diff -r 000000000000 -r 4f2f89ce4247 WebCore/svg/SVGPathBuilder.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/svg/SVGPathBuilder.cpp Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,77 @@ +/* + * Copyright (C) 2002, 2003 The Karbon Developers + * 2006 Alexander Kellett + * 2006, 2007 Rob Buis + * Copyrigth (C) 2007, 2009 Apple, Inc. All rights reserved. + * Copyright (C) Research In Motion Limited 2010. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#include "config.h" + +#if ENABLE(SVG) +#include "SVGPathBuilder.h" + +#include "SVGPathParser.h" + +namespace WebCore { + +SVGPathBuilder::SVGPathBuilder(Path& path) + : m_path(path) +{ +} + +bool SVGPathBuilder::build(const String& d) +{ + SVGPathParser parser(this); + return parser.parsePathDataString(d, true); +} + +void SVGPathBuilder::moveTo(const FloatPoint& point, bool closed, PathCoordinateMode mode) +{ + m_current = mode == AbsoluteCoordinates ? point : m_current + point; + if (closed) + m_path.closeSubpath(); + m_path.moveTo(m_current); +} + +void SVGPathBuilder::lineTo(const FloatPoint& point, PathCoordinateMode mode) +{ + m_current = mode == AbsoluteCoordinates ? point : m_current + point; + m_path.addLineTo(m_current); +} + +void SVGPathBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& point, PathCoordinateMode mode) +{ + if (mode == RelativeCoordinates) { + m_path.addBezierCurveTo(m_current + point1, m_current + point2, m_current + point); + m_current += point; + } else { + m_current = point; + m_path.addBezierCurveTo(point1, point2, m_current); + } +} + +void SVGPathBuilder::closePath() +{ + m_path.closeSubpath(); +} + +} + +#endif // ENABLE(SVG)