telephonyserverplugins/common_tsy/commontsy/src/mmutility/CResponseTimer.cpp
branchopencode
changeset 24 6638e7f4bd8f
parent 0 3553901f7fa8
--- a/telephonyserverplugins/common_tsy/commontsy/src/mmutility/CResponseTimer.cpp	Mon May 03 13:37:20 2010 +0300
+++ b/telephonyserverplugins/common_tsy/commontsy/src/mmutility/CResponseTimer.cpp	Thu May 06 15:10:38 2010 +0100
@@ -1,178 +1,178 @@
-// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
-// All rights reserved.
-// This component and the accompanying materials are made available
-// under the terms of "Eclipse Public License v1.0"
-// which accompanies this distribution, and is available
-// at the URL "http://www.eclipse.org/legal/epl-v10.html".
-//
-// Initial Contributors:
-// Nokia Corporation - initial contribution.
-//
-// Contributors:
-//
-// Description:
-//
-
-
-
-//  INCLUDE FILES
-#include "CResponseTimer.h"
-#include "cmmphonetsy.h"
-#include "CResponseTimerStore.h"
-#include "MmTsy_timeoutdefs.h"
-#include <ctsy/tflogger.h>
-
-#ifdef REQHANDLE_TIMER
-
-// ======== MEMBER FUNCTIONS ========
-
-CResponseTimer* CResponseTimer::NewL( 
-    CMmPhoneTsy* aPhone ) //a Pointer to a phone        
-    {
-    CResponseTimer* runner = new (ELeave) CResponseTimer;
-    CleanupStack::PushL( runner );
-    //save pointer to phone
-    runner->iPhone = aPhone;
-    //initialize the beat Counter
-    runner->iBeatCounter = 0;
-    //2nd phase construction
-    runner->ConstructL();
-    CleanupStack::Pop();
-
-    return runner;
-    }
-
-CResponseTimer::CResponseTimer()
-    {
-    }
-
-void CResponseTimer::ConstructL()
-    {
-     // neutral priority, 0
-    iTimer = CHeartbeat::NewL( CActive::EPriorityStandard ); 
-    }
-
-CResponseTimer::~CResponseTimer()
-    {
-    if ( iTimer )
-        {
-        //stop calling Beat...
-        iTimer->Cancel();
-        }
-
-    delete iTimer;
-    }
-
-// ---------------------------------------------------------------------------
-// CResponseTimer::Start
-// Starts timer.
-// (other items were commented in a header).
-// ---------------------------------------------------------------------------
-//
-void CResponseTimer::Start()
-    {
-    //Check if active 
-    if ( !iTimer->IsActive() ) 
-        {
-        //Timer tick is on the second 
-        iTimer->Start( ETwelveOClock, this );
-        } 
-    }
-
-// ---------------------------------------------------------------------------
-// CResponseTimer::Stop
-// Stops timer.
-// (other items were commented in a header).
-// ---------------------------------------------------------------------------
-//
-void CResponseTimer::Stop()
-    {
-    //Check if active 
-    if ( iTimer->IsActive () ) 
-        { 
-        //Cancel beat method calling 
-        iTimer->Cancel(); 
-        } 
-    }
-
-// ---------------------------------------------------------------------------
-// CResponseTimer::Beat
-// Beat is called once every second.
-// (other items were commented in a header).
-// ---------------------------------------------------------------------------
-//
-void CResponseTimer::Beat()
-    {
-    //Update the timer time
-    iBeatCounter++;
-
-    //check if the time limit is reached for any entry
-    for ( TInt index = 0; 
-          index < iPhone->GetTimeStampStore()->NumberOfEntries();
-          index++ )
-        {
-        CResponseTimerStore::CTableEntry *aEntry = 
-            iPhone->GetTimeStampStore()->GetEntry( index );
-        //if the entry is expired, complete and delete it
-        if ( aEntry->GetTimeStamp() <= iBeatCounter )
-            {   
-TFLOGSTRING2("TSY: Request completed due timer expiration, IPC: %d", aEntry->GetIPC() ); 
-            
-            //call completion of the request due expired timer 
-            iPhone->TimerExpired( aEntry->GetUserObject(),
-                                  aEntry->GetHandleType(),
-                                  aEntry->GetIPC() );
-            }
-        else //aEntry.timeStamp > iBeatCounter
-            {
-            //break cause table is ordered.
-            break;
-            }
-        }
-    }
-
-// ---------------------------------------------------------------------------
-// CResponseTimer::Synchronize
-// Pure virtual class in base class. Called when synchronization
-// is lost. The iBeatCounter is increased.
-// (other items were commented in a header).
-// ---------------------------------------------------------------------------
-//
-void CResponseTimer::Synchronize()
-    {
-    if(iBeatCounter > 0)
-        {
-        iBeatCounter++;
-        }
-    }
-
-// ---------------------------------------------------------------------------
-// CResponseTimer::GetBeatCounter
-// Returns the the value of the iBeatCounter attribute.
-// (other items were commented in a header).
-// ---------------------------------------------------------------------------
-//
-TUint32 CResponseTimer::GetBeatCounter()
-    {
-    return iBeatCounter;
-    }
-
-// ---------------------------------------------------------------------------
-// CResponseTimer::ResetBeatCounter
-// Resets the value of iBeatCounter to 0.
-// (other items were commented in a header).
-// ---------------------------------------------------------------------------
-//
-void CResponseTimer::ResetBeatCounter()
-    {
-    //set the beat counter to 0
-    iBeatCounter = 0;
-    }
-
-#endif //REQHANDLE_TIMER
-
-//  End of File
-
-
-
-
+// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+
+
+//  INCLUDE FILES
+#include "CResponseTimer.h"
+#include "cmmphonetsy.h"
+#include "CResponseTimerStore.h"
+#include "MmTsy_timeoutdefs.h"
+#include <ctsy/tflogger.h>
+
+#ifdef REQHANDLE_TIMER
+
+// ======== MEMBER FUNCTIONS ========
+
+CResponseTimer* CResponseTimer::NewL( 
+    CMmPhoneTsy* aPhone ) //a Pointer to a phone        
+    {
+    CResponseTimer* runner = new (ELeave) CResponseTimer;
+    CleanupStack::PushL( runner );
+    //save pointer to phone
+    runner->iPhone = aPhone;
+    //initialize the beat Counter
+    runner->iBeatCounter = 0;
+    //2nd phase construction
+    runner->ConstructL();
+    CleanupStack::Pop();
+
+    return runner;
+    }
+
+CResponseTimer::CResponseTimer()
+    {
+    }
+
+void CResponseTimer::ConstructL()
+    {
+     // neutral priority, 0
+    iTimer = CHeartbeat::NewL( CActive::EPriorityStandard ); 
+    }
+
+CResponseTimer::~CResponseTimer()
+    {
+    if ( iTimer )
+        {
+        //stop calling Beat...
+        iTimer->Cancel();
+        }
+
+    delete iTimer;
+    }
+
+// ---------------------------------------------------------------------------
+// CResponseTimer::Start
+// Starts timer.
+// (other items were commented in a header).
+// ---------------------------------------------------------------------------
+//
+void CResponseTimer::Start()
+    {
+    //Check if active 
+    if ( !iTimer->IsActive() ) 
+        {
+        //Timer tick is on the second 
+        iTimer->Start( ETwelveOClock, this );
+        } 
+    }
+
+// ---------------------------------------------------------------------------
+// CResponseTimer::Stop
+// Stops timer.
+// (other items were commented in a header).
+// ---------------------------------------------------------------------------
+//
+void CResponseTimer::Stop()
+    {
+    //Check if active 
+    if ( iTimer->IsActive () ) 
+        { 
+        //Cancel beat method calling 
+        iTimer->Cancel(); 
+        } 
+    }
+
+// ---------------------------------------------------------------------------
+// CResponseTimer::Beat
+// Beat is called once every second.
+// (other items were commented in a header).
+// ---------------------------------------------------------------------------
+//
+void CResponseTimer::Beat()
+    {
+    //Update the timer time
+    iBeatCounter++;
+
+    //check if the time limit is reached for any entry
+    for ( TInt index = 0; 
+          index < iPhone->GetTimeStampStore()->NumberOfEntries();
+          index++ )
+        {
+        CResponseTimerStore::CTableEntry *aEntry = 
+            iPhone->GetTimeStampStore()->GetEntry( index );
+        //if the entry is expired, complete and delete it
+        if ( aEntry->GetTimeStamp() <= iBeatCounter )
+            {   
+TFLOGSTRING2("TSY: Request completed due timer expiration, IPC: %d", aEntry->GetIPC() ); 
+            
+            //call completion of the request due expired timer 
+            iPhone->TimerExpired( aEntry->GetUserObject(),
+                                  aEntry->GetHandleType(),
+                                  aEntry->GetIPC() );
+            }
+        else //aEntry.timeStamp > iBeatCounter
+            {
+            //break cause table is ordered.
+            break;
+            }
+        }
+    }
+
+// ---------------------------------------------------------------------------
+// CResponseTimer::Synchronize
+// Pure virtual class in base class. Called when synchronization
+// is lost. The iBeatCounter is increased.
+// (other items were commented in a header).
+// ---------------------------------------------------------------------------
+//
+void CResponseTimer::Synchronize()
+    {
+    if(iBeatCounter > 0)
+        {
+        iBeatCounter++;
+        }
+    }
+
+// ---------------------------------------------------------------------------
+// CResponseTimer::GetBeatCounter
+// Returns the the value of the iBeatCounter attribute.
+// (other items were commented in a header).
+// ---------------------------------------------------------------------------
+//
+TUint32 CResponseTimer::GetBeatCounter()
+    {
+    return iBeatCounter;
+    }
+
+// ---------------------------------------------------------------------------
+// CResponseTimer::ResetBeatCounter
+// Resets the value of iBeatCounter to 0.
+// (other items were commented in a header).
+// ---------------------------------------------------------------------------
+//
+void CResponseTimer::ResetBeatCounter()
+    {
+    //set the beat counter to 0
+    iBeatCounter = 0;
+    }
+
+#endif //REQHANDLE_TIMER
+
+//  End of File
+
+
+
+