diff -r 000000000000 -r 4f2f89ce4247 WebCore/rendering/SVGTextQuery.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/rendering/SVGTextQuery.h Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,76 @@ +/* + Copyright (C) Research In Motion Limited 2010. All rights reserved. + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#ifndef SVGTextQuery_h +#define SVGTextQuery_h + +#if ENABLE(SVG) +#include "FloatRect.h" +#include + +namespace WebCore { + +class InlineFlowBox; +class RenderObject; +class RenderStyle; +class SVGInlineTextBox; +struct SVGTextChunkPart; + +class SVGTextQuery { +public: + SVGTextQuery(RenderObject*); + + unsigned numberOfCharacters() const; + float textLength() const; + float subStringLength(unsigned startPosition, unsigned length) const; + FloatPoint startPositionOfCharacter(unsigned position) const; + FloatPoint endPositionOfCharacter(unsigned position) const; + float rotationOfCharacter(unsigned position) const; + FloatRect extentOfCharacter(unsigned position) const; + int characterNumberAtPosition(const FloatPoint&) const; + + // Public helper struct. Private classes in SVGTextQuery inherit from it. + struct Data; + +private: + typedef bool (SVGTextQuery::*ProcessTextChunkPartCallback)(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; + bool executeQuery(Data*, ProcessTextChunkPartCallback) const; + + void collectTextBoxesInFlowBox(InlineFlowBox*); + float measureCharacterRange(const SVGInlineTextBox*, RenderStyle*, bool isVerticalText, int startPosition, int length) const; + bool mapStartAndLengthIntoChunkPartCoordinates(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&, int& startPosition, int& endPosition) const; + +private: + bool numberOfCharactersCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; + bool textLengthCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; + bool subStringLengthCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; + bool startPositionOfCharacterCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; + bool endPositionOfCharacterCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; + bool rotationOfCharacterCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; + bool extentOfCharacterCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; + bool characterNumberAtPositionCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; + +private: + Vector m_textBoxes; +}; + +} + +#endif +#endif