equal
deleted
inserted
replaced
358 { |
358 { |
359 const TInt count = iWaitingClients.Count(); |
359 const TInt count = iWaitingClients.Count(); |
360 for(TInt i = count-1; i >= 0; i--) |
360 for(TInt i = count-1; i >= 0; i--) |
361 { |
361 { |
362 TWaitingClient& client = iWaitingClients[i]; |
362 TWaitingClient& client = iWaitingClients[i]; |
363 if(aCurrentFrame >= client.iTargetFrame) |
363 if(aCurrentFrame == client.iTargetFrame) |
364 { |
364 { |
365 client.iObserver.ScreenUpdateComplete(KErrNone); |
365 client.iObserver.ScreenUpdateComplete(KErrNone); |
366 iWaitingClients.Remove(i); |
366 iWaitingClients.Remove(i); |
367 } |
367 } |
368 } |
368 } |
369 } |
369 } |
370 |
370 |
371 /** |
371 /** |
372 Invoked when the rendering pipline signals that it is ready to recieve updates. |
372 Invoked when the rendering pipline signals that it is ready to receive updates. |
373 */ |
373 */ |
374 void CWindowServer::CDefaultAnimationScheduler::CScreenState::RunL() |
374 void CWindowServer::CDefaultAnimationScheduler::CScreenState::RunL() |
375 { |
375 { |
376 iFrameCount++; |
376 iFrameCount++; |
377 |
377 |
490 } |
490 } |
491 |
491 |
492 /** |
492 /** |
493 Perform redraw and return only when completed. |
493 Perform redraw and return only when completed. |
494 NOTE: This method uses CActiveSchedulerWait to run a "modal wait loop" while the |
494 NOTE: This method uses CActiveSchedulerWait to run a "modal wait loop" while the |
495 redraw complete signal is pending. When the signal is recieved, AsyncStop() is |
495 redraw complete signal is pending. When the signal is received, AsyncStop() is |
496 invoked on all active wait loops for the signalling screen. |
496 invoked on all active wait loops for the signalling screen. |
497 */ |
497 */ |
498 void CWindowServer::CDefaultAnimationScheduler::DoRedrawNow(MWsScreen& aScreen) |
498 void CWindowServer::CDefaultAnimationScheduler::DoRedrawNow(MWsScreen& aScreen) |
499 { |
499 { |
500 TInt screenNumber = ScreenNumber (aScreen); |
500 TInt screenNumber = ScreenNumber (aScreen); |