Refactored eglbringuptest to separate EGL and VG code
This allows for a more complex demo (e.g. one which includes
animated rendering) to be implemented simply by writing a new
class derived from CEglRendering, and modifying CWsApp::ConstructL
to create an instance of this new class.
EXPORTS
_Z19Convert16to32bppLowv @ 1 NONAME
_Z20Convert16to32bppHighv @ 2 NONAME
_Z28PtrTo16BitNormalisationTablev @ 3 NONAME