diff -r b220a9341636 -r fe9d1bf55678 devsound/a3fdevsound/src/devsoundadaptor/mmfdevsoundadaptationbody.cpp --- a/devsound/a3fdevsound/src/devsoundadaptor/mmfdevsoundadaptationbody.cpp Tue Nov 02 12:13:59 2010 +0000 +++ b/devsound/a3fdevsound/src/devsoundadaptor/mmfdevsoundadaptationbody.cpp Tue Nov 02 12:28:51 2010 +0000 @@ -799,23 +799,6 @@ } // ----------------------------------------------------------------------------- -// CMMFDevSoundAdaptation::CBody::PlayFixedSequenceL -// Initializes audio device and start playing the specified pre-defined tone -// sequence. -// -// Leaves on failure. -// (other items were commented in a header). -// ----------------------------------------------------------------------------- -// -void CMMFDevSoundAdaptation::CBody::PlayFixedSequenceL(TInt /*aSequenceNumber*/) - { - DP_CONTEXT(CMMFDevSoundAdaptation::CBody::PlayFixedSequenceL *CD1*, CtxDevSound, DPLOCAL); - DP_IN(); - User::Leave(KErrNotSupported); - DP_OUT(); - } - -// ----------------------------------------------------------------------------- // CMMFDevSoundAdaptation::CBody::SetToneRepeats // Defines the number of times the audio is to be repeated during the tone // playback operation. A period of silence can follow each playing of tone. @@ -932,36 +915,6 @@ } // ----------------------------------------------------------------------------- -// CMMFDevSoundAdaptation::CBody::FixedSequenceCount -// Returns the number of available pre-defined tone sequences. -// This is the number of fixed sequence supported by DevSound by default. -// (other items were commented in a header). -// ----------------------------------------------------------------------------- -// -TInt CMMFDevSoundAdaptation::CBody::FixedSequenceCount() - { - DP_CONTEXT(CMMFDevSoundAdaptation::CBody::FixedSequenceCount *CD1*, CtxDevSound, DPLOCAL); - DP_IN(); - DP0_RET(0, "%d"); - } - -// ----------------------------------------------------------------------------- -// CMMFDevSoundAdaptation::CBody::FixedSequenceName -// Returns the name assigned to a specific pre-defined tone sequence. -// This is the number of fixed sequence supported by DevSound by default. -// The function raises a panic if sequence number specified invalid. -// (other items were commented in a header). -// ----------------------------------------------------------------------------- -// -const TDesC& CMMFDevSoundAdaptation::CBody::FixedSequenceName( - TInt /*aSequenceNumber*/) - { - DP_CONTEXT(CMMFDevSoundAdaptation::CBody::FixedSequenceName *CD1*, CtxDevSound, DPLOCAL); - DP_IN(); - DP0_RET(KNullDesC, ""); - } - -// ----------------------------------------------------------------------------- // CMMFDevSoundAdaptation::CBody::GetSupportedInputDataTypesL // @see sounddevice.h // (other items were commented in a header).