--- a/devsound/a3fdevsound/src/devsoundadaptor/mmfdevsoundadaptation.cpp Tue Nov 02 12:13:59 2010 +0000
+++ b/devsound/a3fdevsound/src/devsoundadaptor/mmfdevsoundadaptation.cpp Tue Nov 02 12:28:51 2010 +0000
@@ -578,23 +578,6 @@
}
// -----------------------------------------------------------------------------
-// CMMFDevSoundAdaptation::PlayFixedSequenceL
-// Initializes audio device and start playing the specified pre-defined tone
-// sequence.
-// Leaves on failure.
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-EXPORT_C void CMMFDevSoundAdaptation::PlayFixedSequenceL(
- TInt aSequenceNumber)
- {
- DP_CONTEXT(CMMFDevSoundAdaptation::PlayFixedSequenceL *CD1*, CtxDevSound, DPLOCAL);
- DP_IN();
- iBody->PlayFixedSequenceL(aSequenceNumber);
- DP_OUT();
- }
-
-// -----------------------------------------------------------------------------
// CMMFDevSoundAdaptation::SetToneRepeats
// Defines the number of times the audio is to be repeated during the tone
// playback operation. A period of silence can follow each playing of tone.
@@ -680,38 +663,6 @@
}
// -----------------------------------------------------------------------------
-// CMMFDevSoundAdaptation::FixedSequenceCount
-// Returns the number of available pre-defined tone sequences.
-// This is the number of fixed sequence supported by DevSound by default.
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-EXPORT_C TInt CMMFDevSoundAdaptation::FixedSequenceCount()
- {
- DP_CONTEXT(CMMFDevSoundAdaptation::FixedSequenceCount *CD1*, CtxDevSound, DPLOCAL);
- DP_IN();
- TInt retVal = iBody->FixedSequenceCount();
- DP0_RET(retVal, "%d");
- }
-
-// -----------------------------------------------------------------------------
-// CMMFDevSoundAdaptation::FixedSequenceName
-// Returns the name assigned to a specific pre-defined tone sequence.
-// This is the number of fixed sequence supported by DevSound by default.
-// The function raises a panic if sequence number specified invalid.
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-EXPORT_C const TDesC& CMMFDevSoundAdaptation::FixedSequenceName(
- TInt aSequenceNumber)
- {
- DP_CONTEXT(CMMFDevSoundAdaptation::FixedSequenceName *CD1*, CtxDevSound, DPLOCAL);
- DP_IN();
- DP_OUT();
- return(iBody->FixedSequenceName(aSequenceNumber));
- }
-
-// -----------------------------------------------------------------------------
// CMMFDevSoundAdaptation::GetSupportedInputDataTypesL
// see sounddevice.h
// (other items were commented in a header).