dbgagents/trkagent/engine/TrkFramingLayer.cpp
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     1 /*
       
     2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: 
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include "TrkFramingLayer.h"
       
    20 
       
    21 #ifdef __USE_NEW_DEBUG_API__
       
    22 #include "trkdispatchlayer2.h"
       
    23 #else
       
    24 #include "TrkDispatchLayer.h"
       
    25 #endif
       
    26 
       
    27 #include "serframe.h"
       
    28 
       
    29 _LIT8(kPPP_FLAG, "~");
       
    30 _LIT8(kPPP_ESCAPE, "}");
       
    31 
       
    32 
       
    33 //
       
    34 //
       
    35 // CTrkFramingLayer implementation
       
    36 //
       
    37 //
       
    38 
       
    39 //
       
    40 // CTrkFramingLayer constructor
       
    41 //
       
    42 CTrkFramingLayer::CTrkFramingLayer(CTrkCommPort* aPort)
       
    43 	: iPort(aPort),
       
    44 	  iFramingState(CTrkFramingLayer::eWaiting),
       
    45 	  iEscape(0),
       
    46 	  iFCS(0),
       
    47 	  iSequenceId(0),
       
    48 	  iOutSequenceId(1)
       
    49 {
       
    50 	// check the target endianness
       
    51 	TUint32	test;
       
    52 	TUint8 *byte_alias = (TUint8 *)&test;
       
    53 	
       
    54 	// Write a specific 4-byte sequence and then read it as
       
    55 	// a 32-bit word.  Big-endian systems yield one value and
       
    56 	// little-endian systems yield another.
       
    57 	
       
    58 	byte_alias[ 0 ] = 0x12;
       
    59 	byte_alias[ 1 ] = 0x34;
       
    60 	byte_alias[ 2 ] = 0x56;
       
    61 	byte_alias[ 3 ] = 0x78;
       
    62 	
       
    63 	if (test == 0x12345678)
       
    64 		iIsBigEndian = ETrue;
       
    65 	else
       
    66 		iIsBigEndian = EFalse;
       
    67 }
       
    68 
       
    69 //
       
    70 // CTrkFramingLayer destructor
       
    71 //
       
    72 CTrkFramingLayer::~CTrkFramingLayer()
       
    73 {
       
    74 	if (iPort)
       
    75 	{
       
    76 		iPort->ClosePort();
       
    77 		SafeDelete(iPort);
       
    78 	}
       
    79 	
       
    80 	SafeDelete(iLastReply);
       
    81 }
       
    82 
       
    83 //
       
    84 // CTrkFramingLayer::Listen
       
    85 //
       
    86 // Start listening for incoming messages from the host debugger
       
    87 //
       
    88 void CTrkFramingLayer::Listen(CTrkDispatchLayer *aDispatchLayer)
       
    89 {
       
    90 	// Start listening asynchronously for incoming messages
       
    91 	iDispatchLayer = aDispatchLayer;
       
    92 	
       
    93 	iPort->Listen(this);
       
    94 }
       
    95 
       
    96 //
       
    97 // CTrkFramingLayer::StopListening
       
    98 //
       
    99 // Stop listening for incoming messages from the host debugger
       
   100 //
       
   101 void CTrkFramingLayer::StopListening()
       
   102 {
       
   103 	iDispatchLayer = 0;
       
   104 	iPort->StopListening();
       
   105 }
       
   106 
       
   107 //
       
   108 // CTrkFramingLayer::HandleByte
       
   109 //
       
   110 // Handle a single incoming byte with a state machine 
       
   111 //
       
   112 void CTrkFramingLayer::HandleByte(TUint8 aByte)
       
   113 {
       
   114 	// discard existing escape if needed
       
   115 	if (iFramingState != eInFrame)
       
   116 		iEscape = EFalse;
       
   117 
       
   118 	// handle state machine
       
   119 	switch (iFramingState)
       
   120 	{
       
   121 		case eWaiting:
       
   122 		{
       
   123 			// Start of a new packet
       
   124 			if (PPP_FLAG == aByte)
       
   125 			{
       
   126 				iFCS = PPPINITFCS;
       
   127 				iFramingState = eFound;	// next state
       
   128 			}
       
   129 			break;
       
   130 		}
       
   131 			
       
   132 		case eFound:
       
   133 		{
       
   134 			if (PPP_FLAG == aByte)  // discard multiple flags
       
   135 				break;
       
   136 	
       
   137 			iFramingState = eInFrame;
       
   138 
       
   139 			// fall through to eInFrame, receive first char
       
   140 		}
       
   141 					
       
   142 		case eInFrame:
       
   143 		{
       
   144 			if (PPP_FLAG == aByte)
       
   145 			{
       
   146 				if (iEscape)
       
   147 				{
       
   148 					// [..., escape, flag] is bad frame; drop it
       
   149 					// send a NAK with the error.
       
   150 					RespondErr(kDSReplyNAK, kDSReplyEscapeError);
       
   151 					
       
   152 					// clear the buffer
       
   153 					DiscardFrame();
       
   154 				}
       
   155 				else
       
   156 				{
       
   157 					// normal case, good packet
       
   158 					if (ProcessFrame())
       
   159 					{
       
   160 						iDispatchLayer->HandleMsg(iBuffer);
       
   161 					}
       
   162 						
       
   163 					// now start all over again
       
   164 					DiscardFrame();
       
   165 				}
       
   166 				break;
       
   167 			}
       
   168 			else if (iEscape)
       
   169 			{
       
   170 				aByte ^= PPP_TRANS;		// change character to new code
       
   171 				iEscape = EFalse;		// no longer escaped character
       
   172 			}
       
   173 			else if (PPP_ESCAPE == aByte)
       
   174 			{
       
   175 				iEscape = ETrue;		// next character is escaped
       
   176 				break;
       
   177 			}
       
   178 
       
   179 			// make sure our buffer is not full
       
   180 			if (iBuffer.Length() == iBuffer.MaxLength())
       
   181 			{
       
   182 				// overflow.  send out a NAK immediately.  go into an overflow state
       
   183 				// which will wait for the end of the packet.
       
   184 				RespondErr(kDSReplyNAK, kDSReplyOverflow);
       
   185 
       
   186 				iFramingState = eFrameOverflow;
       
   187 				break;
       
   188 			}
       
   189 							
       
   190 			// append byte to buffer and compute running FCS (checksum)
       
   191 			iBuffer.Append(aByte);
       
   192 
       
   193 			iFCS = PPPFCS(iFCS, aByte);
       
   194 			break;
       
   195 		}
       
   196 		
       
   197 		case eFrameOverflow:
       
   198 		{
       
   199 			// overflow occurred.  throw away all characters and wait for a flag
       
   200 			if (PPP_FLAG == aByte)
       
   201 			{
       
   202 				DiscardFrame();
       
   203 			}
       
   204 			break;
       
   205 		}
       
   206 			
       
   207 		default:
       
   208 		{
       
   209 			User::Panic(_L("Invalid Framing State"), __LINE__);
       
   210 			break;
       
   211 		}
       
   212 	}
       
   213 }
       
   214 
       
   215 //
       
   216 // CTrkFramingLayer::RespondOkL
       
   217 //
       
   218 // Send an ACK to the host debugger
       
   219 //
       
   220 void CTrkFramingLayer::RespondOkL(const TDesC8& aMsg)
       
   221 {
       
   222 	// compose the standard ACK message
       
   223 	TBuf8<3> reply;
       
   224 	reply.Zero();
       
   225 	
       
   226 	reply.Append(kDSReplyACK);
       
   227 	reply.Append(iSequenceId);
       
   228 	reply.Append(kDSReplyNoError);
       
   229 
       
   230 	// now append the rest of the response if necessary
       
   231 	HBufC8 *ack = HBufC8::NewLC(aMsg.Length() + 3);
       
   232 	ack->Des().Copy(aMsg.Ptr(), aMsg.Length());
       
   233 
       
   234 	TPtr8 ptr(ack->Des());
       
   235 	ptr.Insert(0, reply);
       
   236 
       
   237 	// send it out
       
   238 	TUint ackTries = 3;
       
   239 	TInt leaveCode = KErrGeneral;
       
   240 	
       
   241 	do
       
   242 	{
       
   243 		TRAP(leaveCode, SendMsgL(*ack));
       
   244 		ackTries--;
       
   245 	} while ((leaveCode != KErrNone) && ackTries > 0);
       
   246 	
       
   247 	// now increment the sequence id
       
   248 	IncrementSequenceId();
       
   249 
       
   250 	// save this in case we need to resend it
       
   251 	SafeDelete(iLastReply);
       
   252 	iLastReply = ack->Des().AllocL();
       
   253 	
       
   254 	CleanupStack::PopAndDestroy(ack);
       
   255 }
       
   256 
       
   257 //
       
   258 // CTrkFramingLayer::RespondErr
       
   259 //
       
   260 // Send an NAK to the host debugger
       
   261 //
       
   262 void CTrkFramingLayer::RespondErr(TUint8 aType, TUint8 aErr)
       
   263 {
       
   264 	// compose the standard NAK message
       
   265 	TBuf8<3> ack;
       
   266 	TUint ackTries = 3;
       
   267 	TInt leaveCode = KErrGeneral;
       
   268 	
       
   269 	ack.Zero();
       
   270 	ack.Append(aType);	
       
   271 	ack.Append(iSequenceId);
       
   272 	ack.Append(aErr);
       
   273 
       
   274 	// send it out
       
   275 	do
       
   276 	{
       
   277 		TRAP(leaveCode, SendMsgL(ack));
       
   278 		ackTries--;
       
   279 	} while ((leaveCode != KErrNone) && ackTries > 0);
       
   280 
       
   281 	if (kDSReplySequenceMissing != aErr)
       
   282 	{
       
   283 		// now increment the sequence id
       
   284 		IncrementSequenceId();
       
   285 	}
       
   286 	
       
   287 	// save this in case we need to resend it
       
   288 	SafeDelete(iLastReply);
       
   289 	iLastReply = ack.Alloc();
       
   290 	
       
   291 	if (!iLastReply)
       
   292 		User::Panic(_L("Failed to allocate reply buffer"), __LINE__);
       
   293 }
       
   294 
       
   295 //
       
   296 // CTrkFramingLayer::InformEventL
       
   297 //
       
   298 // Queue up an event on the target
       
   299 //
       
   300 void CTrkFramingLayer::InformEventL(const TDesC8& aMsg)
       
   301 {
       
   302 	// compose the message
       
   303 	TBuf8<1> id;
       
   304 	id.Zero();
       
   305 	id.Append(iOutSequenceId);
       
   306 	IncrementOutSequenceId();
       
   307 
       
   308 	HBufC8 *msg = HBufC8::NewLC(aMsg.Length() + 1);
       
   309 	msg->Des().Copy(aMsg.Ptr(), aMsg.Length());
       
   310 
       
   311 	TPtr8 ptr(msg->Des());
       
   312 	ptr.Insert(1, id);
       
   313 
       
   314 	// now send it out
       
   315 	TUint ackTries = 3;
       
   316 	TInt leaveCode = KErrGeneral;
       
   317 
       
   318 	do
       
   319 	{
       
   320 		TRAP(leaveCode, SendMsgL(*msg));
       
   321 		ackTries--;
       
   322 	} while ((leaveCode != KErrNone) && ackTries > 0);
       
   323 
       
   324 	CleanupStack::PopAndDestroy(msg);
       
   325 	
       
   326 	if (leaveCode != KErrNone)
       
   327 		User::Leave(leaveCode);
       
   328 }
       
   329 
       
   330 //
       
   331 // CTrkFramingLayer::SendRawMsgL
       
   332 //
       
   333 // Frames a message and sends it back to the host debugger
       
   334 //
       
   335 void CTrkFramingLayer::SendRawMsgL(const TDesC8& aMsg)
       
   336 {
       
   337 	iPort->SendDataL(aMsg);
       
   338 }
       
   339 
       
   340 
       
   341 //
       
   342 // CTrkFramingLayer::SendMsgL
       
   343 //
       
   344 // Frames a message and sends it back to the host debugger
       
   345 //
       
   346 void CTrkFramingLayer::SendMsgL(const TDesC8& aMsg)
       
   347 {
       
   348 	FCSType fcs;
       
   349 	FCSType acc;
       
   350 
       
   351 	// allocate room for this message with ample space for escape sequences and framing
       
   352 	HBufC8 *msg = HBufC8::NewLC(aMsg.Length() + 100);
       
   353 
       
   354 	TPtr8 ptr(msg->Des());
       
   355 
       
   356 	// walk through buffer, computing frame check sequence
       
   357 	// (checksum).
       
   358 	
       
   359 	fcs = PPPINITFCS;
       
   360 	
       
   361 	for (TInt i=0; i<aMsg.Length(); i++)
       
   362 		fcs = PPPFCS(fcs, aMsg[i]);
       
   363 
       
   364 	fcs = fcs ^ PPPCOMPFCS;		// finish by complementing
       
   365 	
       
   366 	// send bytes out the comm channel:
       
   367 	//	[0x7E (frame flag)] [...data...] [FCS:8 or FCS:16 or FCS:32] [0x7E (frame flag)]
       
   368 	 
       
   369 	// FLAG
       
   370 	ptr.Append(kPPP_FLAG);
       
   371 					
       
   372 	// DATA
       
   373 	TBuf8<1> byte;
       
   374 	
       
   375 	for (TInt i=0; i<aMsg.Length(); i++)
       
   376 	{
       
   377 		byte.Zero();
       
   378 		byte.Append(aMsg[i]);
       
   379 		
       
   380 		// escape if necessary
       
   381 		if (byte[0] == PPP_FLAG || byte[0] == PPP_ESCAPE)
       
   382 		{
       
   383 			ptr.Append(kPPP_ESCAPE);
       
   384 			byte[0] ^= PPP_TRANS;
       
   385 		}
       
   386 		
       
   387 		ptr.Append(byte);
       
   388 	}
       
   389 	
       
   390 	// FCS always goes out in little endian (LSB, ... , MSB) order	
       
   391 	acc = fcs;		// accumulator
       
   392 	
       
   393 	TInt fcsSize = sizeof(FCSType);
       
   394 	
       
   395 	for (TInt i=0; i<fcsSize; i++)
       
   396 	{
       
   397 		byte.Zero();
       
   398 		byte.Append(acc & 0xFF);
       
   399 
       
   400 		acc >>= 8;
       
   401 
       
   402 		// escape if necessary
       
   403 		if (byte[0] == PPP_FLAG || byte[0] == PPP_ESCAPE)
       
   404 		{
       
   405 			ptr.Append(kPPP_ESCAPE);
       
   406 			byte[0] ^= PPP_TRANS;
       
   407 		}
       
   408 		
       
   409 		ptr.Append(byte);
       
   410 	}
       
   411 	
       
   412 	// FLAG	
       
   413 	ptr.Append(kPPP_FLAG);
       
   414 	
       
   415 	iPort->SendDataL(*msg);
       
   416 	
       
   417 	CleanupStack::PopAndDestroy(msg);
       
   418 }
       
   419 
       
   420 //
       
   421 // CTrkFramingLayer::DiscardFrame
       
   422 //
       
   423 // Trash the existing message and reset the state machine 
       
   424 //
       
   425 void CTrkFramingLayer::DiscardFrame()
       
   426 {
       
   427 	iBuffer.Zero();
       
   428 	iFramingState = eWaiting;
       
   429 }
       
   430 
       
   431 //
       
   432 // CTrkFramingLayer::ProcessFrame
       
   433 //
       
   434 // Checks a complete message for correct format
       
   435 //
       
   436 TBool CTrkFramingLayer::ProcessFrame()
       
   437 {
       
   438 	// the buffer contains data in the following form:
       
   439 	//		[data] [FCS8]
       
   440 	//	or:
       
   441 	//		[data] [FCS16]
       
   442 	//	or:
       
   443 	//		[data] [FCS32]
       
   444 	//	
       
   445 	//	where data is arbitrary length and FCSxx is 1, 2 or 4 bytes
       
   446 
       
   447 	TInt minSize = 2 + sizeof(FCSType);
       
   448 	
       
   449 	if (iBuffer.Length() < minSize)
       
   450 	{
       
   451 		// data received is too short
       
   452 		RespondErr(kDSReplyNAK, kDSReplyPacketSizeError);
       
   453 		DiscardFrame();
       
   454 		return EFalse;
       
   455 	}
       
   456 	
       
   457 	// check for FCS
       
   458 	if (PPPGOODFCS != iFCS)
       
   459 	{
       
   460 		// bad checksum (FCS)		
       
   461 		RespondErr(kDSReplyNAK, kDSReplyBadFCS);
       
   462 		DiscardFrame();
       
   463 		return EFalse;
       
   464 	}
       
   465 	
       
   466 	// make sure the sequence id is correct, then increment
       
   467 	if (iBuffer[TRK_MSG_SID_INDEX] == 0)
       
   468 	{
       
   469 		// special case - resets both sequence ids
       
   470 		iSequenceId = 0;
       
   471 		iOutSequenceId = 1;		
       
   472 	}
       
   473 	else
       
   474 	{
       
   475 		// see which id we're dealing with
       
   476 		if ((iBuffer[0] != kDSReplyACK) && (iBuffer[0] != kDSReplyNAK))
       
   477 		{
       
   478 			// a command from the host 
       
   479 			if (iBuffer[TRK_MSG_SID_INDEX] == iSequenceId)
       
   480 			{
       
   481 				// got the expected sequence id - do nothing
       
   482 			}
       
   483 			else if (iBuffer[TRK_MSG_SID_INDEX] == (iSequenceId - 1))
       
   484 			{
       
   485 				// we need to resend the last reply
       
   486 				TUint ackTries = 3;
       
   487 				TInt leaveCode = KErrGeneral;
       
   488 
       
   489 				do
       
   490 				{
       
   491 					TRAP(leaveCode, SendMsgL(*iLastReply));
       
   492 					ackTries--;
       
   493 				} while ((leaveCode != KErrNone) && ackTries > 0);
       
   494 
       
   495 				return EFalse;
       
   496 			}
       
   497 			else
       
   498 			{
       
   499 				// bad sequence id
       
   500 				RespondErr(kDSReplyNAK, kDSReplySequenceMissing);
       
   501 				DiscardFrame();
       
   502 				return EFalse;
       
   503 			}
       
   504 		}
       
   505 	}
       
   506 
       
   507 	// trim back packet, eliminating FCS
       
   508 	iBuffer.Delete(iBuffer.Length()-1, 1);
       
   509 
       
   510 	// remove sequence id
       
   511 	iBuffer.Delete(1, 1);
       
   512 	
       
   513 	return ETrue;
       
   514 }