WebKit2/Platform/WorkQueue.h
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebKit2/Platform/WorkQueue.h	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,116 @@
+/*
+ * Copyright (C) 2010 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef WorkQueue_h
+#define WorkQueue_h
+
+#if PLATFORM(MAC)
+#if HAVE(DISPATCH_H)
+#include <dispatch/dispatch.h>
+#endif
+#endif
+
+#include "WorkItem.h"
+#include <wtf/HashMap.h>
+#include <wtf/PassOwnPtr.h>
+#include <wtf/Threading.h>
+#include <wtf/Vector.h>
+
+#if PLATFORM(QT)
+class QLocalSocket;
+class QObject;
+class QThread;
+#endif
+
+class WorkQueue {
+public:
+    explicit WorkQueue(const char* name);
+    ~WorkQueue();
+
+    void scheduleWork(PassOwnPtr<WorkItem>);
+    void invalidate();
+
+#if PLATFORM(MAC)
+    enum MachPortEventType {
+        // Fired when there is data on the given receive right.
+        MachPortDataAvailable,
+        
+        // Fired when the receive right for this send right has been destroyed.
+        MachPortDeadNameNotification
+    };
+    
+    // Will execute the given work item whenever the given mach port event fires.
+    // Note that this will adopt the mach port and destroy it when the work queue is invalidated.
+    void registerMachPortEventHandler(mach_port_t, MachPortEventType, PassOwnPtr<WorkItem>);
+    void unregisterMachPortEventHandler(mach_port_t);
+#elif PLATFORM(WIN)
+    void registerHandle(HANDLE, PassOwnPtr<WorkItem>);
+    void unregisterHandle(HANDLE);
+#elif PLATFORM(QT)
+    void connectSignal(QObject*, const char* signal, PassOwnPtr<WorkItem>);
+    void disconnectSignal(QObject*, const char* signal);
+
+    void moveSocketToWorkThread(QLocalSocket*);
+#endif
+
+private:
+    // FIXME: Use an atomic boolean here instead.
+    Mutex m_isValidMutex;
+    bool m_isValid;
+
+    void platformInitialize(const char* name);
+    void platformInvalidate();
+
+#if PLATFORM(MAC)
+#if HAVE(DISPATCH_H)
+    static void executeWorkItem(void*);
+    Mutex m_eventSourcesMutex;
+    class EventSource;
+    HashMap<mach_port_t, EventSource*> m_eventSources;
+    dispatch_queue_t m_dispatchQueue;
+#endif
+#elif PLATFORM(WIN)
+    static void* workQueueThreadBody(void*);
+    void workQueueThreadBody();
+    void performWork();
+
+    ThreadIdentifier m_workQueueThread;
+
+    HANDLE m_performWorkEvent;
+
+    Mutex m_workItemQueueLock;
+    Vector<WorkItem*> m_workItemQueue;
+
+    Mutex m_handlesLock;
+    HashMap<HANDLE, WorkItem*> m_handles;
+#elif PLATFORM(QT)
+    class WorkItemQt;
+    HashMap<QObject*, WorkItemQt*> m_signalListeners;
+    QThread* m_workThread;
+    friend class WorkItemQt;
+#endif
+};
+
+#endif // WorkQueue_h