equal
deleted
inserted
replaced
2306 { |
2306 { |
2307 return WriteReply(EWsClOpGetNumberOfScreens); |
2307 return WriteReply(EWsClOpGetNumberOfScreens); |
2308 } |
2308 } |
2309 |
2309 |
2310 EXPORT_C void RWsSession::ClearAllRedrawStores() |
2310 EXPORT_C void RWsSession::ClearAllRedrawStores() |
2311 /** Clear the redraw store for all windows in the system |
2311 /** Clear the redraw store for all windows in the system. |
2312 By default Windows will recorded the drawing commands used during a redraw and use them latter if the window needs to be redrawn. |
2312 By default Windows will record the drawing commands used during a redraw and re-use them later if the window needs to be redrawn. |
2313 Calling this function will cause all these stores to be thrown away redraw will then be sent to all window, visible windows will recieve them first. |
2313 Calling this function will cause all these server-side stores to be thrown away, redraw requests will then be sent to all client-side windows. Visible windows will receive them first. |
|
2314 |
|
2315 In most cases you should be using RWindow::ClearRedrawStore instead of this function. |
2314 |
2316 |
2315 This function always causes a flush of the window server buffer.*/ |
2317 This function always causes a flush of the window server buffer.*/ |
2316 { |
2318 { |
2317 Write(EWsClOpClearAllRedrawStores); |
2319 Write(EWsClOpClearAllRedrawStores); |
2318 } |
2320 } |