Trying to figure out how to implement my WINC like compatibility layer. Going the emulation way is probably not so smart. We should not use the kernel but rather hook native functions in the Exec calls.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "ARM EABI LICENCE.txt"
// which accompanies this distribution, and is available
// in kernel/eka/compsupp.
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// This file is part of scppnwdl.dll.
//
//
#include <e32std.h>
#include <e32std_private.h>
EXPORT_C TAny* operator new(TUint aSize) __NO_THROW
//
// The global new operator.
//
{
return User::Alloc(aSize);
}
EXPORT_C TAny* operator new[](TUint aSize) __NO_THROW
{
return User::Alloc(aSize);
}
EXPORT_C TAny* operator new(TUint aSize, const std::nothrow_t& aNoThrow) __NO_THROW
//
// The global new operator.
//
{
(void) aNoThrow;
return User::Alloc(aSize);
}
EXPORT_C TAny* operator new[](TUint aSize, const std::nothrow_t& aNoThrow) __NO_THROW
{
(void) aNoThrow;
return User::Alloc(aSize);
}
EXPORT_C TAny* operator new(TUint aSize,TUint anExtraSize) __NO_THROW
//
// Allocate the requested size plus the extra.
//
{
return User::Alloc(aSize + anExtraSize);
}