConstructL(KKeyMap, KKeyMapPageCount); |
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113 iSts = CSystemToneService::Create(); |
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114 } |
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115 |
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116 void CStsTester::Main() |
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117 { |
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118 TRAP_IGNORE(MainL()); |
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119 } |
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120 |
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121 void CStsTester::MainL() |
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122 { |
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123 _LIT(KStopCurrentAlarm, "Stop Current Alarm"); |
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124 _LIT(KPlayDefault, "Play Default Beep"); |
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125 _LIT(KPlayDefaultAlarm, "Play Default Alarm"); |
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126 _LIT(KPlayDefaultAsAlarm, "Play Default Beep as Alarm"); |
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127 _LIT(KPlayIncomingCallAlarm, "Play Incoming Call Alarm"); |
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128 _LIT(KPlayWarningBeep, "Play Warning Beep"); |
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129 _LIT(KExit, "Exit"); |
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130 |
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131 bool done = false; |
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132 |
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133 while (!done) |
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134 { |
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135 RPointerArray<TDesC> operations; |
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136 operations.Append(&KStopCurrentAlarm); |
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137 operations.Append(&KPlayDefault); |
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138 operations.Append(&KPlayDefaultAlarm); |
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139 operations.Append(&KPlayDefaultAsAlarm); |
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140 operations.Append(&KPlayIncomingCallAlarm); |
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141 operations.Append(&KPlayWarningBeep); |
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142 operations.Append(&KExit); |
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143 |
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144 TInt index = SelectFromListL(TPoint(0, 0), iDisplaySize, _L( |
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145 "Select STS operation to perform:"), operations); |
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146 |
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147 operations.Reset(); |
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148 |
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149 TPtrC operationName(STR("Play Default Beep")); |
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150 |
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151 switch (index) |
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152 { |
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153 case -1: |
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154 done = true; |
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155 break; |
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156 case 0: |
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157 ExecuteOperation(EOperation_StopCurrentAlarm, operationName); |
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158 break; |
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159 case 1: |
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160 ExecuteOperation(EOperation_PlayDefaultBeep, operationName); |
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161 break; |
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162 case 2: |
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163 ExecuteOperation(EOperation_PlayDefaultAlarm, operationName); |
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164 break; |
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165 case 3: |
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166 ExecuteOperation(EOperation_PlayDefaultasAlarm, operationName); |
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167 break; |
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168 case 4: |
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169 ExecuteOperation(EOperation_PlayIncomingCallAlarm, operationName); |
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170 break; |
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171 case 5: |
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172 ExecuteOperation(EOperation_PlayWarningBeep, operationName); |
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173 break; |
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174 case 6: |
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175 done = true; |
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176 break; |
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177 } |
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178 } |
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179 } |
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180 |
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181 void CStsTester::ExecuteOperation(TInt aOperation, const TDesC& /*aOperationText*/) |
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182 { |
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183 switch (aOperation) |
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184 { |
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185 case EOperation_StopCurrentAlarm: |
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186 { |
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187 TAG_TIME_PROFILING_BEGIN; |
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188 iSts->StopAlarm(iCurrentContext); |
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189 TAG_TIME_PROFILING_END; |
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190 PRINT_TO_CONSOLE_TIME_DIFF; |
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191 iPlayState = EStopped; |
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192 break; |
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193 } |
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194 case EOperation_PlayDefaultBeep: |
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195 { |
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196 TAG_TIME_PROFILING_BEGIN; |
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197 iSts->PlayTone(CSystemToneService::EDefaultBeep); |
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198 TAG_TIME_PROFILING_END; |
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199 PRINT_TO_CONSOLE_TIME_DIFF; |
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200 break; |
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201 } |
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202 case EOperation_PlayDefaultAlarm: |
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203 { |
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204 // Only play if not already playing |
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205 if (iPlayState != EPlaying) |
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206 { |
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207 iPlayState = EPlaying; |
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208 TAG_TIME_PROFILING_BEGIN; |
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209 iSts->PlayAlarm(CSystemToneService::EClockAlarm, |
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210 iCurrentContext, *this); |
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211 TAG_TIME_PROFILING_END; |
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212 PRINT_TO_CONSOLE_TIME_DIFF; |
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213 } |
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214 break; |
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215 } |
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216 case EOperation_PlayDefaultasAlarm: |
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217 { |
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218 // Only play if not already playing |
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219 if (iPlayState != EPlaying) |
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220 { |
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221 iPlayState = EPlaying; |
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222 TAG_TIME_PROFILING_BEGIN; |
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223 iSts->PlayAlarm(CSystemToneService::EDefaultBeep, |
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224 iCurrentContext, *this); |
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225 TAG_TIME_PROFILING_END; |
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226 PRINT_TO_CONSOLE_TIME_DIFF; |
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227 } |
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228 break; |
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229 } |
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230 case EOperation_PlayIncomingCallAlarm: |
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231 { |
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232 // Only play if not already playing |
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233 if (iPlayState != EPlaying) |
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234 { |
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235 iPlayState = EPlaying; |
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236 TAG_TIME_PROFILING_BEGIN; |
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237 iSts->PlayAlarm(CSystemToneService::EIncomingCall, |
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238 iCurrentContext, *this); |
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239 TAG_TIME_PROFILING_END; |
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240 PRINT_TO_CONSOLE_TIME_DIFF; |
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241 } |
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242 break; |
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243 } |
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244 case EOperation_PlayWarningBeep: |
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245 { |
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246 // Only play if not already playing |
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247 TAG_TIME_PROFILING_BEGIN; |
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248 iSts->PlayTone(CSystemToneService::EWarningBeep); |
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249 TAG_TIME_PROFILING_END; |
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250 PRINT_TO_CONSOLE_TIME_DIFF; |
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251 break; |
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252 } |
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253 default: |
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254 { |
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255 break; |
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256 } |
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257 } |
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258 } |
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259 |
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260 void CStsTester::PlayAlarmComplete(unsigned int aAlarmContext) |
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261 { |
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262 if (aAlarmContext == iCurrentContext) |
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263 { |
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264 iPlayState = EStopped; |
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265 } |
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266 } |