egl/sfopenvg/riPixelPipe.cpp
branchEGL_MERGE
changeset 191 6356de74619b
parent 190 19ce5231ffe4
parent 181 c1509651cd2b
child 212 a8e55d78eb52
--- a/egl/sfopenvg/riPixelPipe.cpp	Fri Sep 24 16:48:05 2010 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,894 +0,0 @@
-/*------------------------------------------------------------------------
- *
- * OpenVG 1.1 Reference Implementation
- * -----------------------------------
- *
- * Copyright (c) 2007 The Khronos Group Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and /or associated documentation files
- * (the "Materials "), to deal in the Materials without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Materials,
- * and to permit persons to whom the Materials are furnished to do so,
- * subject to the following conditions: 
- *
- * The above copyright notice and this permission notice shall be included 
- * in all copies or substantial portions of the Materials. 
- *
- * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
- * THE USE OR OTHER DEALINGS IN THE MATERIALS.
- *
- *//**
- * \file
- * \brief   Implementation of Paint and pixel pipe functionality.
- * \note    
- *//*-------------------------------------------------------------------*/
-
-#include "riPixelPipe.h"
-
-//==============================================================================================
-
-namespace OpenVGRI
-{
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Paint constructor.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-Paint::Paint() :
-    m_paintType(VG_PAINT_TYPE_COLOR),
-    m_paintColor(0,0,0,1,Color::sRGBA_PRE),
-    m_inputPaintColor(0,0,0,1,Color::sRGBA),
-    m_colorRampSpreadMode(VG_COLOR_RAMP_SPREAD_PAD),
-    m_colorRampStops(),
-    m_inputColorRampStops(),
-    m_colorRampPremultiplied(VG_TRUE),
-    m_inputLinearGradientPoint0(0,0),
-    m_inputLinearGradientPoint1(1,0),
-    m_inputRadialGradientCenter(0,0),
-    m_inputRadialGradientFocalPoint(0,0),
-    m_inputRadialGradientRadius(1.0f),
-    m_linearGradientPoint0(0,0),
-    m_linearGradientPoint1(1,0),
-    m_radialGradientCenter(0,0),
-    m_radialGradientFocalPoint(0,0),
-    m_radialGradientRadius(1.0f),
-    m_patternTilingMode(VG_TILE_FILL),
-    m_pattern(NULL),
-    m_referenceCount(0)
-{
-    Paint::GradientStop gs;
-    gs.offset = 0.0f;
-    gs.color.set(0,0,0,1,Color::sRGBA);
-    m_colorRampStops.push_back(gs); //throws bad_alloc
-    gs.offset = 1.0f;
-    gs.color.set(1,1,1,1,Color::sRGBA);
-    m_colorRampStops.push_back(gs); //throws bad_alloc
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Paint destructor.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-Paint::~Paint()
-{
-    RI_ASSERT(m_referenceCount == 0);
-    if(m_pattern)
-    {
-        m_pattern->removeInUse();
-        if(!m_pattern->removeReference())
-            RI_DELETE(m_pattern);
-    }
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    PixelPipe constructor.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-PixelPipe::PixelPipe() :
-    m_drawable(NULL),
-    m_image(NULL),
-    m_paint(NULL),
-    m_defaultPaint(),
-    m_blendMode(VG_BLEND_SRC_OVER),
-    m_imageMode(VG_DRAW_IMAGE_NORMAL),
-    m_imageQuality(VG_IMAGE_QUALITY_FASTER),
-    m_tileFillColor(0,0,0,0,Color::sRGBA),
-    m_colorTransform(false),
-    m_colorTransformValues(),
-    m_surfaceToPaintMatrix(),
-    m_surfaceToImageMatrix()
-{
-    for(int i=0;i<8;i++)
-        m_colorTransformValues[i] = (i < 4) ? 1.0f : 0.0f;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    PixelPipe destructor.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-PixelPipe::~PixelPipe()
-{
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Sets the rendering surface.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::setDrawable(Drawable* drawable)
-{
-    RI_ASSERT(drawable);
-    m_drawable = drawable;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Sets the blend mode.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::setBlendMode(VGBlendMode blendMode)
-{
-    RI_ASSERT(blendMode >= VG_BLEND_SRC && blendMode <= VG_BLEND_ADDITIVE);
-    m_blendMode = blendMode;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Sets the mask image. NULL disables masking.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::setMask(bool masking)
-{
-    m_masking = masking;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Sets the image to be drawn. NULL disables image drawing.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::setImage(Image* image, VGImageMode imageMode)
-{
-    RI_ASSERT(imageMode == VG_DRAW_IMAGE_NORMAL || imageMode == VG_DRAW_IMAGE_MULTIPLY || imageMode == VG_DRAW_IMAGE_STENCIL);
-    m_image = image;
-    m_imageMode = imageMode;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Sets the surface-to-paint matrix.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::setSurfaceToPaintMatrix(const Matrix3x3& surfaceToPaintMatrix)
-{
-    m_surfaceToPaintMatrix = surfaceToPaintMatrix;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Sets the surface-to-image matrix.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::setSurfaceToImageMatrix(const Matrix3x3& surfaceToImageMatrix)
-{
-    m_surfaceToImageMatrix = surfaceToImageMatrix;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Sets image quality.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::setImageQuality(VGImageQuality imageQuality)
-{
-    RI_ASSERT(imageQuality == VG_IMAGE_QUALITY_NONANTIALIASED || imageQuality == VG_IMAGE_QUALITY_FASTER || imageQuality == VG_IMAGE_QUALITY_BETTER);
-    m_imageQuality = imageQuality;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Sets fill color for VG_TILE_FILL tiling mode (pattern only).
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::setTileFillColor(const Color& c)
-{
-    m_tileFillColor = c;
-    m_tileFillColor.clamp();
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Sets paint.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::setPaint(const Paint* paint)
-{
-    m_paint = paint;
-    if(!m_paint)
-        m_paint = &m_defaultPaint;
-    if(m_paint->m_pattern)
-        m_tileFillColor.convert(m_paint->m_pattern->getDescriptor().internalFormat);
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Color transform.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::setColorTransform(bool enable, RIfloat values[8])
-{
-    m_colorTransform = enable;
-    for(int i=0;i<4;i++)
-    {
-        m_colorTransformValues[i] = RI_CLAMP(values[i], -127.0f, 127.0f);
-        m_colorTransformValues[i+4] = RI_CLAMP(values[i+4], -1.0f, 1.0f);
-    }
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Computes the linear gradient function at (x,y).
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::linearGradient(RIfloat& g, RIfloat& rho, RIfloat x, RIfloat y) const
-{
-    RI_ASSERT(m_paint);
-    Vector2 u = m_paint->m_linearGradientPoint1 - m_paint->m_linearGradientPoint0;
-    RIfloat usq = dot(u,u);
-    if( usq <= 0.0f )
-    {   //points are equal, gradient is always 1.0f
-        g = 1.0f;
-        rho = 0.0f;
-        return;
-    }
-    RIfloat oou = 1.0f / usq;
-
-    Vector2 p(x, y);
-    p = affineTransform(m_surfaceToPaintMatrix, p);
-    p -= m_paint->m_linearGradientPoint0;
-    RI_ASSERT(usq >= 0.0f);
-    g = dot(p, u) * oou;
-    RIfloat dgdx = oou * u.x * m_surfaceToPaintMatrix[0][0] + oou * u.y * m_surfaceToPaintMatrix[1][0];
-    RIfloat dgdy = oou * u.x * m_surfaceToPaintMatrix[0][1] + oou * u.y * m_surfaceToPaintMatrix[1][1];
-    rho = (RIfloat)sqrt(dgdx*dgdx + dgdy*dgdy);
-    RI_ASSERT(rho >= 0.0f);
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Computes the radial gradient function at (x,y).
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::radialGradient(RIfloat &g, RIfloat &rho, RIfloat x, RIfloat y) const
-{
-    RI_ASSERT(m_paint);
-    if( m_paint->m_radialGradientRadius <= 0.0f )
-    {
-        g = 1.0f;
-        rho = 0.0f;
-        return;
-    }
-
-    RIfloat r = m_paint->m_radialGradientRadius;
-    Vector2 c = m_paint->m_radialGradientCenter;
-    Vector2 f = m_paint->m_radialGradientFocalPoint;
-    Vector2 gx(m_surfaceToPaintMatrix[0][0], m_surfaceToPaintMatrix[1][0]);
-    Vector2 gy(m_surfaceToPaintMatrix[0][1], m_surfaceToPaintMatrix[1][1]);
-
-    Vector2 fp = f - c;
-
-    //clamp the focal point inside the gradient circle
-    RIfloat fpLen = fp.length();
-    if( fpLen > 0.999f * r )
-        fp *= 0.999f * r / fpLen;
-
-    RIfloat D = -1.0f / (dot(fp,fp) - r*r);
-    Vector2 p(x, y);
-    p = affineTransform(m_surfaceToPaintMatrix, p) - c;
-    Vector2 d = p - fp;
-    RIfloat s = (RIfloat)sqrt(r*r*dot(d,d) - RI_SQR(p.x*fp.y - p.y*fp.x));
-    g = (dot(fp,d) + s) * D;
-    if(RI_ISNAN(g))
-        g = 0.0f;
-    RIfloat dgdx = D*dot(fp,gx) + (r*r*dot(d,gx) - (gx.x*fp.y - gx.y*fp.x)*(p.x*fp.y - p.y*fp.x)) * (D / s);
-    RIfloat dgdy = D*dot(fp,gy) + (r*r*dot(d,gy) - (gy.x*fp.y - gy.y*fp.x)*(p.x*fp.y - p.y*fp.x)) * (D / s);
-    rho = (RIfloat)sqrt(dgdx*dgdx + dgdy*dgdy);
-    if(RI_ISNAN(rho))
-        rho = 0.0f;
-    RI_ASSERT(rho >= 0.0f);
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Returns the average color within an offset range in the color ramp.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-static Color readStopColor(const Array<Paint::GradientStop>& colorRampStops, int i, VGboolean colorRampPremultiplied)
-{
-    RI_ASSERT(i >= 0 && i < colorRampStops.size());
-    Color c = colorRampStops[i].color;
-    RI_ASSERT(c.getInternalFormat() == Color::sRGBA);
-    if(colorRampPremultiplied)
-        c.premultiply();
-    return c;
-}
-
-Color PixelPipe::integrateColorRamp(RIfloat gmin, RIfloat gmax) const
-{
-    RI_ASSERT(gmin <= gmax);
-    RI_ASSERT(gmin >= 0.0f && gmin <= 1.0f);
-    RI_ASSERT(gmax >= 0.0f && gmax <= 1.0f);
-    RI_ASSERT(m_paint->m_colorRampStops.size() >= 2);   //there are at least two stops
-
-    Color c(0,0,0,0,m_paint->m_colorRampPremultiplied ? Color::sRGBA_PRE : Color::sRGBA);
-    if(gmin == 1.0f || gmax == 0.0f)
-        return c;
-
-    int i=0;
-    for(;i<m_paint->m_colorRampStops.size()-1;i++)
-    {
-        if(gmin >= m_paint->m_colorRampStops[i].offset && gmin < m_paint->m_colorRampStops[i+1].offset)
-        {
-            RIfloat s = m_paint->m_colorRampStops[i].offset;
-            RIfloat e = m_paint->m_colorRampStops[i+1].offset;
-            RI_ASSERT(s < e);
-            RIfloat g = (gmin - s) / (e - s);
-
-            Color sc = readStopColor(m_paint->m_colorRampStops, i, m_paint->m_colorRampPremultiplied);
-            Color ec = readStopColor(m_paint->m_colorRampStops, i+1, m_paint->m_colorRampPremultiplied);
-            Color rc = (1.0f-g) * sc + g * ec;
-
-            //subtract the average color from the start of the stop to gmin
-            c -= 0.5f*(gmin - s)*(sc + rc);
-            break;
-        }
-    }
-
-    for(;i<m_paint->m_colorRampStops.size()-1;i++)
-    {
-        RIfloat s = m_paint->m_colorRampStops[i].offset;
-        RIfloat e = m_paint->m_colorRampStops[i+1].offset;
-        RI_ASSERT(s <= e);
-
-        Color sc = readStopColor(m_paint->m_colorRampStops, i, m_paint->m_colorRampPremultiplied);
-        Color ec = readStopColor(m_paint->m_colorRampStops, i+1, m_paint->m_colorRampPremultiplied);
-
-        //average of the stop
-        c += 0.5f*(e-s)*(sc + ec);
-
-        if(gmax >= m_paint->m_colorRampStops[i].offset && gmax < m_paint->m_colorRampStops[i+1].offset)
-        {
-            RIfloat g = (gmax - s) / (e - s);
-            Color rc = (1.0f-g) * sc + g * ec;
-
-            //subtract the average color from gmax to the end of the stop
-            c -= 0.5f*(e - gmax)*(rc + ec);
-            break;
-        }
-    }
-    return c;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Maps a gradient function value to a color.
-* \param    
-* \return   
-* \note     
-*//*-------------------------------------------------------------------*/
-
-Color PixelPipe::colorRamp(RIfloat gradient, RIfloat rho) const
-{
-    RI_ASSERT(m_paint);
-    RI_ASSERT(rho >= 0.0f);
-
-    Color c(0,0,0,0,m_paint->m_colorRampPremultiplied ? Color::sRGBA_PRE : Color::sRGBA);
-    Color avg;
-
-    if(rho == 0.0f)
-    {   //filter size is zero or gradient is degenerate
-        switch(m_paint->m_colorRampSpreadMode)
-        {
-        case VG_COLOR_RAMP_SPREAD_PAD:
-            gradient = RI_CLAMP(gradient, 0.0f, 1.0f);
-            break;
-        case VG_COLOR_RAMP_SPREAD_REFLECT:
-        {
-            RIfloat g = RI_MOD(gradient, 2.0f);
-            gradient = (g < 1.0f) ? g : 2.0f - g;
-            break;
-        }
-        default:
-            RI_ASSERT(m_paint->m_colorRampSpreadMode == VG_COLOR_RAMP_SPREAD_REPEAT);
-            gradient = gradient - (RIfloat)floor(gradient);
-            break;
-        }
-        RI_ASSERT(gradient >= 0.0f && gradient <= 1.0f);
-
-        for(int i=0;i<m_paint->m_colorRampStops.size()-1;i++)
-        {
-            if(gradient >= m_paint->m_colorRampStops[i].offset && gradient < m_paint->m_colorRampStops[i+1].offset)
-            {
-                RIfloat s = m_paint->m_colorRampStops[i].offset;
-                RIfloat e = m_paint->m_colorRampStops[i+1].offset;
-                RI_ASSERT(s < e);
-                RIfloat g = RI_CLAMP((gradient - s) / (e - s), 0.0f, 1.0f); //clamp needed due to numerical inaccuracies
-
-                Color sc = readStopColor(m_paint->m_colorRampStops, i, m_paint->m_colorRampPremultiplied);
-                Color ec = readStopColor(m_paint->m_colorRampStops, i+1, m_paint->m_colorRampPremultiplied);
-                return (1.0f-g) * sc + g * ec;  //return interpolated value
-            }
-        }
-        return readStopColor(m_paint->m_colorRampStops, m_paint->m_colorRampStops.size()-1, m_paint->m_colorRampPremultiplied);
-    }
-
-    RIfloat gmin = gradient - rho*0.5f;         //filter starting from the gradient point (if starts earlier, radial gradient center will be an average of the first and the last stop, which doesn't look good)
-    RIfloat gmax = gradient + rho*0.5f;
-
-    switch(m_paint->m_colorRampSpreadMode)
-    {
-    case VG_COLOR_RAMP_SPREAD_PAD:
-    {
-        if(gmin < 0.0f)
-            c += (RI_MIN(gmax, 0.0f) - gmin) * readStopColor(m_paint->m_colorRampStops, 0, m_paint->m_colorRampPremultiplied);
-        if(gmax > 1.0f)
-            c += (gmax - RI_MAX(gmin, 1.0f)) * readStopColor(m_paint->m_colorRampStops, m_paint->m_colorRampStops.size()-1, m_paint->m_colorRampPremultiplied);
-        gmin = RI_CLAMP(gmin, 0.0f, 1.0f);
-        gmax = RI_CLAMP(gmax, 0.0f, 1.0f);
-        c += integrateColorRamp(gmin, gmax);
-        c *= 1.0f/rho;
-        c.clamp();  //clamp needed due to numerical inaccuracies
-        return c;
-    }
-
-    case VG_COLOR_RAMP_SPREAD_REFLECT:
-    {
-        avg = integrateColorRamp(0.0f, 1.0f);
-        RIfloat gmini = (RIfloat)floor(gmin);
-        RIfloat gmaxi = (RIfloat)floor(gmax);
-        c = (gmaxi + 1.0f - gmini) * avg;       //full ramps
-
-        //subtract beginning
-        if(((int)gmini) & 1)
-            c -= integrateColorRamp(RI_CLAMP(1.0f - (gmin - gmini), 0.0f, 1.0f), 1.0f);
-        else
-            c -= integrateColorRamp(0.0f, RI_CLAMP(gmin - gmini, 0.0f, 1.0f));
-
-        //subtract end
-        if(((int)gmaxi) & 1)
-            c -= integrateColorRamp(0.0f, RI_CLAMP(1.0f - (gmax - gmaxi), 0.0f, 1.0f));
-        else
-            c -= integrateColorRamp(RI_CLAMP(gmax - gmaxi, 0.0f, 1.0f), 1.0f);
-        break;
-    }
-
-    default:
-    {
-        RI_ASSERT(m_paint->m_colorRampSpreadMode == VG_COLOR_RAMP_SPREAD_REPEAT);
-        avg = integrateColorRamp(0.0f, 1.0f);
-        RIfloat gmini = (RIfloat)floor(gmin);
-        RIfloat gmaxi = (RIfloat)floor(gmax);
-        c = (gmaxi + 1.0f - gmini) * avg;       //full ramps
-        c -= integrateColorRamp(0.0f, RI_CLAMP(gmin - gmini, 0.0f, 1.0f));  //subtract beginning
-        c -= integrateColorRamp(RI_CLAMP(gmax - gmaxi, 0.0f, 1.0f), 1.0f);  //subtract end
-        break;
-    }
-    }
-
-    //divide color by the length of the range
-    c *= 1.0f / rho;
-    c.clamp();  //clamp needed due to numerical inaccuracies
-
-    //hide aliasing by fading to the average color
-    const RIfloat fadeStart = 0.5f;
-    const RIfloat fadeMultiplier = 2.0f;    //the larger, the earlier fade to average is done
-
-    if(rho < fadeStart)
-        return c;
-
-    RIfloat ratio = RI_MIN((rho - fadeStart) * fadeMultiplier, 1.0f);
-    return ratio * avg + (1.0f - ratio) * c;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Computes blend.
-* \param    
-* \return   
-* \note     premultiplied blending formulas
-            //src
-            a = asrc
-            r = rsrc
-            //src over
-            a = asrc + adst * (1-asrc)
-            r = rsrc + rdst * (1-asrc)
-            //dst over
-            a = asrc * (1-adst) + adst
-            r = rsrc * (1-adst) + adst
-            //src in
-            a = asrc * adst
-            r = rsrc * adst
-            //dst in
-            a = adst * asrc
-            r = rdst * asrc
-            //multiply
-            a = asrc + adst * (1-asrc)
-            r = rsrc * (1-adst) + rdst * (1-asrc) + rsrc * rdst
-            //screen
-            a = asrc + adst * (1-asrc)
-            r = rsrc + rdst - rsrc * rdst
-            //darken
-            a = asrc + adst * (1-asrc)
-            r = MIN(rsrc + rdst * (1-asrc), rdst + rsrc * (1-adst))
-            //lighten
-            a = asrc + adst * (1-asrc)
-            r = MAX(rsrc + rdst * (1-asrc), rdst + rsrc * (1-adst))
-            //additive
-            a = MIN(asrc+adst,1)
-            r = rsrc + rdst
-*//*-------------------------------------------------------------------*/
-
-Color PixelPipe::blend(const Color& s, RIfloat ar, RIfloat ag, RIfloat ab, const Color& d, VGBlendMode blendMode) const
-{
-    //apply blending in the premultiplied format
-    Color r(0,0,0,0,d.getInternalFormat());
-    RI_ASSERT(s.a >= 0.0f && s.a <= 1.0f);
-    RI_ASSERT(s.r >= 0.0f && s.r <= s.a && s.r <= ar);
-    RI_ASSERT(s.g >= 0.0f && s.g <= s.a && s.g <= ag);
-    RI_ASSERT(s.b >= 0.0f && s.b <= s.a && s.b <= ab);
-    RI_ASSERT(d.a >= 0.0f && d.a <= 1.0f);
-    RI_ASSERT(d.r >= 0.0f && d.r <= d.a);
-    RI_ASSERT(d.g >= 0.0f && d.g <= d.a);
-    RI_ASSERT(d.b >= 0.0f && d.b <= d.a);
-    switch(blendMode)
-    {
-    case VG_BLEND_SRC:
-        r = s;
-        break;
-
-    case VG_BLEND_SRC_OVER:
-        r.r = s.r + d.r * (1.0f - ar);
-        r.g = s.g + d.g * (1.0f - ag);
-        r.b = s.b + d.b * (1.0f - ab);
-        r.a = s.a + d.a * (1.0f - s.a);
-        break;
-
-    case VG_BLEND_DST_OVER:
-        r.r = s.r * (1.0f - d.a) + d.r;
-        r.g = s.g * (1.0f - d.a) + d.g;
-        r.b = s.b * (1.0f - d.a) + d.b;
-        r.a = s.a * (1.0f - d.a) + d.a;
-        break;
-
-    case VG_BLEND_SRC_IN:
-        r.r = s.r * d.a;
-        r.g = s.g * d.a;
-        r.b = s.b * d.a;
-        r.a = s.a * d.a;
-        break;
-
-    case VG_BLEND_DST_IN:
-        r.r = d.r * ar;
-        r.g = d.g * ag;
-        r.b = d.b * ab;
-        r.a = d.a * s.a;
-        break;
-
-    case VG_BLEND_MULTIPLY:
-        r.r = s.r * (1.0f - d.a + d.r) + d.r * (1.0f - ar);
-        r.g = s.g * (1.0f - d.a + d.g) + d.g * (1.0f - ag);
-        r.b = s.b * (1.0f - d.a + d.b) + d.b * (1.0f - ab);
-        r.a = s.a + d.a * (1.0f - s.a);
-        break;
-
-    case VG_BLEND_SCREEN:
-        r.r = s.r + d.r * (1.0f - s.r);
-        r.g = s.g + d.g * (1.0f - s.g);
-        r.b = s.b + d.b * (1.0f - s.b);
-        r.a = s.a + d.a * (1.0f - s.a);
-        break;
-
-    case VG_BLEND_DARKEN:
-        r.r = RI_MIN(s.r + d.r * (1.0f - ar), d.r + s.r * (1.0f - d.a));
-        r.g = RI_MIN(s.g + d.g * (1.0f - ag), d.g + s.g * (1.0f - d.a));
-        r.b = RI_MIN(s.b + d.b * (1.0f - ab), d.b + s.b * (1.0f - d.a));
-        r.a = s.a + d.a * (1.0f - s.a);
-        break;
-
-    case VG_BLEND_LIGHTEN:
-        r.r = RI_MAX(s.r + d.r * (1.0f - ar), d.r + s.r * (1.0f - d.a));
-        r.g = RI_MAX(s.g + d.g * (1.0f - ag), d.g + s.g * (1.0f - d.a));
-        r.b = RI_MAX(s.b + d.b * (1.0f - ab), d.b + s.b * (1.0f - d.a));
-        //although the statement below is equivalent to r.a = s.a + d.a * (1.0f - s.a)
-        //in practice there can be a very slight difference because
-        //of the max operation in the blending formula that may cause color to exceed alpha.
-        //Because of this, we compute the result both ways and return the maximum.
-        r.a = RI_MAX(s.a + d.a * (1.0f - s.a), d.a + s.a * (1.0f - d.a));
-        break;
-
-    default:
-        RI_ASSERT(blendMode == VG_BLEND_ADDITIVE);
-        r.r = RI_MIN(s.r + d.r, 1.0f);
-        r.g = RI_MIN(s.g + d.g, 1.0f);
-        r.b = RI_MIN(s.b + d.b, 1.0f);
-        r.a = RI_MIN(s.a + d.a, 1.0f);
-        break;
-    }
-    return r;
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Applies color transform.
-* \param    
-* \return   
-* \note
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::colorTransform(Color& c) const
-{
-    if(m_colorTransform)
-    {
-        c.unpremultiply();
-        c.luminanceToRGB();
-        c.r = c.r * m_colorTransformValues[0] + m_colorTransformValues[4];
-        c.g = c.g * m_colorTransformValues[1] + m_colorTransformValues[5];
-        c.b = c.b * m_colorTransformValues[2] + m_colorTransformValues[6];
-        c.a = c.a * m_colorTransformValues[3] + m_colorTransformValues[7];
-        c.clamp();
-        c.premultiply();
-    }
-}
-
-/*-------------------------------------------------------------------*//*!
-* \brief    Applies paint, image drawing, masking and blending at pixel (x,y).
-* \param    
-* \return   
-* \note
-*//*-------------------------------------------------------------------*/
-
-void PixelPipe::pixelPipe(int x, int y, RIfloat coverage, unsigned int sampleMask) const
-{
-    RI_ASSERT(m_drawable);
-    RI_ASSERT(sampleMask);
-    RI_ASSERT(coverage > 0.0f);
-    Color::InternalFormat dstFormat = (Color::InternalFormat)(m_drawable->getDescriptor().internalFormat | Color::PREMULTIPLIED);
-
-    //evaluate paint
-    RI_ASSERT(m_paint);
-    Color s;
-    switch(m_paint->m_paintType)
-    {
-    case VG_PAINT_TYPE_COLOR:
-        s = m_paint->m_paintColor;
-        break;
-
-    case VG_PAINT_TYPE_LINEAR_GRADIENT:
-    {
-        RIfloat g, rho;
-        linearGradient(g, rho, x+0.5f, y+0.5f);
-        s = colorRamp(g, rho);
-        RI_ASSERT((s.getInternalFormat() == Color::sRGBA && !m_paint->m_colorRampPremultiplied) || (s.getInternalFormat() == Color::sRGBA_PRE && m_paint->m_colorRampPremultiplied));
-        s.premultiply();
-        break;
-    }
-
-    case VG_PAINT_TYPE_RADIAL_GRADIENT:
-    {
-        RIfloat g, rho;
-        radialGradient(g, rho, x+0.5f, y+0.5f);
-        s = colorRamp(g, rho);
-        RI_ASSERT((s.getInternalFormat() == Color::sRGBA && !m_paint->m_colorRampPremultiplied) || (s.getInternalFormat() == Color::sRGBA_PRE && m_paint->m_colorRampPremultiplied));
-        s.premultiply();
-        break;
-    }
-
-    default:
-        RI_ASSERT(m_paint->m_paintType == VG_PAINT_TYPE_PATTERN);
-        if(m_paint->m_pattern)
-            s = m_paint->m_pattern->resample(x+0.5f, y+0.5f, m_surfaceToPaintMatrix, m_imageQuality, m_paint->m_patternTilingMode, m_tileFillColor);
-        else
-            s = m_paint->m_paintColor;
-        break;
-    }
-    s.assertConsistency();
-
-    //apply image (vgDrawImage only)
-    //1. paint: convert paint to dst space
-    //2. image: convert image to dst space
-    //3. paint MULTIPLY image: convert paint to image number of channels, multiply with image, and convert to dst
-    //4. paint STENCIL image: convert paint to dst, convert image to dst number of channels, multiply
-
-    //color transform:
-    //paint => transform paint color
-    //image normal => transform image color
-    //image multiply => transform paint*image color
-    //image stencil => transform paint color
-
-    RIfloat ar = 0.0f, ag = 0.0f, ab = 0.0f;
-    if(m_image)
-    {
-        Color im = m_image->resample(x+0.5f, y+0.5f, m_surfaceToImageMatrix, m_imageQuality, VG_TILE_PAD, Color(0,0,0,0,m_image->getDescriptor().internalFormat));
-        im.assertConsistency();
-
-        switch(m_imageMode)
-        {
-        case VG_DRAW_IMAGE_NORMAL:
-            s = im;
-            colorTransform(s);
-            ar = s.a;
-            ag = s.a;
-            ab = s.a;
-            s.convert(dstFormat);   //convert image color to destination color space
-            break;
-        case VG_DRAW_IMAGE_MULTIPLY:
-            //the result will be in image color space, except when paint is RGB and image is L the result will be RGB.
-            //paint == RGB && image == RGB: RGB*RGB
-            //paint == RGB && image == L  : RGB*LLL
-            //paint == L   && image == RGB: LLL*RGB
-            //paint == L   && image == L  : L*L
-            RI_ASSERT(m_surfaceToPaintMatrix.isAffine());
-            if(!s.isLuminance() && im.isLuminance())
-                im.convert((Color::InternalFormat)(im.getInternalFormat() & ~Color::LUMINANCE));
-            im.r *= s.r;
-            im.g *= s.g;
-            im.b *= s.b;
-            im.a *= s.a;
-            s = im;     //use image color space
-            colorTransform(s);
-            ar = s.a;
-            ag = s.a;
-            ab = s.a;
-            s.convert(dstFormat);   //convert resulting color to destination color space
-            break;
-        default:
-            //the result will be in paint color space.
-            //dst == RGB && image == RGB: RGB*RGB
-            //dst == RGB && image == L  : RGB*LLL
-            //dst == L   && image == RGB: L*(0.2126 R + 0.7152 G + 0.0722 B)
-            //dst == L   && image == L  : L*L
-            RI_ASSERT(m_imageMode == VG_DRAW_IMAGE_STENCIL);
-            if(dstFormat & Color::LUMINANCE && !im.isLuminance())
-            {
-                im.r = im.g = im.b = RI_MIN(0.2126f*im.r + 0.7152f*im.g + 0.0722f*im.b, im.a);
-            }
-            RI_ASSERT(m_surfaceToPaintMatrix.isAffine());
-            //s and im are both in premultiplied format. Each image channel acts as an alpha channel.
-            colorTransform(s);
-            s.convert(dstFormat);   //convert paint color to destination space already here, since convert cannot deal with per channel alphas used in this mode.
-            //compute per channel alphas
-            ar = s.a * im.r;
-            ag = s.a * im.g;
-            ab = s.a * im.b;
-            //premultiply each channel by per channel alphas from the image
-            s.r *= im.r;
-            s.g *= im.g;
-            s.b *= im.b;
-            s.a *= im.a;
-            //in nonpremultiplied form the result is
-            // s.rgb = paint.a * paint.rgb * image.a * image.rgb
-            // s.a = paint.a * image.a
-            // argb = paint.a * image.a * image.rgb
-            break;
-        }
-    }
-    else
-    {    //paint only
-        colorTransform(s);
-        ar = s.a;
-        ag = s.a;
-        ab = s.a;
-        s.convert(dstFormat);   //convert paint color to destination color space
-    }
-    RI_ASSERT(s.getInternalFormat() == Color::lRGBA_PRE || s.getInternalFormat() == Color::sRGBA_PRE || s.getInternalFormat() == Color::lLA_PRE || s.getInternalFormat() == Color::sLA_PRE);
-    s.assertConsistency();
-
-    Surface* colorBuffer = m_drawable->getColorBuffer();
-    Surface* maskBuffer = m_drawable->getMaskBuffer();
-    RI_ASSERT(colorBuffer);
-
-    if(m_drawable->getNumSamples() == 1)
-    {   //coverage-based antialiasing
-        RIfloat cov = coverage;
-        if(m_masking && maskBuffer)
-        {
-            cov *= maskBuffer->readMaskCoverage(x, y);
-            if(cov == 0.0f)
-                return;
-        }
-
-        //read destination color
-        Color d = colorBuffer->readSample(x, y, 0);
-        d.premultiply();
-        RI_ASSERT(dstFormat == Color::lRGBA_PRE || dstFormat == Color::sRGBA_PRE || dstFormat == Color::lLA_PRE || dstFormat == Color::sLA_PRE);
-
-        //blend
-        Color r = blend(s, ar, ag, ab, d, m_blendMode);
-
-        //apply antialiasing in linear color space
-        Color::InternalFormat aaFormat = (dstFormat & Color::LUMINANCE) ? Color::lLA_PRE : Color::lRGBA_PRE;
-        r.convert(aaFormat);
-        d.convert(aaFormat);
-        r = r * cov + d * (1.0f - cov);
-
-        //write result to the destination surface
-        r.convert(colorBuffer->getDescriptor().internalFormat);
-        colorBuffer->writeSample(x, y, 0, r);
-    }
-    else
-    {   //multisampling FSAA
-        if(m_masking && maskBuffer)
-        {
-            sampleMask &= maskBuffer->readMaskMSAA(x, y);
-            if(!sampleMask)
-                return;
-        }
-
-        {
-            for(int i=0;i<m_drawable->getNumSamples();i++)
-            {
-                if(sampleMask & (1<<i)) //1-bit coverage
-                {
-                    //read destination color
-                    Color d = colorBuffer->readSample(x, y, i);
-
-                    d.premultiply();
-                    RI_ASSERT(dstFormat == Color::lRGBA_PRE || dstFormat == Color::sRGBA_PRE || dstFormat == Color::lLA_PRE || dstFormat == Color::sLA_PRE);
-
-                    //blend
-                    Color r = blend(s, ar, ag, ab, d, m_blendMode);
-
-                    //write result to the destination surface
-                    r.convert(colorBuffer->getDescriptor().internalFormat);
-                    colorBuffer->writeSample(x, y, i, r);
-                }
-            }
-        }
-    }
-}
-
-//=======================================================================
-    
-}   //namespace OpenVGRI