diff -r 000000000000 -r 4f2f89ce4247 WebCore/wml/WMLFormControlElement.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/wml/WMLFormControlElement.cpp Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,81 @@ +/** + * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#include "config.h" + +#if ENABLE(WML) +#include "WMLFormControlElement.h" + +#include "RenderBox.h" +#include "RenderObject.h" +#include "RenderStyle.h" + +namespace WebCore { + +WMLFormControlElement::WMLFormControlElement(const QualifiedName& tagName, Document* document) + : WMLElement(tagName, document) + , m_valueMatchesRenderer(false) +{ +} + +WMLFormControlElement::~WMLFormControlElement() +{ +} + +bool WMLFormControlElement::supportsFocus() const +{ + return true; +} + +bool WMLFormControlElement::isFocusable() const +{ + if (!renderer() || !renderer()->isBox()) + return false; + + if (toRenderBox(renderer())->size().isEmpty()) + return false; + + return WMLElement::isFocusable(); +} + + +void WMLFormControlElement::attach() +{ + ASSERT(!attached()); + WMLElement::attach(); + + // The call to updateFromElement() needs to go after the call through + // to the base class's attach() because that can sometimes do a close + // on the renderer. + if (renderer()) + renderer()->updateFromElement(); +} + +void WMLFormControlElement::recalcStyle(StyleChange change) +{ + WMLElement::recalcStyle(change); + + if (renderer()) + renderer()->updateFromElement(); +} + +} + +#endif