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1 /* |
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2 * Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 |
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21 #ifndef CDEVPLAYCONTROL_H |
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22 #define CDEVPLAYCONTROL_H |
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23 |
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24 #include <e32base.h> |
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25 |
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26 #include "cdevcommoncontrol.h" |
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27 |
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28 #include <a3f/maudiodatasupplier.h> |
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29 #include <a3f/maudioprocessingunitobserver.h> |
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30 #include <a3f/a3f_trace_utils.h> |
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31 |
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32 |
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33 class MMMFBufferSource; |
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34 |
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35 /** |
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36 * CDevPlayControl. |
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37 * |
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38 * ?description |
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39 * |
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40 * @lib mmfdevsoundadaptation.lib |
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41 * @since |
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42 */ |
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43 |
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44 NONSHARABLE_CLASS(CDevPlayControl) :public CDevCommonControl, |
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45 public MMMFAudioDataSupplier |
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46 { |
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47 public: |
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48 |
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49 /** |
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50 * Destructor. |
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51 * Releases all resources and deletes all objects owned by this instance. |
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52 */ |
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53 ~CDevPlayControl(); |
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54 |
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55 static CDevPlayControl* NewL(CDevAudio* aDevAudio, MDevSoundAdaptationObserver& aDevSoundObserver); |
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56 |
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57 void ConstructL(CDevAudio* aDevAudio, MDevSoundAdaptationObserver& aAdaptationObserver); |
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58 |
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59 // from base class CDevAudioControl |
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60 |
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61 /** |
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62 * Initialize playing state control components |
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63 * @since |
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64 * @return error code |
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65 */ |
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66 virtual TInt Initialize(TUid aFormat); |
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67 |
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68 /** |
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69 * Initializes the audio device and starts the play process. This |
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70 * function queries and acquires the audio policy before initializing |
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71 * audio device. If there was an error during policy initialization, |
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72 * PlayError() function will be called on the observer with error code |
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73 * KErrAccessDenied, otherwise BufferToBeFilled() function will be called |
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74 * with a buffer reference. After reading data into the buffer reference |
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75 * passed, the client should call PlayData() to play data. |
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76 * The amount of data that can be played is specified in |
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77 * CMMFBuffer::RequestSize(). Any data that is read into buffer beyond |
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78 * this size will be ignored. |
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79 * Leaves on failure. |
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80 * @since |
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81 * @return void |
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82 */ |
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83 virtual TInt ProcessInit(); |
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84 |
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85 /** |
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86 * Plays data in the buffer at the current volume. |
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87 * The client should fill the buffer with audio data before calling this |
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88 * function. The observer gets a reference to the buffer along with the |
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89 * callback function BufferToBeFilled(). When playing of the audio sample |
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90 * is complete, successfully or otherwise, the function PlayError() on |
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91 * the observer is called. |
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92 * The last buffer of the audio stream being played should have the last |
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93 * buffer flag set using CMMFBuffer::SetLastBuffer(TBool). If a |
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94 * subsequent attempt to play the clip is made, this flag will need |
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95 * resetting by the client. |
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96 * @return void |
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97 */ |
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98 virtual void ProcessData(); |
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99 |
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100 /* |
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101 Call-back indicating that is the last buffer has been processed |
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102 */ |
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103 virtual void ProcessingFinished (MAudioStream& aStream); |
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104 |
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105 // from base class MAudioDataSupplier |
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106 |
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107 /** |
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108 * Request a buffer to be filled with audio data by the data supplier. |
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109 * |
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110 * The supplier should fill the buffer as quickly as possible and then call |
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111 * MBufferSource::BufferFilled() passing the filled buffer as a parameter. |
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112 * |
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113 * @param aSource a pointer to the source requesting the buffer |
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114 * @param aBuffer a pointer to the buffer to fill |
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115 */ |
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116 virtual void BufferToBeFilled(MMMFBufferSource* aSource, CMMFBuffer* aBuffer); |
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117 |
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118 /** |
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119 * Indicates that all buffers previously requested by this source have become |
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120 * invalid and must not be used. |
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121 * |
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122 * @param aSource the source whose previous buffer requests should be ignored. |
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123 */ |
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124 virtual void DiscardBuffers(MMMFBufferSource* aSource); |
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125 |
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126 // from base class CDevCommonControl |
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127 void FinishWithError(TInt aError); |
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128 |
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129 /** |
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130 * Called when a ProcessingFinished callback is received |
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131 * |
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132 * @since |
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133 * @param TBool& aAyncCompletion |
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134 * @return an error code KErrNone if successful |
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135 */ |
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136 virtual TInt ProcessingFinishedReceived(TBool& aAyncCompletion); |
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137 |
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138 /* |
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139 Used to send a stop call when there is a error in the buffer |
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140 */ |
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141 void BufferErrorEvent(); |
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142 |
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143 virtual TInt ProcessingError(TBool& aAyncCompletion); |
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144 |
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145 private: |
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146 CDevPlayControl(); |
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147 |
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148 private: // data |
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149 |
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150 /** |
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151 * Casted convenience pointer to DevAudio::iAudioSource |
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152 * Not own. |
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153 */ |
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154 MMMFBufferSource *iBufferSource; |
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155 |
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156 }; |
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157 |
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158 #endif // CDEVPLAYCONTROL_H |