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1 /* |
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2 * Copyright (C) 2007 Apple, Inc. All rights reserved. |
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3 * |
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4 * Redistribution and use in source and binary forms, with or without |
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5 * modification, are permitted provided that the following conditions |
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6 * are met: |
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7 * |
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8 * 1. Redistributions of source code must retain the above copyright |
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9 * notice, this list of conditions and the following disclaimer. |
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10 * 2. Redistributions in binary form must reproduce the above copyright |
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11 * notice, this list of conditions and the following disclaimer in the |
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12 * documentation and/or other materials provided with the distribution. |
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13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
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14 * its contributors may be used to endorse or promote products derived |
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15 * from this software without specific prior written permission. |
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16 * |
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17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
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18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
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21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
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26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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27 */ |
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28 |
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29 #include "config.h" |
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30 #include "DebuggerApplication.h" |
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31 |
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32 // ------------------------------------------------------------------------------------------------------------ |
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33 // FIXME This whole file needs to be re-written for win. However I'm leaving the functions here so I know |
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34 // what still needs to be done. Please ignore this code for now I have not looked at it closely. |
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35 // ------------------------------------------------------------------------------------------------------------ |
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36 |
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37 //#include <WebKit/WebCoreStatistics.h> |
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38 //void DebuggerApplication::applicationDidFinishLaunching(NSNotification* ) // Get's called after main and the app has been created from the Nibs (called before applicationDidFinishLaunching) |
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39 //{ |
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40 // WebCoreStatistics.setShouldPrintExceptions(true); //WebKit |
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41 |
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42 // Adding functions to be associated with notifications? |
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43 // Need some way to get/handle notifications (JS?) |
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44 // [[NSDistributedNotificationCenter defaultCenter] addObserver:self selector:@selector(serverLoaded:) name:WebScriptDebugServerDidLoadNotification object:nil]; |
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45 // [[NSDistributedNotificationCenter defaultCenter] addObserver:self selector:@selector(serverLoaded:) name:WebScriptDebugServerQueryReplyNotification object:nil]; |
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46 // [[NSDistributedNotificationCenter defaultCenter] addObserver:self selector:@selector(serverUnloaded:) name:WebScriptDebugServerWillUnloadNotification object:nil]; |
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47 // [[NSDistributedNotificationCenter defaultCenter] postNotificationName:WebScriptDebugServerQueryNotification object:nil]; |
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48 |
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49 //#pragma mark - |
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50 //#pragma mark Server Detection Callbacks |
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51 |
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52 void DebuggerApplication::serverLoaded() |
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53 { |
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54 // Get the process you are debugging |
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55 // int processId = [notification.userInfo(WebScriptDebugServerProcessIdentifierKey).(intValue); |
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56 // make sure THIS is not the process |
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57 //if (processId == [[NSProcessInfo processInfo] processIdentifier]) |
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58 // return; |
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59 |
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60 //Get the server info from passed in notification? |
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61 //check if info is in the server first |
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62 m_knownServerNames->add(1, "Fake Server"); // setObject:info forKey:[notification object]]; |
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63 } |
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64 |
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65 void DebuggerApplication::serverUnloaded() |
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66 { |
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67 // remove passed in server |
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68 m_knownServerNames->remove(1); |
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69 } |
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70 |
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71 //#pragma mark - |
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72 //#pragma mark Attach Panel Actions |
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73 |
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74 void DebuggerApplication::attach(int sender) // actually attach Drosera to the WebKit app. |
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75 { |
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76 //Check that there are servers |
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77 |
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78 // get selected server |
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79 unsigned int row = sender; //[[attachTable selectedRowIndexes] firstIndex]; |
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80 std::string key = m_knownServerNames->get(row); |
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81 |
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82 // // DebuggerDocument will release on close |
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83 // DebuggerDocument *document = [[DebuggerDocument alloc] initWithServerName:key]; |
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84 // [document showWindow:sender]; |
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85 } |
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86 |
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87 //#pragma mark - |
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88 //#pragma mark Table View Delegate |
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89 |
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90 // How will delegates work in C++? |
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91 //int numberOfRowsInTableView(NSTableView* tableView) // delegate. Returns number of rows in table. duh. |
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92 int DebuggerApplication::numberOfRowsInTableView() const |
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93 { |
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94 return m_knownServerNames->size(); |
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95 } |
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96 |
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97 std::string DebuggerApplication::tableView()//(NSTableView* tableView, NSTableColumn* tableColumn, int row) // delegate. Called when table is displayed |
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98 { |
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99 return ""; |
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100 } |
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101 |
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102 void DebuggerApplication::tableView(/*(NSTableView* tableView, ID cell, NSTableColumn* tableColumn,*/ int row) // delegate. Called when table is displayed, displays the icon in the col/row ? |
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103 { |
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104 std::string key = m_knownServerNames->get(row); |
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105 // NSMutableDictionary *info = [m_knownServerNames objectForKey:key]; |
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106 // string *processName = [info objectForKey:WebScriptDebugServerProcessNameKey]; |
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107 // NSImage *icon = [info objectForKey:@"icon"]; |
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108 |
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109 // if (!icon) { |
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110 // NSString *path = [[NSWorkspace sharedWorkspace] fullPathForApplication:processName]; |
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111 // if (path) icon = [[NSWorkspace sharedWorkspace] iconForFile:path]; |
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112 // if (!icon) icon = [[NSWorkspace sharedWorkspace] iconForFileType:@"app"]; |
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113 // if (icon) [info setObject:icon forKey:@"icon"]; |
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114 // [icon setScalesWhenResized:YES]; |
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115 // [icon setSize:NSMakeSize(32, 32)]; |
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116 // } |
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117 |
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118 // [cell setImage:icon]; |
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119 // [cell setTitle:processName]; |
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120 } |
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121 |