diff -r 000000000000 -r 4f2f89ce4247 WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,442 @@ +/* + * Copyright (C) 2006, 2007, 2009 Apple Inc. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#include "config.h" +#include "JSCanvasRenderingContext2D.h" + +#include "CanvasGradient.h" +#include "CanvasPattern.h" +#include "CanvasRenderingContext2D.h" +#include "CanvasStyle.h" +#include "ExceptionCode.h" +#include "FloatRect.h" +#include "HTMLCanvasElement.h" +#include "HTMLImageElement.h" +#include "HTMLVideoElement.h" +#include "ImageData.h" +#include "JSCanvasGradient.h" +#include "JSCanvasPattern.h" +#include "JSHTMLCanvasElement.h" +#include "JSHTMLImageElement.h" +#include "JSHTMLVideoElement.h" +#include "JSImageData.h" +#include + +using namespace JSC; + +namespace WebCore { + +static JSValue toJS(ExecState* exec, CanvasStyle* style) +{ + if (style->canvasGradient()) + return toJS(exec, style->canvasGradient()); + if (style->canvasPattern()) + return toJS(exec, style->canvasPattern()); + return jsString(exec, style->color()); +} + +static PassRefPtr toHTMLCanvasStyle(ExecState*, JSValue value) +{ + if (!value.isObject()) + return 0; + JSObject* object = asObject(value); + if (object->inherits(&JSCanvasGradient::s_info)) + return CanvasStyle::create(static_cast(object)->impl()); + if (object->inherits(&JSCanvasPattern::s_info)) + return CanvasStyle::create(static_cast(object)->impl()); + return 0; +} + +JSValue JSCanvasRenderingContext2D::strokeStyle(ExecState* exec) const +{ + CanvasRenderingContext2D* context = static_cast(impl()); + return toJS(exec, context->strokeStyle()); +} + +void JSCanvasRenderingContext2D::setStrokeStyle(ExecState* exec, JSValue value) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + if (value.isString()) { + context->setStrokeColor(ustringToString(asString(value)->value(exec))); + return; + } + context->setStrokeStyle(toHTMLCanvasStyle(exec, value)); +} + +JSValue JSCanvasRenderingContext2D::fillStyle(ExecState* exec) const +{ + CanvasRenderingContext2D* context = static_cast(impl()); + return toJS(exec, context->fillStyle()); +} + +void JSCanvasRenderingContext2D::setFillStyle(ExecState* exec, JSValue value) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + if (value.isString()) { + context->setFillColor(ustringToString(asString(value)->value(exec))); + return; + } + context->setFillStyle(toHTMLCanvasStyle(exec, value)); +} + +JSValue JSCanvasRenderingContext2D::setFillColor(ExecState* exec) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + + // string arg = named color + // number arg = gray color + // string arg, number arg = named color, alpha + // number arg, number arg = gray color, alpha + // 4 args = r, g, b, a + // 5 args = c, m, y, k, a + switch (exec->argumentCount()) { + case 1: + if (exec->argument(0).isString()) + context->setFillColor(ustringToString(asString(exec->argument(0))->value(exec))); + else + context->setFillColor(exec->argument(0).toFloat(exec)); + break; + case 2: + if (exec->argument(0).isString()) + context->setFillColor(ustringToString(asString(exec->argument(0))->value(exec)), exec->argument(1).toFloat(exec)); + else + context->setFillColor(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec)); + break; + case 4: + context->setFillColor(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec)); + break; + case 5: + context->setFillColor(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec)); + break; + default: + return throwSyntaxError(exec); + } + return jsUndefined(); +} + +JSValue JSCanvasRenderingContext2D::setStrokeColor(ExecState* exec) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + + // string arg = named color + // number arg = gray color + // string arg, number arg = named color, alpha + // number arg, number arg = gray color, alpha + // 4 args = r, g, b, a + // 5 args = c, m, y, k, a + switch (exec->argumentCount()) { + case 1: + if (exec->argument(0).isString()) + context->setStrokeColor(ustringToString(asString(exec->argument(0))->value(exec))); + else + context->setStrokeColor(exec->argument(0).toFloat(exec)); + break; + case 2: + if (exec->argument(0).isString()) + context->setStrokeColor(ustringToString(asString(exec->argument(0))->value(exec)), exec->argument(1).toFloat(exec)); + else + context->setStrokeColor(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec)); + break; + case 4: + context->setStrokeColor(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec)); + break; + case 5: + context->setStrokeColor(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec)); + break; + default: + return throwSyntaxError(exec); + } + + return jsUndefined(); +} + +JSValue JSCanvasRenderingContext2D::strokeRect(ExecState* exec) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + + if (exec->argumentCount() <= 4) + context->strokeRect(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec)); + else + context->strokeRect(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec)); + + return jsUndefined(); +} + +JSValue JSCanvasRenderingContext2D::drawImage(ExecState* exec) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + + // DrawImage has three variants: + // drawImage(img, dx, dy) + // drawImage(img, dx, dy, dw, dh) + // drawImage(img, sx, sy, sw, sh, dx, dy, dw, dh) + // Composite operation is specified with globalCompositeOperation. + // The img parameter can be a or element. + JSValue value = exec->argument(0); + if (!value.isObject()) + return throwTypeError(exec); + JSObject* o = asObject(value); + + ExceptionCode ec = 0; + if (o->inherits(&JSHTMLImageElement::s_info)) { + HTMLImageElement* imgElt = static_cast(static_cast(o)->impl()); + switch (exec->argumentCount()) { + case 3: + context->drawImage(imgElt, exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), ec); + break; + case 5: + context->drawImage(imgElt, exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), + exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec), ec); + setDOMException(exec, ec); + break; + case 9: + context->drawImage(imgElt, FloatRect(exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), + exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec)), + FloatRect(exec->argument(5).toFloat(exec), exec->argument(6).toFloat(exec), + exec->argument(7).toFloat(exec), exec->argument(8).toFloat(exec)), ec); + setDOMException(exec, ec); + break; + default: + return throwSyntaxError(exec); + } + } else if (o->inherits(&JSHTMLCanvasElement::s_info)) { + HTMLCanvasElement* canvas = static_cast(static_cast(o)->impl()); + switch (exec->argumentCount()) { + case 3: + context->drawImage(canvas, exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), ec); + setDOMException(exec, ec); + break; + case 5: + context->drawImage(canvas, exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), + exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec), ec); + setDOMException(exec, ec); + break; + case 9: + context->drawImage(canvas, FloatRect(exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), + exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec)), + FloatRect(exec->argument(5).toFloat(exec), exec->argument(6).toFloat(exec), + exec->argument(7).toFloat(exec), exec->argument(8).toFloat(exec)), ec); + setDOMException(exec, ec); + break; + default: + return throwSyntaxError(exec); + } +#if ENABLE(VIDEO) + } else if (o->inherits(&JSHTMLVideoElement::s_info)) { + HTMLVideoElement* video = static_cast(static_cast(o)->impl()); + switch (exec->argumentCount()) { + case 3: + context->drawImage(video, exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), ec); + break; + case 5: + context->drawImage(video, exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), + exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec), ec); + setDOMException(exec, ec); + break; + case 9: + context->drawImage(video, FloatRect(exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), + exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec)), + FloatRect(exec->argument(5).toFloat(exec), exec->argument(6).toFloat(exec), + exec->argument(7).toFloat(exec), exec->argument(8).toFloat(exec)), ec); + setDOMException(exec, ec); + break; + default: + return throwSyntaxError(exec); + } +#endif + } else + return throwTypeError(exec); + + return jsUndefined(); +} + +JSValue JSCanvasRenderingContext2D::drawImageFromRect(ExecState* exec) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + + JSValue value = exec->argument(0); + if (!value.isObject()) + return throwTypeError(exec); + JSObject* o = asObject(value); + + if (!o->inherits(&JSHTMLImageElement::s_info)) + return throwTypeError(exec); + context->drawImageFromRect(static_cast(static_cast(o)->impl()), + exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), + exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec), + exec->argument(5).toFloat(exec), exec->argument(6).toFloat(exec), + exec->argument(7).toFloat(exec), exec->argument(8).toFloat(exec), + ustringToString(exec->argument(9).toString(exec))); + return jsUndefined(); +} + +JSValue JSCanvasRenderingContext2D::setShadow(ExecState* exec) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + + switch (exec->argumentCount()) { + case 3: + context->setShadow(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec)); + break; + case 4: + if (exec->argument(3).isString()) + context->setShadow(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), ustringToString(asString(exec->argument(3))->value(exec))); + else + context->setShadow(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec)); + break; + case 5: + if (exec->argument(3).isString()) + context->setShadow(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), ustringToString(asString(exec->argument(3))->value(exec)), + exec->argument(4).toFloat(exec)); + else + context->setShadow(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec), + exec->argument(4).toFloat(exec)); + break; + case 7: + context->setShadow(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec), + exec->argument(4).toFloat(exec), exec->argument(5).toFloat(exec), + exec->argument(6).toFloat(exec)); + break; + case 8: + context->setShadow(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), + exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec), + exec->argument(4).toFloat(exec), exec->argument(5).toFloat(exec), + exec->argument(6).toFloat(exec), exec->argument(7).toFloat(exec)); + break; + default: + return throwSyntaxError(exec); + } + + return jsUndefined(); +} + +JSValue JSCanvasRenderingContext2D::createPattern(ExecState* exec) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + + JSValue value = exec->argument(0); + if (!value.isObject()) + return throwTypeError(exec); + JSObject* o = asObject(value); + + if (o->inherits(&JSHTMLImageElement::s_info)) { + ExceptionCode ec; + JSValue pattern = toJS(exec, + context->createPattern(static_cast(static_cast(o)->impl()), + valueToStringWithNullCheck(exec, exec->argument(1)), ec).get()); + setDOMException(exec, ec); + return pattern; + } + if (o->inherits(&JSHTMLCanvasElement::s_info)) { + ExceptionCode ec; + JSValue pattern = toJS(exec, + context->createPattern(static_cast(static_cast(o)->impl()), + valueToStringWithNullCheck(exec, exec->argument(1)), ec).get()); + setDOMException(exec, ec); + return pattern; + } + setDOMException(exec, TYPE_MISMATCH_ERR); + return jsUndefined(); +} + +JSValue JSCanvasRenderingContext2D::createImageData(ExecState* exec) +{ + // createImageData has two variants + // createImageData(ImageData) + // createImageData(width, height) + CanvasRenderingContext2D* context = static_cast(impl()); + RefPtr imageData = 0; + + ExceptionCode ec = 0; + if (exec->argumentCount() == 1) + imageData = context->createImageData(toImageData(exec->argument(0)), ec); + else if (exec->argumentCount() == 2) + imageData = context->createImageData(exec->argument(0).toFloat(exec), exec->argument(1).toFloat(exec), ec); + + setDOMException(exec, ec); + return toJS(exec, globalObject(), WTF::getPtr(imageData)); +} + +JSValue JSCanvasRenderingContext2D::putImageData(ExecState* exec) +{ + // putImageData has two variants + // putImageData(ImageData, x, y) + // putImageData(ImageData, x, y, dirtyX, dirtyY, dirtyWidth, dirtyHeight) + CanvasRenderingContext2D* context = static_cast(impl()); + + ExceptionCode ec = 0; + if (exec->argumentCount() >= 7) + context->putImageData(toImageData(exec->argument(0)), exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), + exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec), exec->argument(5).toFloat(exec), exec->argument(6).toFloat(exec), ec); + else + context->putImageData(toImageData(exec->argument(0)), exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), ec); + + setDOMException(exec, ec); + return jsUndefined(); +} + +JSValue JSCanvasRenderingContext2D::fillText(ExecState* exec) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + + // string arg = text to draw + // number arg = x + // number arg = y + // optional number arg = maxWidth + if (exec->argumentCount() < 3 || exec->argumentCount() > 4) + return throwSyntaxError(exec); + + if (exec->argumentCount() == 4) + context->fillText(ustringToString(exec->argument(0).toString(exec)), exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec)); + else + context->fillText(ustringToString(exec->argument(0).toString(exec)), exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec)); + return jsUndefined(); +} + +JSValue JSCanvasRenderingContext2D::strokeText(ExecState* exec) +{ + CanvasRenderingContext2D* context = static_cast(impl()); + + // string arg = text to draw + // number arg = x + // number arg = y + // optional number arg = maxWidth + if (exec->argumentCount() < 3 || exec->argumentCount() > 4) + return throwSyntaxError(exec); + + if (exec->argumentCount() == 4) + context->strokeText(ustringToString(exec->argument(0).toString(exec)), exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec), exec->argument(3).toFloat(exec)); + else + context->strokeText(ustringToString(exec->argument(0).toString(exec)), exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec)); + return jsUndefined(); +} + +} // namespace WebCore