Add MMP files to build libOpenVG_sw.lib which uses LINKAS to redirect to libOpenVG.dll (and
the same for libEGL_sw.lib and libOpenVGU_sw.lib).
Only the libEGL_sw.lib redirection isn't activated - this can't happen until there is a merged
libEGL.dll which supports the OpenWF synchronisation and also implements the graphical support functions.
The overall aim is to eliminate the *_sw.dll implementations, at least as a compile-time way of choosing
a software-only implementation.The correct way to choose is to put the right set of libraries into a ROM
with suitable renaming, and in the emulator to use the "switching DLL" technique to pick the right set.
As the Symbian Foundation doesn't have any alternative implementations, we don't need the switching DLLs
and we can build directly to the correct name.
// Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Header for TDisplayMode.
//
#ifndef DISPLAYMODE_H
#define DISPLAYMODE_H
/** Display modes.
@publishedAll
@released
*/
enum TDisplayMode
{
/** No display mode */
ENone,
/** Monochrome display mode (1 bpp) */
EGray2,
/** Four grayscales display mode (2 bpp) */
EGray4,
/** 16 grayscales display mode (4 bpp) */
EGray16,
/** 256 grayscales display mode (8 bpp) */
EGray256,
/** Low colour EGA 16 colour display mode (4 bpp) */
EColor16,
/** 256 colour display mode (8 bpp) */
EColor256,
/** 64,000 colour display mode (16 bpp) */
EColor64K,
/** True colour display mode (24 bpp) */
EColor16M,
/** (Not an actual display mode used for moving buffers containing bitmaps) */
ERgb,
/** 4096 colour display (12 bpp). */
EColor4K,
/** True colour display mode (32 bpp, but top byte is unused and unspecified) */
EColor16MU,
/** Display mode with alpha (24bpp colour plus 8bpp alpha) */
EColor16MA,
/** Pre-multiplied Alpha display mode (24bpp color multiplied with the alpha channel value, plus 8bpp alpha) */
EColor16MAP,
//Any new display mode should be insterted here!
//There might be up to 255 display modes, so value of the last
//inserted EColorXXX enum item should be less than 256 -
//BC reasons!
EColorLast
};
#endif /* DISPLAYMODE_H */