diff -r 000000000000 -r 4f2f89ce4247 WebCore/rendering/RenderSVGInline.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/rendering/RenderSVGInline.cpp Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,98 @@ +/* + * This file is part of the WebKit project. + * + * Copyright (C) 2006 Oliver Hunt + * Copyright (C) 2006 Apple Inc. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#include "config.h" + +#if ENABLE(SVG) +#include "RenderSVGInline.h" + +#include "SVGInlineFlowBox.h" + +namespace WebCore { + +RenderSVGInline::RenderSVGInline(Node* n) + : RenderInline(n) +{ +} + +InlineFlowBox* RenderSVGInline::createInlineFlowBox() +{ + InlineFlowBox* box = new (renderArena()) SVGInlineFlowBox(this); + box->setHasVirtualHeight(); + return box; +} + +FloatRect RenderSVGInline::objectBoundingBox() const +{ + if (const RenderObject* object = SVGRenderSupport::findTextRootObject(this)) + return object->objectBoundingBox(); + + return FloatRect(); +} + +FloatRect RenderSVGInline::strokeBoundingBox() const +{ + if (const RenderObject* object = SVGRenderSupport::findTextRootObject(this)) + return object->strokeBoundingBox(); + + return FloatRect(); +} + +FloatRect RenderSVGInline::repaintRectInLocalCoordinates() const +{ + if (const RenderObject* object = SVGRenderSupport::findTextRootObject(this)) + return object->repaintRectInLocalCoordinates(); + + return FloatRect(); +} + +IntRect RenderSVGInline::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer) +{ + return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer); +} + +void RenderSVGInline::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed) +{ + SVGRenderSupport::computeRectForRepaint(this, repaintContainer, repaintRect, fixed); +} + +void RenderSVGInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState& transformState) const +{ + SVGRenderSupport::mapLocalToContainer(this, repaintContainer, useTransforms, fixed, transformState); +} + +void RenderSVGInline::absoluteQuads(Vector& quads) +{ + const RenderObject* object = SVGRenderSupport::findTextRootObject(this); + if (!object) + return; + + FloatRect textBoundingBox = object->strokeBoundingBox(); + for (InlineFlowBox* box = firstLineBox(); box; box = box->nextLineBox()) + quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->width(), box->height()))); +} + + +} + +#endif // ENABLE(SVG)