diff -r 000000000000 -r 88edb906c587 svgtopt/SVG/SVGImpl/inc/SVGAnimateMotionElementImpl.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/svgtopt/SVG/SVGImpl/inc/SVGAnimateMotionElementImpl.h Wed Nov 03 18:56:10 2010 +0200 @@ -0,0 +1,359 @@ +/* +* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: SVG Implementation header file + * +*/ + + +#ifndef _INC_CSVGANIMATEMOTIONELEMENTIMPL_ +#define _INC_CSVGANIMATEMOTIONELEMENTIMPL_ + +#include "SVGAnimateTransformElementImpl.h" + + + +#include "GfxAffineTransform.h" +#include "GfxLine2D.h" + + + + + +const TInt16 KAnimMotionRotateAuto = -100; +const TInt16 KAnimMotionRotateAutoReverse = -200; + + +class CSvgDocumentImpl; +class CGfxGeneralPath; +class CGfxFlatteningPathIterator; + + + +/** + * Class description goes here. + * + * @lib SVGEngine.lib + * @since 1.0 + */ +class CSvgAnimateMotionElementImpl : public CSvgAnimationBase + { + public: + + // Constructor/deconstructor + + TBool DoAnimProcL(MSvgEvent* aEvent); + void SetAnimRotate(TInt16 aRotate); + void SetAccumulateValuesForSetMediaTime(); + + TInt SetAttributePathRef( const TInt aNameId, + CGfxGeneralPath*& aValue ); + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + static CSvgAnimateMotionElementImpl*NewL( const TUint8 aElemID, + CSvgDocumentImpl* aDoc ); + + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + static CSvgAnimateMotionElementImpl*NewLC( const TUint8 aElemID, + CSvgDocumentImpl* aDoc ); + + // Dom Reuse + void ReInitializeAnimation(); + + void SetOriginalValues_DOMReuse(); + CGfxGeneralPath* GetPathAttribute(TInt aAttributeId); + void SetPathAttribute(TInt aAttributeId, CGfxGeneralPath* aPathHandle); + + private: + + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + void ConstructL( const TUint8 aElemID ); + + + + public: + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual ~CSvgAnimateMotionElementImpl(); + + private: + + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + CSvgAnimateMotionElementImpl( CSvgDocumentImpl* aDoc ); + + + public: + + void Reset(MSvgEvent* aEvent); + void DeactivateAnimation(); + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + TInt SetAttributeIntL( const TInt aNameId, const TInt32 aValue); + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + TInt GetAttributeIntL( const TInt aNameId, TInt32& aValue ); + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + TInt SetAttributeFloatL(const TInt aNameId, TFloatFixPt aValue ); + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + TInt GetAttributeFloat(const TInt aNameId, TFloatFixPt& aValue ); + // From MXmlElement API + + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + TInt SetAttributeL( const TDesC& aName, + const TDesC& aValue ); + + // From MEventReceiver + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + TBool ReceiveEventL( MSvgEvent* aEvent ); + // From MEventReceiver + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + void ResetReferenceElementL(); + + // From CSvgAnimationBaseImpl + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual TInt GetAttributePath( const TInt aNameId, + CGfxGeneralPath*& aValue ); + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual TInt SetAttributePathL( const TInt aNameId, + CGfxGeneralPath* aValue ); + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + MXmlElement* CloneL(MXmlElement* aParentElement); + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + void CopyL(CSvgAnimateMotionElementImpl* aDestElement ); + + void Print( TBool aIsEncodeOn ); + + protected: + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual void SetAccumulateValues(); + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + void ApplyAccumulateValuesL(); + + TGfxAffineTransform iFillMatrix; + + private: + + // From CSvgAnimationBase + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual TBool AnimProcL( MSvgTimerEvent* aEvent ); + + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual void InitAnimationL(); + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual void SetToOriginalL(); + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual void SetFillValueL(); + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual void ResetAnimationL(); + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual void SetToInitialValueL(); + + /** + * Need method description + * + * @since 1.0 + * @param + * @return + */ + virtual void SetToEndValueL(); + + private: + CGfxGeneralPath* iMotionPath; + CGfxFlatteningPathIterator* iPathIterator; + TGfxAffineTransform iIdentTransform; + + TFloatFixPt iSubLength; + TFloatFixPt iCurrentPos; + TFloatFixPt iSubPos; + TGfxLine2D iCurrentSeg; + TInt16 iAnimMotionRotate; + TGfxAffineTransform iEndMatrix; + //TBool iIsValues; + TFloatFixPt iToFloatX; + TFloatFixPt iToFloatY; + TFloatFixPt iFromFloatX; + TFloatFixPt iFromFloatY; + TFloatFixPt iOrgFromFloatX; + TFloatFixPt iOrgFromFloatY; + // for DOM Reuse + TFloatFixPt iOrgToFloatX; + TFloatFixPt iOrgToFloatY; + // Used to remember that Path values have been set + TBool iPathSeen; + public: + TBool iIsMotionPath; + + + TReal32 iPrevRotate; + }; + + +#endif /* _INC_CSvgAnimateMotionElementImpl_ */