diff -r 000000000000 -r 4f2f89ce4247 WebCore/bindings/v8/V8IsolatedContext.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/bindings/v8/V8IsolatedContext.h Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,115 @@ +/* + * Copyright (C) 2009 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of Google Inc. nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef V8IsolatedContext_h +#define V8IsolatedContext_h + +#include "IsolatedWorld.h" +#include "ScriptSourceCode.h" // for WebCore::ScriptSourceCode +#include "V8DOMWindow.h" +#include "V8Proxy.h" +#include "V8Utilities.h" +#include + +namespace WebCore { + +class V8Proxy; + +// V8IsolatedContext +// +// V8IsolatedContext represents a isolated execution environment for +// JavaScript. Each isolated world executes in parallel with the main +// JavaScript world. An isolated world has access to the same DOM data +// structures as the main world but none of the JavaScript pointers. +// +// It is an error to ever share a JavaScript pointer between two isolated +// worlds or between an isolated world and the main world. Because +// isolated worlds have access to the DOM, they need their own DOM wrappers +// to avoid having pointers to the main world's DOM wrappers (which are +// JavaScript objects). +class V8IsolatedContext { +public: + // Creates an isolated world. To destroy it, call destroy(). + // This will delete the isolated world when the context it owns is GC'd. + V8IsolatedContext(V8Proxy* proxy, int extensionGroup); + ~V8IsolatedContext(); + + // Call this to destroy the isolated world. It will be deleted sometime + // after this call, once all script references to the world's context + // have been dropped. + void destroy(); + + // Returns the isolated world associated with + // v8::Context::GetEntered(). Because worlds are isolated, the entire + // JavaScript call stack should be from the same isolated world. + // Returns 0 if the entered context is from the main world. + // + // FIXME: Consider edge cases with DOM mutation events that might + // violate this invariant. + // + static V8IsolatedContext* getEntered() + { + // This is a temporary performance optimization. Essentially, + // GetHiddenValue is too slow for this code path. We need to get the + // V8 team to add a real property to v8::Context for isolated worlds. + // Until then, we optimize the common case of not having any isolated + // worlds at all. + if (!IsolatedWorld::count()) + return 0; + if (!v8::Context::InContext()) + return 0; + return reinterpret_cast(getGlobalObject(v8::Context::GetEntered())->GetPointerFromInternalField(V8DOMWindow::enteredIsolatedWorldIndex)); + } + + v8::Handle context() { return m_context->get(); } + PassRefPtr > sharedContext() { return m_context; } + + IsolatedWorld* world() const { return m_world.get(); } + +private: + static v8::Handle getGlobalObject(v8::Handle context) + { + return v8::Handle::Cast(context->Global()->GetPrototype()); + } + + // Called by the garbage collector when our JavaScript context is about + // to be destroyed. + static void contextWeakReferenceCallback(v8::Persistent object, void* isolatedContext); + + // The underlying v8::Context. This object is keep on the heap as + // long as |m_context| has not been garbage collected. + RefPtr > m_context; + + RefPtr m_world; +}; + +} // namespace WebCore + +#endif // V8IsolatedContext_h