diff -r 000000000000 -r d46562c3d99d svgtopt/gfx2d/src/GfxGeom/GfxRectangle2D.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/svgtopt/gfx2d/src/GfxGeom/GfxRectangle2D.cpp Thu Jan 07 16:19:02 2010 +0200 @@ -0,0 +1,114 @@ +/* +* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Graphics Extension Library source file +* +*/ + + +#include "GfxRectangle2D.h" +#include "GfxRectangleIteratorP.h" + + +// --------------------------------------------------------------------------- +// Constructor +// --------------------------------------------------------------------------- +// -------------------------------------------------------------------------- +// TGfxRectangle2D::TGfxRectangle2D() +// --------------------------------------------------------------------------- + TGfxRectangle2D::TGfxRectangle2D() + { + } + +// -------------------------------------------------------------------------- +// TGfxRectangle2D::TGfxRectangle2D( const TFloatFixPt& aX, +// --------------------------------------------------------------------------- + TGfxRectangle2D::TGfxRectangle2D( const TFloatFixPt& aX, + const TFloatFixPt& aY, + const TFloatFixPt& aWidth, + const TFloatFixPt& aHeight ) + : TGfxRectangularShape( aX, + aY, + aWidth, + aHeight ) + { + } + +// -------------------------------------------------------------------------- +// TGfxRectangle2D::TGfxRectangle2D( const TGfxRectangle2D& aRect ) +// --------------------------------------------------------------------------- + TGfxRectangle2D::TGfxRectangle2D( const TGfxRectangle2D& aRect ) + :TGfxRectangularShape(aRect.iX, + aRect.iY, + aRect.iWidth, + aRect.iHeight) + { + } + +// -------------------------------------------------------------------------- +// TBool TGfxRectangle2D::Intersects( const TGfxRectangle2D& aRect ) +// --------------------------------------------------------------------------- + TBool TGfxRectangle2D::Intersects( const TGfxRectangle2D& aRect ) + { + return ( !( aRect.iX + aRect.iWidth < iX || + iX + iWidth < aRect.iX || + aRect.iY + aRect.iHeight < iY || + iY + iHeight < aRect.iY ) ); + } + +// -------------------------------------------------------------------------- +// TBool TGfxRectangle2D::Contains( TGfxPoint2D aPoint ) +// --------------------------------------------------------------------------- + TBool TGfxRectangle2D::Contains( TGfxPoint2D aPoint ) + { + return ( iX <= aPoint.iX && + aPoint.iX <= ( iX + iWidth ) && + iY <= aPoint.iY && + aPoint.iY <= ( iY + iHeight ) ); + } + + +// -------------------------------------------------------------------------- +// void TGfxRectangle2D::GetPathIteratorL( TGfxAffineTransform* aAt, +// --------------------------------------------------------------------------- + void TGfxRectangle2D::GetPathIteratorL( TGfxAffineTransform* aAt, + CGfxPathIterator*& aPitr ) + { + aPitr = new ( ELeave ) CGfxRectangleIteratorP( this, aAt ); + } + +// -------------------------------------------------------------------------- +// void TGfxRectangle2D::GetPathIteratorL( TGfxAffineTransform* aAt, +// --------------------------------------------------------------------------- + void TGfxRectangle2D::GetPathIteratorL( TGfxAffineTransform* aAt, + TInt /* aLimit */, + CGfxPathIterator*& aPitr ) + { + aPitr = new ( ELeave ) CGfxRectangleIteratorP( this, aAt ); + } + +// -------------------------------------------------------------------------- +// void TGfxRectangle2D::operator==( const TGfxRectangle2D& aRect ) const; +// --------------------------------------------------------------------------- + TInt TGfxRectangle2D::operator==( const TGfxRectangle2D& aRect ) const +{ + return (iX == aRect.iX && iY == aRect.iY && iWidth == aRect.iWidth && iHeight == aRect.iHeight); +} + +// -------------------------------------------------------------------------- +// void TGfxRectangle2D::operator!=( const TGfxRectangle2D& aRect ) const; +// --------------------------------------------------------------------------- + TInt TGfxRectangle2D::operator!=( const TGfxRectangle2D& aRect ) const +{ + return (!(iX == aRect.iX && iY == aRect.iY && iWidth == aRect.iWidth && iHeight == aRect.iHeight)); +}