diff -r 000000000000 -r 4f2f89ce4247 WebCore/page/FocusController.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/page/FocusController.h Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,80 @@ +/* + * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef FocusController_h +#define FocusController_h + +#include "FocusDirection.h" +#include "SpatialNavigation.h" +#include +#include +#include + +namespace WebCore { + +class Document; +class Frame; +class KeyboardEvent; +class Node; +class Page; + +class FocusController : public Noncopyable { +public: + FocusController(Page*); + + void setFocusedFrame(PassRefPtr); + Frame* focusedFrame() const { return m_focusedFrame.get(); } + Frame* focusedOrMainFrame(); + + bool setInitialFocus(FocusDirection, KeyboardEvent*); + bool advanceFocus(FocusDirection, KeyboardEvent*, bool initialFocus = false); + + bool setFocusedNode(Node*, PassRefPtr); + + void setActive(bool); + bool isActive() const { return m_isActive; } + + void setFocused(bool); + bool isFocused() const { return m_isFocused; } + +private: + bool advanceFocusDirectionally(FocusDirection, KeyboardEvent*); + bool advanceFocusInDocumentOrder(FocusDirection, KeyboardEvent*, bool initialFocus); + + void findFocusableNodeInDirection(Node* outter, Node*, FocusDirection, KeyboardEvent*, + FocusCandidate& closestFocusCandidate, + const FocusCandidate& parentCandidate = FocusCandidate()); + void deepFindFocusableNodeInDirection(Node* container, Node* focused, FocusDirection, KeyboardEvent*, FocusCandidate&); + + Page* m_page; + RefPtr m_focusedFrame; + bool m_isActive; + bool m_isFocused; + bool m_isChangingFocusedFrame; +}; + +} // namespace WebCore + +#endif // FocusController_h