--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/glib/gobject/gobject.c Fri Apr 16 16:46:38 2010 +0300
@@ -0,0 +1,3258 @@
+/* GObject - GLib Type, Object, Parameter and Signal Library
+ * Copyright (C) 1998-1999, 2000-2001 Tim Janik and Red Hat, Inc.
+ * Portions copyright (c) 2006-2009 Nokia Corporation. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General
+ * Public License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+/*
+ * MT safe with regards to reference counting.
+ */
+
+#include "config.h"
+
+#include <string.h>
+#include <signal.h>
+
+#include "gdatasetprivate.h"
+
+#include "gobject.h"
+#include "gvaluecollector.h"
+#include "gsignal.h"
+#include "gparamspecs.h"
+#include "gvaluetypes.h"
+#include "gobjectalias.h"
+ #ifdef __SYMBIAN32__
+#include <glib_global.h>
+#include "gobject_wsd.h"
+#include <gobject_global.h>
+#endif /* __SYMBIAN32__ */
+/* This should be included after gobjectalias.h (or pltcheck.sh will fail) */
+#include "gobjectnotifyqueue.c"
+
+
+
+/**
+ * SECTION:objects
+ * @short_description: The base object type
+ * @see_also: #GParamSpecObject, g_param_spec_object()
+ * @title: The Base Object Type
+ *
+ * GObject is the fundamental type providing the common attributes and
+ * methods for all object types in GTK+, Pango and other libraries
+ * based on GObject. The GObject class provides methods for object
+ * construction and destruction, property access methods, and signal
+ * support. Signals are described in detail in <xref
+ * linkend="gobject-Signals"/>.
+ *
+ * <para id="floating-ref">
+ * #GInitiallyUnowned is derived from #GObject. The only difference between
+ * the two is that the initial reference of a #GInitiallyUnowned is flagged
+ * as a <firstterm>floating</firstterm> reference.
+ * This means that it is not specifically claimed to be "owned" by
+ * any code portion. The main motivation for providing floating references is
+ * C convenience. In particular, it allows code to be written as:
+ * |[
+ * container = create_container();
+ * container_add_child (container, create_child());
+ * ]|
+ * If <function>container_add_child()</function> will g_object_ref_sink() the
+ * passed in child, no reference of the newly created child is leaked.
+ * Without floating references, <function>container_add_child()</function>
+ * can only g_object_ref() the new child, so to implement this code without
+ * reference leaks, it would have to be written as:
+ * |[
+ * Child *child;
+ * container = create_container();
+ * child = create_child();
+ * container_add_child (container, child);
+ * g_object_unref (child);
+ * ]|
+ * The floating reference can be converted into
+ * an ordinary reference by calling g_object_ref_sink().
+ * For already sunken objects (objects that don't have a floating reference
+ * anymore), g_object_ref_sink() is equivalent to g_object_ref() and returns
+ * a new reference.
+ * Since floating references are useful almost exclusively for C convenience,
+ * language bindings that provide automated reference and memory ownership
+ * maintenance (such as smart pointers or garbage collection) therefore don't
+ * need to expose floating references in their API.
+ * </para>
+ *
+ * Some object implementations may need to save an objects floating state
+ * across certain code portions (an example is #GtkMenu), to achive this, the
+ * following sequence can be used:
+ *
+ * |[
+ * // save floating state
+ * gboolean was_floating = g_object_is_floating (object);
+ * g_object_ref_sink (object);
+ * // protected code portion
+ * ...;
+ * // restore floating state
+ * if (was_floating)
+ * g_object_force_floating (object);
+ * g_obejct_unref (object); // release previously acquired reference
+ * ]|
+ */
+
+
+/* --- macros --- */
+#define PARAM_SPEC_PARAM_ID(pspec) ((pspec)->param_id)
+#define PARAM_SPEC_SET_PARAM_ID(pspec, id) ((pspec)->param_id = (id))
+
+#define OBJECT_HAS_TOGGLE_REF_FLAG 0x1
+#define OBJECT_HAS_TOGGLE_REF(object) \
+ ((G_DATALIST_GET_FLAGS (&(object)->qdata) & OBJECT_HAS_TOGGLE_REF_FLAG) != 0)
+#define OBJECT_FLOATING_FLAG 0x2
+
+
+/* --- signals --- */
+enum {
+ NOTIFY,
+ LAST_SIGNAL
+};
+
+
+/* --- properties --- */
+enum {
+ PROP_NONE
+};
+
+
+/* --- prototypes --- */
+static void g_object_base_class_init (GObjectClass *class);
+static void g_object_base_class_finalize (GObjectClass *class);
+static void g_object_do_class_init (GObjectClass *class);
+static void g_object_init (GObject *object);
+static GObject* g_object_constructor (GType type,
+ guint n_construct_properties,
+ GObjectConstructParam *construct_params);
+static void g_object_real_dispose (GObject *object);
+static void g_object_finalize (GObject *object);
+static void g_object_do_set_property (GObject *object,
+ guint property_id,
+ const GValue *value,
+ GParamSpec *pspec);
+static void g_object_do_get_property (GObject *object,
+ guint property_id,
+ GValue *value,
+ GParamSpec *pspec);
+static void g_value_object_init (GValue *value);
+static void g_value_object_free_value (GValue *value);
+static void g_value_object_copy_value (const GValue *src_value,
+ GValue *dest_value);
+static void g_value_object_transform_value (const GValue *src_value,
+ GValue *dest_value);
+static gpointer g_value_object_peek_pointer (const GValue *value);
+static gchar* g_value_object_collect_value (GValue *value,
+ guint n_collect_values,
+ GTypeCValue *collect_values,
+ guint collect_flags);
+static gchar* g_value_object_lcopy_value (const GValue *value,
+ guint n_collect_values,
+ GTypeCValue *collect_values,
+ guint collect_flags);
+static void g_object_dispatch_properties_changed (GObject *object,
+ guint n_pspecs,
+ GParamSpec **pspecs);
+static inline void object_get_property (GObject *object,
+ GParamSpec *pspec,
+ GValue *value);
+static inline void object_set_property (GObject *object,
+ GParamSpec *pspec,
+ const GValue *value,
+ GObjectNotifyQueue *nqueue);
+#if (EMULATOR)
+guint object_floating_flag_handler (GObject *object,
+ gint job);
+#else
+static guint object_floating_flag_handler (GObject *object,
+ gint job);
+#endif /* EMULATOR */
+static void object_interface_check_properties (gpointer func_data,
+ gpointer g_iface);
+
+
+/* --- variables --- */
+#if EMULATOR
+
+PLS(quark_closure_array,gobject,GQuark)
+PLS(quark_weak_refs,gobject,GQuark)
+PLS(quark_toggle_refs,gobject,GQuark)
+PLS(pspec_pool,gobject,GParamSpecPool *)
+PLS(property_notify_context,gobject,GObjectNotifyContext)
+PLS_ARRAY(gobject_signals,gobject,gulong)
+PLS_MACRO(construction_mutex,gobject,GStaticMutex)
+PLS(construction_objects,gobject,GSList *)
+PLS(floating_flag_handler,gobject,function_type)
+
+#define quark_closure_array (*FUNCTION_NAME(quark_closure_array,gobject)())
+#define quark_weak_refs (*FUNCTION_NAME(quark_weak_refs,gobject)())
+#define quark_toggle_refs (*FUNCTION_NAME(quark_toggle_refs,gobject)())
+#define pspec_pool (*FUNCTION_NAME(pspec_pool,gobject)())
+#define property_notify_context (*FUNCTION_NAME(property_notify_context,gobject)())
+#define gobject_signals (FUNCTION_NAME(gobject_signals,gobject)())
+#define g__construction_mutex_lock (*FUNCTION_NAME_MACRO(construction_mutex,gobject)())
+#define construction_objects (*FUNCTION_NAME(construction_objects,gobject)())
+#define floating_flag_handler (*FUNCTION_NAME(floating_flag_handler,gobject)())
+
+#else
+
+static GQuark quark_closure_array = 0;
+static GQuark quark_weak_refs = 0;
+static GQuark quark_toggle_refs = 0;
+static GParamSpecPool *pspec_pool = NULL;
+static GObjectNotifyContext property_notify_context = { 0, };
+static gulong gobject_signals[LAST_SIGNAL] = { 0, };
+static guint (*floating_flag_handler) (GObject*, gint) = object_floating_flag_handler;
+G_LOCK_DEFINE_STATIC (construction_mutex);
+static GSList *construction_objects = NULL;
+
+#endif /* EMULATOR */
+
+/* --- functions --- */
+#ifdef G_ENABLE_DEBUG
+#define IF_DEBUG(debug_type) if (_g_type_debug_flags & G_TYPE_DEBUG_ ## debug_type)
+#if EMULATOR
+
+PLS_MACRO(debug_objects,gobject,GStaticMutex)
+PLS(g_trap_object_ref,gobject,volatile GObject *)
+PLS(debug_objects_count,gobject,guint)
+PLS(debug_objects_ht,gobject,GHashTable *)
+
+#define g__debug_objects_lock (*FUNCTION_NAME_MACRO(debug_objects,gobject)())
+#define g_trap_object_ref (*FUNCTION_NAME(g_trap_object_ref,gobject)())
+#define debug_objects_count (*FUNCTION_NAME(debug_objects_count,gobject)())
+#define debug_objects_ht (*FUNCTION_NAME(debug_objects_ht,gobject)())
+
+
+#else
+
+G_LOCK_DEFINE_STATIC (debug_objects);
+static volatile GObject *g_trap_object_ref = NULL;
+static guint debug_objects_count = 0;
+static GHashTable *debug_objects_ht = NULL;
+#endif /* EMULATOR */
+static void
+debug_objects_foreach (gpointer key,
+ gpointer value,
+ gpointer user_data)
+{
+ GObject *object = value;
+
+ g_message ("[%p] stale %s\tref_count=%u",
+ object,
+ G_OBJECT_TYPE_NAME (object),
+ object->ref_count);
+}
+
+static void
+debug_objects_atexit (void)
+{
+ IF_DEBUG (OBJECTS)
+ {
+ G_LOCK (debug_objects);
+ g_message ("stale GObjects: %u", debug_objects_count);
+ g_hash_table_foreach (debug_objects_ht, debug_objects_foreach, NULL);
+ G_UNLOCK (debug_objects);
+ }
+}
+#endif /* G_ENABLE_DEBUG */
+
+#if EMULATOR
+
+PLS(initialized ,g_object_type_init,gboolean)
+PLS(info ,g_object_type_init,GTypeInfo)
+
+#define initialized (*FUNCTION_NAME(initialized ,g_object_type_init)())
+#define info (*FUNCTION_NAME(info ,g_object_type_init)())
+
+const GTypeInfo gobject_info = {
+ sizeof (GObjectClass),
+ (GBaseInitFunc) g_object_base_class_init,
+ (GBaseFinalizeFunc) g_object_base_class_finalize,
+ (GClassInitFunc) g_object_do_class_init,
+ NULL /* class_destroy */,
+ NULL /* class_data */,
+ sizeof (GObject),
+ 0 /* n_preallocs */,
+ (GInstanceInitFunc) g_object_init,
+ NULL, /* value_table */
+};
+
+
+#endif /* EMULATOR */
+
+void
+g_object_type_init (void)
+{
+ #if !(EMULATOR)
+ static gboolean initialized = FALSE;
+ #endif /* EMULATOR */
+ static const GTypeFundamentalInfo finfo = {
+ G_TYPE_FLAG_CLASSED | G_TYPE_FLAG_INSTANTIATABLE | G_TYPE_FLAG_DERIVABLE | G_TYPE_FLAG_DEEP_DERIVABLE,
+ };
+ #if !(EMULATOR)
+ static GTypeInfo info = {
+ sizeof (GObjectClass),
+ (GBaseInitFunc) g_object_base_class_init,
+ (GBaseFinalizeFunc) g_object_base_class_finalize,
+ (GClassInitFunc) g_object_do_class_init,
+ NULL /* class_destroy */,
+ NULL /* class_data */,
+ sizeof (GObject),
+ 0 /* n_preallocs */,
+ (GInstanceInitFunc) g_object_init,
+ NULL, /* value_table */
+ };
+ #endif /* EMULATOR */
+ static const GTypeValueTable value_table = {
+ g_value_object_init, /* value_init */
+ g_value_object_free_value, /* value_free */
+ g_value_object_copy_value, /* value_copy */
+ g_value_object_peek_pointer, /* value_peek_pointer */
+ "p", /* collect_format */
+ g_value_object_collect_value, /* collect_value */
+ "p", /* lcopy_format */
+ g_value_object_lcopy_value, /* lcopy_value */
+ };
+ GType type;
+
+ g_return_if_fail (initialized == FALSE);
+ initialized = TRUE;
+
+ /* G_TYPE_OBJECT
+ */
+ info.value_table = &value_table;
+ type = g_type_register_fundamental (G_TYPE_OBJECT, g_intern_static_string ("GObject"), &info, &finfo, 0);
+ g_assert (type == G_TYPE_OBJECT);
+ g_value_register_transform_func (G_TYPE_OBJECT, G_TYPE_OBJECT, g_value_object_transform_value);
+
+#ifdef G_ENABLE_DEBUG
+ IF_DEBUG (OBJECTS)
+ {
+ debug_objects_ht = g_hash_table_new (g_direct_hash, NULL);
+ g_atexit (debug_objects_atexit);
+ }
+#endif /* G_ENABLE_DEBUG */
+}
+
+#if EMULATOR
+#undef initialized
+#undef info
+#endif /* EMULATOR */
+
+static void
+g_object_base_class_init (GObjectClass *class)
+{
+ GObjectClass *pclass = g_type_class_peek_parent (class);
+
+ /* reset instance specific fields and methods that don't get inherited */
+ class->construct_properties = pclass ? g_slist_copy (pclass->construct_properties) : NULL;
+ class->get_property = NULL;
+ class->set_property = NULL;
+}
+
+static void
+g_object_base_class_finalize (GObjectClass *class)
+{
+ GList *list, *node;
+
+ _g_signals_destroy (G_OBJECT_CLASS_TYPE (class));
+
+ g_slist_free (class->construct_properties);
+ class->construct_properties = NULL;
+ list = g_param_spec_pool_list_owned (pspec_pool, G_OBJECT_CLASS_TYPE (class));
+ for (node = list; node; node = node->next)
+ {
+ GParamSpec *pspec = node->data;
+
+ g_param_spec_pool_remove (pspec_pool, pspec);
+ PARAM_SPEC_SET_PARAM_ID (pspec, 0);
+ g_param_spec_unref (pspec);
+ }
+ g_list_free (list);
+}
+
+static void
+g_object_notify_dispatcher (GObject *object,
+ guint n_pspecs,
+ GParamSpec **pspecs)
+{
+ G_OBJECT_GET_CLASS (object)->dispatch_properties_changed (object, n_pspecs, pspecs);
+}
+
+static void
+g_object_do_class_init (GObjectClass *class)
+{
+ /* read the comment about typedef struct CArray; on why not to change this quark */
+ quark_closure_array = g_quark_from_static_string ("GObject-closure-array");
+
+ quark_weak_refs = g_quark_from_static_string ("GObject-weak-references");
+ quark_toggle_refs = g_quark_from_static_string ("GObject-toggle-references");
+ pspec_pool = g_param_spec_pool_new (TRUE);
+ property_notify_context.quark_notify_queue = g_quark_from_static_string ("GObject-notify-queue");
+ property_notify_context.dispatcher = g_object_notify_dispatcher;
+
+ class->constructor = g_object_constructor;
+ class->set_property = g_object_do_set_property;
+ class->get_property = g_object_do_get_property;
+ class->dispose = g_object_real_dispose;
+ class->finalize = g_object_finalize;
+ class->dispatch_properties_changed = g_object_dispatch_properties_changed;
+ class->notify = NULL;
+
+ /**
+ * GObject::notify:
+ * @gobject: the object which received the signal.
+ * @pspec: the #GParamSpec of the property which changed.
+ *
+ * The notify signal is emitted on an object when one of its
+ * properties has been changed. Note that getting this signal
+ * doesn't guarantee that the value of the property has actually
+ * changed, it may also be emitted when the setter for the property
+ * is called to reinstate the previous value.
+ *
+ * This signal is typically used to obtain change notification for a
+ * single property, by specifying the property name as a detail in the
+ * g_signal_connect() call, like this:
+ * |[
+ * g_signal_connect (text_view->buffer, "notify::paste-target-list",
+ * G_CALLBACK (gtk_text_view_target_list_notify),
+ * text_view)
+ * ]|
+ * It is important to note that you must use
+ * <link linkend="canonical-parameter-name">canonical</link> parameter names as
+ * detail strings for the notify signal.
+ */
+ gobject_signals[NOTIFY] =
+ g_signal_new (g_intern_static_string ("notify"),
+ G_TYPE_FROM_CLASS (class),
+ G_SIGNAL_RUN_FIRST | G_SIGNAL_NO_RECURSE | G_SIGNAL_DETAILED | G_SIGNAL_NO_HOOKS | G_SIGNAL_ACTION,
+ G_STRUCT_OFFSET (GObjectClass, notify),
+ NULL, NULL,
+ g_cclosure_marshal_VOID__PARAM,
+ G_TYPE_NONE,
+ 1, G_TYPE_PARAM);
+
+ /* Install a check function that we'll use to verify that classes that
+ * implement an interface implement all properties for that interface
+ */
+ g_type_add_interface_check (NULL, object_interface_check_properties);
+}
+
+static void
+install_property_internal (GType g_type,
+ guint property_id,
+ GParamSpec *pspec)
+{
+ if (g_param_spec_pool_lookup (pspec_pool, pspec->name, g_type, FALSE))
+ {
+ g_warning ("When installing property: type `%s' already has a property named `%s'",
+ g_type_name (g_type),
+ pspec->name);
+ return;
+ }
+
+ g_param_spec_ref (pspec);
+ g_param_spec_sink (pspec);
+ PARAM_SPEC_SET_PARAM_ID (pspec, property_id);
+ g_param_spec_pool_insert (pspec_pool, pspec, g_type);
+}
+
+/**
+ * g_object_class_install_property:
+ * @oclass: a #GObjectClass
+ * @property_id: the id for the new property
+ * @pspec: the #GParamSpec for the new property
+ *
+ * Installs a new property. This is usually done in the class initializer.
+ *
+ * Note that it is possible to redefine a property in a derived class,
+ * by installing a property with the same name. This can be useful at times,
+ * e.g. to change the range of allowed values or the default value.
+ */
+EXPORT_C void
+g_object_class_install_property (GObjectClass *class,
+ guint property_id,
+ GParamSpec *pspec)
+{
+ g_return_if_fail (G_IS_OBJECT_CLASS (class));
+ g_return_if_fail (G_IS_PARAM_SPEC (pspec));
+ if (pspec->flags & G_PARAM_WRITABLE)
+ g_return_if_fail (class->set_property != NULL);
+ if (pspec->flags & G_PARAM_READABLE)
+ g_return_if_fail (class->get_property != NULL);
+ g_return_if_fail (property_id > 0);
+ g_return_if_fail (PARAM_SPEC_PARAM_ID (pspec) == 0); /* paranoid */
+ if (pspec->flags & G_PARAM_CONSTRUCT)
+ g_return_if_fail ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) == 0);
+ if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
+ g_return_if_fail (pspec->flags & G_PARAM_WRITABLE);
+
+ install_property_internal (G_OBJECT_CLASS_TYPE (class), property_id, pspec);
+
+ if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
+ class->construct_properties = g_slist_prepend (class->construct_properties, pspec);
+
+ /* for property overrides of construct poperties, we have to get rid
+ * of the overidden inherited construct property
+ */
+ pspec = g_param_spec_pool_lookup (pspec_pool, pspec->name, g_type_parent (G_OBJECT_CLASS_TYPE (class)), TRUE);
+ if (pspec && pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
+ class->construct_properties = g_slist_remove (class->construct_properties, pspec);
+}
+
+/**
+ * g_object_interface_install_property:
+ * @g_iface: any interface vtable for the interface, or the default
+ * vtable for the interface.
+ * @pspec: the #GParamSpec for the new property
+ *
+ * Add a property to an interface; this is only useful for interfaces
+ * that are added to GObject-derived types. Adding a property to an
+ * interface forces all objects classes with that interface to have a
+ * compatible property. The compatible property could be a newly
+ * created #GParamSpec, but normally
+ * g_object_class_override_property() will be used so that the object
+ * class only needs to provide an implementation and inherits the
+ * property description, default value, bounds, and so forth from the
+ * interface property.
+ *
+ * This function is meant to be called from the interface's default
+ * vtable initialization function (the @class_init member of
+ * #GTypeInfo.) It must not be called after after @class_init has
+ * been called for any object types implementing this interface.
+ *
+ * Since: 2.4
+ */
+EXPORT_C void
+g_object_interface_install_property (gpointer g_iface,
+ GParamSpec *pspec)
+{
+ GTypeInterface *iface_class = g_iface;
+
+ g_return_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type));
+ g_return_if_fail (G_IS_PARAM_SPEC (pspec));
+ g_return_if_fail (!G_IS_PARAM_SPEC_OVERRIDE (pspec)); /* paranoid */
+ g_return_if_fail (PARAM_SPEC_PARAM_ID (pspec) == 0); /* paranoid */
+
+ install_property_internal (iface_class->g_type, 0, pspec);
+}
+
+/**
+ * g_object_class_find_property:
+ * @oclass: a #GObjectClass
+ * @property_name: the name of the property to look up
+ *
+ * Looks up the #GParamSpec for a property of a class.
+ *
+ * Returns: the #GParamSpec for the property, or %NULL if the class
+ * doesn't have a property of that name
+ */
+EXPORT_C GParamSpec*
+g_object_class_find_property (GObjectClass *class,
+ const gchar *property_name)
+{
+ GParamSpec *pspec;
+ GParamSpec *redirect;
+
+ g_return_val_if_fail (G_IS_OBJECT_CLASS (class), NULL);
+ g_return_val_if_fail (property_name != NULL, NULL);
+
+ pspec = g_param_spec_pool_lookup (pspec_pool,
+ property_name,
+ G_OBJECT_CLASS_TYPE (class),
+ TRUE);
+ if (pspec)
+ {
+ redirect = g_param_spec_get_redirect_target (pspec);
+ if (redirect)
+ return redirect;
+ else
+ return pspec;
+ }
+ else
+ return NULL;
+}
+
+/**
+ * g_object_interface_find_property:
+ * @g_iface: any interface vtable for the interface, or the default
+ * vtable for the interface
+ * @property_name: name of a property to lookup.
+ *
+ * Find the #GParamSpec with the given name for an
+ * interface. Generally, the interface vtable passed in as @g_iface
+ * will be the default vtable from g_type_default_interface_ref(), or,
+ * if you know the interface has already been loaded,
+ * g_type_default_interface_peek().
+ *
+ * Since: 2.4
+ *
+ * Returns: the #GParamSpec for the property of the interface with the
+ * name @property_name, or %NULL if no such property exists.
+ */
+EXPORT_C GParamSpec*
+g_object_interface_find_property (gpointer g_iface,
+ const gchar *property_name)
+{
+ GTypeInterface *iface_class = g_iface;
+
+ g_return_val_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type), NULL);
+ g_return_val_if_fail (property_name != NULL, NULL);
+
+ return g_param_spec_pool_lookup (pspec_pool,
+ property_name,
+ iface_class->g_type,
+ FALSE);
+}
+
+/**
+ * g_object_class_override_property:
+ * @oclass: a #GObjectClass
+ * @property_id: the new property ID
+ * @name: the name of a property registered in a parent class or
+ * in an interface of this class.
+ *
+ * Registers @property_id as referring to a property with the
+ * name @name in a parent class or in an interface implemented
+ * by @oclass. This allows this class to <firstterm>override</firstterm>
+ * a property implementation in a parent class or to provide
+ * the implementation of a property from an interface.
+ *
+ * <note>
+ * Internally, overriding is implemented by creating a property of type
+ * #GParamSpecOverride; generally operations that query the properties of
+ * the object class, such as g_object_class_find_property() or
+ * g_object_class_list_properties() will return the overridden
+ * property. However, in one case, the @construct_properties argument of
+ * the @constructor virtual function, the #GParamSpecOverride is passed
+ * instead, so that the @param_id field of the #GParamSpec will be
+ * correct. For virtually all uses, this makes no difference. If you
+ * need to get the overridden property, you can call
+ * g_param_spec_get_redirect_target().
+ * </note>
+ *
+ * Since: 2.4
+ */
+EXPORT_C void
+g_object_class_override_property (GObjectClass *oclass,
+ guint property_id,
+ const gchar *name)
+{
+ GParamSpec *overridden = NULL;
+ GParamSpec *new;
+ GType parent_type;
+
+ g_return_if_fail (G_IS_OBJECT_CLASS (oclass));
+ g_return_if_fail (property_id > 0);
+ g_return_if_fail (name != NULL);
+
+ /* Find the overridden property; first check parent types
+ */
+ parent_type = g_type_parent (G_OBJECT_CLASS_TYPE (oclass));
+ if (parent_type != G_TYPE_NONE)
+ overridden = g_param_spec_pool_lookup (pspec_pool,
+ name,
+ parent_type,
+ TRUE);
+ if (!overridden)
+ {
+ GType *ifaces;
+ guint n_ifaces;
+
+ /* Now check interfaces
+ */
+ ifaces = g_type_interfaces (G_OBJECT_CLASS_TYPE (oclass), &n_ifaces);
+ while (n_ifaces-- && !overridden)
+ {
+ overridden = g_param_spec_pool_lookup (pspec_pool,
+ name,
+ ifaces[n_ifaces],
+ FALSE);
+ }
+
+ g_free (ifaces);
+ }
+
+ if (!overridden)
+ {
+ g_warning ("%s: Can't find property to override for '%s::%s'",
+ G_STRFUNC, G_OBJECT_CLASS_NAME (oclass), name);
+ return;
+ }
+
+ new = g_param_spec_override (name, overridden);
+ g_object_class_install_property (oclass, property_id, new);
+}
+
+/**
+ * g_object_class_list_properties:
+ * @oclass: a #GObjectClass
+ * @n_properties: return location for the length of the returned array
+ *
+ * Get an array of #GParamSpec* for all properties of a class.
+ *
+ * Returns: an array of #GParamSpec* which should be freed after use
+ */
+EXPORT_C GParamSpec** /* free result */
+g_object_class_list_properties (GObjectClass *class,
+ guint *n_properties_p)
+{
+ GParamSpec **pspecs;
+ guint n;
+
+ g_return_val_if_fail (G_IS_OBJECT_CLASS (class), NULL);
+
+ pspecs = g_param_spec_pool_list (pspec_pool,
+ G_OBJECT_CLASS_TYPE (class),
+ &n);
+ if (n_properties_p)
+ *n_properties_p = n;
+
+ return pspecs;
+}
+
+/**
+ * g_object_interface_list_properties:
+ * @g_iface: any interface vtable for the interface, or the default
+ * vtable for the interface
+ * @n_properties_p: location to store number of properties returned.
+ *
+ * Lists the properties of an interface.Generally, the interface
+ * vtable passed in as @g_iface will be the default vtable from
+ * g_type_default_interface_ref(), or, if you know the interface has
+ * already been loaded, g_type_default_interface_peek().
+ *
+ * Since: 2.4
+ *
+ * Returns: a pointer to an array of pointers to #GParamSpec
+ * structures. The paramspecs are owned by GLib, but the
+ * array should be freed with g_free() when you are done with
+ * it.
+ */
+EXPORT_C GParamSpec** /* free result */
+g_object_interface_list_properties (gpointer g_iface,
+ guint *n_properties_p)
+{
+ GTypeInterface *iface_class = g_iface;
+ GParamSpec **pspecs;
+ guint n;
+
+ g_return_val_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type), NULL);
+
+ pspecs = g_param_spec_pool_list (pspec_pool,
+ iface_class->g_type,
+ &n);
+ if (n_properties_p)
+ *n_properties_p = n;
+
+ return pspecs;
+}
+
+static void
+g_object_init (GObject *object)
+{
+ object->ref_count = 1;
+ g_datalist_init (&object->qdata);
+
+ /* freeze object's notification queue, g_object_newv() preserves pairedness */
+ g_object_notify_queue_freeze (object, &property_notify_context);
+ /* enter construction list for notify_queue_thaw() and to allow construct-only properties */
+ G_LOCK (construction_mutex);
+ construction_objects = g_slist_prepend (construction_objects, object);
+ G_UNLOCK (construction_mutex);
+
+#ifdef G_ENABLE_DEBUG
+ IF_DEBUG (OBJECTS)
+ {
+ G_LOCK (debug_objects);
+ debug_objects_count++;
+ g_hash_table_insert (debug_objects_ht, object, object);
+ G_UNLOCK (debug_objects);
+ }
+#endif /* G_ENABLE_DEBUG */
+}
+
+static void
+g_object_do_set_property (GObject *object,
+ guint property_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ switch (property_id)
+ {
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
+ break;
+ }
+}
+
+static void
+g_object_do_get_property (GObject *object,
+ guint property_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ switch (property_id)
+ {
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
+ break;
+ }
+}
+
+static void
+g_object_real_dispose (GObject *object)
+{
+ g_signal_handlers_destroy (object);
+ g_datalist_id_set_data (&object->qdata, quark_closure_array, NULL);
+ g_datalist_id_set_data (&object->qdata, quark_weak_refs, NULL);
+}
+
+static void
+g_object_finalize (GObject *object)
+{
+ g_datalist_clear (&object->qdata);
+
+#ifdef G_ENABLE_DEBUG
+ IF_DEBUG (OBJECTS)
+ {
+ G_LOCK (debug_objects);
+ g_assert (g_hash_table_lookup (debug_objects_ht, object) == object);
+ g_hash_table_remove (debug_objects_ht, object);
+ debug_objects_count--;
+ G_UNLOCK (debug_objects);
+ }
+#endif /* G_ENABLE_DEBUG */
+}
+
+
+static void
+g_object_dispatch_properties_changed (GObject *object,
+ guint n_pspecs,
+ GParamSpec **pspecs)
+{
+ guint i;
+
+ for (i = 0; i < n_pspecs; i++)
+ g_signal_emit (object, gobject_signals[NOTIFY], g_quark_from_string (pspecs[i]->name), pspecs[i]);
+}
+
+/**
+ * g_object_run_dispose:
+ * @object: a #GObject
+ *
+ * Releases all references to other objects. This can be used to break
+ * reference cycles.
+ *
+ * This functions should only be called from object system implementations.
+ */
+EXPORT_C void
+g_object_run_dispose (GObject *object)
+{
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (object->ref_count > 0);
+
+ g_object_ref (object);
+ G_OBJECT_GET_CLASS (object)->dispose (object);
+ g_object_unref (object);
+}
+
+/**
+ * g_object_freeze_notify:
+ * @object: a #GObject
+ *
+ * Increases the freeze count on @object. If the freeze count is
+ * non-zero, the emission of "notify" signals on @object is
+ * stopped. The signals are queued until the freeze count is decreased
+ * to zero.
+ *
+ * This is necessary for accessors that modify multiple properties to prevent
+ * premature notification while the object is still being modified.
+ */
+EXPORT_C void
+g_object_freeze_notify (GObject *object)
+{
+ g_return_if_fail (G_IS_OBJECT (object));
+
+ if (g_atomic_int_get (&object->ref_count) == 0)
+ return;
+
+ g_object_ref (object);
+ g_object_notify_queue_freeze (object, &property_notify_context);
+ g_object_unref (object);
+}
+
+/**
+ * g_object_notify:
+ * @object: a #GObject
+ * @property_name: the name of a property installed on the class of @object.
+ *
+ * Emits a "notify" signal for the property @property_name on @object.
+ */
+EXPORT_C void
+g_object_notify (GObject *object,
+ const gchar *property_name)
+{
+ GParamSpec *pspec;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (property_name != NULL);
+ if (g_atomic_int_get (&object->ref_count) == 0)
+ return;
+
+ g_object_ref (object);
+ /* We don't need to get the redirect target
+ * (by, e.g. calling g_object_class_find_property())
+ * because g_object_notify_queue_add() does that
+ */
+ pspec = g_param_spec_pool_lookup (pspec_pool,
+ property_name,
+ G_OBJECT_TYPE (object),
+ TRUE);
+
+ if (!pspec)
+ g_warning ("%s: object class `%s' has no property named `%s'",
+ G_STRFUNC,
+ G_OBJECT_TYPE_NAME (object),
+ property_name);
+ else
+ {
+ GObjectNotifyQueue *nqueue;
+
+ nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
+ g_object_notify_queue_add (object, nqueue, pspec);
+ g_object_notify_queue_thaw (object, nqueue);
+ }
+ g_object_unref (object);
+}
+
+/**
+ * g_object_thaw_notify:
+ * @object: a #GObject
+ *
+ * Reverts the effect of a previous call to
+ * g_object_freeze_notify(). The freeze count is decreased on @object
+ * and when it reaches zero, all queued "notify" signals are emitted.
+ *
+ * It is an error to call this function when the freeze count is zero.
+ */
+EXPORT_C void
+g_object_thaw_notify (GObject *object)
+{
+ GObjectNotifyQueue *nqueue;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ if (g_atomic_int_get (&object->ref_count) == 0)
+ return;
+
+ g_object_ref (object);
+ nqueue = g_object_notify_queue_from_object (object, &property_notify_context);
+ if (!nqueue || !nqueue->freeze_count)
+ g_warning ("%s: property-changed notification for %s(%p) is not frozen",
+ G_STRFUNC, G_OBJECT_TYPE_NAME (object), object);
+ else
+ g_object_notify_queue_thaw (object, nqueue);
+ g_object_unref (object);
+}
+
+static inline void
+object_get_property (GObject *object,
+ GParamSpec *pspec,
+ GValue *value)
+{
+ GObjectClass *class = g_type_class_peek (pspec->owner_type);
+ guint param_id = PARAM_SPEC_PARAM_ID (pspec);
+ GParamSpec *redirect;
+
+ redirect = g_param_spec_get_redirect_target (pspec);
+ if (redirect)
+ pspec = redirect;
+
+ class->get_property (object, param_id, value, pspec);
+}
+
+static inline void
+object_set_property (GObject *object,
+ GParamSpec *pspec,
+ const GValue *value,
+ GObjectNotifyQueue *nqueue)
+{
+ GValue tmp_value = { 0, };
+ GObjectClass *class = g_type_class_peek (pspec->owner_type);
+ guint param_id = PARAM_SPEC_PARAM_ID (pspec);
+ GParamSpec *redirect;
+
+ redirect = g_param_spec_get_redirect_target (pspec);
+ if (redirect)
+ pspec = redirect;
+
+ /* provide a copy to work from, convert (if necessary) and validate */
+ g_value_init (&tmp_value, G_PARAM_SPEC_VALUE_TYPE (pspec));
+ if (!g_value_transform (value, &tmp_value))
+ g_warning ("unable to set property `%s' of type `%s' from value of type `%s'",
+ pspec->name,
+ g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspec)),
+ G_VALUE_TYPE_NAME (value));
+ else if (g_param_value_validate (pspec, &tmp_value) && !(pspec->flags & G_PARAM_LAX_VALIDATION))
+ {
+ gchar *contents = g_strdup_value_contents (value);
+
+ g_warning ("value \"%s\" of type `%s' is invalid or out of range for property `%s' of type `%s'",
+ contents,
+ G_VALUE_TYPE_NAME (value),
+ pspec->name,
+ g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspec)));
+ g_free (contents);
+ }
+ else
+ {
+ class->set_property (object, param_id, &tmp_value, pspec);
+ g_object_notify_queue_add (object, nqueue, pspec);
+ }
+ g_value_unset (&tmp_value);
+}
+
+static void
+object_interface_check_properties (gpointer func_data,
+ gpointer g_iface)
+{
+ GTypeInterface *iface_class = g_iface;
+ GObjectClass *class = g_type_class_peek (iface_class->g_instance_type);
+ GType iface_type = iface_class->g_type;
+ GParamSpec **pspecs;
+ guint n;
+
+ if (!G_IS_OBJECT_CLASS (class))
+ return;
+
+ pspecs = g_param_spec_pool_list (pspec_pool, iface_type, &n);
+
+ while (n--)
+ {
+ GParamSpec *class_pspec = g_param_spec_pool_lookup (pspec_pool,
+ pspecs[n]->name,
+ G_OBJECT_CLASS_TYPE (class),
+ TRUE);
+
+ if (!class_pspec)
+ {
+ g_critical ("Object class %s doesn't implement property "
+ "'%s' from interface '%s'",
+ g_type_name (G_OBJECT_CLASS_TYPE (class)),
+ pspecs[n]->name,
+ g_type_name (iface_type));
+
+ continue;
+ }
+
+ /* The implementation paramspec must have a less restrictive
+ * type than the interface parameter spec for set() and a
+ * more restrictive type for get(). We just require equality,
+ * rather than doing something more complicated checking
+ * the READABLE and WRITABLE flags. We also simplify here
+ * by only checking the value type, not the G_PARAM_SPEC_TYPE.
+ */
+ if (class_pspec &&
+ !g_type_is_a (G_PARAM_SPEC_VALUE_TYPE (pspecs[n]),
+ G_PARAM_SPEC_VALUE_TYPE (class_pspec)))
+ {
+ g_critical ("Property '%s' on class '%s' has type '%s' "
+ "which is different from the type '%s', "
+ "of the property on interface '%s'\n",
+ pspecs[n]->name,
+ g_type_name (G_OBJECT_CLASS_TYPE (class)),
+ g_type_name (G_PARAM_SPEC_VALUE_TYPE (class_pspec)),
+ g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspecs[n])),
+ g_type_name (iface_type));
+ }
+
+#define SUBSET(a,b,mask) (((a) & ~(b) & (mask)) == 0)
+
+ /* CONSTRUCT and CONSTRUCT_ONLY add restrictions.
+ * READABLE and WRITABLE remove restrictions. The implementation
+ * paramspec must have less restrictive flags.
+ */
+ if (class_pspec &&
+ (!SUBSET (class_pspec->flags,
+ pspecs[n]->flags,
+ G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY) ||
+ !SUBSET (pspecs[n]->flags,
+ class_pspec->flags,
+ G_PARAM_READABLE | G_PARAM_WRITABLE)))
+ {
+ g_critical ("Flags for property '%s' on class '%s' "
+ "are not compatible with the property on"
+ "interface '%s'\n",
+ pspecs[n]->name,
+ g_type_name (G_OBJECT_CLASS_TYPE (class)),
+ g_type_name (iface_type));
+ }
+#undef SUBSET
+ }
+
+ g_free (pspecs);
+}
+
+EXPORT_C GType
+g_object_get_type (void)
+{
+ return G_TYPE_OBJECT;
+}
+
+/**
+ * g_object_new:
+ * @object_type: the type id of the #GObject subtype to instantiate
+ * @first_property_name: the name of the first property
+ * @...: the value of the first property, followed optionally by more
+ * name/value pairs, followed by %NULL
+ *
+ * Creates a new instance of a #GObject subtype and sets its properties.
+ *
+ * Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
+ * which are not explicitly specified are set to their default values.
+ *
+ * Returns: a new instance of @object_type
+ */
+EXPORT_C gpointer
+g_object_new (GType object_type,
+ const gchar *first_property_name,
+ ...)
+{
+ GObject *object;
+ va_list var_args;
+
+ g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
+
+ va_start (var_args, first_property_name);
+ object = g_object_new_valist (object_type, first_property_name, var_args);
+ va_end (var_args);
+
+ return object;
+}
+
+static gboolean
+slist_maybe_remove (GSList **slist,
+ gconstpointer data)
+{
+ GSList *last = NULL, *node = *slist;
+ while (node)
+ {
+ if (node->data == data)
+ {
+ if (last)
+ last->next = node->next;
+ else
+ *slist = node->next;
+ g_slist_free_1 (node);
+ return TRUE;
+ }
+ last = node;
+ node = last->next;
+ }
+ return FALSE;
+}
+
+static inline gboolean
+object_in_construction_list (GObject *object)
+{
+ gboolean in_construction;
+ G_LOCK (construction_mutex);
+ in_construction = g_slist_find (construction_objects, object) != NULL;
+ G_UNLOCK (construction_mutex);
+ return in_construction;
+}
+
+/**
+ * g_object_newv:
+ * @object_type: the type id of the #GObject subtype to instantiate
+ * @n_parameters: the length of the @parameters array
+ * @parameters: an array of #GParameter
+ *
+ * Creates a new instance of a #GObject subtype and sets its properties.
+ *
+ * Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
+ * which are not explicitly specified are set to their default values.
+ *
+ * Returns: a new instance of @object_type
+ */
+EXPORT_C gpointer
+g_object_newv (GType object_type,
+ guint n_parameters,
+ GParameter *parameters)
+{
+ GObjectConstructParam *cparams, *oparams;
+ GObjectNotifyQueue *nqueue = NULL; /* shouldn't be initialized, just to silence compiler */
+ GObject *object;
+ GObjectClass *class, *unref_class = NULL;
+ GSList *slist;
+ guint n_total_cparams = 0, n_cparams = 0, n_oparams = 0, n_cvalues;
+ GValue *cvalues;
+ GList *clist = NULL;
+ gboolean newly_constructed;
+ guint i;
+
+ g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
+
+ class = g_type_class_peek_static (object_type);
+ if (!class)
+ class = unref_class = g_type_class_ref (object_type);
+ for (slist = class->construct_properties; slist; slist = slist->next)
+ {
+ clist = g_list_prepend (clist, slist->data);
+ n_total_cparams += 1;
+ }
+
+ /* collect parameters, sort into construction and normal ones */
+ oparams = g_new (GObjectConstructParam, n_parameters);
+ cparams = g_new (GObjectConstructParam, n_total_cparams);
+ for (i = 0; i < n_parameters; i++)
+ {
+ GValue *value = ¶meters[i].value;
+ GParamSpec *pspec = g_param_spec_pool_lookup (pspec_pool,
+ parameters[i].name,
+ object_type,
+ TRUE);
+ if (!pspec)
+ {
+ g_warning ("%s: object class `%s' has no property named `%s'",
+ G_STRFUNC,
+ g_type_name (object_type),
+ parameters[i].name);
+ continue;
+ }
+ if (!(pspec->flags & G_PARAM_WRITABLE))
+ {
+ g_warning ("%s: property `%s' of object class `%s' is not writable",
+ G_STRFUNC,
+ pspec->name,
+ g_type_name (object_type));
+ continue;
+ }
+ if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
+ {
+ GList *list = g_list_find (clist, pspec);
+
+ if (!list)
+ {
+ g_warning ("%s: construct property \"%s\" for object `%s' can't be set twice",
+ G_STRFUNC, pspec->name, g_type_name (object_type));
+ continue;
+ }
+ cparams[n_cparams].pspec = pspec;
+ cparams[n_cparams].value = value;
+ n_cparams++;
+ if (!list->prev)
+ clist = list->next;
+ else
+ list->prev->next = list->next;
+ if (list->next)
+ list->next->prev = list->prev;
+ g_list_free_1 (list);
+ }
+ else
+ {
+ oparams[n_oparams].pspec = pspec;
+ oparams[n_oparams].value = value;
+ n_oparams++;
+ }
+ }
+
+ /* set remaining construction properties to default values */
+ n_cvalues = n_total_cparams - n_cparams;
+ cvalues = g_new (GValue, n_cvalues);
+ while (clist)
+ {
+ GList *tmp = clist->next;
+ GParamSpec *pspec = clist->data;
+ GValue *value = cvalues + n_total_cparams - n_cparams - 1;
+
+ value->g_type = 0;
+ g_value_init (value, G_PARAM_SPEC_VALUE_TYPE (pspec));
+ g_param_value_set_default (pspec, value);
+
+ cparams[n_cparams].pspec = pspec;
+ cparams[n_cparams].value = value;
+ n_cparams++;
+
+ g_list_free_1 (clist);
+ clist = tmp;
+ }
+
+ /* construct object from construction parameters */
+ object = class->constructor (object_type, n_total_cparams, cparams);
+ /* free construction values */
+ g_free (cparams);
+ while (n_cvalues--)
+ g_value_unset (cvalues + n_cvalues);
+ g_free (cvalues);
+
+ /* adjust freeze_count according to g_object_init() and remaining properties */
+ G_LOCK (construction_mutex);
+ newly_constructed = slist_maybe_remove (&construction_objects, object);
+ G_UNLOCK (construction_mutex);
+ if (newly_constructed || n_oparams)
+ nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
+ if (newly_constructed)
+ g_object_notify_queue_thaw (object, nqueue);
+
+ /* run 'constructed' handler if there is one */
+ if (newly_constructed && class->constructed)
+ class->constructed (object);
+
+ /* set remaining properties */
+ for (i = 0; i < n_oparams; i++)
+ object_set_property (object, oparams[i].pspec, oparams[i].value, nqueue);
+ g_free (oparams);
+
+ /* release our own freeze count and handle notifications */
+ if (newly_constructed || n_oparams)
+ g_object_notify_queue_thaw (object, nqueue);
+
+ if (unref_class)
+ g_type_class_unref (unref_class);
+
+ return object;
+}
+
+/**
+ * g_object_new_valist:
+ * @object_type: the type id of the #GObject subtype to instantiate
+ * @first_property_name: the name of the first property
+ * @var_args: the value of the first property, followed optionally by more
+ * name/value pairs, followed by %NULL
+ *
+ * Creates a new instance of a #GObject subtype and sets its properties.
+ *
+ * Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
+ * which are not explicitly specified are set to their default values.
+ *
+ * Returns: a new instance of @object_type
+ */
+EXPORT_C GObject*
+g_object_new_valist (GType object_type,
+ const gchar *first_property_name,
+ va_list var_args)
+{
+ GObjectClass *class;
+ GParameter *params;
+ const gchar *name;
+ GObject *object;
+ guint n_params = 0, n_alloced_params = 16;
+
+ g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
+
+ if (!first_property_name)
+ return g_object_newv (object_type, 0, NULL);
+
+ class = g_type_class_ref (object_type);
+
+ params = g_new (GParameter, n_alloced_params);
+ name = first_property_name;
+ while (name)
+ {
+ gchar *error = NULL;
+ GParamSpec *pspec = g_param_spec_pool_lookup (pspec_pool,
+ name,
+ object_type,
+ TRUE);
+ if (!pspec)
+ {
+ g_warning ("%s: object class `%s' has no property named `%s'",
+ G_STRFUNC,
+ g_type_name (object_type),
+ name);
+ break;
+ }
+ if (n_params >= n_alloced_params)
+ {
+ n_alloced_params += 16;
+ params = g_renew (GParameter, params, n_alloced_params);
+ }
+ params[n_params].name = name;
+ params[n_params].value.g_type = 0;
+ g_value_init (¶ms[n_params].value, G_PARAM_SPEC_VALUE_TYPE (pspec));
+ G_VALUE_COLLECT (¶ms[n_params].value, var_args, 0, &error);
+ if (error)
+ {
+ g_warning ("%s: %s", G_STRFUNC, error);
+ g_free (error);
+ g_value_unset (¶ms[n_params].value);
+ break;
+ }
+ n_params++;
+ name = va_arg (var_args, gchar*);
+ }
+
+ object = g_object_newv (object_type, n_params, params);
+
+ while (n_params--)
+ g_value_unset (¶ms[n_params].value);
+ g_free (params);
+
+ g_type_class_unref (class);
+
+ return object;
+}
+
+static GObject*
+g_object_constructor (GType type,
+ guint n_construct_properties,
+ GObjectConstructParam *construct_params)
+{
+ GObject *object;
+
+ /* create object */
+ object = (GObject*) g_type_create_instance (type);
+
+ /* set construction parameters */
+ if (n_construct_properties)
+ {
+ GObjectNotifyQueue *nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
+
+ /* set construct properties */
+ while (n_construct_properties--)
+ {
+ GValue *value = construct_params->value;
+ GParamSpec *pspec = construct_params->pspec;
+
+ construct_params++;
+ object_set_property (object, pspec, value, nqueue);
+ }
+ g_object_notify_queue_thaw (object, nqueue);
+ /* the notification queue is still frozen from g_object_init(), so
+ * we don't need to handle it here, g_object_newv() takes
+ * care of that
+ */
+ }
+
+ return object;
+}
+
+/**
+ * g_object_set_valist:
+ * @object: a #GObject
+ * @first_property_name: name of the first property to set
+ * @var_args: value for the first property, followed optionally by more
+ * name/value pairs, followed by %NULL
+ *
+ * Sets properties on an object.
+ */
+EXPORT_C void
+g_object_set_valist (GObject *object,
+ const gchar *first_property_name,
+ va_list var_args)
+{
+ GObjectNotifyQueue *nqueue;
+ const gchar *name;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+
+ g_object_ref (object);
+ nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
+
+ name = first_property_name;
+ while (name)
+ {
+ GValue value = { 0, };
+ GParamSpec *pspec;
+ gchar *error = NULL;
+
+ pspec = g_param_spec_pool_lookup (pspec_pool,
+ name,
+ G_OBJECT_TYPE (object),
+ TRUE);
+ if (!pspec)
+ {
+ g_warning ("%s: object class `%s' has no property named `%s'",
+ G_STRFUNC,
+ G_OBJECT_TYPE_NAME (object),
+ name);
+ break;
+ }
+ if (!(pspec->flags & G_PARAM_WRITABLE))
+ {
+ g_warning ("%s: property `%s' of object class `%s' is not writable",
+ G_STRFUNC,
+ pspec->name,
+ G_OBJECT_TYPE_NAME (object));
+ break;
+ }
+ if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction_list (object))
+ {
+ g_warning ("%s: construct property \"%s\" for object `%s' can't be set after construction",
+ G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
+ break;
+ }
+
+ g_value_init (&value, G_PARAM_SPEC_VALUE_TYPE (pspec));
+
+ G_VALUE_COLLECT (&value, var_args, 0, &error);
+ if (error)
+ {
+ g_warning ("%s: %s", G_STRFUNC, error);
+ g_free (error);
+ g_value_unset (&value);
+ break;
+ }
+
+ object_set_property (object, pspec, &value, nqueue);
+ g_value_unset (&value);
+
+ name = va_arg (var_args, gchar*);
+ }
+
+ g_object_notify_queue_thaw (object, nqueue);
+ g_object_unref (object);
+}
+
+/**
+ * g_object_get_valist:
+ * @object: a #GObject
+ * @first_property_name: name of the first property to get
+ * @var_args: return location for the first property, followed optionally by more
+ * name/return location pairs, followed by %NULL
+ *
+ * Gets properties of an object.
+ *
+ * In general, a copy is made of the property contents and the caller
+ * is responsible for freeing the memory in the appropriate manner for
+ * the type, for instance by calling g_free() or g_object_unref().
+ *
+ * See g_object_get().
+ */
+EXPORT_C void
+g_object_get_valist (GObject *object,
+ const gchar *first_property_name,
+ va_list var_args)
+{
+ const gchar *name;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+
+ g_object_ref (object);
+
+ name = first_property_name;
+
+ while (name)
+ {
+ GValue value = { 0, };
+ GParamSpec *pspec;
+ gchar *error;
+
+ pspec = g_param_spec_pool_lookup (pspec_pool,
+ name,
+ G_OBJECT_TYPE (object),
+ TRUE);
+ if (!pspec)
+ {
+ g_warning ("%s: object class `%s' has no property named `%s'",
+ G_STRFUNC,
+ G_OBJECT_TYPE_NAME (object),
+ name);
+ break;
+ }
+ if (!(pspec->flags & G_PARAM_READABLE))
+ {
+ g_warning ("%s: property `%s' of object class `%s' is not readable",
+ G_STRFUNC,
+ pspec->name,
+ G_OBJECT_TYPE_NAME (object));
+ break;
+ }
+
+ g_value_init (&value, G_PARAM_SPEC_VALUE_TYPE (pspec));
+
+ object_get_property (object, pspec, &value);
+
+ G_VALUE_LCOPY (&value, var_args, 0, &error);
+ if (error)
+ {
+ g_warning ("%s: %s", G_STRFUNC, error);
+ g_free (error);
+ g_value_unset (&value);
+ break;
+ }
+
+ g_value_unset (&value);
+
+ name = va_arg (var_args, gchar*);
+ }
+
+ g_object_unref (object);
+}
+
+/**
+ * g_object_set:
+ * @object: a #GObject
+ * @first_property_name: name of the first property to set
+ * @...: value for the first property, followed optionally by more
+ * name/value pairs, followed by %NULL
+ *
+ * Sets properties on an object.
+ */
+EXPORT_C void
+g_object_set (gpointer _object,
+ const gchar *first_property_name,
+ ...)
+{
+ GObject *object = _object;
+ va_list var_args;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+
+ va_start (var_args, first_property_name);
+ g_object_set_valist (object, first_property_name, var_args);
+ va_end (var_args);
+}
+
+/**
+ * g_object_get:
+ * @object: a #GObject
+ * @first_property_name: name of the first property to get
+ * @...: return location for the first property, followed optionally by more
+ * name/return location pairs, followed by %NULL
+ *
+ * Gets properties of an object.
+ *
+ * In general, a copy is made of the property contents and the caller
+ * is responsible for freeing the memory in the appropriate manner for
+ * the type, for instance by calling g_free() or g_object_unref().
+ *
+ * <example>
+ * <title>Using g_object_get(<!-- -->)</title>
+ * An example of using g_object_get() to get the contents
+ * of three properties - one of type #G_TYPE_INT,
+ * one of type #G_TYPE_STRING, and one of type #G_TYPE_OBJECT:
+ * <programlisting>
+ * gint intval;
+ * gchar *strval;
+ * GObject *objval;
+ *
+ * g_object_get (my_object,
+ * "int-property", &intval,
+ * "str-property", &strval,
+ * "obj-property", &objval,
+ * NULL);
+ *
+ * // Do something with intval, strval, objval
+ *
+ * g_free (strval);
+ * g_object_unref (objval);
+ * </programlisting>
+ * </example>
+ */
+EXPORT_C void
+g_object_get (gpointer _object,
+ const gchar *first_property_name,
+ ...)
+{
+ GObject *object = _object;
+ va_list var_args;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+
+ va_start (var_args, first_property_name);
+ g_object_get_valist (object, first_property_name, var_args);
+ va_end (var_args);
+}
+
+/**
+ * g_object_set_property:
+ * @object: a #GObject
+ * @property_name: the name of the property to set
+ * @value: the value
+ *
+ * Sets a property on an object.
+ */
+EXPORT_C void
+g_object_set_property (GObject *object,
+ const gchar *property_name,
+ const GValue *value)
+{
+ GObjectNotifyQueue *nqueue;
+ GParamSpec *pspec;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (property_name != NULL);
+ g_return_if_fail (G_IS_VALUE (value));
+
+ g_object_ref (object);
+ nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
+
+ pspec = g_param_spec_pool_lookup (pspec_pool,
+ property_name,
+ G_OBJECT_TYPE (object),
+ TRUE);
+ if (!pspec)
+ g_warning ("%s: object class `%s' has no property named `%s'",
+ G_STRFUNC,
+ G_OBJECT_TYPE_NAME (object),
+ property_name);
+ else if (!(pspec->flags & G_PARAM_WRITABLE))
+ g_warning ("%s: property `%s' of object class `%s' is not writable",
+ G_STRFUNC,
+ pspec->name,
+ G_OBJECT_TYPE_NAME (object));
+ else if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction_list (object))
+ g_warning ("%s: construct property \"%s\" for object `%s' can't be set after construction",
+ G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
+ else
+ object_set_property (object, pspec, value, nqueue);
+
+ g_object_notify_queue_thaw (object, nqueue);
+ g_object_unref (object);
+}
+
+/**
+ * g_object_get_property:
+ * @object: a #GObject
+ * @property_name: the name of the property to get
+ * @value: return location for the property value
+ *
+ * Gets a property of an object.
+ *
+ * In general, a copy is made of the property contents and the caller is
+ * responsible for freeing the memory by calling g_value_unset().
+ *
+ * Note that g_object_get_property() is really intended for language
+ * bindings, g_object_get() is much more convenient for C programming.
+ */
+EXPORT_C void
+g_object_get_property (GObject *object,
+ const gchar *property_name,
+ GValue *value)
+{
+ GParamSpec *pspec;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (property_name != NULL);
+ g_return_if_fail (G_IS_VALUE (value));
+
+ g_object_ref (object);
+
+ pspec = g_param_spec_pool_lookup (pspec_pool,
+ property_name,
+ G_OBJECT_TYPE (object),
+ TRUE);
+ if (!pspec)
+ g_warning ("%s: object class `%s' has no property named `%s'",
+ G_STRFUNC,
+ G_OBJECT_TYPE_NAME (object),
+ property_name);
+ else if (!(pspec->flags & G_PARAM_READABLE))
+ g_warning ("%s: property `%s' of object class `%s' is not readable",
+ G_STRFUNC,
+ pspec->name,
+ G_OBJECT_TYPE_NAME (object));
+ else
+ {
+ GValue *prop_value, tmp_value = { 0, };
+
+ /* auto-conversion of the callers value type
+ */
+ if (G_VALUE_TYPE (value) == G_PARAM_SPEC_VALUE_TYPE (pspec))
+ {
+ g_value_reset (value);
+ prop_value = value;
+ }
+ else if (!g_value_type_transformable (G_PARAM_SPEC_VALUE_TYPE (pspec), G_VALUE_TYPE (value)))
+ {
+ g_warning ("%s: can't retrieve property `%s' of type `%s' as value of type `%s'",
+ G_STRFUNC, pspec->name,
+ g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspec)),
+ G_VALUE_TYPE_NAME (value));
+ g_object_unref (object);
+ return;
+ }
+ else
+ {
+ g_value_init (&tmp_value, G_PARAM_SPEC_VALUE_TYPE (pspec));
+ prop_value = &tmp_value;
+ }
+ object_get_property (object, pspec, prop_value);
+ if (prop_value != value)
+ {
+ g_value_transform (prop_value, value);
+ g_value_unset (&tmp_value);
+ }
+ }
+
+ g_object_unref (object);
+}
+
+/**
+ * g_object_connect:
+ * @object: a #GObject
+ * @signal_spec: the spec for the first signal
+ * @...: #GCallback for the first signal, followed by data for the
+ * first signal, followed optionally by more signal
+ * spec/callback/data triples, followed by %NULL
+ *
+ * A convenience function to connect multiple signals at once.
+ *
+ * The signal specs expected by this function have the form
+ * "modifier::signal_name", where modifier can be one of the following:
+ * <variablelist>
+ * <varlistentry>
+ * <term>signal</term>
+ * <listitem><para>
+ * equivalent to <literal>g_signal_connect_data (..., NULL, 0)</literal>
+ * </para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>object_signal</term>
+ * <term>object-signal</term>
+ * <listitem><para>
+ * equivalent to <literal>g_signal_connect_object (..., 0)</literal>
+ * </para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>swapped_signal</term>
+ * <term>swapped-signal</term>
+ * <listitem><para>
+ * equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED)</literal>
+ * </para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>swapped_object_signal</term>
+ * <term>swapped-object-signal</term>
+ * <listitem><para>
+ * equivalent to <literal>g_signal_connect_object (..., G_CONNECT_SWAPPED)</literal>
+ * </para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>signal_after</term>
+ * <term>signal-after</term>
+ * <listitem><para>
+ * equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_AFTER)</literal>
+ * </para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>object_signal_after</term>
+ * <term>object-signal-after</term>
+ * <listitem><para>
+ * equivalent to <literal>g_signal_connect_object (..., G_CONNECT_AFTER)</literal>
+ * </para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>swapped_signal_after</term>
+ * <term>swapped-signal-after</term>
+ * <listitem><para>
+ * equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED | G_CONNECT_AFTER)</literal>
+ * </para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>swapped_object_signal_after</term>
+ * <term>swapped-object-signal-after</term>
+ * <listitem><para>
+ * equivalent to <literal>g_signal_connect_object (..., G_CONNECT_SWAPPED | G_CONNECT_AFTER)</literal>
+ * </para></listitem>
+ * </varlistentry>
+ * </variablelist>
+ *
+ * |[
+ * menu->toplevel = g_object_connect (g_object_new (GTK_TYPE_WINDOW,
+ * "type", GTK_WINDOW_POPUP,
+ * "child", menu,
+ * NULL),
+ * "signal::event", gtk_menu_window_event, menu,
+ * "signal::size_request", gtk_menu_window_size_request, menu,
+ * "signal::destroy", gtk_widget_destroyed, &menu->toplevel,
+ * NULL);
+ * ]|
+ *
+ * Returns: @object
+ */
+EXPORT_C gpointer
+g_object_connect (gpointer _object,
+ const gchar *signal_spec,
+ ...)
+{
+ GObject *object = _object;
+ va_list var_args;
+
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ g_return_val_if_fail (object->ref_count > 0, object);
+
+ va_start (var_args, signal_spec);
+ while (signal_spec)
+ {
+ GCallback callback = va_arg (var_args, GCallback);
+ gpointer data = va_arg (var_args, gpointer);
+ gulong sid;
+
+ if (strncmp (signal_spec, "signal::", 8) == 0)
+ sid = g_signal_connect_data (object, signal_spec + 8,
+ callback, data, NULL,
+ 0);
+ else if (strncmp (signal_spec, "object_signal::", 15) == 0 ||
+ strncmp (signal_spec, "object-signal::", 15) == 0)
+ sid = g_signal_connect_object (object, signal_spec + 15,
+ callback, data,
+ 0);
+ else if (strncmp (signal_spec, "swapped_signal::", 16) == 0 ||
+ strncmp (signal_spec, "swapped-signal::", 16) == 0)
+ sid = g_signal_connect_data (object, signal_spec + 16,
+ callback, data, NULL,
+ G_CONNECT_SWAPPED);
+ else if (strncmp (signal_spec, "swapped_object_signal::", 23) == 0 ||
+ strncmp (signal_spec, "swapped-object-signal::", 23) == 0)
+ sid = g_signal_connect_object (object, signal_spec + 23,
+ callback, data,
+ G_CONNECT_SWAPPED);
+ else if (strncmp (signal_spec, "signal_after::", 14) == 0 ||
+ strncmp (signal_spec, "signal-after::", 14) == 0)
+ sid = g_signal_connect_data (object, signal_spec + 14,
+ callback, data, NULL,
+ G_CONNECT_AFTER);
+ else if (strncmp (signal_spec, "object_signal_after::", 21) == 0 ||
+ strncmp (signal_spec, "object-signal-after::", 21) == 0)
+ sid = g_signal_connect_object (object, signal_spec + 21,
+ callback, data,
+ G_CONNECT_AFTER);
+ else if (strncmp (signal_spec, "swapped_signal_after::", 22) == 0 ||
+ strncmp (signal_spec, "swapped-signal-after::", 22) == 0)
+ sid = g_signal_connect_data (object, signal_spec + 22,
+ callback, data, NULL,
+ G_CONNECT_SWAPPED | G_CONNECT_AFTER);
+ else if (strncmp (signal_spec, "swapped_object_signal_after::", 29) == 0 ||
+ strncmp (signal_spec, "swapped-object-signal-after::", 29) == 0)
+ sid = g_signal_connect_object (object, signal_spec + 29,
+ callback, data,
+ G_CONNECT_SWAPPED | G_CONNECT_AFTER);
+ else
+ {
+ g_warning ("%s: invalid signal spec \"%s\"", G_STRFUNC, signal_spec);
+ break;
+ }
+ signal_spec = va_arg (var_args, gchar*);
+ }
+ va_end (var_args);
+
+ return object;
+}
+
+/**
+ * g_object_disconnect:
+ * @object: a #GObject
+ * @signal_spec: the spec for the first signal
+ * @...: #GCallback for the first signal, followed by data for the first signal,
+ * followed optionally by more signal spec/callback/data triples,
+ * followed by %NULL
+ *
+ * A convenience function to disconnect multiple signals at once.
+ *
+ * The signal specs expected by this function have the form
+ * "any_signal", which means to disconnect any signal with matching
+ * callback and data, or "any_signal::signal_name", which only
+ * disconnects the signal named "signal_name".
+ */
+EXPORT_C void
+g_object_disconnect (gpointer _object,
+ const gchar *signal_spec,
+ ...)
+{
+ GObject *object = _object;
+ va_list var_args;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (object->ref_count > 0);
+
+ va_start (var_args, signal_spec);
+ while (signal_spec)
+ {
+ GCallback callback = va_arg (var_args, GCallback);
+ gpointer data = va_arg (var_args, gpointer);
+ guint sid = 0, detail = 0, mask = 0;
+
+ if (strncmp (signal_spec, "any_signal::", 12) == 0 ||
+ strncmp (signal_spec, "any-signal::", 12) == 0)
+ {
+ signal_spec += 12;
+ mask = G_SIGNAL_MATCH_ID | G_SIGNAL_MATCH_FUNC | G_SIGNAL_MATCH_DATA;
+ }
+ else if (strcmp (signal_spec, "any_signal") == 0 ||
+ strcmp (signal_spec, "any-signal") == 0)
+ {
+ signal_spec += 10;
+ mask = G_SIGNAL_MATCH_FUNC | G_SIGNAL_MATCH_DATA;
+ }
+ else
+ {
+ g_warning ("%s: invalid signal spec \"%s\"", G_STRFUNC, signal_spec);
+ break;
+ }
+
+ if ((mask & G_SIGNAL_MATCH_ID) &&
+ !g_signal_parse_name (signal_spec, G_OBJECT_TYPE (object), &sid, &detail, FALSE))
+ g_warning ("%s: invalid signal name \"%s\"", G_STRFUNC, signal_spec);
+ else if (!g_signal_handlers_disconnect_matched (object, mask | (detail ? G_SIGNAL_MATCH_DETAIL : 0),
+ sid, detail,
+ NULL, (gpointer)callback, data))
+ g_warning ("%s: signal handler %p(%p) is not connected", G_STRFUNC, callback, data);
+ signal_spec = va_arg (var_args, gchar*);
+ }
+ va_end (var_args);
+}
+
+typedef struct {
+ GObject *object;
+ guint n_weak_refs;
+ struct {
+ GWeakNotify notify;
+ gpointer data;
+ } weak_refs[1]; /* flexible array */
+} WeakRefStack;
+
+static void
+weak_refs_notify (gpointer data)
+{
+ WeakRefStack *wstack = data;
+ guint i;
+
+ for (i = 0; i < wstack->n_weak_refs; i++)
+ wstack->weak_refs[i].notify (wstack->weak_refs[i].data, wstack->object);
+ g_free (wstack);
+}
+
+/**
+ * g_object_weak_ref:
+ * @object: #GObject to reference weakly
+ * @notify: callback to invoke before the object is freed
+ * @data: extra data to pass to notify
+ *
+ * Adds a weak reference callback to an object. Weak references are
+ * used for notification when an object is finalized. They are called
+ * "weak references" because they allow you to safely hold a pointer
+ * to an object without calling g_object_ref() (g_object_ref() adds a
+ * strong reference, that is, forces the object to stay alive).
+ */
+EXPORT_C void
+g_object_weak_ref (GObject *object,
+ GWeakNotify notify,
+ gpointer data)
+{
+ WeakRefStack *wstack;
+ guint i;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (notify != NULL);
+ g_return_if_fail (object->ref_count >= 1);
+
+ wstack = g_datalist_id_remove_no_notify (&object->qdata, quark_weak_refs);
+ if (wstack)
+ {
+ i = wstack->n_weak_refs++;
+ wstack = g_realloc (wstack, sizeof (*wstack) + sizeof (wstack->weak_refs[0]) * i);
+ }
+ else
+ {
+ wstack = g_renew (WeakRefStack, NULL, 1);
+ wstack->object = object;
+ wstack->n_weak_refs = 1;
+ i = 0;
+ }
+ wstack->weak_refs[i].notify = notify;
+ wstack->weak_refs[i].data = data;
+ g_datalist_id_set_data_full (&object->qdata, quark_weak_refs, wstack, weak_refs_notify);
+}
+
+/**
+ * g_object_weak_unref:
+ * @object: #GObject to remove a weak reference from
+ * @notify: callback to search for
+ * @data: data to search for
+ *
+ * Removes a weak reference callback to an object.
+ */
+EXPORT_C void
+g_object_weak_unref (GObject *object,
+ GWeakNotify notify,
+ gpointer data)
+{
+ WeakRefStack *wstack;
+ gboolean found_one = FALSE;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (notify != NULL);
+
+ wstack = g_datalist_id_get_data (&object->qdata, quark_weak_refs);
+ if (wstack)
+ {
+ guint i;
+
+ for (i = 0; i < wstack->n_weak_refs; i++)
+ if (wstack->weak_refs[i].notify == notify &&
+ wstack->weak_refs[i].data == data)
+ {
+ found_one = TRUE;
+ wstack->n_weak_refs -= 1;
+ if (i != wstack->n_weak_refs)
+ wstack->weak_refs[i] = wstack->weak_refs[wstack->n_weak_refs];
+
+ break;
+ }
+ }
+ if (!found_one)
+ g_warning ("%s: couldn't find weak ref %p(%p)", G_STRFUNC, notify, data);
+}
+
+/**
+ * g_object_add_weak_pointer:
+ * @object: The object that should be weak referenced.
+ * @weak_pointer_location: The memory address of a pointer.
+ *
+ * Adds a weak reference from weak_pointer to @object to indicate that
+ * the pointer located at @weak_pointer_location is only valid during
+ * the lifetime of @object. When the @object is finalized,
+ * @weak_pointer will be set to %NULL.
+ */
+EXPORT_C void
+g_object_add_weak_pointer (GObject *object,
+ gpointer *weak_pointer_location)
+{
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (weak_pointer_location != NULL);
+
+ g_object_weak_ref (object,
+ (GWeakNotify) g_nullify_pointer,
+ weak_pointer_location);
+}
+
+/**
+ * g_object_remove_weak_pointer:
+ * @object: The object that is weak referenced.
+ * @weak_pointer_location: The memory address of a pointer.
+ *
+ * Removes a weak reference from @object that was previously added
+ * using g_object_add_weak_pointer(). The @weak_pointer_location has
+ * to match the one used with g_object_add_weak_pointer().
+ */
+EXPORT_C void
+g_object_remove_weak_pointer (GObject *object,
+ gpointer *weak_pointer_location)
+{
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (weak_pointer_location != NULL);
+
+ g_object_weak_unref (object,
+ (GWeakNotify) g_nullify_pointer,
+ weak_pointer_location);
+}
+
+#if EMULATOR
+guint
+object_floating_flag_handler (GObject *object,
+ gint job)
+#else
+static guint
+object_floating_flag_handler (GObject *object,
+ gint job)
+#endif /* EMULATOR */
+{
+ switch (job)
+ {
+ gpointer oldvalue;
+ case +1: /* force floating if possible */
+ do
+ oldvalue = g_atomic_pointer_get (&object->qdata);
+ while (!g_atomic_pointer_compare_and_exchange ((void**) &object->qdata, oldvalue,
+ (gpointer) ((gsize) oldvalue | OBJECT_FLOATING_FLAG)));
+ return (gsize) oldvalue & OBJECT_FLOATING_FLAG;
+ case -1: /* sink if possible */
+ do
+ oldvalue = g_atomic_pointer_get (&object->qdata);
+ while (!g_atomic_pointer_compare_and_exchange ((void**) &object->qdata, oldvalue,
+ (gpointer) ((gsize) oldvalue & ~(gsize) OBJECT_FLOATING_FLAG)));
+ return (gsize) oldvalue & OBJECT_FLOATING_FLAG;
+ default: /* check floating */
+ return 0 != ((gsize) g_atomic_pointer_get (&object->qdata) & OBJECT_FLOATING_FLAG);
+ }
+}
+
+/**
+ * g_object_is_floating:
+ * @object: a #GObject
+ *
+ * Checks wether @object has a <link linkend="floating-ref">floating</link>
+ * reference.
+ *
+ * Since: 2.10
+ *
+ * Returns: %TRUE if @object has a floating reference
+ */
+EXPORT_C gboolean
+g_object_is_floating (gpointer _object)
+{
+ GObject *object = _object;
+ g_return_val_if_fail (G_IS_OBJECT (object), FALSE);
+ return floating_flag_handler (object, 0);
+}
+
+/**
+ * g_object_ref_sink:
+ * @object: a #GObject
+ *
+ * Increase the reference count of @object, and possibly remove the
+ * <link linkend="floating-ref">floating</link> reference, if @object
+ * has a floating reference.
+ *
+ * In other words, if the object is floating, then this call "assumes
+ * ownership" of the floating reference, converting it to a normal
+ * reference by clearing the floating flag while leaving the reference
+ * count unchanged. If the object is not floating, then this call
+ * adds a new normal reference increasing the reference count by one.
+ *
+ * Since: 2.10
+ *
+ * Returns: @object
+ */
+EXPORT_C gpointer
+g_object_ref_sink (gpointer _object)
+{
+ GObject *object = _object;
+ gboolean was_floating;
+ g_return_val_if_fail (G_IS_OBJECT (object), object);
+ g_return_val_if_fail (object->ref_count >= 1, object);
+ g_object_ref (object);
+ was_floating = floating_flag_handler (object, -1);
+ if (was_floating)
+ g_object_unref (object);
+ return object;
+}
+
+/**
+ * g_object_force_floating:
+ * @object: a #GObject
+ *
+ * This function is intended for #GObject implementations to re-enforce a
+ * <link linkend="floating-ref">floating</link> object reference.
+ * Doing this is seldomly required, all
+ * #GInitiallyUnowned<!-- -->s are created with a floating reference which
+ * usually just needs to be sunken by calling g_object_ref_sink().
+ *
+ * Since: 2.10
+ */
+EXPORT_C void
+g_object_force_floating (GObject *object)
+{
+ gboolean was_floating;
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (object->ref_count >= 1);
+
+ was_floating = floating_flag_handler (object, +1);
+}
+
+typedef struct {
+ GObject *object;
+ guint n_toggle_refs;
+ struct {
+ GToggleNotify notify;
+ gpointer data;
+ } toggle_refs[1]; /* flexible array */
+} ToggleRefStack;
+
+static void
+toggle_refs_notify (GObject *object,
+ gboolean is_last_ref)
+{
+ ToggleRefStack *tstack = g_datalist_id_get_data (&object->qdata, quark_toggle_refs);
+
+ /* Reentrancy here is not as tricky as it seems, because a toggle reference
+ * will only be notified when there is exactly one of them.
+ */
+ g_assert (tstack->n_toggle_refs == 1);
+ tstack->toggle_refs[0].notify (tstack->toggle_refs[0].data, tstack->object, is_last_ref);
+}
+
+/**
+ * g_object_add_toggle_ref:
+ * @object: a #GObject
+ * @notify: a function to call when this reference is the
+ * last reference to the object, or is no longer
+ * the last reference.
+ * @data: data to pass to @notify
+ *
+ * Increases the reference count of the object by one and sets a
+ * callback to be called when all other references to the object are
+ * dropped, or when this is already the last reference to the object
+ * and another reference is established.
+ *
+ * This functionality is intended for binding @object to a proxy
+ * object managed by another memory manager. This is done with two
+ * paired references: the strong reference added by
+ * g_object_add_toggle_ref() and a reverse reference to the proxy
+ * object which is either a strong reference or weak reference.
+ *
+ * The setup is that when there are no other references to @object,
+ * only a weak reference is held in the reverse direction from @object
+ * to the proxy object, but when there are other references held to
+ * @object, a strong reference is held. The @notify callback is called
+ * when the reference from @object to the proxy object should be
+ * <firstterm>toggled</firstterm> from strong to weak (@is_last_ref
+ * true) or weak to strong (@is_last_ref false).
+ *
+ * Since a (normal) reference must be held to the object before
+ * calling g_object_toggle_ref(), the initial state of the reverse
+ * link is always strong.
+ *
+ * Multiple toggle references may be added to the same gobject,
+ * however if there are multiple toggle references to an object, none
+ * of them will ever be notified until all but one are removed. For
+ * this reason, you should only ever use a toggle reference if there
+ * is important state in the proxy object.
+ *
+ * Since: 2.8
+ */
+EXPORT_C void
+g_object_add_toggle_ref (GObject *object,
+ GToggleNotify notify,
+ gpointer data)
+{
+ ToggleRefStack *tstack;
+ guint i;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (notify != NULL);
+ g_return_if_fail (object->ref_count >= 1);
+
+ g_object_ref (object);
+
+ tstack = g_datalist_id_remove_no_notify (&object->qdata, quark_toggle_refs);
+ if (tstack)
+ {
+ i = tstack->n_toggle_refs++;
+ /* allocate i = tstate->n_toggle_refs - 1 positions beyond the 1 declared
+ * in tstate->toggle_refs */
+ tstack = g_realloc (tstack, sizeof (*tstack) + sizeof (tstack->toggle_refs[0]) * i);
+ }
+ else
+ {
+ tstack = g_renew (ToggleRefStack, NULL, 1);
+ tstack->object = object;
+ tstack->n_toggle_refs = 1;
+ i = 0;
+ }
+
+ /* Set a flag for fast lookup after adding the first toggle reference */
+ if (tstack->n_toggle_refs == 1)
+ g_datalist_set_flags (&object->qdata, OBJECT_HAS_TOGGLE_REF_FLAG);
+
+ tstack->toggle_refs[i].notify = notify;
+ tstack->toggle_refs[i].data = data;
+ g_datalist_id_set_data_full (&object->qdata, quark_toggle_refs, tstack,
+ (GDestroyNotify)g_free);
+}
+
+/**
+ * g_object_remove_toggle_ref:
+ * @object: a #GObject
+ * @notify: a function to call when this reference is the
+ * last reference to the object, or is no longer
+ * the last reference.
+ * @data: data to pass to @notify
+ *
+ * Removes a reference added with g_object_add_toggle_ref(). The
+ * reference count of the object is decreased by one.
+ *
+ * Since: 2.8
+ */
+EXPORT_C void
+g_object_remove_toggle_ref (GObject *object,
+ GToggleNotify notify,
+ gpointer data)
+{
+ ToggleRefStack *tstack;
+ gboolean found_one = FALSE;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (notify != NULL);
+
+ tstack = g_datalist_id_get_data (&object->qdata, quark_toggle_refs);
+ if (tstack)
+ {
+ guint i;
+
+ for (i = 0; i < tstack->n_toggle_refs; i++)
+ if (tstack->toggle_refs[i].notify == notify &&
+ tstack->toggle_refs[i].data == data)
+ {
+ found_one = TRUE;
+ tstack->n_toggle_refs -= 1;
+ if (i != tstack->n_toggle_refs)
+ tstack->toggle_refs[i] = tstack->toggle_refs[tstack->n_toggle_refs];
+
+ if (tstack->n_toggle_refs == 0)
+ g_datalist_unset_flags (&object->qdata, OBJECT_HAS_TOGGLE_REF_FLAG);
+
+ g_object_unref (object);
+
+ break;
+ }
+ }
+
+ if (!found_one)
+ g_warning ("%s: couldn't find toggle ref %p(%p)", G_STRFUNC, notify, data);
+}
+
+/**
+ * g_object_ref:
+ * @object: a #GObject
+ *
+ * Increases the reference count of @object.
+ *
+ * Returns: the same @object
+ */
+EXPORT_C gpointer
+g_object_ref (gpointer _object)
+{
+ GObject *object = _object;
+ gint old_val;
+
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ g_return_val_if_fail (object->ref_count > 0, NULL);
+
+#ifdef G_ENABLE_DEBUG
+ if (g_trap_object_ref == object)
+ G_BREAKPOINT ();
+#endif /* G_ENABLE_DEBUG */
+
+
+ old_val = g_atomic_int_exchange_and_add ((int *)&object->ref_count, 1);
+
+ if (old_val == 1 && OBJECT_HAS_TOGGLE_REF (object))
+ toggle_refs_notify (object, FALSE);
+
+ return object;
+}
+
+/**
+ * g_object_unref:
+ * @object: a #GObject
+ *
+ * Decreases the reference count of @object. When its reference count
+ * drops to 0, the object is finalized (i.e. its memory is freed).
+ */
+EXPORT_C void
+g_object_unref (gpointer _object)
+{
+ GObject *object = _object;
+ gint old_ref;
+ gboolean is_zero;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (object->ref_count > 0);
+
+#ifdef G_ENABLE_DEBUG
+ if (g_trap_object_ref == object)
+ G_BREAKPOINT ();
+#endif /* G_ENABLE_DEBUG */
+
+ /* here we want to atomically do: if (ref_count>1) { ref_count--; return; } */
+ retry_atomic_decrement1:
+ old_ref = g_atomic_int_get (&object->ref_count);
+ if (old_ref > 1)
+ {
+ if (!g_atomic_int_compare_and_exchange ((int *)&object->ref_count, old_ref, old_ref - 1))
+ goto retry_atomic_decrement1;
+
+ /* if we went from 2->1 we need to notify toggle refs if any */
+ if (old_ref == 2 && OBJECT_HAS_TOGGLE_REF (object))
+ toggle_refs_notify (object, TRUE);
+ }
+ else
+ {
+ /* we are about tp remove the last reference */
+ G_OBJECT_GET_CLASS (object)->dispose (object);
+
+ /* may have been re-referenced meanwhile */
+ retry_atomic_decrement2:
+ old_ref = g_atomic_int_get ((int *)&object->ref_count);
+ if (old_ref > 1)
+ {
+ if (!g_atomic_int_compare_and_exchange ((int *)&object->ref_count, old_ref, old_ref - 1))
+ goto retry_atomic_decrement2;
+
+ /* if we went from 2->1 we need to notify toggle refs if any */
+ if (old_ref == 2 && OBJECT_HAS_TOGGLE_REF (object))
+ toggle_refs_notify (object, TRUE);
+
+ return;
+ }
+
+ /* we are still in the process of taking away the last ref */
+ g_datalist_id_set_data (&object->qdata, quark_closure_array, NULL);
+ g_signal_handlers_destroy (object);
+ g_datalist_id_set_data (&object->qdata, quark_weak_refs, NULL);
+
+ /* decrement the last reference */
+ is_zero = g_atomic_int_dec_and_test ((int *)&object->ref_count);
+
+ /* may have been re-referenced meanwhile */
+ if (G_LIKELY (is_zero))
+ {
+ G_OBJECT_GET_CLASS (object)->finalize (object);
+#ifdef G_ENABLE_DEBUG
+ IF_DEBUG (OBJECTS)
+ {
+ /* catch objects not chaining finalize handlers */
+ G_LOCK (debug_objects);
+ g_assert (g_hash_table_lookup (debug_objects_ht, object) == NULL);
+ G_UNLOCK (debug_objects);
+ }
+#endif /* G_ENABLE_DEBUG */
+ g_type_free_instance ((GTypeInstance*) object);
+ }
+ }
+}
+
+/**
+ * g_object_get_qdata:
+ * @object: The GObject to get a stored user data pointer from
+ * @quark: A #GQuark, naming the user data pointer
+ *
+ * This function gets back user data pointers stored via
+ * g_object_set_qdata().
+ *
+ * Returns: The user data pointer set, or %NULL
+ */
+EXPORT_C gpointer
+g_object_get_qdata (GObject *object,
+ GQuark quark)
+{
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+
+ return quark ? g_datalist_id_get_data (&object->qdata, quark) : NULL;
+}
+
+/**
+ * g_object_set_qdata:
+ * @object: The GObject to set store a user data pointer
+ * @quark: A #GQuark, naming the user data pointer
+ * @data: An opaque user data pointer
+ *
+ * This sets an opaque, named pointer on an object.
+ * The name is specified through a #GQuark (retrived e.g. via
+ * g_quark_from_static_string()), and the pointer
+ * can be gotten back from the @object with g_object_get_qdata()
+ * until the @object is finalized.
+ * Setting a previously set user data pointer, overrides (frees)
+ * the old pointer set, using #NULL as pointer essentially
+ * removes the data stored.
+ */
+EXPORT_C void
+g_object_set_qdata (GObject *object,
+ GQuark quark,
+ gpointer data)
+{
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (quark > 0);
+
+ g_datalist_id_set_data (&object->qdata, quark, data);
+}
+
+/**
+ * g_object_set_qdata_full:
+ * @object: The GObject to set store a user data pointer
+ * @quark: A #GQuark, naming the user data pointer
+ * @data: An opaque user data pointer
+ * @destroy: Function to invoke with @data as argument, when @data
+ * needs to be freed
+ *
+ * This function works like g_object_set_qdata(), but in addition,
+ * a void (*destroy) (gpointer) function may be specified which is
+ * called with @data as argument when the @object is finalized, or
+ * the data is being overwritten by a call to g_object_set_qdata()
+ * with the same @quark.
+ */
+EXPORT_C void
+g_object_set_qdata_full (GObject *object,
+ GQuark quark,
+ gpointer data,
+ GDestroyNotify destroy)
+{
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (quark > 0);
+
+ g_datalist_id_set_data_full (&object->qdata, quark, data,
+ data ? destroy : (GDestroyNotify) NULL);
+}
+
+/**
+ * g_object_steal_qdata:
+ * @object: The GObject to get a stored user data pointer from
+ * @quark: A #GQuark, naming the user data pointer
+ *
+ * This function gets back user data pointers stored via
+ * g_object_set_qdata() and removes the @data from object
+ * without invoking its destroy() function (if any was
+ * set).
+ * Usually, calling this function is only required to update
+ * user data pointers with a destroy notifier, for example:
+ * |[
+ * void
+ * object_add_to_user_list (GObject *object,
+ * const gchar *new_string)
+ * {
+ * // the quark, naming the object data
+ * GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
+ * // retrive the old string list
+ * GList *list = g_object_steal_qdata (object, quark_string_list);
+ *
+ * // prepend new string
+ * list = g_list_prepend (list, g_strdup (new_string));
+ * // this changed 'list', so we need to set it again
+ * g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
+ * }
+ * static void
+ * free_string_list (gpointer data)
+ * {
+ * GList *node, *list = data;
+ *
+ * for (node = list; node; node = node->next)
+ * g_free (node->data);
+ * g_list_free (list);
+ * }
+ * ]|
+ * Using g_object_get_qdata() in the above example, instead of
+ * g_object_steal_qdata() would have left the destroy function set,
+ * and thus the partial string list would have been freed upon
+ * g_object_set_qdata_full().
+ *
+ * Returns: The user data pointer set, or %NULL
+ */
+EXPORT_C gpointer
+g_object_steal_qdata (GObject *object,
+ GQuark quark)
+{
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ g_return_val_if_fail (quark > 0, NULL);
+
+ return g_datalist_id_remove_no_notify (&object->qdata, quark);
+}
+
+/**
+ * g_object_get_data:
+ * @object: #GObject containing the associations
+ * @key: name of the key for that association
+ *
+ * Gets a named field from the objects table of associations (see g_object_set_data()).
+ *
+ * Returns: the data if found, or %NULL if no such data exists.
+ */
+EXPORT_C gpointer
+g_object_get_data (GObject *object,
+ const gchar *key)
+{
+ GQuark quark;
+
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ g_return_val_if_fail (key != NULL, NULL);
+
+ quark = g_quark_try_string (key);
+
+ return quark ? g_datalist_id_get_data (&object->qdata, quark) : NULL;
+}
+
+/**
+ * g_object_set_data:
+ * @object: #GObject containing the associations.
+ * @key: name of the key
+ * @data: data to associate with that key
+ *
+ * Each object carries around a table of associations from
+ * strings to pointers. This function lets you set an association.
+ *
+ * If the object already had an association with that name,
+ * the old association will be destroyed.
+ */
+EXPORT_C void
+g_object_set_data (GObject *object,
+ const gchar *key,
+ gpointer data)
+{
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (key != NULL);
+
+ g_datalist_id_set_data (&object->qdata, g_quark_from_string (key), data);
+}
+
+/**
+ * g_object_set_data_full:
+ * @object: #GObject containing the associations
+ * @key: name of the key
+ * @data: data to associate with that key
+ * @destroy: function to call when the association is destroyed
+ *
+ * Like g_object_set_data() except it adds notification
+ * for when the association is destroyed, either by setting it
+ * to a different value or when the object is destroyed.
+ *
+ * Note that the @destroy callback is not called if @data is %NULL.
+ */
+EXPORT_C void
+g_object_set_data_full (GObject *object,
+ const gchar *key,
+ gpointer data,
+ GDestroyNotify destroy)
+{
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (key != NULL);
+
+ g_datalist_id_set_data_full (&object->qdata, g_quark_from_string (key), data,
+ data ? destroy : (GDestroyNotify) NULL);
+}
+
+/**
+ * g_object_steal_data:
+ * @object: #GObject containing the associations
+ * @key: name of the key
+ *
+ * Remove a specified datum from the object's data associations,
+ * without invoking the association's destroy handler.
+ *
+ * Returns: the data if found, or %NULL if no such data exists.
+ */
+EXPORT_C gpointer
+g_object_steal_data (GObject *object,
+ const gchar *key)
+{
+ GQuark quark;
+
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ g_return_val_if_fail (key != NULL, NULL);
+
+ quark = g_quark_try_string (key);
+
+ return quark ? g_datalist_id_remove_no_notify (&object->qdata, quark) : NULL;
+}
+
+static void
+g_value_object_init (GValue *value)
+{
+ value->data[0].v_pointer = NULL;
+}
+
+static void
+g_value_object_free_value (GValue *value)
+{
+ if (value->data[0].v_pointer)
+ g_object_unref (value->data[0].v_pointer);
+}
+
+static void
+g_value_object_copy_value (const GValue *src_value,
+ GValue *dest_value)
+{
+ if (src_value->data[0].v_pointer)
+ dest_value->data[0].v_pointer = g_object_ref (src_value->data[0].v_pointer);
+ else
+ dest_value->data[0].v_pointer = NULL;
+}
+
+static void
+g_value_object_transform_value (const GValue *src_value,
+ GValue *dest_value)
+{
+ if (src_value->data[0].v_pointer && g_type_is_a (G_OBJECT_TYPE (src_value->data[0].v_pointer), G_VALUE_TYPE (dest_value)))
+ dest_value->data[0].v_pointer = g_object_ref (src_value->data[0].v_pointer);
+ else
+ dest_value->data[0].v_pointer = NULL;
+}
+
+static gpointer
+g_value_object_peek_pointer (const GValue *value)
+{
+ return value->data[0].v_pointer;
+}
+
+static gchar*
+g_value_object_collect_value (GValue *value,
+ guint n_collect_values,
+ GTypeCValue *collect_values,
+ guint collect_flags)
+{
+ if (collect_values[0].v_pointer)
+ {
+ GObject *object = collect_values[0].v_pointer;
+
+ if (object->g_type_instance.g_class == NULL)
+ return g_strconcat ("invalid unclassed object pointer for value type `",
+ G_VALUE_TYPE_NAME (value),
+ "'",
+ NULL);
+ else if (!g_value_type_compatible (G_OBJECT_TYPE (object), G_VALUE_TYPE (value)))
+ return g_strconcat ("invalid object type `",
+ G_OBJECT_TYPE_NAME (object),
+ "' for value type `",
+ G_VALUE_TYPE_NAME (value),
+ "'",
+ NULL);
+ /* never honour G_VALUE_NOCOPY_CONTENTS for ref-counted types */
+ value->data[0].v_pointer = g_object_ref (object);
+ }
+ else
+ value->data[0].v_pointer = NULL;
+
+ return NULL;
+}
+
+static gchar*
+g_value_object_lcopy_value (const GValue *value,
+ guint n_collect_values,
+ GTypeCValue *collect_values,
+ guint collect_flags)
+{
+ GObject **object_p = collect_values[0].v_pointer;
+
+ if (!object_p)
+ return g_strdup_printf ("value location for `%s' passed as NULL", G_VALUE_TYPE_NAME (value));
+
+ if (!value->data[0].v_pointer)
+ *object_p = NULL;
+ else if (collect_flags & G_VALUE_NOCOPY_CONTENTS)
+ *object_p = value->data[0].v_pointer;
+ else
+ *object_p = g_object_ref (value->data[0].v_pointer);
+
+ return NULL;
+}
+
+/**
+ * g_value_set_object:
+ * @value: a valid #GValue of %G_TYPE_OBJECT derived type
+ * @v_object: object value to be set
+ *
+ * Set the contents of a %G_TYPE_OBJECT derived #GValue to @v_object.
+ *
+ * g_value_set_object() increases the reference count of @v_object
+ * (the #GValue holds a reference to @v_object). If you do not wish
+ * to increase the reference count of the object (i.e. you wish to
+ * pass your current reference to the #GValue because you no longer
+ * need it), use g_value_take_object() instead.
+ *
+ * It is important that your #GValue holds a reference to @v_object (either its
+ * own, or one it has taken) to ensure that the object won't be destroyed while
+ * the #GValue still exists).
+ */
+EXPORT_C void
+g_value_set_object (GValue *value,
+ gpointer v_object)
+{
+ GObject *old;
+
+ g_return_if_fail (G_VALUE_HOLDS_OBJECT (value));
+
+ old = value->data[0].v_pointer;
+
+ if (v_object)
+ {
+ g_return_if_fail (G_IS_OBJECT (v_object));
+ g_return_if_fail (g_value_type_compatible (G_OBJECT_TYPE (v_object), G_VALUE_TYPE (value)));
+
+ value->data[0].v_pointer = v_object;
+ g_object_ref (value->data[0].v_pointer);
+ }
+ else
+ value->data[0].v_pointer = NULL;
+
+ if (old)
+ g_object_unref (old);
+}
+
+/**
+ * g_value_set_object_take_ownership:
+ * @value: a valid #GValue of %G_TYPE_OBJECT derived type
+ * @v_object: object value to be set
+ *
+ * This is an internal function introduced mainly for C marshallers.
+ *
+ * Deprecated: 2.4: Use g_value_take_object() instead.
+ */
+EXPORT_C void
+g_value_set_object_take_ownership (GValue *value,
+ gpointer v_object)
+{
+ g_value_take_object (value, v_object);
+}
+
+/**
+ * g_value_take_object:
+ * @value: a valid #GValue of %G_TYPE_OBJECT derived type
+ * @v_object: object value to be set
+ *
+ * Sets the contents of a %G_TYPE_OBJECT derived #GValue to @v_object
+ * and takes over the ownership of the callers reference to @v_object;
+ * the caller doesn't have to unref it any more (i.e. the reference
+ * count of the object is not increased).
+ *
+ * If you want the #GValue to hold its own reference to @v_object, use
+ * g_value_set_object() instead.
+ *
+ * Since: 2.4
+ */
+EXPORT_C void
+g_value_take_object (GValue *value,
+ gpointer v_object)
+{
+ g_return_if_fail (G_VALUE_HOLDS_OBJECT (value));
+
+ if (value->data[0].v_pointer)
+ {
+ g_object_unref (value->data[0].v_pointer);
+ value->data[0].v_pointer = NULL;
+ }
+
+ if (v_object)
+ {
+ g_return_if_fail (G_IS_OBJECT (v_object));
+ g_return_if_fail (g_value_type_compatible (G_OBJECT_TYPE (v_object), G_VALUE_TYPE (value)));
+
+ value->data[0].v_pointer = v_object; /* we take over the reference count */
+ }
+}
+
+/**
+ * g_value_get_object:
+ * @value: a valid #GValue of %G_TYPE_OBJECT derived type
+ *
+ * Get the contents of a %G_TYPE_OBJECT derived #GValue.
+ *
+ * Returns: object contents of @value
+ */
+EXPORT_C gpointer
+g_value_get_object (const GValue *value)
+{
+ g_return_val_if_fail (G_VALUE_HOLDS_OBJECT (value), NULL);
+
+ return value->data[0].v_pointer;
+}
+
+/**
+ * g_value_dup_object:
+ * @value: a valid #GValue whose type is derived from %G_TYPE_OBJECT
+ *
+ * Get the contents of a %G_TYPE_OBJECT derived #GValue, increasing
+ * its reference count.
+ *
+ * Returns: object content of @value, should be unreferenced when no
+ * longer needed.
+ */
+EXPORT_C gpointer
+g_value_dup_object (const GValue *value)
+{
+ g_return_val_if_fail (G_VALUE_HOLDS_OBJECT (value), NULL);
+
+ return value->data[0].v_pointer ? g_object_ref (value->data[0].v_pointer) : NULL;
+}
+
+/**
+ * g_signal_connect_object:
+ * @instance: the instance to connect to.
+ * @detailed_signal: a string of the form "signal-name::detail".
+ * @c_handler: the #GCallback to connect.
+ * @gobject: the object to pass as data to @c_handler.
+ * @connect_flags: a combination of #GConnnectFlags.
+ *
+ * This is similar to g_signal_connect_data(), but uses a closure which
+ * ensures that the @gobject stays alive during the call to @c_handler
+ * by temporarily adding a reference count to @gobject.
+ *
+ * Note that there is a bug in GObject that makes this function
+ * much less useful than it might seem otherwise. Once @gobject is
+ * disposed, the callback will no longer be called, but, the signal
+ * handler is <emphasis>not</emphasis> currently disconnected. If the
+ * @instance is itself being freed at the same time than this doesn't
+ * matter, since the signal will automatically be removed, but
+ * if @instance persists, then the signal handler will leak. You
+ * should not remove the signal yourself because in a future versions of
+ * GObject, the handler <emphasis>will</emphasis> automatically
+ * be disconnected.
+ *
+ * It's possible to work around this problem in a way that will
+ * continue to work with future versions of GObject by checking
+ * that the signal handler is still connected before disconnected it:
+ * <informalexample><programlisting>
+ * if (g_signal_handler_is_connected (instance, id))
+ * g_signal_handler_disconnect (instance, id);
+ * </programlisting></informalexample>
+ *
+ * Returns: the handler id.
+ */
+EXPORT_C gulong
+g_signal_connect_object (gpointer instance,
+ const gchar *detailed_signal,
+ GCallback c_handler,
+ gpointer gobject,
+ GConnectFlags connect_flags)
+{
+ g_return_val_if_fail (G_TYPE_CHECK_INSTANCE (instance), 0);
+ g_return_val_if_fail (detailed_signal != NULL, 0);
+ g_return_val_if_fail (c_handler != NULL, 0);
+
+ if (gobject)
+ {
+ GClosure *closure;
+
+ g_return_val_if_fail (G_IS_OBJECT (gobject), 0);
+
+ closure = ((connect_flags & G_CONNECT_SWAPPED) ? g_cclosure_new_object_swap : g_cclosure_new_object) (c_handler, gobject);
+
+ return g_signal_connect_closure (instance, detailed_signal, closure, connect_flags & G_CONNECT_AFTER);
+ }
+ else
+ return g_signal_connect_data (instance, detailed_signal, c_handler, NULL, NULL, connect_flags);
+}
+
+typedef struct {
+ GObject *object;
+ guint n_closures;
+ GClosure *closures[1]; /* flexible array */
+} CArray;
+/* don't change this structure without supplying an accessor for
+ * watched closures, e.g.:
+ * GSList* g_object_list_watched_closures (GObject *object)
+ * {
+ * CArray *carray;
+ * g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ * carray = g_object_get_data (object, "GObject-closure-array");
+ * if (carray)
+ * {
+ * GSList *slist = NULL;
+ * guint i;
+ * for (i = 0; i < carray->n_closures; i++)
+ * slist = g_slist_prepend (slist, carray->closures[i]);
+ * return slist;
+ * }
+ * return NULL;
+ * }
+ */
+
+static void
+object_remove_closure (gpointer data,
+ GClosure *closure)
+{
+ GObject *object = data;
+ CArray *carray = g_object_get_qdata (object, quark_closure_array);
+ guint i;
+
+ for (i = 0; i < carray->n_closures; i++)
+ if (carray->closures[i] == closure)
+ {
+ carray->n_closures--;
+ if (i < carray->n_closures)
+ carray->closures[i] = carray->closures[carray->n_closures];
+ return;
+ }
+ g_assert_not_reached ();
+}
+
+static void
+destroy_closure_array (gpointer data)
+{
+ CArray *carray = data;
+ GObject *object = carray->object;
+ guint i, n = carray->n_closures;
+
+ for (i = 0; i < n; i++)
+ {
+ GClosure *closure = carray->closures[i];
+
+ /* removing object_remove_closure() upfront is probably faster than
+ * letting it fiddle with quark_closure_array which is empty anyways
+ */
+ g_closure_remove_invalidate_notifier (closure, object, object_remove_closure);
+ g_closure_invalidate (closure);
+ }
+ g_free (carray);
+}
+
+/**
+ * g_object_watch_closure:
+ * @object: GObject restricting lifetime of @closure
+ * @closure: GClosure to watch
+ *
+ * This function essentially limits the life time of the @closure to
+ * the life time of the object. That is, when the object is finalized,
+ * the @closure is invalidated by calling g_closure_invalidate() on
+ * it, in order to prevent invocations of the closure with a finalized
+ * (nonexisting) object. Also, g_object_ref() and g_object_unref() are
+ * added as marshal guards to the @closure, to ensure that an extra
+ * reference count is held on @object during invocation of the
+ * @closure. Usually, this function will be called on closures that
+ * use this @object as closure data.
+ */
+EXPORT_C void
+g_object_watch_closure (GObject *object,
+ GClosure *closure)
+{
+ CArray *carray;
+ guint i;
+
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (closure != NULL);
+ g_return_if_fail (closure->is_invalid == FALSE);
+ g_return_if_fail (closure->in_marshal == FALSE);
+ g_return_if_fail (object->ref_count > 0); /* this doesn't work on finalizing objects */
+
+ g_closure_add_invalidate_notifier (closure, object, object_remove_closure);
+ g_closure_add_marshal_guards (closure,
+ object, (GClosureNotify) g_object_ref,
+ object, (GClosureNotify) g_object_unref);
+ carray = g_datalist_id_remove_no_notify (&object->qdata, quark_closure_array);
+ if (!carray)
+ {
+ carray = g_renew (CArray, NULL, 1);
+ carray->object = object;
+ carray->n_closures = 1;
+ i = 0;
+ }
+ else
+ {
+ i = carray->n_closures++;
+ carray = g_realloc (carray, sizeof (*carray) + sizeof (carray->closures[0]) * i);
+ }
+ carray->closures[i] = closure;
+ g_datalist_id_set_data_full (&object->qdata, quark_closure_array, carray, destroy_closure_array);
+}
+
+/**
+ * g_closure_new_object:
+ * @sizeof_closure: the size of the structure to allocate, must be at least
+ * <literal>sizeof (GClosure)</literal>
+ * @object: a #GObject pointer to store in the @data field of the newly
+ * allocated #GClosure
+ *
+ * A variant of g_closure_new_simple() which stores @object in the
+ * @data field of the closure and calls g_object_watch_closure() on
+ * @object and the created closure. This function is mainly useful
+ * when implementing new types of closures.
+ *
+ * Returns: a newly allocated #GClosure
+ */
+EXPORT_C GClosure*
+g_closure_new_object (guint sizeof_closure,
+ GObject *object)
+{
+ GClosure *closure;
+
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
+
+ closure = g_closure_new_simple (sizeof_closure, object);
+ g_object_watch_closure (object, closure);
+
+ return closure;
+}
+
+/**
+ * g_cclosure_new_object:
+ * @callback_func: the function to invoke
+ * @object: a #GObject pointer to pass to @callback_func
+ *
+ * A variant of g_cclosure_new() which uses @object as @user_data and
+ * calls g_object_watch_closure() on @object and the created
+ * closure. This function is useful when you have a callback closely
+ * associated with a #GObject, and want the callback to no longer run
+ * after the object is is freed.
+ *
+ * Returns: a new #GCClosure
+ */
+EXPORT_C GClosure*
+g_cclosure_new_object (GCallback callback_func,
+ GObject *object)
+{
+ GClosure *closure;
+
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
+ g_return_val_if_fail (callback_func != NULL, NULL);
+
+ closure = g_cclosure_new (callback_func, object, NULL);
+ g_object_watch_closure (object, closure);
+
+ return closure;
+}
+
+/**
+ * g_cclosure_new_object_swap:
+ * @callback_func: the function to invoke
+ * @object: a #GObject pointer to pass to @callback_func
+ *
+ * A variant of g_cclosure_new_swap() which uses @object as @user_data
+ * and calls g_object_watch_closure() on @object and the created
+ * closure. This function is useful when you have a callback closely
+ * associated with a #GObject, and want the callback to no longer run
+ * after the object is is freed.
+ *
+ * Returns: a new #GCClosure
+ */
+EXPORT_C GClosure*
+g_cclosure_new_object_swap (GCallback callback_func,
+ GObject *object)
+{
+ GClosure *closure;
+
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
+ g_return_val_if_fail (callback_func != NULL, NULL);
+
+ closure = g_cclosure_new_swap (callback_func, object, NULL);
+ g_object_watch_closure (object, closure);
+
+ return closure;
+}
+
+EXPORT_C gsize
+g_object_compat_control (gsize what,
+ gpointer data)
+{
+ switch (what)
+ {
+ gpointer *pp;
+ case 1: /* floating base type */
+ return G_TYPE_INITIALLY_UNOWNED;
+ case 2: /* FIXME: remove this once GLib/Gtk+ break ABI again */
+ floating_flag_handler = (guint(*)(GObject*,gint)) data;
+ return 1;
+ case 3: /* FIXME: remove this once GLib/Gtk+ break ABI again */
+ pp = data;
+ *pp = (gpointer)floating_flag_handler;
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+G_DEFINE_TYPE (GInitiallyUnowned, g_initially_unowned, G_TYPE_OBJECT);
+
+static void
+g_initially_unowned_init (GInitiallyUnowned *object)
+{
+ g_object_force_floating (object);
+}
+
+static void
+g_initially_unowned_class_init (GInitiallyUnownedClass *klass)
+{
+}
+
+#define __G_OBJECT_C__
+#include "gobjectaliasdef.c"