diff -r 000000000000 -r e35f40988205 xml/xmlfw/src/xmlframework/documentparameters.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/xml/xmlfw/src/xmlframework/documentparameters.cpp Thu Dec 17 09:29:21 2009 +0200 @@ -0,0 +1,84 @@ +// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// + +#include + +using namespace Xml; + + +EXPORT_C RDocumentParameters::RDocumentParameters() +/** +Default Constructor + +Only Parsers have this access. +@see CParser +*/ + { + // do nothing; + } + + + +EXPORT_C void RDocumentParameters::Close() +/** +This method cleans up the object before destruction. It releases all resources in +accordance to the R Class pattern. + +@post This object may be allowed to go out of scope. + +Only Parsers have this access. +@see CParser + +*/ + { + iCharacterSetName.Close(); + } + + + +EXPORT_C void RDocumentParameters::Open(const RString& aCharacterSetName) +/** +This method opens and sets all the parameters contents. +We do not own any resources. + +@pre The object has just been constructed. +@post The objects members have been set to the values given. + +@param aCharacterSetName the Internet-standard name of a character set, + which is identified in Symbian OS by its UID. + +Only Parsers have this access. +@see CParser + +*/ + { + iCharacterSetName = aCharacterSetName; + } + + + +EXPORT_C const RString& RDocumentParameters::CharacterSetName() const +/** +This method returns a handle to the character encoding name, which is +the Internet-standard name of a character set, which is identified in Symbian OS by its UID. + +@return The character encoding name. + +@pre The objects member have been pre-set accordingly. + +*/ + { + return iCharacterSetName; + }