diff -r 000000000000 -r 4f2f89ce4247 WebCore/rendering/RenderInline.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/rendering/RenderInline.h Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,176 @@ +/* + * Copyright (C) 1999 Lars Knoll (knoll@kde.org) + * (C) 1999 Antti Koivisto (koivisto@kde.org) + * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#ifndef RenderInline_h +#define RenderInline_h + +#include "RenderBoxModelObject.h" +#include "RenderLineBoxList.h" + +namespace WebCore { + +class Position; + +class RenderInline : public RenderBoxModelObject { +public: + RenderInline(Node*); + + virtual void destroy(); + + virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0); + + virtual int marginLeft() const; + virtual int marginRight() const; + + virtual void absoluteRects(Vector&, int tx, int ty); + virtual void absoluteQuads(Vector&); + + virtual IntSize offsetFromContainer(RenderObject*, const IntPoint&) const; + + IntRect linesBoundingBox() const; + IntRect linesVisibleOverflowBoundingBox() const; + + InlineFlowBox* createAndAppendInlineFlowBox(); + + void dirtyLineBoxes(bool fullLayout); + + RenderLineBoxList* lineBoxes() { return &m_lineBoxes; } + const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; } + + InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); } + InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); } + + RenderBoxModelObject* continuation() const { return m_continuation; } + void setContinuation(RenderBoxModelObject* c) { m_continuation = c; } + virtual RenderBoxModelObject* virtualContinuation() const { return continuation(); } + RenderInline* inlineElementContinuation() const; + + virtual void updateDragState(bool dragOn); + + IntSize relativePositionedInlineOffset(const RenderBox* child) const; + + virtual void addFocusRingRects(Vector&, int tx, int ty); + void paintOutline(GraphicsContext*, int tx, int ty); + + int verticalPositionFromCache(bool firstLine) const; + void invalidateVerticalPosition() { m_verticalPosition = PositionUndefined; } + +private: + virtual RenderObjectChildList* virtualChildren() { return children(); } + virtual const RenderObjectChildList* virtualChildren() const { return children(); } + const RenderObjectChildList* children() const { return &m_children; } + RenderObjectChildList* children() { return &m_children; } + + virtual const char* renderName() const; + + virtual bool isRenderInline() const { return true; } + + void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild); + virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0); + + void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock, + RenderObject* beforeChild, RenderBoxModelObject* oldCont); + void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, + RenderObject* newChild, RenderBoxModelObject* oldCont); + + virtual void layout() { ASSERT_NOT_REACHED(); } // Do nothing for layout() + + virtual void paint(PaintInfo&, int tx, int ty); + + virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); + + virtual bool requiresLayer() const { return isRelPositioned() || isTransparent() || hasMask(); } + + virtual int offsetLeft() const; + virtual int offsetTop() const; + virtual int offsetWidth() const { return linesBoundingBox().width(); } + virtual int offsetHeight() const { return linesBoundingBox().height(); } + + // Just ignore top/bottom margins on RenderInlines. + virtual int marginTop() const { return 0; } + virtual int marginBottom() const { return 0; } + virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer); + virtual IntRect rectWithOutlineForRepaint(RenderBoxModelObject* repaintContainer, int outlineWidth); + virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& rect, bool fixed); + + virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState&) const; + virtual void mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState&) const; + + virtual VisiblePosition positionForPoint(const IntPoint&); + + virtual IntRect borderBoundingBox() const + { + IntRect boundingBox = linesBoundingBox(); + return IntRect(0, 0, boundingBox.width(), boundingBox.height()); + } + + virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby + + virtual void dirtyLinesFromChangedChild(RenderObject* child) { m_lineBoxes.dirtyLinesFromChangedChild(this, child); } + + virtual int lineHeight(bool firstLine, bool isRootLineBox = false) const; + + virtual void childBecameNonInline(RenderObject* child); + + virtual void updateHitTestResult(HitTestResult&, const IntPoint&); + + virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); + +#if ENABLE(DASHBOARD_SUPPORT) + virtual void addDashboardRegions(Vector&); +#endif + + virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); + virtual void updateBoxModelInfoFromStyle(); + + static RenderInline* cloneInline(RenderInline* src); + + void paintOutlineForLine(GraphicsContext*, int tx, int ty, const IntRect& prevLine, const IntRect& thisLine, const IntRect& nextLine); + RenderBoxModelObject* continuationBefore(RenderObject* beforeChild); + + RenderObjectChildList m_children; + RenderLineBoxList m_lineBoxes; // All of the line boxes created for this inline flow. For example, Hello
world.
will have two line boxes. + + RenderBoxModelObject* m_continuation; // Can be either a block or an inline.

Hello

. In this example the will have a block as its continuation but the + // will just have an inline as its continuation. + mutable int m_lineHeight; + mutable int m_verticalPosition; +}; + +inline RenderInline* toRenderInline(RenderObject* object) +{ + ASSERT(!object || object->isRenderInline()); + return static_cast(object); +} + +inline const RenderInline* toRenderInline(const RenderObject* object) +{ + ASSERT(!object || object->isRenderInline()); + return static_cast(object); +} + +// This will catch anyone doing an unnecessary cast. +void toRenderInline(const RenderInline*); + +} // namespace WebCore + +#endif // RenderInline_h