diff -r 000000000000 -r d54f32e146dd tacticonserver/server/src/tacticonsession.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/tacticonserver/server/src/tacticonsession.cpp Thu Dec 17 08:53:38 2009 +0200 @@ -0,0 +1,139 @@ +/* +* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Tacticon server session implementation. +* Part of : Tacticon Server +*/ + +#include "tacticonsession.h" +#include "tacticonserver.h" +#include "tacticondefs.h" +#include "tacticontrace.h" + +// -------------------------------------------------------------------------- +// CTacticonSession::CTacticonSession +// C++ constructor. +// -------------------------------------------------------------------------- +// +CTacticonSession::CTacticonSession() + { + } + +// -------------------------------------------------------------------------- +// CTacticonSession::CTacticonSession +// C++ destructor. +// -------------------------------------------------------------------------- +// +CTacticonSession::~CTacticonSession() + { + Server().RemoveSession(); + } + +// -------------------------------------------------------------------------- +// CTacticonSession::ServiceL +// From CSession2, passes the request forward to DispatchMessageL. +// -------------------------------------------------------------------------- +// +void CTacticonSession::ServiceL( const RMessage2& aMessage ) + { + TRACE( "CTacticonSession::ServiceL - Begin" ); + TRAPD( err,DispatchMessageL( aMessage ) ); + aMessage.Complete( err ); + + TRACE( "CTacticonSession::ServiceL - End" ); + } + +// -------------------------------------------------------------------------- +// CTacticonSession::DispatchMessageL +// Handles the request from client. +// -------------------------------------------------------------------------- +// +void CTacticonSession::DispatchMessageL( const RMessage2& aMessage ) + { + TRACE( "CTacticonSession::DispatchMessageL - Begin" ); + switch( aMessage.Function() ) + { + case EPlayTacticon: + Server().PlayTacticon( ( TTacticonType )aMessage.Int0() ); + break; + case EStopTacticon: + Server().StopTacticon(); + break; + case EEnableTacticons: + EnableTacticonsL( aMessage ); + break; + case ETacticonsEnabled: + TacticonsEnabledL( aMessage ); + break; + default: + User::Leave( KErrArgument ); + break; + } + TRACE( "CTacticonSession::DispatchMessageL - End" ); + } + +// -------------------------------------------------------------------------- +// CTacticonSession::EnableTacticonsL +// Set tacticons enabled/disabled. +// ECapabilityWriteDeviceData capability is needed to use this function. +// -------------------------------------------------------------------------- +// +void CTacticonSession::EnableTacticonsL( const RMessage2& aMessage ) + { + if ( aMessage.HasCapability( ECapabilityWriteDeviceData ) ) + { + Server().EnableTacticons( aMessage.Int0() ); + } + else + { + User::Leave( KErrPermissionDenied ); + } + } + +// -------------------------------------------------------------------------- +// CTacticonSession::TacticonsEnabled +// Returns boolean value whether tacticons are enabled or disabled. +// -------------------------------------------------------------------------- +// +void CTacticonSession::TacticonsEnabledL( const RMessage2& aMessage ) + { + TBool enabled = Server().TacticonsEnabled(); + TPckg enabledBuf( enabled ); + aMessage.WriteL( 0, enabledBuf ); + } + +// -------------------------------------------------------------------------- +// CTacticonSession::CreateL +// From CSession2, used to increase server's session count. +// -------------------------------------------------------------------------- +// +void CTacticonSession::CreateL() + { + TRACE( "CTacticonSession::CreateL - Begin" ); + Server().AddSession(); + TRACE( "CTacticonSession::CreateL - End" ); + } + +// -------------------------------------------------------------------------- +// CTacticonSession::Server +// Reference to server. +// -------------------------------------------------------------------------- +// +CTacticonServer& CTacticonSession::Server() + { + return *static_cast + ( const_cast( CSession2::Server() ) ); + } + + +// End of file