windowing/windowserver/nga/CLIENT/RWS.CPP
branchRCL_3
changeset 26 15986eb6c500
parent 11 fed1595b188e
child 163 bbf46f59e123
equal deleted inserted replaced
19:ac96196b945c 26:15986eb6c500
  2306 	{
  2306 	{
  2307 	return WriteReply(EWsClOpGetNumberOfScreens);	
  2307 	return WriteReply(EWsClOpGetNumberOfScreens);	
  2308 	}
  2308 	}
  2309 	
  2309 	
  2310 EXPORT_C void RWsSession::ClearAllRedrawStores()
  2310 EXPORT_C void RWsSession::ClearAllRedrawStores()
  2311 /** Clear the redraw store for all windows in the system
  2311 /** Clear the redraw store for all windows in the system.
  2312 By default Windows will recorded the drawing commands used during a redraw and use them latter if the window needs to be redrawn.
  2312 By default Windows will record the drawing commands used during a redraw and re-use them later if the window needs to be redrawn.
  2313 Calling this function will cause all these stores to be thrown away redraw will then be sent to all window, visible windows will recieve them first.
  2313 Calling this function will cause all these server-side stores to be thrown away, redraw requests will then be sent to all client-side windows. Visible windows will receive them first.
       
  2314 
       
  2315 In most cases you should be using RWindow::ClearRedrawStore instead of this function. 
  2314 
  2316 
  2315 This function always causes a flush of the window server buffer.*/
  2317 This function always causes a flush of the window server buffer.*/
  2316 	{
  2318 	{
  2317 	Write(EWsClOpClearAllRedrawStores);
  2319 	Write(EWsClOpClearAllRedrawStores);
  2318 	}
  2320 	}