devsound/a3fdevsound/src/devsoundadaptor/cdevplaycontrol.h
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     1 /*
       
     2 * Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 
       
    21 #ifndef CDEVPLAYCONTROL_H
       
    22 #define CDEVPLAYCONTROL_H
       
    23 
       
    24 #include <e32base.h>
       
    25 
       
    26 #include "cdevcommoncontrol.h"
       
    27 
       
    28 #include <a3f/maudiodatasupplier.h>
       
    29 #include <a3f/maudioprocessingunitobserver.h>
       
    30 #include <a3f/a3f_trace_utils.h>
       
    31 
       
    32 
       
    33 class MMMFBufferSource;
       
    34 
       
    35 /**
       
    36  * CDevPlayControl.
       
    37  *
       
    38  * ?description
       
    39  *
       
    40  * @lib mmfdevsoundadaptation.lib
       
    41  * @since
       
    42  */
       
    43 
       
    44 NONSHARABLE_CLASS(CDevPlayControl) :public CDevCommonControl,
       
    45 									public MMMFAudioDataSupplier
       
    46     {
       
    47 public:
       
    48 
       
    49 	/**
       
    50 	* Destructor.
       
    51 	* Releases all resources and deletes all objects owned by this instance.
       
    52 	*/
       
    53 	~CDevPlayControl();
       
    54 
       
    55 	static CDevPlayControl* NewL(CDevAudio* aDevAudio, MDevSoundAdaptationObserver& aDevSoundObserver);
       
    56 
       
    57 	void ConstructL(CDevAudio* aDevAudio, MDevSoundAdaptationObserver& aAdaptationObserver);
       
    58 
       
    59 	// from base class CDevAudioControl
       
    60 
       
    61 	/**
       
    62 	* Initialize playing state control components
       
    63 	* @since
       
    64 	* @return error code
       
    65 	*/
       
    66 	virtual TInt Initialize(TUid aFormat);
       
    67 
       
    68 	/**
       
    69 	* Initializes the audio device and starts the play process. This
       
    70 	* function queries and acquires the audio policy before initializing
       
    71 	* audio device. If there was an error during policy initialization,
       
    72 	* PlayError() function will be called on the observer with error code
       
    73 	* KErrAccessDenied, otherwise BufferToBeFilled() function will be called
       
    74 	* with a buffer reference. After reading data into the buffer reference
       
    75 	* passed, the client should call PlayData() to play data.
       
    76 	* The amount of data that can be played is specified in
       
    77 	* CMMFBuffer::RequestSize(). Any data that is read into buffer beyond
       
    78 	* this size will be ignored.
       
    79 	* Leaves on failure.
       
    80 	* @since
       
    81 	* @return void
       
    82 	*/
       
    83 	virtual TInt ProcessInit();
       
    84 
       
    85 	/**
       
    86 	* Plays data in the buffer at the current volume.
       
    87 	* The client should fill the buffer with audio data before calling this
       
    88 	* function. The observer gets a reference to the buffer along with the
       
    89 	* callback function BufferToBeFilled(). When playing of the audio sample
       
    90 	* is complete, successfully or otherwise, the function PlayError() on
       
    91 	* the observer is called.
       
    92 	* The last buffer of the audio stream being played should have the last
       
    93 	* buffer flag set using CMMFBuffer::SetLastBuffer(TBool). If a
       
    94 	* subsequent attempt to play the clip is made, this flag will need
       
    95 	* resetting by the client.
       
    96 	* @return void
       
    97 	*/
       
    98 	virtual void ProcessData();
       
    99 
       
   100 	/*
       
   101 	Call-back indicating that is the last buffer has been processed
       
   102 	*/
       
   103 	virtual void ProcessingFinished (MAudioStream& aStream);
       
   104 
       
   105 	// from base class MAudioDataSupplier
       
   106 
       
   107 	/**
       
   108 	* Request a buffer to be filled with audio data by the data supplier.
       
   109 	*
       
   110 	* The supplier should fill the buffer as quickly as possible and then call
       
   111 	* MBufferSource::BufferFilled() passing the filled buffer as a parameter.
       
   112 	*
       
   113 	* @param aSource a pointer to the source requesting the buffer
       
   114 	* @param aBuffer a pointer to the buffer to fill
       
   115 	*/
       
   116 	virtual void BufferToBeFilled(MMMFBufferSource* aSource, CMMFBuffer* aBuffer);
       
   117 
       
   118 	/**
       
   119 	* Indicates that all buffers previously requested by this source have become
       
   120 	* invalid and must not be used.
       
   121 	*
       
   122 	* @param aSource the source whose previous buffer requests should be ignored.
       
   123 	*/
       
   124 	virtual void DiscardBuffers(MMMFBufferSource* aSource);
       
   125 
       
   126 	// from base class CDevCommonControl
       
   127 	void FinishWithError(TInt aError);
       
   128 
       
   129 	/**
       
   130 	* Called when a ProcessingFinished callback is received
       
   131 	*
       
   132 	* @since
       
   133 	* @param TBool& aAyncCompletion
       
   134 	* @return an error code KErrNone if successful
       
   135 	*/
       
   136 	virtual TInt ProcessingFinishedReceived(TBool& aAyncCompletion);
       
   137 	
       
   138 	/*
       
   139 	Used to send a stop call when there is a error in the buffer
       
   140 	*/
       
   141 	void BufferErrorEvent();
       
   142 	
       
   143 	virtual TInt ProcessingError(TBool& aAyncCompletion);
       
   144 	
       
   145 private:
       
   146 	CDevPlayControl();
       
   147 
       
   148 private: // data
       
   149 
       
   150 	/**
       
   151 	* Casted convenience pointer to DevAudio::iAudioSource
       
   152 	* Not own.
       
   153 	*/
       
   154 	MMMFBufferSource *iBufferSource;
       
   155 
       
   156 	};
       
   157 
       
   158 #endif // CDEVPLAYCONTROL_H