WebKit2/Platform/qt/WorkQueueQt.cpp
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebKit2/Platform/qt/WorkQueueQt.cpp	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,126 @@
+/*
+ * Copyright (C) 2010 Apple Inc. All rights reserved.
+ * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "WorkQueue.h"
+
+#include <QLocalSocket>
+#include <QObject>
+#include <QThread>
+#include <wtf/Threading.h>
+
+class WorkQueue::WorkItemQt : public QObject {
+    Q_OBJECT
+public:
+    WorkItemQt(WorkQueue* workQueue, WorkItem* workItem)
+        : m_queue(workQueue)
+        , m_source(0)
+        , m_signal(0)
+        , m_workItem(workItem)
+    {
+    }
+
+    WorkItemQt(WorkQueue* workQueue, QObject* source, const char* signal, WorkItem* workItem)
+        : m_queue(workQueue)
+        , m_source(source)
+        , m_signal(signal)
+        , m_workItem(workItem)
+    {
+        connect(m_source, m_signal, SLOT(execute()), Qt::QueuedConnection);
+    }
+
+    ~WorkItemQt()
+    {
+        delete m_workItem;
+    }
+
+    Q_SLOT void execute() 
+    { 
+        if (m_queue->m_isValid)
+            m_workItem->execute();
+    }
+
+    virtual void timerEvent(QTimerEvent*)
+    {
+        execute(); 
+        delete this;
+    }
+
+    WorkQueue* m_queue;
+    QObject* m_source;
+    const char* m_signal;
+    WorkItem* m_workItem;
+};
+
+void WorkQueue::connectSignal(QObject* o, const char* signal, PassOwnPtr<WorkItem> workItem)
+{
+    WorkQueue::WorkItemQt* itemQt = new WorkQueue::WorkItemQt(this, o, signal, workItem.leakPtr());
+    itemQt->moveToThread(m_workThread);
+    m_signalListeners.add(o, itemQt);
+}
+
+void WorkQueue::disconnectSignal(QObject* o, const char* name)
+{
+    HashMap<QObject*, WorkItemQt*>::iterator it = m_signalListeners.find(o);
+    for (; it != m_signalListeners.end(); ++it) {
+        if (strcmp(it->second->m_signal, name))
+            continue;
+        delete it->second;
+        m_signalListeners.remove(it);
+        return;
+    }
+}
+
+void WorkQueue::moveSocketToWorkThread(QLocalSocket* socket)
+{
+    ASSERT(m_workThread);
+    ASSERT(socket);
+
+    socket->setParent(0);
+    socket->moveToThread(m_workThread);
+}
+
+void WorkQueue::platformInitialize(const char*)
+{
+    m_workThread = new QThread();
+    m_workThread->start();
+}
+
+void WorkQueue::platformInvalidate()
+{
+    m_workThread->exit();
+    m_workThread->wait();
+    delete m_workThread;
+    deleteAllValues(m_signalListeners);
+}
+
+void WorkQueue::scheduleWork(PassOwnPtr<WorkItem> item)
+{
+    WorkQueue::WorkItemQt* itemQt = new WorkQueue::WorkItemQt(this, item.leakPtr());
+    itemQt->startTimer(0);
+    itemQt->moveToThread(m_workThread);
+}
+
+#include "WorkQueueQt.moc"