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1 /* |
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2 * Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: This module contains the implementation of |
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15 * CIAUpdateLoader class member functions. |
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16 * |
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17 */ |
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18 |
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19 |
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20 |
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21 |
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22 #include <ncdprovider.h> |
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23 #include <ncdnode.h> |
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24 #include <ncdnodecontainer.h> |
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25 #include <ncdloadnodeoperation.h> |
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26 #include <ncdquery.h> |
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27 #include <ncdnodechildoftransparent.h> |
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28 |
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29 #include "iaupdateloader.h" |
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30 #include "iaupdateloaderobserver.h" |
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31 #include "iaupdatectrlconsts.h" |
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32 #include "iaupdateversion.h" |
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33 #include "iaupdateutils.h" |
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34 #include "iaupdatedebug.h" |
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35 |
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36 |
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37 // Use KMaxTInt value for the child count. |
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38 // Then, all the children will be downloaded |
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39 // even if the parent does not have the correct |
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40 // information about its child count. |
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41 const TInt KChildCountLoadAll( KMaxTInt ); |
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42 |
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43 |
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44 // ----------------------------------------------------------------------------- |
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45 // CIAUpdateLoader::NewLC |
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46 // Two-phased constructor. |
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47 // ----------------------------------------------------------------------------- |
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48 // |
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49 CIAUpdateLoader* CIAUpdateLoader::NewLC( |
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50 MNcdProvider& aProvider, |
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51 MIAUpdateLoaderObserver& aObserver ) |
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52 { |
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53 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::NewLC() begin"); |
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54 |
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55 CIAUpdateLoader* self = |
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56 new( ELeave ) CIAUpdateLoader( aProvider, aObserver ); |
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57 CleanupStack::PushL( self ); |
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58 self->ConstructL(); |
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59 |
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60 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::NewLC() end"); |
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61 |
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62 return self; |
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63 } |
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64 |
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65 |
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66 // ----------------------------------------------------------------------------- |
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67 // CIAUpdateLoader::NewL |
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68 // Two-phased constructor. |
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69 // ----------------------------------------------------------------------------- |
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70 // |
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71 CIAUpdateLoader* CIAUpdateLoader::NewL( |
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72 MNcdProvider& aProvider, |
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73 MIAUpdateLoaderObserver& aObserver ) |
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74 { |
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75 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::NewL() begin"); |
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76 |
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77 CIAUpdateLoader* self = |
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78 CIAUpdateLoader::NewLC( aProvider, aObserver ); |
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79 CleanupStack::Pop( self ); |
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80 |
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81 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::NewL() end"); |
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82 |
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83 return self; |
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84 } |
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85 |
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86 |
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87 // ----------------------------------------------------------------------------- |
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88 // CIAUpdateLoader::CIAUpdateLoader |
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89 // C++ default constructor can NOT contain any code, that |
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90 // might leave. |
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91 // ----------------------------------------------------------------------------- |
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92 // |
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93 CIAUpdateLoader::CIAUpdateLoader( |
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94 MNcdProvider& aProvider, |
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95 MIAUpdateLoaderObserver& aObserver ) |
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96 : CBase(), |
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97 iProvider( aProvider ), |
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98 iObserver( aObserver ) |
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99 { |
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100 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::CIAUpdateLoader()"); |
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101 } |
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102 |
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103 |
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104 // ----------------------------------------------------------------------------- |
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105 // CIAUpdateLoader::ConstructL |
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106 // Symbian 2nd phase constructor can leave. |
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107 // ----------------------------------------------------------------------------- |
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108 // |
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109 void CIAUpdateLoader::ConstructL() |
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110 { |
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111 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::ConstructL() begin"); |
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112 |
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113 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::ConstructL() end"); |
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114 } |
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115 |
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116 |
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117 // ----------------------------------------------------------------------------- |
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118 // CIAUpdateLoader::~CIAUpdateLoader |
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119 // Destructor |
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120 // ----------------------------------------------------------------------------- |
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121 // |
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122 CIAUpdateLoader::~CIAUpdateLoader() |
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123 { |
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124 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::~CIAUpdateLoader() begin"); |
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125 |
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126 // Call just to be sure. |
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127 Cancel(); |
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128 |
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129 iOperations.Close(); |
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130 |
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131 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::~CIAUpdateLoader() end"); |
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132 } |
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133 |
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134 |
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135 // ----------------------------------------------------------------------------- |
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136 // CIAUpdateLoader::RootExpiredL |
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137 // |
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138 // ----------------------------------------------------------------------------- |
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139 // |
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140 TBool CIAUpdateLoader::RootExpiredL() const |
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141 { |
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142 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::RootExpiredL() begin"); |
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143 |
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144 TBool rootExpired( EFalse ); |
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145 |
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146 // Remember to release this node when it is not needed. |
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147 MNcdNode* rootNode( iProvider.RootNodeL() ); |
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148 |
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149 // Get the state of the root. |
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150 MNcdNode::TState rootState( rootNode->State() ); |
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151 |
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152 IAUPDATE_TRACE_1("[IAUPDATE] Root state: %d", |
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153 rootState); |
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154 |
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155 // Check if the root is expired or not. |
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156 if ( rootState == MNcdNode::EStateExpired ) |
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157 { |
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158 IAUPDATE_TRACE("[IAUPDATE] Root is expired"); |
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159 rootExpired = ETrue; |
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160 } |
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161 |
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162 MNcdNodeContainer* container( rootNode->QueryInterfaceLC< MNcdNodeContainer >() ); |
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163 TInt childCount( container->ChildCount() ); |
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164 CleanupStack::PopAndDestroy( container ); |
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165 |
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166 IAUPDATE_TRACE_1("[IAUPDATE] count of children: %d", childCount ); |
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167 |
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168 //2 here means arrow CGW and firmware CGW. If one of them failed last time, |
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169 //refresh from CDB again |
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170 if ( childCount != 2 && rootState == MNcdNode::EStateInitialized ) |
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171 { |
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172 IAUPDATE_TRACE("[IAUPDATE] Root is expired. update from phase 1 to phase 2 or previous CGW load failed"); |
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173 rootExpired = ETrue; |
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174 } |
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175 // Release root because it is not needed any more. |
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176 rootNode->Release(); |
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177 |
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178 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::RootExpiredL() end"); |
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179 |
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180 return rootExpired; |
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181 } |
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182 |
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183 |
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184 // ----------------------------------------------------------------------------- |
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185 // CIAUpdateLoader::LoadNodesL |
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186 // |
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187 // ----------------------------------------------------------------------------- |
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188 // |
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189 void CIAUpdateLoader::LoadNodesL() |
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190 { |
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191 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadNodesL() begin"); |
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192 |
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193 if ( iOperations.Count() > 0 ) |
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194 { |
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195 // |
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196 IAUPDATE_TRACE("[IAUPDATE] ERROR: Refresh already going on."); |
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197 User::Leave( KErrInUse ); |
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198 } |
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199 |
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200 // Reset this value for new round. |
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201 iErrorCode = KErrNone; |
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202 |
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203 // Root refresh will handle everything. |
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204 LoadRootL(); |
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205 |
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206 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadNodesL() end"); |
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207 } |
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208 |
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209 |
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210 // ----------------------------------------------------------------------------- |
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211 // CIAUpdateLoader::Cancel |
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212 // |
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213 // ----------------------------------------------------------------------------- |
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214 // |
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215 void CIAUpdateLoader::Cancel() |
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216 { |
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217 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::Cancel() begin"); |
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218 |
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219 // Cancel asynchronous operations. |
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220 |
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221 // Use this flag to inform that operation complete callback function |
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222 // that cancellation is going on. Cancel related things are handled |
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223 // here. |
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224 iCancelling = ETrue; |
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225 |
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226 // Operations will use callback functions to inform |
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227 // when the operation is completed. |
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228 TInt count( iOperations.Count() ); |
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229 IAUPDATE_TRACE_1("[IAUPDATE] Cancel array count: %d", count); |
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230 |
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231 for ( TInt i = count - 1; i >= 0; --i ) |
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232 { |
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233 TIAUpdateOperationInfo info( iOperations[ i ] ); |
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234 MNcdOperation* operation( info.iOperation ); |
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235 |
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236 // Notice, that OperationCompleteL callback is called when |
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237 // cancellation finishes |
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238 operation->CancelOperation(); |
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239 |
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240 } |
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241 |
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242 // Now, that the array elements were released, reset the array. |
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243 iOperations.Reset(); |
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244 |
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245 // Release the flag now, that all the cancellations have been handled. |
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246 iCancelling = EFalse; |
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247 |
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248 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::CancelOperation() end"); |
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249 } |
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250 |
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251 |
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252 // ----------------------------------------------------------------------------- |
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253 // CIAUpdateLoader::SetSkipChildCountRefresh |
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254 // |
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255 // ----------------------------------------------------------------------------- |
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256 // |
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257 void CIAUpdateLoader::SetSkipChildCountRefresh( TBool aSkip ) |
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258 { |
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259 IAUPDATE_TRACE_1("[IAUPDATE] CIAUpdateLoader::SetSkipChildCountRefresh(): %d", |
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260 aSkip); |
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261 iSkipChildCountRefresh = aSkip; |
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262 } |
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263 |
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264 |
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265 // ----------------------------------------------------------------------------- |
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266 // CIAUpdateLoader::NodesUpdated |
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267 // |
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268 // ----------------------------------------------------------------------------- |
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269 // |
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270 void CIAUpdateLoader::NodesUpdated( |
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271 MNcdLoadNodeOperation& /*aOperation*/, |
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272 RCatalogsArray< MNcdNode >& /*aNodes*/ ) |
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273 { |
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274 // No need to inform the observer about single updates. |
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275 } |
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276 |
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277 |
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278 // ----------------------------------------------------------------------------- |
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279 // CIAUpdateLoader::QueryReceived |
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280 // |
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281 // ----------------------------------------------------------------------------- |
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282 // |
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283 void CIAUpdateLoader::QueryReceived( |
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284 MNcdLoadNodeOperation& aOperation, |
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285 MNcdQuery* aQuery ) |
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286 { |
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287 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::QueryReceived() begin"); |
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288 |
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289 // Operation query received. Always accept queries. |
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290 // Queries should not be requested from this client. |
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291 TInt trapError( KErrNone ); |
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292 if ( aQuery ) |
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293 { |
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294 TRAP ( trapError, |
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295 aQuery->SetResponseL( MNcdQuery::EAccepted ); |
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296 aOperation.CompleteQueryL( *aQuery ); ); |
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297 // Release needs to be called to the query after it is not used. |
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298 aQuery->Release(); |
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299 } |
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300 |
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301 if ( ( trapError != KErrNone ) || ( !aQuery ) ) |
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302 { |
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303 // Error occurred when query was handled. |
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304 // So, operation can not continue. |
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305 // Cancel operation. Notice, that OperationComplete will be called |
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306 // by the operation when cancel is called. |
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307 aOperation.CancelOperation(); |
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308 } |
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309 |
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310 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::QueryReceived() end"); |
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311 } |
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312 |
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313 |
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314 // ----------------------------------------------------------------------------- |
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315 // CIAUpdateLoader::OperationComplete |
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316 // |
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317 // ----------------------------------------------------------------------------- |
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318 // |
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319 void CIAUpdateLoader::OperationComplete( |
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320 MNcdLoadNodeOperation& aOperation, |
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321 TInt aError ) |
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322 { |
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323 IAUPDATE_TRACE_1("[IAUPDATE] CIAUpdateLoader::OperationComplete() begin: %d", |
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324 aError); |
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325 |
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326 MNcdNode* operationNode( NULL ); |
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327 TIAUpdateOperationInfo::TOperationType operationType( |
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328 TIAUpdateOperationInfo::EIdle ); |
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329 |
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330 // Remember to release the operation, |
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331 // because its reference count was increased |
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332 // when the operation was inserted into the array. |
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333 for ( TInt i = 0; i < iOperations.Count(); ++i ) |
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334 { |
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335 TIAUpdateOperationInfo tmpInfo( iOperations[ i ] ); |
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336 MNcdOperation* operation( tmpInfo.iOperation ); |
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337 MNcdOperation* paramOperation( &aOperation ); |
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338 if ( paramOperation == operation ) |
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339 { |
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340 IAUPDATE_TRACE_1("[IAUPDATE] Completed operation was found from the list %d", |
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341 i); |
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342 |
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343 // Get the operation type info. |
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344 // Then, we can later decide how to continue. |
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345 operationType = tmpInfo.iOperationType; |
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346 |
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347 // Get the node of the operation. |
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348 // Notice, this needs to be released. |
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349 operationNode = operation->Node(); |
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350 |
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351 // Release the operation here because its reference count |
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352 // was increased before it was added into the array. |
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353 operation->Release(); |
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354 |
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355 // Remove completed operation from the array. |
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356 iOperations.Remove( i ); |
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357 |
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358 // No need to continue the for loop anymore. |
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359 break; |
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360 } |
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361 } |
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362 |
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363 if ( operationNode ) |
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364 { |
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365 if ( aError != KErrNone ) |
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366 { |
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367 // Get the latest error code, if error has occurred. |
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368 // We handle here only error codes that have been |
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369 // directed to the operations that we recognized from the |
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370 // operation array. |
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371 |
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372 //Continue next round to load the children. |
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373 //This is to make sure when one CGW loading failed, the updates from the other CGW will |
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374 //still be shown in mainview. |
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375 TRAP_IGNORE( NextLoadLoopL( *operationNode, operationType ) ); |
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376 IAUPDATE_TRACE_1("[IAUPDATE] New iErrorCode value: %d", aError); |
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377 |
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378 if ( iErrorCode == KErrNone ) |
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379 { |
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380 iErrorCode = aError; |
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381 } |
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382 } |
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383 else |
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384 { |
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385 // Continue to the next loop only if an error did not occur |
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386 // during this round. |
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387 TRAPD( trapError, |
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388 NextLoadLoopL( *operationNode, operationType ) ); |
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389 if ( trapError != KErrNone ) |
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390 { |
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391 IAUPDATE_TRACE_1("[IAUPDATE] ERROR: Next round error: %d", trapError); |
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392 // Something went wrong when children load was started. |
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393 // Update error code. |
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394 iErrorCode = trapError; |
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395 } |
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396 } |
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397 |
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398 // No need for the node anymore. |
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399 operationNode->Release(); |
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400 operationNode = NULL; |
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401 } |
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402 |
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403 if ( iOperations.Count() == 0 ) |
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404 { |
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405 IAUPDATE_TRACE("[IAUPDATE] The operation as whole completed"); |
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406 // No more operations left. So, inform observer. |
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407 if ( iErrorCode == KErrNone ) |
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408 { |
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409 // Because of workaround needed for handling firmware updates. |
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410 // Refresh from network was completed succesfully. |
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411 // Current firmware version is stored to private folder. |
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412 TRAP_IGNORE( IAUpdateUtils::SaveCurrentFwVersionIfNeededL() ); |
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413 } |
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414 iObserver.LoadComplete( iErrorCode ); |
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415 } |
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416 |
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417 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::OperationComplete() end"); |
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418 } |
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419 |
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420 |
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421 // ----------------------------------------------------------------------------- |
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422 // CIAUpdateLoader::LoadRootL |
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423 // |
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424 // ----------------------------------------------------------------------------- |
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425 // |
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426 void CIAUpdateLoader::LoadRootL() |
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427 { |
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428 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadRootL() begin"); |
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429 |
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430 MNcdNode* rootNode( iProvider.RootNodeL() ); |
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431 CleanupReleasePushL( *rootNode ); |
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432 |
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433 MNcdNodeContainer* rootContainer( |
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434 rootNode->QueryInterfaceLC< MNcdNodeContainer >() ); |
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435 |
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436 if ( !rootContainer ) |
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437 { |
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438 User::Leave( KErrNotFound ); |
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439 } |
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440 |
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441 MNcdNode::TState rootState( rootNode->State() ); |
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442 if ( rootState == MNcdNode::EStateInitialized ) |
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443 { |
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444 IAUPDATE_TRACE("[IAUPDATE] Root already initialized."); |
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445 |
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446 // CDB connections should be avoided if possible. So, if the |
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447 // root node is initialized and not expired, then do not update it |
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448 // from the net. Just continue directly to its children. |
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449 |
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450 if ( iSkipChildCountRefresh ) |
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451 { |
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452 IAUPDATE_TRACE("[IAUPDATE] Root, load all children and skip child count refresh."); |
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453 // Because child count refresh should be skipped. Try to load children |
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454 // of the children directly without requesting the child count first. |
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455 LoadChildrenOfChildrenL( |
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456 *rootContainer, TIAUpdateOperationInfo::ELoadAllChildren ); |
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457 } |
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458 else |
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459 { |
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460 IAUPDATE_TRACE("[IAUPDATE] Root, load child containers."); |
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461 // At the moment, NCD Engine does not load root children nodes |
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462 // when MNcdContainer::LoadChildrenL is called. So, we have to |
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463 // load the children one by one here. |
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464 LoadChildContainersL( *rootContainer ); |
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465 } |
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466 } |
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467 else |
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468 { |
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469 IAUPDATE_TRACE_1("[IAUPDATE] Refresh root. State: %d", rootState); |
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470 |
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471 // Start loading root. |
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472 StartLoadOperationL( *rootContainer, TIAUpdateOperationInfo::ELoadRoot ); |
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473 } |
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474 |
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475 // No use for the node objects any more. Release them. |
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476 CleanupStack::PopAndDestroy( rootContainer ); |
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477 CleanupStack::PopAndDestroy( rootNode ); |
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478 |
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479 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadRootL() end"); |
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480 } |
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481 |
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482 |
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483 // ----------------------------------------------------------------------------- |
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484 // CIAUpdateLoader::LoadChildContainersL |
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485 // |
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486 // ----------------------------------------------------------------------------- |
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487 // |
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488 void CIAUpdateLoader::LoadChildContainersL( MNcdNodeContainer& aParentContainer ) |
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489 { |
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490 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadChildContainersL() begin"); |
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491 |
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492 // LoadL is used to update the children of the parent container here |
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493 // instead of updating them by calling LoadChildrenL function. |
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494 |
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495 TInt childCount( aParentContainer.ChildCount() ); |
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496 IAUPDATE_TRACE_1("[IAUPDATE] Parent container child count: %d", childCount); |
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497 |
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498 for ( TInt i = 0; i < childCount; ++i ) |
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499 { |
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500 IAUPDATE_TRACE_1("[IAUPDATE] Container child: %d", i); |
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501 |
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502 MNcdNode* node( aParentContainer.ChildL( i ) ); |
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503 CleanupReleasePushL( *node ); |
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504 |
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505 MNcdNodeContainer* container( |
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506 node->QueryInterfaceLC< MNcdNodeContainer >() ); |
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507 if ( container ) |
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508 { |
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509 IAUPDATE_TRACE("[IAUPDATE] Container child had container interface"); |
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510 LoadContainerL( *container ); |
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511 CleanupStack::PopAndDestroy( container ); |
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512 } |
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513 |
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514 CleanupStack::PopAndDestroy( node ); |
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515 } |
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516 |
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517 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadChildContainersL() end"); |
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518 } |
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519 |
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520 |
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521 // ----------------------------------------------------------------------------- |
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522 // CIAUpdateLoader::LoadContainerL |
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523 // |
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524 // ----------------------------------------------------------------------------- |
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525 // |
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526 void CIAUpdateLoader::LoadContainerL( MNcdNodeContainer& aContainer ) |
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527 { |
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528 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadContainerL() begin"); |
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529 |
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530 StartLoadOperationL( |
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531 aContainer, TIAUpdateOperationInfo::ELoadContainer ); |
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532 |
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533 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadContainerL() end"); |
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534 } |
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535 |
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536 |
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537 // ----------------------------------------------------------------------------- |
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538 // CIAUpdateLoader::LoadChildrenL |
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539 // |
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540 // ----------------------------------------------------------------------------- |
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541 // |
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542 void CIAUpdateLoader::LoadChildrenL( MNcdNodeContainer& aContainer ) |
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543 { |
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544 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadChildrenL() begin"); |
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545 |
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546 if ( aContainer.ChildCount() > 0 ) |
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547 { |
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548 StartLoadOperationL( |
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549 aContainer, TIAUpdateOperationInfo::ELoadChildren ); |
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550 } |
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551 |
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552 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadChildrenL() end"); |
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553 } |
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554 |
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555 |
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556 // ----------------------------------------------------------------------------- |
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557 // CIAUpdateLoader::LoadAllChildrenL |
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558 // |
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559 // ----------------------------------------------------------------------------- |
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560 // |
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561 void CIAUpdateLoader::LoadAllChildrenL( MNcdNodeContainer& aContainer ) |
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562 { |
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563 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadAllChildrenL() begin"); |
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564 |
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565 if ( !iSkipChildCountRefresh ) |
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566 { |
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567 // Child count skip flag has been set to EFalse in previous round. |
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568 // Most likely NCD Engine does not support load all children functionality. |
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569 // So, just load children using normal flow from now on. |
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570 // Notice, that now we need to first load the child count |
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571 // for the child containers. So, even if children were |
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572 // already updated by LoadChildrenL, a new request for |
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573 // containers needs . Otherwise, the child count |
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574 // will not be up-to-date. When the child containers are |
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575 // loaded, the flow will continue to load the children. |
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576 IAUPDATE_TRACE("[IAUPDATE] Child count should not be skipped"); |
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577 LoadContainerL( aContainer ); |
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578 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadAllChildrenL() end"); |
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579 return; |
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580 } |
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581 |
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582 TRAPD ( trapError, |
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583 StartLoadOperationL( |
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584 aContainer, TIAUpdateOperationInfo::ELoadAllChildren ); ); |
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585 |
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586 IAUPDATE_TRACE_1("[IAUPDATE] trapError: %d", trapError); |
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587 |
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588 // Only acceptable error is KErrArgument. |
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589 // Then it is possible that an old NCD Engine is used |
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590 // and it does not allow too big page size. So, in that |
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591 // case try one more time below by not skipping child count |
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592 // refresh. Else, leave if error occurred. |
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593 |
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594 if ( trapError == KErrArgument ) |
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595 { |
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596 IAUPDATE_TRACE("[IAUPDATE] Try to change child load method"); |
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597 // Notice, that now we need to first load the child count |
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598 // for the child containers. So, even if children were |
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599 // already updated by LoadChildrenL, a new request for |
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600 // containers needs . Otherwise, the child count |
|
601 // will not be up-to-date. When the child containers are |
|
602 // loaded, the flow will continue to load the children. |
|
603 LoadContainerL( aContainer ); |
|
604 IAUPDATE_TRACE("[IAUPDATE] Child load method changed and container load started"); |
|
605 // If we come here, it means that support for all children is |
|
606 // not available in NCD Engine. So, do not try it after this. |
|
607 SetSkipChildCountRefresh( EFalse ); |
|
608 } |
|
609 else if ( trapError != KErrNone ) |
|
610 { |
|
611 IAUPDATE_TRACE_1("[IAUPDATE] Error: %d", trapError); |
|
612 User::Leave( trapError ); |
|
613 } |
|
614 |
|
615 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadAllChildrenL() end"); |
|
616 } |
|
617 |
|
618 // ----------------------------------------------------------------------------- |
|
619 // CIAUpdateLoader::LoadChildrenOfChildrenL |
|
620 // |
|
621 // ----------------------------------------------------------------------------- |
|
622 // |
|
623 void CIAUpdateLoader::LoadChildrenOfChildrenL( |
|
624 MNcdNodeContainer& aContainer, |
|
625 TIAUpdateOperationInfo::TOperationType aPreviousOperationType ) |
|
626 { |
|
627 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadChildrenOfChildrenL() begin"); |
|
628 |
|
629 TInt childCount( aContainer.ChildCount() ); |
|
630 IAUPDATE_TRACE_1("[IAUPDATE] Container child count: %d", childCount); |
|
631 |
|
632 for ( TInt i = 0; i < childCount; ++i ) |
|
633 { |
|
634 MNcdNode* node( aContainer.ChildL( i ) ); |
|
635 CleanupReleasePushL( *node ); |
|
636 |
|
637 MNcdNodeContainer* container( |
|
638 node->QueryInterfaceLC< MNcdNodeContainer >() ); |
|
639 if ( container ) |
|
640 { |
|
641 IAUPDATE_TRACE_1("[IAUPDATE] Container child: %d had container interface", i); |
|
642 |
|
643 switch ( aPreviousOperationType ) |
|
644 { |
|
645 case TIAUpdateOperationInfo::ELoadRoot: |
|
646 IAUPDATE_TRACE("[IAUPDATE] Load children of the root child"); |
|
647 // When root is loaded, also its children are loaded |
|
648 // and they have now their child count. So, no need to |
|
649 // reload children of the root. Load their children |
|
650 // directly now. |
|
651 LoadChildrenL( *container ); |
|
652 break; |
|
653 |
|
654 case TIAUpdateOperationInfo::ELoadChildren: |
|
655 IAUPDATE_TRACE("[IAUPDATE] Load children of a container"); |
|
656 // Notice, that now we need to first load the child count |
|
657 // for the child containers. So, even if children were |
|
658 // already updated by LoadChildrenL, a new request for |
|
659 // containers needs . Otherwise, the child count |
|
660 // will not be up-to-date. When the child containers are |
|
661 // loaded, the flow will continue to load the children. |
|
662 LoadContainerL( *container ); |
|
663 break; |
|
664 |
|
665 case TIAUpdateOperationInfo::ELoadAllChildren: |
|
666 IAUPDATE_TRACE("[IAUPDATE] Load all children of a container"); |
|
667 // Notice, here we will try to skip the loading of the child |
|
668 // count of the container. So, all the children are tried to |
|
669 // be loaded directly even if the child count may not be |
|
670 // up-to-date. |
|
671 LoadAllChildrenL( *container ); |
|
672 break; |
|
673 |
|
674 default: |
|
675 IAUPDATE_TRACE("[IAUPDATE] ERROR: Wrong operation type"); |
|
676 User::Leave( KErrArgument ); |
|
677 break; |
|
678 } |
|
679 |
|
680 CleanupStack::PopAndDestroy( container ); |
|
681 } |
|
682 |
|
683 CleanupStack::PopAndDestroy( node ); |
|
684 } |
|
685 |
|
686 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::LoadChildrenOfChildrenL() end"); |
|
687 } |
|
688 |
|
689 |
|
690 // ----------------------------------------------------------------------------- |
|
691 // CIAUpdateLoader::StartLoadOperationL |
|
692 // |
|
693 // ----------------------------------------------------------------------------- |
|
694 // |
|
695 void CIAUpdateLoader::StartLoadOperationL( |
|
696 MNcdNodeContainer& aContainer, |
|
697 TIAUpdateOperationInfo::TOperationType aOperationType ) |
|
698 { |
|
699 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::StartLoadOperation() begin"); |
|
700 |
|
701 MNcdOperation* operation( NULL ); |
|
702 |
|
703 // Create a new operation based on the operation type information. |
|
704 switch ( aOperationType ) |
|
705 { |
|
706 case TIAUpdateOperationInfo::ELoadRoot: |
|
707 case TIAUpdateOperationInfo::ELoadContainer: |
|
708 { |
|
709 // Container itself should be loaded. |
|
710 IAUPDATE_TRACE("[IAUPDATE] LoadL requested as operation"); |
|
711 MNcdNode* node( aContainer.QueryInterfaceLC< MNcdNode >() ); |
|
712 if ( !node ) |
|
713 { |
|
714 IAUPDATE_TRACE("[IAUPDATE] Container did not have node interface."); |
|
715 User::Leave( KErrNotFound ); |
|
716 } |
|
717 operation = node->LoadL( *this ); |
|
718 // No need for the node anymore |
|
719 CleanupStack::PopAndDestroy( node ); |
|
720 } |
|
721 break; |
|
722 |
|
723 case TIAUpdateOperationInfo::ELoadChildren: |
|
724 { |
|
725 // Children of the container should be loaded. |
|
726 IAUPDATE_TRACE("[IAUPDATE] LoadChildrenL requested as operation"); |
|
727 TInt childCount( aContainer.ChildCount() ); |
|
728 IAUPDATE_TRACE_1("[IAUPDATE] Child count: %d", childCount); |
|
729 operation = |
|
730 aContainer.LoadChildrenL( |
|
731 0, childCount, ELoadMetadata, *this ); |
|
732 } |
|
733 break; |
|
734 |
|
735 case TIAUpdateOperationInfo::ELoadAllChildren: |
|
736 { |
|
737 // All children of the container should be loaded. |
|
738 IAUPDATE_TRACE("[IAUPDATE] LoadAllChildren requested as operation"); |
|
739 // Because we can not be sure about the container child count, |
|
740 // use the really big value. Then we will surely get all the |
|
741 // children. |
|
742 operation = |
|
743 aContainer.LoadChildrenL( |
|
744 0, KChildCountLoadAll, ELoadMetadata, *this ); |
|
745 } |
|
746 break; |
|
747 |
|
748 default: |
|
749 IAUPDATE_TRACE_1("[IAUPDATE] ERROR: Operation type: %d", aOperationType); |
|
750 User::Leave( KErrArgument ); |
|
751 break; |
|
752 } |
|
753 |
|
754 // Insert the operation to the cleanupstack. So, it will be released |
|
755 // if leave occurs. |
|
756 CleanupReleasePushL( *operation ); |
|
757 |
|
758 // Insert the operation into the array first. By doing this before starting |
|
759 // the operation, we do not need to Cancel just started operation if leave |
|
760 // occurs. |
|
761 TIAUpdateOperationInfo info( aOperationType, operation ); |
|
762 iOperations.AppendL( info ); |
|
763 |
|
764 TRAPD( trapError, operation->StartOperationL() ); |
|
765 if ( trapError != KErrNone ) |
|
766 { |
|
767 IAUPDATE_TRACE_1("[IAUPDATE] ERROR: Operation Start failed: %d", trapError); |
|
768 // Operation start failed. |
|
769 // Remove operation from the array because it was appended |
|
770 // above. |
|
771 iOperations.Remove( iOperations.Count() - 1 ); |
|
772 |
|
773 // Now, we can leave. |
|
774 // Notice, this leave will pop and destroy the operation. So, |
|
775 // it will be released then. |
|
776 User::Leave( trapError ); |
|
777 } |
|
778 |
|
779 // Operation was started. |
|
780 // Do not release it now but remove only from the stack. |
|
781 // Operation will be released when it completes. |
|
782 CleanupStack::Pop( operation ); |
|
783 |
|
784 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::StartLoadOperation() end"); |
|
785 } |
|
786 |
|
787 |
|
788 // ----------------------------------------------------------------------------- |
|
789 // CIAUpdateLoader::NextLoadLoopL |
|
790 // |
|
791 // ----------------------------------------------------------------------------- |
|
792 // |
|
793 void CIAUpdateLoader::NextLoadLoopL( |
|
794 MNcdNode& aNode, |
|
795 TIAUpdateOperationInfo::TOperationType aPreviousOperationType ) |
|
796 { |
|
797 IAUPDATE_TRACE_1("[IAUPDATE] CIAUpdateLoader::NextLoadLoopL() begin: %d", |
|
798 aPreviousOperationType); |
|
799 |
|
800 MNcdNodeContainer* container( |
|
801 aNode.QueryInterfaceLC< MNcdNodeContainer >() ); |
|
802 if ( !container ) |
|
803 { |
|
804 IAUPDATE_TRACE("[IAUPDATE] Container interface was not found"); |
|
805 // Container interface should always exist in these cases. |
|
806 User::Leave( KErrNotFound ); |
|
807 } |
|
808 |
|
809 // Check if the operation should be continued to its children. |
|
810 switch ( aPreviousOperationType ) |
|
811 { |
|
812 case TIAUpdateOperationInfo::ELoadRoot: |
|
813 IAUPDATE_TRACE("[IAUPDATE] Previously loaded root"); |
|
814 // When root is loaded, also its children are loaded |
|
815 // and they have now their child count. So, no need to |
|
816 // reload children of the root. Load their children |
|
817 // directly now. |
|
818 LoadChildrenOfChildrenL( |
|
819 *container, |
|
820 TIAUpdateOperationInfo::ELoadRoot ); |
|
821 break; |
|
822 |
|
823 case TIAUpdateOperationInfo::ELoadContainer: |
|
824 IAUPDATE_TRACE("[IAUPDATE] Previously loaded container"); |
|
825 // After normal container has been loaded, |
|
826 // its children can be loaded. |
|
827 LoadChildrenL( *container ); |
|
828 break; |
|
829 |
|
830 case TIAUpdateOperationInfo::ELoadChildren: |
|
831 IAUPDATE_TRACE("[IAUPDATE] Previously loaded children"); |
|
832 // Because children of the container have been loaded here, |
|
833 // maybe we need to start a new loop for their children. |
|
834 // If this container does not contain any new containers, |
|
835 // then there is nothing to do anymore. |
|
836 if ( iSkipChildCountRefresh ) |
|
837 { |
|
838 // We should come here only after root has been loaded |
|
839 // and its children of children have been loaded after that. |
|
840 // After that, skip child count refreshes in the |
|
841 // next levels. |
|
842 IAUPDATE_TRACE("[IAUPDATE] Start to load all children"); |
|
843 LoadChildrenOfChildrenL( |
|
844 *container, |
|
845 TIAUpdateOperationInfo::ELoadAllChildren ); |
|
846 } |
|
847 else |
|
848 { |
|
849 IAUPDATE_TRACE("[IAUPDATE] Continue load children of children"); |
|
850 LoadChildrenOfChildrenL( |
|
851 *container, |
|
852 TIAUpdateOperationInfo::ELoadChildren ); |
|
853 } |
|
854 break; |
|
855 |
|
856 case TIAUpdateOperationInfo::ELoadAllChildren: |
|
857 IAUPDATE_TRACE("[IAUPDATE] Previously loaded all children"); |
|
858 // Notice, here we will try to skip the loading of the child |
|
859 // count of the container. So, all the children are tried to |
|
860 // be loaded directly even if the child count may not be |
|
861 // up-to-date. |
|
862 LoadChildrenOfChildrenL( |
|
863 *container, |
|
864 TIAUpdateOperationInfo::ELoadAllChildren ); |
|
865 break; |
|
866 |
|
867 default: |
|
868 IAUPDATE_TRACE("[IAUPDATE] No need for next loop"); |
|
869 // No need to load anything else anymore. |
|
870 break; |
|
871 } |
|
872 |
|
873 // No need for the interface anymore. Release it. |
|
874 CleanupStack::PopAndDestroy( container ); |
|
875 |
|
876 IAUPDATE_TRACE("[IAUPDATE] CIAUpdateLoader::NextLoadLoopL() end"); |
|
877 } |
|
878 |