diff -r 000000000000 -r 4f2f89ce4247 WebCore/loader/ImageLoader.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/loader/ImageLoader.h Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,88 @@ +/* + * Copyright (C) 1999 Lars Knoll (knoll@kde.org) + * (C) 1999 Antti Koivisto (koivisto@kde.org) + * Copyright (C) 2004, 2009 Apple Inc. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#ifndef ImageLoader_h +#define ImageLoader_h + +#include "AtomicString.h" +#include "CachedResourceClient.h" +#include "CachedResourceHandle.h" + +namespace WebCore { + +class Element; +class ImageLoadEventSender; + +class ImageLoader : public CachedResourceClient { +public: + ImageLoader(Element*); + virtual ~ImageLoader(); + + // This function should be called when the element is attached to a document; starts + // loading if a load hasn't already been started. + void updateFromElement(); + + // This function should be called whenever the 'src' attribute is set, even if its value + // doesn't change; starts new load unconditionally (matches Firefox and Opera behavior). + void updateFromElementIgnoringPreviousError(); + + void elementWillMoveToNewOwnerDocument(); + + Element* element() const { return m_element; } + bool imageComplete() const { return m_imageComplete; } + + CachedImage* image() const { return m_image.get(); } + void setImage(CachedImage*); // Cancels pending beforeload and load events, and doesn't dispatch new ones. + + void setLoadManually(bool loadManually) { m_loadManually = loadManually; } + + bool haveFiredBeforeLoadEvent() const { return m_firedBeforeLoad; } + bool haveFiredLoadEvent() const { return m_firedLoad; } + + static void dispatchPendingBeforeLoadEvents(); + static void dispatchPendingLoadEvents(); + +protected: + virtual void notifyFinished(CachedResource*); + +private: + virtual void dispatchLoadEvent() = 0; + virtual String sourceURI(const AtomicString&) const = 0; + + friend class ImageEventSender; + void dispatchPendingBeforeLoadEvent(); + void dispatchPendingLoadEvent(); + + void updateRenderer(); + + Element* m_element; + CachedResourceHandle m_image; + AtomicString m_failedLoadURL; + bool m_firedBeforeLoad : 1; + bool m_firedLoad : 1; + bool m_imageComplete : 1; + bool m_loadManually : 1; +}; + +} + +#endif