## INF Editor - Exports Tab

The INF Editor Exports pane lists files to be copied to the indicated destination path that are part of the normal build process. You can add files, edit paths, move files up or down in the list, or remove files from the list.

Figure 1 - INF Editor - Exports Pane

##### Table 1. Export tab — items

Name | Function
--- | ---
Exports | Add, edit, arrange order, or remove files that will be part of the build process. Add - Click to add a file to the list of files to be exported as part of the build process. Edit - Select a file and click Edit to change the source and destination paths for the file. Up - Select a file and click Up to move the file up in the list. Down - Select a file and click Down to move the file down in the list. Remove - Select a file and click Remove to remove the file from the build process.
Test Exports | Add, edit paths, arrange order, or remove files that will be part of the test build process.

### Add Export dialog

Click the Add control to open the Add Export dialog (figure 2) to add a file to be exported to the destination path when the project is built.

Figure 2 - Add Export dialog

##### Table 2. Add Export — items

Name | Function
--- | ---
Source path | Path and name of file to be exported.
Destination path | Path location where file is to be exported.
Export is a zip file | Check this option if the export is a zip file and you want to extract it on the destination path.

### Edit Export dialog

Click the Edit control to open the Edit Export dialog (figure 3) to edit the source and destination path of the selected file.

Figure 3 - Edit Export dialog

##### Table 3. Edit Export — items

Name | Function
--- | ---
Source path | Path and name of file to be exported.
Destination path | Path location where file is to be exported.
Export is a zip file | Check this option if the export is a zip file and you want to extract it on the destination path.

##### Other references

- INF Editor
- INF Editor - bld.inf